Vessel Drozlin  

Quest NPC
Screenshot

Uploaded December 23rd, 2019 by iventheassassin
ThumbnailThumbnailThumbnail

Found near the shaman's guild in East Cabilis. You can perhaps get to him easier if you use the tunnels in the water.

  • Maximum hit: 315
  • This mob spawns at 532, -834.
  • Respawn Timer: Nine hours after being killed and from five to fourteen hours after zone or server reset.

Froggito's post has been cited as "very helpful":

His location in East Cabilis is (532, -834), but what most people fail to mention is that you CANT get to him by jumping in the water and swimming up through 1 of the holes.

Here is my strategy for this mob start to finish.

1st - of all, when running through Cabilis, use invis, NOT iksar illusion. Only about 1/2 the mobs change from kos while in illusion so invis you way through the city for sure.

2nd - to get into the sewers, you have to enter through the shaman/sk guild area. You use the red glowing walls to get up into the building, climb to the roof, and decend down the ladders on the east side. They will take you to the sewers.

3rd - once you find your way to the sewer, you're going to drop down a massive hole in the floor and thats when you can begin your search. Cast LEVITATE otherwise youre going to run in circles, each of the 1st 3 hallways have invisible traps in the floor that drop you to a 1 way exit back to the sewer entrance. there are several 1 way walls in here to its important to take your time, look at the map and plan your route. If you get lost or stuck and have to swim out through the water, its ok, just invis your way back up and in and try a different rout. I got lucky and only had to restart once. The first correct direction I can point you in (once you get to the 3 hallways w/ the invisible trap floors) is to take the one to the west. Yes its going in the opposite direction at first but the turns/path lead you right around back to him. The room hes standing in is a square with a hallway leading to the right (i believe south on the map).

4th - The Fight - the best strategy to fight this guy is to pull him into the water (via that hallway south I mentioned). I say this because he does run at 20% and he'll leave you behind if he walks through 1 of the walls that you are unable to. If you pull him to the water, he'll swim around but you can always stay close up on him.

5th - Fight Info - I believe he's classified as an SK. When you fight him, make sure you bring some MELEE dps. When i fought him, I was a 62 enchanter and he resisted every single one of my spells. When I went to fight him, my group consisted of me (62enc) and a 63 beastlord. Both of us were geared in mostly defiant gear. Along with us we had a tank merc and a healer merc. So in total there was 4. Although it was really 3 since I was useless the whole fight.

The fight only lasted about 2 minutes. He ran as expected once he hit 20% hp. He his pretty hard at around 200-300 but the healer merc had no issues keeping everyone above 90% hp. Was a very clean fight, tank merc held the agro and the beastlord used his pet and melee to take him down. It might me a bit more challenging if you're doing it in your low-mid 50s, but the strategy of bringing him to the water and needed melee dps is still the same.

I cant speak to whether or not he'll be up when you look for him. From what I've read, he has a respawn of 2-7 days. I can't confirm since he was up when I went looking for him. The drop is 100% i believe so you shouldn't have to do this more than once.

Categories: Templatized | EverQuest
This page last modified 2021-02-11 02:56:34.

Level: 60
Expansion: Ruins of Kunark
NPC Added: 0000-00-00 00:00:00
NPC Last Updated: 2019-09-08 22:00:15
Known Loot:
icon Xolion Rod

Known Habitats:
  East Cabilis

Report a correction

1 2 3 4 5 Next »
Post Comment
Spawn Time
# Jul 29 2001 at 1:45 AM Rating: Default
Vessel is not on a 48 hour spawn time anymore. I am currently timing him, I will get back to you when he spawns. :)

Vicente Arileus
54 Illusionist of Bertoxx

He's cake...
# Jul 03 2001 at 1:28 PM Rating: Decent
As pointed out, this guy is surprisingly easy. I took a group of 5 peeps, 60 Druid, 60 Cleric, 60 Shadowknight and 57 rogue/chanter (yes, only one "tank"). Vessel hits hard, but we had no problem taking him down. Use Runes regularly, I think I got about 8 Rune V's on the tank, spread out through most of the fight. I did not get aggroed.

As a side note, he'll try to run, but gets stuck in the one way wall. He can not go through it, so it's not a problem. He is 100% MR, so don't bother trying to slow etc.

-- Zwoop
Spawn Time Change
# Jun 12 2001 at 1:55 PM Rating: Default
Has his spawn time changed? I can't seem to ever see him up. I originally saw that he is 48 hr spawn, but now I hear he may be a week?
a tip
# May 26 2001 at 2:02 PM Rating: Default
killed him with a group and 1/2, let a pet take the ht (pet taunt off:P) resisted every spell i had. It seems 100% mr is just that...but how that works i have no idea since some of my spells arent directly mr based /shrug
Spawn
# May 23 2001 at 11:16 PM Rating: Decent
Whats the Spawn Time on this guy? And could someone point out exactly how ya get there? I'm not exactly familiar with Cabilis so thie 2nd tunnel stuff means nothing =) Thanks for the info and good luck on your Epics!
HT
# May 21 2001 at 12:30 PM Rating: Default
He will harm touch for exactly 1000 so be ready for that. He is 100% MR as Theft of thought is resisted so only wizard lures will work.
How to kill Vessel Drozlin for Dummies
# May 09 2001 at 3:49 PM Rating: Decent
He's not tough at all. Went with 2 groups. highest tank was a lvl 55 ranger. The hard part is getting everyone there. Have everyone invis up and zone into Cabilis. At the docks, there's a under water tunnel. Swim to the second opening. Now look up and keep pressing foward, you will eventually jump out of the water. Yes, short people can do it too. Turn right from the room. Buff up in the room right before his. If you ever hunted in Sebilis, you will most likely not be KOS to him. Have all tanks charge him, he went down fast. Almost all spells will be resisted except Wiz lure spell line. When he's low on health he will run towards the one way wall and get stuck there.
getting to vessel drozlin
# Oct 29 2000 at 9:14 PM Rating: Decent
I used the seweres with levitate and gravity flux and popped right up to the room with the one way illusionary wall before him. I have no clue how to get to him with the intended way though.

tindari 55 enchanter of the rathe
RE: getting to vessel drozlin
# Jan 12 2001 at 6:41 PM Rating: Default
easiest way is to go underwater and follow the tunnels to the second opening . jump out of the water and take it from there .. seemed to work well i watch the Guild Relentless do it a couple of nights ago .. 1 group 55+ taged his butt good

Nicodemuss
1 2 3 4 5 Next »
Post Comment

Free account required to post

You must log in or create an account to post messages.