a human skeleton (Hampton)  

Quest NPC

Uploaded July 24th, 2007

/loc 276, -3801

This page last modified 2016-04-22 18:28:46.

Minimum Level: 43
Maximum Level: 44
Expansion: Ruins of Kunark
NPC Added: 0000-00-00 00:00:00
NPC Last Updated: 2019-09-08 22:24:44

Known Habitats:
  Trakanon's Teeth

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Spawn Time
# Sep 10 2005 at 2:36 PM Rating: Decent
Does anyone know this guys spawn time in City of Mist and Karnor's Castle? Did my Trakonon's Teeth part this morning, but when I checked in KC and CoM they weren't up. Any hints?
Sneak trade!
# Nov 15 2004 at 10:56 PM Rating: Decent
You CAN hand in your Ornate Bottle for your spell quest without charming or engaging this mob.

By slowly going up to the corner of the human skelly's spawn point get to where you can just target it. If youhave your bottle in your hand and you're too far away you'll get the "to far away to trade" message.

Get a little closer but do not emerge from around the corner of the wall.

Hand in.. bingo! You go tyour bottle of Swirling Smoke!

Human Skelly stays in form so multi turn-ins can be made.

Good luck.

Ooom Aaah - Amity
65 Wiz, Karana
RE: Sneak trade!
# Feb 28 2006 at 3:25 AM Rating: Decent

Human Skelly stays in form so multi turn-ins can be made.

Not so tonight. Just visited him with a friend, he was up when we got there. After his wizard did turn-in with my chanter mezzing, he popped a wraith of some sorts and then on a 20 min spawn timer we got 4 more PHs and then left. Never got to mez for my wizard, but Tisha and Vaedian will be visiting him again before long :)
RE: Sneak trade!
# Nov 15 2004 at 10:58 PM Rating: Decent
City of Mist skelly that is..

easy exp
# Nov 14 2004 at 10:48 AM Rating: Decent
human skeleton spawns in cell room just beyond hands. If killing for exp he won't land anything on you hardly at 55+ with 120+ MR/CR/FR. He spends most of his time casting similar to scryer.
Brain Bite Quest
# Apr 07 2004 at 7:04 AM Rating: Decent
Let me see if I can help someone to avoid the time I spent figuring this out. First off this is an awesome spell to mix in your nuking chains. It wipes some of you hate from the mob for each cast.

Im not going to describe each mob you must visit and what you have to do for every part, There is plenty on this site and elsewhere about that. I'll tell you about some things I ran into that i didnt see mentioned anywhere. Though ill touch on the quest in general for reference. I was 50 when I did this quest though with the right help you can do it earlier. Solo your not gonna have much luck I think, especially pre-50 or so. Granted there are exceptions but just so you are warned.

First talk to Despondo in Firona Vie and get your 3 vials by giving him the 3 gems, Star Rose Quartz, Peridot, and Onyx. You will need to identify these to see who they go to.

I did Hampton first, easy turn in. Look for the Human Skeleton at loc +270 -3800. Zoned in from Emerald Jungle and followed the zone wall left. Its a pretty decent walk but generally completely safe. He is a skeleton and non-aggro least to a Erudite Wizard. Hand him the right Vial which you identified as his and get the swirling smoke vial.

Next I did Ryla in Karnor's Castle, KC is the big castle in the center of The Dreadlands. I had a couple friends assist me here since you basically have to fight your way to the mob with a good bit of aggro. Friends were a 54 SK and a 55 Druid. Zone in and go over 2 bridges, turn left, go up the stairs, make a left, make a right, pass a corridor on your right, enter the door on the right, go through the door in the back right, follow hall to the end and make a right, make first right. This is the jail area/camp. Behind most doors is a Dog though behind one, the second on the right I think it was, is the Human Skeleton/Ryla. She is also non-aggro to a Erudite Wizard. Give her the right vial and get your swirling smoke and get outta there.

Last vial you have is for Morden. This is the most tricky turn in. Morden is in the City of Mist which is off of the Emerald Jungle zone. The hard part about this one for me was the fact that the Human Skeleton/Morden was aggro to me. After camping for his spawn he attacked me which made the turn in impossible. I'll tell you how to get to his spawn point first in case you want to try your luck or take a friend to charm ect... Then I'll tell you how I did it.

1. Zone in and cross the bridge, go through the gate and make a right. Continue right to the temple area. It is not a bad idea to kill everything you see around the outside of the temple, especially the guys on top of the stairs and in the back corner. Possible to solo these of course with your massive nukes but you might want to bring a friend/friends the experience is enough to keep them happy. Now go through the door on the bottem left. Go straight and through the door in front of you and up the stairs. On top of the stairs are two undead which can make for a really difficult solo spot due to the tight quarters. Once these are dead you need to Levitate yourself. Face the door you just came through and on the left is a banner on the wall, you want to get on top of this. Levi on over and stop on top of the banner. (Hopefully you killed the guy under it because he will aggro you otherwise and most likely bring more than you want to handle.) You are now right next to a low wall. You are going to want to get over that wall and onto the walkway. There is a wandering skeleton up there you will want to avoid and also a goo thing. Invisibility will nuetralize the goo but the skeleton of course can see through it. So wait for him to pass you a good ways and drop Levitate while standing on the banner. Jump over to the wall. You dropped levitate because you cant jump while levitating. To the left you will see a door. Through this door is a room, while I was there it was 2 undead and 1 golem. I hugged the right wall while invisible and the undead didnt see me at all. So enter the room and hug the right wall in the back right of the room is another door that leads into a Hallway. Follow this hall down and to the right I believe, either way its a one way hall. At the next turn is end of the hall. Right before the door and in the corner is your mob or its place holder. The Loc of the mob is +136 -641. The place holder is a random zone mob. While I was there it was a Golem and a Wraith then the Human Skeleton. This area was safe to wait the spawn, nothing wanders the hall and you can safely pull, root, nuke the placeholder in the hallway behind you. Now If the Human Skeleton aggro's you like he did me.....

2. For this part I had a couple friends help since you need something to pull the Human Skeleton and something to calm him. I had a SK and a Ranger. Zone into the City and head to the bridge. Look to your right, There is an undead wraith thing on a ledge in the upper right. This is where you are going. There is also one on the left but it is irrelevant. Go through the gate and make a right. Make your first right, this the stairs to that ledge. Kill the wraith thing there and have your pocket friend shadow knight or necromancer cast "sense the dead" This will target the Human Skeleton if he is up. If it does not target "Human Skeleton" with sense dead then he is not up and you may want to refer to 1. and kill a few PH before he spawns.
Back to if he is up. You need to go back to the zone in area where you can see the bridge. Have the Nec/SK wait back where he can target the Human Skeleton with sense the dead. Now have the SK send his pet after the Skeleton from down there. As soon as he notices he has aggro he needs to send his pet away so he doesnt kill it. Or he/she can use a really low lvl pet so it dies in 1 hit. Either way when the pet is gone the SK/Necro needs to run back to the bridge where you are waiting. When you see the Human Skeleton root it. Both of you zone to Emerald Jungle and zone back in as quick as possible. Now that you've cleared the aggro on the mob have someone in your party (necro, sk, ranger, cleric, druid, whatever) calm the Human Skeleton, walk up and give him his correct bottle and viola you have your last swirling smoke vial.
(I ran into a problem with the Human Skeleton's root dropping before we could both zone back in. For this the ranger with us disbanded from the group and did the rooting when the SK pulled. SK zoned out while ranger kept him rooted. SK zoned in and ranger zoned out. SK calmed and I turned in without zoning at all.)

Return to Despondo and give him your 3 vials and now you have the immensely useful jolt spell Concussion. I hope this walkthrough helped at least one of you for I spent quite a few hours and fumbles figuring it out. Good luck fellow wizards!
RE: Brain Bite Quest
# Jul 16 2005 at 12:05 AM Rating: Decent
67 posts
lol all i got to say is you are one smart man, i was helpin a person on this that wanted me to pick the lock to get to the skelly in CoM. After reading your post i tried it and thats a damn good way of gettin up, however if you were to go east after gettin on the wall your right at him.

Predator Danknugzz Arethegoodnugzz - 70 Bst - Fennin Ro
skellie update
# Nov 03 2003 at 4:48 AM Rating: Default
Human skeleton in Trak Teeth is north of Old Seb. Just FYI.
This trick will help in CoM
# Aug 23 2003 at 9:32 PM Rating: Decent
I am sharing you this valuable information for the CoM portion. Since you all think its impossible to get up without a rogue or someone to gravity flux you.. i laugh and will let you in on my secret. If you go to the temple area just to the right when you zone in. Go inside and up the ramp. Kill the mobs and levi yourself then walk on the roof to the right and move onto the flag banner. Make sure your standing on the banner and click off your levi. Youll now be standing on an object you can use like a step and jump onto the walk way and voila you just bypassed the "evil locked door."
He's not up
# Mar 26 2003 at 7:02 PM Rating: Default
How do i get this guy to spawn?! All the other skeletons were just there and the one in Trak Teeth just respawns as soon as you hand him the bottle. Please help! I want this stupid quest over with...

Liveye lvl 60 wizard
KC Skellie
# Oct 30 2003 at 11:48 PM Rating: Decent
222 posts
Friend of mine has done/helped with this quest 4 times. Human Skelly in KC has been up every time.

First time I went to KC for this turn in, Ranger and bard saw him on track from entrance, but druid couldn't (level 65, I think track was maxed). Came on druids track from the first bridge. Only took a few mins to get to jails, and the Human skellie was replaced with a normal one. No body else was in zone to kill the Human Skellie Didn't have patience to kill it, we just went back to entrance and fooled around for maybe an hour. Human Skellie didn't return of it's own accord. I assume you need to spank the other one first.

10 days later, I went in and human skellie was not there again.

EverQuest - Not so much a game, as a chat site,
with swords.
RE: He's not up
# May 05 2003 at 7:33 PM Rating: Decent
Nothing makes this nor any human skeleton spawn on "command". Either good luck or some patience makes this NPC spawn.

One thing to mention though, if TT's skelly respawned immediately after you trapped it in the bottle, watch out for the KC one as another skelly poped and jumped on me last night... even with IVU casted on myself.

I Abscon'ed that fight and appeared in the middle of one of those famous train... three steps later I was out and ready for CoM's baby !
# Nov 30 2001 at 10:57 AM Rating: Default
killed this mob right outside the tunnel to BW
# Nov 15 2001 at 11:01 AM Rating: Default
One in FM too for ranger and druid epic
Brain Bite
# May 01 2001 at 10:42 AM Rating: Decent
The 3 "a human skeleton" (TT, Karnor, CoM) are for the Concussion Spell Quest for Wizards. Graffe's has a great walkthrough.
#Anonymous, Posted: Mar 12 2001 at 11:07 PM, Rating: Sub-Default, (Expand Post) One of these guys somewhat near the falls.
Also in Karnors
# Mar 02 2001 at 1:50 AM Rating: Default
There is also one in Karnors. Not sure where he spawns but my group killed him on one of those famous KC trains. :D
RE: Also in Karnors
# Mar 17 2003 at 3:05 AM Rating: Decent
34 posts
He is located the Jail area of Karnors Castle. Second Cell on the Right as you enter the Jail area.

Good Hunting
Gladden Server
He is also located in Frontier Mountain
# Nov 03 2000 at 1:40 AM Rating: Default
Saw this guy tonight in frontier Mountain.
RE: He is also located in Frontier Mountain
# Nov 10 2000 at 4:50 AM Rating: Decent
The human skeleton in Frontier Mountains is for rangers and druids epic weapon quest.

Also, if you follow that epic quest story, one in Frontier Mountain is mother of human ranger in Surefall Glade.

Cheyenne Goldenleaf
of Bubbling Falls
- Xegony -
A question...
# Mar 24 2001 at 5:59 AM Rating: Default
Is a ranger KoS to this skeleton?
RE: A question...
# May 10 2001 at 9:44 AM Rating: Default
No. He /con indifferent to ranger. He walk around. juste give him the painting and you receive a pendant.
#Anonymous, Posted: Mar 05 2002 at 6:46 PM, Rating: Sub-Default, (Expand Post) somebody needs to learn how to conjugate verbs and use articles.
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