a guardian wurm  

Monster
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Uploaded August 15th, 2007 by lyrad
Updated August 16th, 2007

Skyfire Mountains:

Guardian Wurms can be found roaming near the entrance to Veeshan's Peak. They melee in the 500s and have oodles of hitpoints. Summons.

Skyfire Mountains (RoS):

  • Placeholder for: Ash Guardian Tolemak
  • This mob spawns at -1630, -758, -267 stands at this particular spot in the south part of the zone.
  • Mob sees through invisibility: Yes

Categories: EverQuest | Templatized
This page last modified 2018-01-01 16:13:29.

Level: 60
Expansion: Ruins of Kunark
NPC Added: 0000-00-00 00:00:00
NPC Last Updated: 2019-09-08 22:15:31
Known Loot:
icon Nilitim's Grimoire Pg. 401
icon Pearlescent Fragment
icon Rune of Concussion
icon Rune of Impetus
icon Spell: Acumen
icon Spell: Aegis
icon Spell: Aegis of Ro
icon Spell: Asphyxiate
icon Spell: Augment
icon Spell: Avatar
icon Spell: Bane of Nife
icon Spell: Banishment
icon Spell: Banishment of Shadows
icon Spell: Bedlam
icon Spell: Bonds of Tunare
icon Spell: Breath of Karana
icon Spell: Cannibalize IV
icon Spell: Conjure Corpse
icon Spell: Demi Lich
icon Spell: Devouring Darkness
icon Spell: Dictate
icon Spell: Disintegrate
icon Spell: Divine Intervention
icon Spell: Dyzil's Deafening Decoy
icon Spell: Emissary of Thule
icon Spell: Enforced Reverence
icon Spell: Enlightenment
icon Spell: Enslave Death
icon Spell: Entrapping Roots
icon Spell: Evacuate
icon Spell: Eye of Tallon
icon Spell: Fist of Karana
icon Spell: Flaming Sword of Xuzl
icon Spell: Forlorn Deeds
icon Spell: Form of the Hunter
icon Spell: Frost
icon Spell: Gift of Pure Thought
icon Spell: Girdle of Karana
icon Spell: Greater Vocaration: Air
icon Spell: Greater Vocaration: Water
icon Spell: Invert Gravity
icon Spell: Legacy of Thorn
icon Spell: Lure of Ice
icon Spell: Mala
icon Spell: Malo
icon Spell: Malosini
icon Spell: Manasink
icon Spell: Manastorm [MAG]
icon Spell: Mark of Karn
icon Spell: Markar's Discord
icon Spell: Mask of the Hunter
icon Spell: Pillar of Flame
icon Spell: Pox of Bertoxxulous
icon Spell: Quivering Veil of Xarn
icon Spell: Regrowth of the Grove
icon Spell: Retribution of Al`Kabor
icon Spell: Sedulous Subversion
icon Spell: Servant of Bones
icon Spell: Spirit of Oak
icon Spell: Spiritual Strength
icon Spell: Succor
icon Spell: Summon: Muzzle of Mardu
icon Spell: Sunstrike
icon Spell: Talisman of the Brute
icon Spell: Talisman of the Cat
icon Spell: Talisman of the Raptor
icon Spell: Talisman of the Rhino
icon Spell: Talisman of the Serpent
icon Spell: Tears of Prexus
icon Spell: The Unspoken Word
icon Spell: Tigir's Insects
icon Spell: Torment of Argli
icon Spell: Torpor
icon Spell: Trucidation
icon Spell: Umbra
icon Spell: Unfailing Reverence
icon Spell: Velocity
icon Spell: Vengeance of Al`Kabor
icon Spell: Visions of Grandeur
icon Spell: Voice of the Berserker
icon Spell: Wake of Karana
icon Spell: Winds of Gelid
icon Spell: Word of Redemption
icon Spell: Word of Restoration
icon Wurm Meat

Known Habitats:
  Skyfire Mountains
Factions Decreased:
  Minions of Scale
  Ring of Scale

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Spawn time for G. Wurm
# May 31 2010 at 2:48 AM Rating: Decent
Some useful info since I didn't see it posted anywhere here...these guys (at least the ones at the VP entrance) are on a 15-20 spawn time. I've been hunting Torpor for my sham for about 3 days for about 6-12 hours a day. The Elder Wyvern's spawn about 85% of the time instead of G. Wurm and even when they do spawn they may not drop spells, when they do however they can drop up to two. The most I've seen spawn at once is two G. Wurm's. Also you can sometimes expect to wait up to 8 hours to even get one to pop in the spawn cycle after killing E. Wyvern's.

Some helpful tips for this zone. I run the zone killing named's I find while I'm waiting for the spawns at VP. So far I've collected every epic item out here except the Burnt Book (pali epic 1.0). For all you monks looking for Immortals go for the Shadow Drake or Black Scar killing three Shadow Drakes they dropped the book every time, Black Scar I killed four times and he dropped once. Enchanters looking for F. Goldenwing she roams only seen her once so bring a tracker. Can't remember what dropped Bard epic (Guts) but if I can recall seen the mob twice he only dropped once. Clerics just mow through mobs for shards collected all four after about the 2nd day. a Ancient Wyvern is static spawn just south of Overthere Zone common drops or the Improved Damage aug and earring. The gnome (mage or wiz epic guy) roams all over the place and aggros other mobs.

Also have a load of room in your bags because spells drop like crazy think I've collected over 40+ and I've only seen about 3 sets of copies. I even had to destroy spells, gear etc to make room.

Here's a note there are a few spots where a ton of mobs path through (I call them aggro hills) if you get caught fighting a single mob here you WILL get up to about 30+ mobs on you in about 5 mins...so keep moving even me a level 71 sham with dog and 71 war merc had a tough time staying alive with so many mobs aggroing at once. Usually only had time to cani AA, cani spell style and spam heals on merc when I was caught on one of these hills, also buffs get constantly dispelled by Chromo's so like me I wouldn't even bother with them if you get stuck here, either run or chain heal.

About Talendor (spelling) like many have said on his spawn info this guy will hit you without you even knowing beforehand. I was running noticed merc had stopped (keep map up, mercs get stuck sometimes) something had been casting on me for about 15 secs (resisted everything) saw dog bolt back toward merc...noticed merc was down to 60% health. I ran back toward his loc on map and there they were two titans of the battlefield locked in mortal combat, dog aggroed and flew into the fray...I was right behind him getting roboboar ready to activate. Merc was down to about 40% when robo popped under me. I had 60% mana so cast heal (Kragg's Mending) then did cani aa (tier one) the tide of battle was turning in our favor, I cast malos then slow (resist), slow (resist), Breath of Wunshi (resist). Gave up on casting (I was casting on top of him, Dragon Rule), turned from offense into a defensive support role spamming heals...had merc back up to 70% health and that's when all hell broke loose...

I was right smack in the middle of an Aggro Hill. 3 mobs added, I threw a slow on 1 before my mercs health spiked down by 7%. Healed...three more mobs aggroed including Chromo's they dispelled everything on merc (only kept two on him Blessing of Replenishment and Focus of the Seventh). I started chain healing (only thing I could do) and in about a minute had 6-9 more mobs on merc...so 12-15 mobs + Talendor...it was all I could do to keep merc from Falling as he was at the very epicenter of a maelstrom of blades, teeth, claws and magic...as a warrior he was bred for war and this make no mistake about it...was war. Merc's health stayed at about 6% due to my chain healing, dog was in a frenzy tearing into Talendor's flank while Talendor was on merc. The merc slaughtered mob after mob...he was a moving whirlwind of steel death as each foe fell he turned to engage another opponent...if he was going to Fall then he would see it done at a price. My mana was at 10% (with canni's)...and the Gods must of been watching my merc's valor on the bloodied slopes of the volcano because just when things looked bleak...Talendor ran...dog lept after him...the merc seeing his greatest opponent trying to flee cut a Wyvern down and followed close behind...I canni'd, healed merc and was the last to follow. Merc and dog threw down their common foe...it's death throe's echoed throughout Skyfire as it screamed in rage before the final blow fell upon its head...the other mobs stood no chance as my merc and dog fell upon them with a savagery that their enemies would never see again.

Talendor dropped Horn, Scales (Bard epic I think),Shield and about 8-10 spells...no Torpor. So the hunt continues...I will post back on how long it takes...
Solo
# Dec 26 2009 at 7:26 AM Rating: Decent
First I want to say that I am a lvl 59 druid with a merc and I have been soloing these (when they appear) rather easly. My question is does anyone know their spwan location? I have to keep waiting by the peak for one to show up and it takes awhile. :-(

Easy Fight
# Jun 12 2009 at 12:56 PM Rating: Good
*
60 posts
Easy fight at 59 with the following group: 59 warrior, 59 chanter, 59 cleric and 55 druid.

Had to pull him halfway across the zone to insure no adds.

The only problem was that the warrior kept getting knocked far enough to be out of melee range, so I was constantly checking him (I 2-boxed the warrior/druid).

No problems at all in the age of fableds and defiant armor.
wurm
# Mar 04 2009 at 10:55 AM Rating: Good
Avatar
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350 posts
immune to stun
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All tradeskills maxed.
Shadow Knight: 1.0. Warrior, Shaman, Wizard, Druid, Ranger, Bard, Paladin, Berserker, Rogue, Enchanter: 1.0-.20. Necromancer: 1.0-2.5.
no faction
# Feb 11 2009 at 6:25 PM Rating: Decent
These guys have no faction hits
Solo
# Aug 24 2007 at 8:43 AM Rating: Decent
Could a lvl 67 beastlord with about 9.3k hp with 1.5 and some raid gear be able to solo these?
Solo
# Sep 07 2008 at 4:19 PM Rating: Decent
Spell: The Unspoken word looted 7/08
drops nerfed?
# Nov 28 2006 at 11:42 AM Rating: Decent
18 posts
Killed one today and had 2 wurm meats and 1 rune of concussion. Really looking for a spell drop here :-(
Dropp
# Oct 08 2006 at 2:49 AM Rating: Excellent
Avatar
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351 posts
Dropped Rune of Concussion today
Divine Intervention
# Sep 27 2006 at 10:37 AM Rating: Decent
Can anyone confirm that the Spell:Divine Intervention acctualy drops from these mobs?

Edited, Sep 28th 2006 at 6:31am PDT by Iinuvas
Divine Intervention
# Aug 29 2007 at 6:47 AM Rating: Decent
Yes i have gotten 2 DI spell of these in 30 kills or so i was really lucky :)
guardian wurms
# Jul 16 2006 at 10:57 AM Rating: Decent
CONFIRMED. still there..he just wiped me.
Guardian Wurm
# May 01 2006 at 12:45 AM Rating: Default
Confirmed.. Killed 3 today.. still there
RE: Guardian Wurm
# Jun 06 2006 at 7:43 PM Rating: Decent
*
104 posts
Saw one today.
they still exist
# Mar 13 2006 at 1:31 PM Rating: Decent
killed one today...they are still there...
No longer existent
# Feb 12 2006 at 4:22 AM Rating: Decent
Actually it looks these Guardian Wurms are no longer existent. Tracked 2 days in a row now and not even one of em appeared on track.
Also Drops
# Feb 02 2006 at 6:02 AM Rating: Default
These also drop the cleric epic item Pearlescent (Shard, fragment), whatever they are called.
Just had one drop last night for me.
Called out in zone to see if anyone needed it.
Only person to respond told me that a cleric in his guild was heading to get it.
20 minutes later he told me that the cleric was still in a MM. Guess it was not that big of a deal for him.
Two Boxed
# Dec 23 2005 at 3:59 AM Rating: Decent
Scholar
*
52 posts
Two-boxed with a 70 rogue (mostly Vex Thal + elemental gear) and 60 shaman (Bazaar goodies). Just used shammy buffs, with the exception of KEI. Relatively easy fight, especially when slowed.

Didn't resist a single spell (lifetap and snare weapon procs, Turgur's Insects, Incapacitate, poison dots from shammy).
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Primal Avatar??
# Apr 14 2005 at 11:53 PM Rating: Decent
I swore 2 weeks ago it said here that these dropped Spell: Primal Avatar. Am I imagining things??
soloed
# Sep 07 2004 at 4:49 PM Rating: Decent
65 shammy 6k buffed 6k mana pool elemental not uber equiped soloed this tanking aka me
duo?
# Jul 06 2004 at 5:02 AM Rating: Decent
Id like to know if a 64 shaman and a 62 necro could kite these relatively easily. Our equipment is average, we are nothing special.... and i just read they summon? if so do they summon every chance they get?
Ranger Kite
# Jun 07 2004 at 10:52 AM Rating: Decent
With a good range bow, I was able to Kite these guys fairly well. Just like the other wurms, they loose interest if you are too far away... The key is staying "too far away", but within bow range. If they are wandering this is tricky, but if you get them hanging out at their spawn spot just pop TS disc and burn them down. They just stand there and take it. Lots of HP on them.
Placeholders
# May 07 2004 at 7:03 PM Rating: Default
I have hunted Guardian Wurms quite a bit in the past (trying and getting Torpor). The placeholders are indeed any of the Elder Wyrvens.

The easiest method is to concentrate on the VP entrance area although if you have a tracker and time between spawns (since it's kinda a long respawn) go check for the roamer Elder Wyverns (or Guardian wurms). They mostly roam in the area between the Skyfire zone and to the area towards the VP zone.

The Ancient Wyvern always seems to walk near the BW zone area.

As you can see, they have a LARGE loot table of at least 78 spells and on average drop a little less than 1 spell per GW (zero I'd say 50% of the time, one 40%, two 10%), you're looking at a long time trying to get the one you want.

With the ability to combine spells, a bazaar packed with traders and pretty much just twinks after Kunark era spells anymore, you would most likely be better off time wise just buying any of the spells. Probably only Divine Intervention would cost more than 10k (and maybe Pox of Bertoxxulous). Torpor and Malo, the only "big daddies" commonly sell under 10k now.

Where are they?
# Apr 13 2004 at 9:29 AM Rating: Decent
Was in SF for over 3 hours last night near ent to VP. Killed Elders thinking they were PH, but only more elders spawned. Killed pretty much all the mobs that roamed near there and still nada. If anyone has killed them, do they spawn inside the hallway where elders are or do they spawn off mobs that path near there? And about what is the approximate spawn time? I must have been doing something wrong or had bad luck. Thanks in advance.
not hard
# Mar 31 2004 at 9:57 PM Rating: Default
i four box them with a 61 warr alm 62 62 chanter and 65 druid and a 65 clr , yes i said four box.!!! Dont tell me diff my warr was actlly doing them at 59 and my chanter was 60 and my druid and clr were 65. !! there are easy. and at 65 my druid soloed two of them alm died both times.


TopTeK


Edited, Wed Mar 31 21:57:01 2004
Spells
# Mar 17 2004 at 9:56 PM Rating: Decent
OK....I get the idea that there are two types of Wurms, one's that see invis and are fairly nasty and ones that don't see invis are are a little weaker. My question is...

Do both drop spells? I need Torpor.
RE: Spells
# Mar 25 2004 at 8:15 PM Rating: Decent
everything in the zone drops spells, however some spells only come off of certain mobs, so I wouldn't be looking for torpor off of the lesser wurms. Guardians are the top of the line in this zone, and can be nasty.
2 box
# Mar 09 2004 at 12:03 AM Rating: Decent
Took with a 61 shaman and a 55 warr, warr used defensive but it wasnt needed, got summoned a few times but all together a relatively easy fight, I look foward to killing more of them :).
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