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Dropped a cloak not listed
# May 26 2017 at 5:45 PM Rating: Decent
22 posts
He dropped an Ancient Seahorse Hide Cloak for me on Ragefire.

Item ID: 24736
Dropped a cloak not listed
# May 27 2017 at 6:01 AM Rating: Good
528 posts
lemban wrote:
He dropped an Ancient Seahorse Hide Cloak for me on Ragefire.

Item ID: 24736

Added, thanks
Fellspine's Location
# Jun 30 2012 at 11:52 AM Rating: Decent
18 posts
Fellspine has no specific spot that he spawns. Any of the swordfishes/seahorses are his placeholders.
The thing that i have found the most efficient is:
1. Zone into Siren's Grotto via Cobalt Scar
2. Kill the first mob you see and the manatee that spawns just outisde the little hallway (he is indifferent unless you get within range of him and you have agro)
3. Then drop into the water and kill all the seahorses and swordfishes you see in that area

If you do that eventually Fellsoine will pop unless he is already up somewhere else in the zone.

Hope this has helped and I hope you all have happy hunting :)
Hope this is easy to follow...
# Nov 28 2011 at 1:54 PM Rating: Good
298 posts
Once you zone in from Cobalt Scar you will find yourself on a ledge with a large ugly bear-like creature and another manatee or something like it further in. Best thing you can do it fight your way through as invis is unreliable in this zone and the pathing sucks. Drop down into the water and turn right. Hug the right wall until you get into the next room. There will be a tower in the middle of the room that you can go into - do not go into it. Instead, along that same wall you were hugging, there is a tunnel that goes down, deeper into the water - follow it and hug its left wall. Fellspine spawns in a room at loc -871, -150, -169 with another seahorse. Above are some heairy bear-like beasts on a ledge.

Killed today and got the crappy mask and some other junk. Wasn't anything hard to a 72 nec.
Hope this is easy to follow...
# Dec 02 2011 at 10:09 AM Rating: Good
298 posts
Interesting... today, he spawned just outside that room.
# Feb 26 2009 at 9:11 PM Rating: Decent
hey, i just killed this guy just a sec ago and he dropped both the seahorse spine bracelet AND the haste belt. i looted the bracelet first and it wouldnt let me loot the belt. i dropped the bracelet on the ground and then it let me loot the belt, but when i go to pick up the bracelet it dissappears!

any else have this happen to them? and no, i didnt have either items sitting in my bank =0)
spiked seahorse spine belt
# Jun 29 2008 at 9:07 PM Rating: Decent
i got the belt 2x in 2 days. seems soe boosted the drop rate of items. now im camping him to buy spells, etc.
A lost treasure lurks in the deep
# May 11 2008 at 6:46 PM Rating: Decent
125 posts
Yeah, if you have an EB item, and can suffer through the hour or two of swimming, laggy mobs, and horrible pathing, you might just score yourself a twink treasure.

The Spiked Seahorse Hide Belt was once sought after by many. It offers a quick little 34% haste item, that almost anyone can use. It also fetches a somewhat decent price, even today, in 08.

You can expect to sell this item for anywhere from 18-25k depending on your server, and he's amazingly easy to kill.

If your visiting the deeps, give him a knock, he spawns almost anywhere theres a seahorse of fish, at least 5 known PH spots. You might get lucky !
# May 25 2006 at 9:59 PM Rating: Decent
40 posts
ancient fishing pole

Sobmre- stromm
# Sep 01 2005 at 7:00 AM Rating: Decent
Any idea as to whether a 65 PAL with decent gear could solo Fellspine?
RE: Solo?
# Dec 08 2005 at 12:04 AM Rating: Decent
135 posts
yes i soloed him melee as a 70 enchanter with 5.6k(just con) and enchanter pet for back up dps.

summoned me didnt run was slowable max hit was 200ish i believe might be less, really not that tough of a mob.

zoned into SG from CS and he was right there pathing up and down the area.

took maybe 2-3 mins to kill him, was using the rod of commandments(750 pt dd proc).

you have heals so i imagine u can do it, i had to cast rune every now and then. his dps was rather low.
# Jul 12 2005 at 12:04 PM Rating: Decent
Killed him while passing through two-boxing a 61 druid and 63 warrior. Had a guaranteed two-pull on him, but just charmed the coldspine add. He went down fast after that. His Rampage is trivial and dps is not impressive to a 6k/1.4ac war. Tricky parts are: underwater fight (casting issues), none of the sea-creatures are snarable/rootable, he summons, and high MR zone-wide (even dwood tashed).
Search the zone
# Jun 17 2005 at 2:16 PM Rating: Decent
The Placeholder for Fellspine is "a swordfish" and "a coldspine seahorse".

I've dropped this guy 10 times, 5 of which was solo as my group slowly gave up, I was using my 64 magician.

He can spawn in any location in zone, and he did, sometimes wandering, sometimes in static locations. I suggest killing a few mobs, and wait, eventually he will spawn in place. If you just zoned in, you'll have to find him, he could be anywhere.

Got 1 Breastplate, 1 Tail, 3 Bracelets, 5 masks, no belt.

The belt is the only reason I went there.
# Apr 22 2005 at 9:03 AM Rating: Decent
Dropped Fellspine last night wite 55shaman(me), 55 Magician, 60+ Druid, 66 Enchanter, 65 Ranger, 66 Paladin. Gave us the belt :)
# Jan 20 2005 at 4:57 AM Rating: Decent
208 posts
Came here with a sub-group (druid, enc, warrior, sham) to pick up the swordfish tooth for the 7th shawl. Zoned in from CS, killed the two walruses and jumped in the water just at the zone in.

Fellspine was on track - he was wandering just in the room to the east of where you drop into the water. He dropped the Belt and an Ancient Fishing Pole.

Killed for a little while longer, and he popped again on the first respawn of one of the static spawns just inside the same room to the east. Dropped the Belt again, Bracelet, a spell and another Fishing Pole.

The spot is reasonably safe, with one wanderering seahorse who comes from the North. We never had more than two in camp at once. Got two teeth in about half an hour as well as a couple of netted kelp pieces.

As mentioned below, Fellspine Rampages (although so infrequently it didn't affect anything) and Summons.

Edit: Well at first I thought it was luck, but now I think it is just normal. Took a liking to the zone, so I've spent a few hours here now. Killed Fellspine 8 times now and looted 6 belts, one breastplate, and one stupid mask. My bank manager and my alts are pleased :)

Edited, Fri Feb 4 05:49:18 2005
Random mobs/Fellspine both
# Nov 29 2004 at 3:08 PM Rating: Decent
Just a bit of info for those trying to take him on:

I've been trying to get a couple of belts for my main melees for awhile now, and have spent a little time trying to get him. I duo-box a Beastlord and a Mage, both at 62 right now. I've found it possible, but very difficult in this zone, largely due to wandering adds. My biggest problem is keeping heals going during combat because of melee rate. I added a 62 Monk friend of mine to the mix and it got a bit easier, though not a piece of cake by any means. The addition of a healer class to the pair, or the trio makes this entire endeavour a piece of cake. We had a lvl 54 cleric bot of a friend along one day, and we were taking down 2-3 mobs at a time on most pulls just because it was more efficient that way, and we had no problems at all.
# Aug 31 2004 at 1:29 AM Rating: Default
erm nm, i was thinking it was VT shard
# Aug 31 2004 at 1:28 AM Rating: Default
staff shard of luclin? I dont think thats right..
# Aug 08 2004 at 10:35 PM Rating: Decent
62 posts
little strat on him, he does rampage, but only did it twice during my fight. fight lasted maybe 40 seconds. as a 65 mage EP geared, i was able to down him fast, he seemed to go down just like all the other ones, nothing much harder about him. i started to kill around zone in, to get him to spawn. after 2 hours he did and i killed him, got belt, sold the next day for 36.7K on Karana. camped him a little more 4 or so hours more, no show, so i loged. came back a few days later killed for 3 hours and he finaly spawned, in a differnt place then before, but yet still close to zone in. he we down very fast. droped brestplate. that sells for 6 or 7K on Karana. very easy mob. can be soloed by a lot of classes. i'v also found out, soloing dark blue mobs while watching Tomb raider (mmmm, boobs) is not smart. i would just say kill all the mobs in water around zone in as you can. he'll spawn and go kill him, first time i killed him there was an add. i got kinda scared and use'd all my uber mage goodies. major over kill, died before HOTE left. not sure if he summons, i know if you damage a fish in water and jump out, he wont summon you back in. he'll just insta regen to full HPs and keep swimming. its like FD, a few mini named spawn around there, that i killed without even noticing they were named till loot droped. some pants and earing a few other things.
RE: strat
# Oct 31 2004 at 1:32 PM Rating: Excellent
FYI - Fellspine does summon!
RE: strat
# Aug 30 2004 at 5:48 PM Rating: Decent
Thanks for the strat (post revamp)

One thing you forgot to mention, which side did you zone in from?
See hide?
# Jun 09 2004 at 12:18 PM Rating: Decent
I've never been to Siren's Grotto before, but I'm interested in this belt. I don't want to haul any friends down there until I know what I'm getting into, so my question is, does anything in this zone see through a rogue's hide & sneak (not considering Shroud of Stealth)?
RE: See hide?
# Jul 15 2004 at 10:16 AM Rating: Good
I'm not sure, but all swordfish and sea horses I've come upon see invis vs animals and regular invis. The sirens don't see invis except for Mistress of the Darkwater and Mistress Latazura and High Priestess Sercema. In fact, I'm pretty sure the only things that do see invis in the zone are the sea horses and swordfish in the water. As for hide, sorry, I can't help you there. Fellspine isn't terribly hard, he does rampage and most all nameds hit for 200-350 (High Priestess and Mistress Latazura hit for 400 max whereas Mistress of the Darkwater hits for atleast 600). When I fought him he dropped the belt, a spell, and a seahorse hide bracelet. Druid and Monk, if you know the zone well enough you can pretty much avoid swimming around in the water. He hit for probably 280 max, I can't remember, but it was 200 something :P

Also, I've killed him 3 times and he's had the belt and a seahorse spine bracelet every time

Edited, Fri Jul 16 11:39:30 2004
killed him
# May 28 2004 at 2:02 PM Rating: Default
I went to sirens grotto today only my second time to this zone - I get there and a few people are fighting Fellspine at entrance and they told me they got the belt to drop. I came here to solo and see if I can kill some names and I went left and down the waterfall and then took a right and went down another waterfall and in the water just around the corner I see fellspine...This is just about 15 minutes after the other people killed him - Fellspine I pulled and got singely and he was so easy - killed him like I kill the fish that I fight. Dropped the Belt for me as well. If this is how easy Fellspine can spawn and 2 of them can be up at one time I'm definitely coming here alot. Make sure to bring Vial of Swirling Smoke with you cause you can get in trouble.
Felly and SG
# Apr 13 2004 at 8:03 PM Rating: Decent
Quick info on SG and Fellspine. He may NEVER pop for you and if he does he may NEVER drop the belt. You could get lucky.

Since the revamp tho if you are fighting in the water and you have to get out to save your life, your water mob will regen to full health instantly unless you have a pet still in there with it.

I duo in SG all the time now, decent AA exp for 63 BST/62 DRU. Seen many a lvl 65 jump on in and die right in front of me and then train me out of the pool because of their ignorance. These mobs hit FAST they have a decent agro range and odds are you won't just get one if you don't have a plan of attack. Most who die in this zone die from the adds. Just an FYI.

Edited, Tue Apr 13 21:01:05 2004
RE:65 Bard solo
# Apr 12 2004 at 11:29 AM Rating: Decent
Would be very hard, had 65 Bard in my guild try just a normal Seahorse kiting. Bard has 110 AA's. Just get too many adds when kiting inthere and very limited space. Charm killing might be an option so long as you have something else to charm after that one dies. Mob is fairly easy, but like I said earlier its a space issue. He also mitigates slow, so tanking is out of the question. He cannot hit you out of water though so pull him to the first pool in the zone from CS, and give it a try after killing the first 2 entrance mobs. If it doesnt work just hop out and try a new tactic :). Remember though, Massive, Giant, Enthralled all spawn at or near the entrance and they all summon so be careful.
# Mar 08 2004 at 9:38 PM Rating: Decent
Think it'd be possible for a 65 Bard to solo him there? Whether it be kite or charm something to kill him?
RE: Solo
# Mar 10 2004 at 6:15 AM Rating: Decent
soloed him 3 differents times the past week and a half while helping a friend gather stuff for his shawl, each time i ended up at 50 or 60% health, used a locustlure to slow him,snare proc was always resisted when i used the dart off mith marr, dropped the belt twice, BP once and some other crap i left on the body.Its safe to say that if a rogue can straight up tank him with 7500 hps a bard should be able too do him no problem
#REDACTED, Posted: Mar 02 2004 at 12:59 AM, Rating: Sub-Default, (Expand Post) Solo'able by 62 BST? 5k hps
quick and easy
# Jan 08 2004 at 11:44 PM Rating: Decent
I Was here all of an hour... i cleared first mob near zone in think there 8 of them then sat down waited for them to repop ... he poped at stationary mob by zone i medded to full.. let me say he was cake was at 80m when he dropped.. guess im a lucky SoB my guildies said they where there forever and he never dropped it.. oh well my ranger is happy now )
Spawn time
# Nov 10 2003 at 10:07 AM Rating: Decent
What is this guys spawn time. A 65 Druid and myself (62 Warrior) Took him out with no problem. He was right at the zone in from Cobalt Scar in the water. After we killed him (dropped the mask), we waited for several hours and kept killing the mob that spawned in his place there. Does he spawn anyplace else in zone? What is his spawn time? Help would be much appreciated.

Odomfel Feldown
62 Warrior
RE: Spawn time
# Nov 15 2003 at 7:53 PM Rating: Good
105 posts
He can spawn anywhere seahorses can spawn. Roamer or stationary mob, doesnt matter. If a swordfish spawns where a seahorse spawned earlier, that's a place holder for Fellspine too. He does not have a separate spawn time from regular mobs.
2 boxed
# Sep 17 2003 at 11:44 AM Rating: Default
Sep 17 2003 I downed him. He was visible from the Cscar zone area over where the land drops into the water. I pulled an add and still had mana at end of fight with a 65 shammy and 63 bst. pet tanked one I tanked Fellspine. He was hitting for 210ish max and has a decient bit of HP. was there for about 30-45 mins I cleared the first set of mobs I could see and he spawned. Neither of my chars are EXTREMELY high end but they are deciently equipped. I could see him solo'd by a 65 shammy with pet but it would be a LONG fight. Dropped the belt and the same ink/scales that the other seahorses drop. All in all wasnt too hard.
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