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Achievement: Witch Mount?
# May 12 2015 at 7:23 PM Rating: Good
Scholar
22 posts
These add to kills for Achievement: Witch Mount? (not linked yet but is in the list: https://everquest.allakhazam.com/wiki/eq:Slayer_System)


Edited, May 12th 2015 9:25pm by Slahr
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Slahr
PITA's!
# Mar 15 2015 at 12:17 PM Rating: Good
Sage
***
2,952 posts
They see invis, wander and cannot be snared or rooted. They don't hit that hard but they do hit FAST. They CAN be mezzed but are somewhat resistant. They can be SLOWED. They're PITA but they WILL extend their victims the courtesy of sweeping up their corpses after killing them. Their agro range is very small. If one is coming down a corridor you can usually avoid aggroing them at a "node" (the slightly bigger areas along the corridor) by hugging a wall.

The irony is in the heroic mission, if you get the step where you have to kill 5 of these, it can take some time to find 5 to kill since they don't respawn and there is no spot where these mobs are common. You just have to keep looking for them. Track helps but it's not perfect in a multi-level zone full of tunnels like this zone.

Edited, Mar 22nd 2015 2:35pm by Sippin
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Sippin 115 DRU **** Firiona Vie ****Agnarr
FV: 115 WAR ENC CLE MAG WIZ SHD SHM Master Alchemist ROG Master Tinkerer & Poison-Maker
Master Artisan (300+) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
Agnarr: 65 DRU ENC SHD MAG CLE ROG WIZ
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