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# Dec 25 2014 at 1:10 AM Rating: Excellent
1,738 posts
The Kromdek -3
Fun times
# Mar 07 2006 at 3:55 PM Rating: Decent
4,445 posts
Fun times in the good old days when people actualyl hunted these guys. And when one of those Forrest Loops dropped you felt like you was going to be rich :)

I don't think I ever seen the Tumps drop a Axe of the Iron Back. I think only the Braes/Craigs have a chance for that weapon, but I could be wrong.
Drop Updates
# Oct 28 2005 at 2:37 PM Rating: Decent
271 posts
Crystallized Sulfur
Hill Giant Toes

Edited, Fri Oct 28 16:01:05 2005
Dropped Words of Coercion
# Sep 28 2003 at 10:26 AM Rating: Decent
Got the Words of Coercion off one of these. Theyb are easy to kill at 35 just root and dot.
RE: Dropped Words of Coercion
# Aug 10 2004 at 12:38 PM Rating: Decent
# Jul 02 2002 at 12:41 PM Rating: Decent
I was in FM last night soloing these guys for forest loops. I'm a lvl 40 ranger and everyone knows that rangers aren't exactly gifted with high hp and ac, but none the less I was kicking their *** without them dropping my life below one bub. At the end of the night I scored a forest loop and lumberjack's cap in one loot, lucky me.
Easy for Druids
# May 22 2002 at 1:32 PM Rating: Default
These guys can easily be taken down solo by a level 28 druid. Just take your pick and pull it around the side of the fort and kite over there. I have never got any adds by kiting over there. Dont attempt to root, unless you're higher level than 30 or so, because they break ou tof it easily. Cast Creeping crud and keep em snared, and your good to go. If you do it right you wont get hit at all, and end up with about 90% mana left.

Kaclivor Maduro
28th level druid from the Earthen Guardians
magelo = http://www.magelo.com/eq_view_profile.html?num=172991
Easy solo for Mages
# May 22 2002 at 1:13 AM Rating: Decent
150 posts
After getting your level 34 Earth pet, these guys are cake. Malise, send pet, wait til pet HP is about 80~85%, then all out with Cinder Bolt and Blaze. Couldn't ask for anything easier :)

Decent loot too. Seen up to a few plat on 'em. No items yet though.

Edited, Wed May 22 02:05:06 2002
43 warrior
# Apr 27 2002 at 3:39 AM Rating: Default
could a lvl 43 warrior with 1750hp and about 900ac, a wurmslayer and centi SS solo these, or should i bring me druid friend? :) HG's are easy if i have a druid with me
RE: 43 warrior
# Jun 05 2002 at 12:25 PM Rating: Default
I never have any problems fighting these.
I always group with another 32 paladin. We both use 2H slash weapons, around 25/40 damage/delay each, no haste.

We hit it for up to 72/72, usually for around 45/45 or so. It hits us for a maximum of 65 or so. It almost never double attacks.

Our AC is around 650, HP are around 1050 or so (I'm in full crusty so my STA is around 175). Killing one only takes a minute or so.

Our downtime is minimal, so a solo warrior with decent gear should be able to solo these with around 5 minutes downtime per kill.

Kharadrim Mithrilfist
32 Paladin of Brell Serillis
RE: 43 warrior
# May 22 2002 at 1:52 PM Rating: Default
You're kidding right? There was a LVL 41 Paladin soloing 2 giants at a time next to our group. He never seemed to have problems and was for the most part chain pulling (only stopping to heal once in a while). If you were careful to pull only 1, you would probably laugh and start pulling multiples.

Arameth Maduro
28 Ranger
Tump stump
# Apr 01 2002 at 1:45 PM Rating: Default
Anyone happen to know what a tump stump is for? I've heard it's for a druid spell quest.

Kresean Animalia
31 druid
RE: Tump stump
# Dec 23 2002 at 5:24 PM Rating: Decent
Two tump stumps are needed for the Handy Shillelagh Quest in Fironie Vie. one stump is from Frontier Mountains, and one is from Burning Woods.
when did tumps get gate?
# Mar 25 2002 at 8:24 AM Rating: Decent
I am a lvl 36 druid. I was kiting a tump near the base of the hill that leads to the FM/LOIO zone.I had him rooted, when my root broke I ran ahead of him so I could reroot him, but I noticed I didnt hear him running, turned around and he was gone. (I might add he was snared. ) Well I was a little confused, being in greater wolf I decided to run back to the fort,(and no he wasn't dead I still had him targeted)where I see another giant at the door where I had pulled this one from, I tried to con it but I couldn't get off the one who dissapeared, whenI realised that this is the one that disappeared? so I ask again since I was in greater wolf and he was snared if he didnt gate now'd he beat me back to the fort?
when did Tumps get gate ?
# Mar 25 2002 at 8:17 AM Rating: Decent
Flame of Vox
# Jan 02 2002 at 6:02 AM Rating: Default
I looted a potion looking bottle off of a Tump if is called Flame of Vox (something like that) Does anyone know what it is for?
RE: Flame of Vox
# Mar 25 2005 at 11:41 PM Rating: Decent
57 posts
This is also one of the MANY items that can be used to make Celestial Essence.
Other than the research and Essence? Vendor Trash.
RE: Flame of Vox
# Mar 26 2002 at 6:22 PM Rating: Decent
It is for Mage Research, that's all
Anyone got a Dictionary?
# Dec 29 2001 at 5:04 PM Rating: Default
What does Tump mean, anyways?
RE: Anyone got a Dictionary?
# Jan 23 2002 at 12:28 AM Rating: Decent
104 posts
a tump is a small hill
RE: Anyone got a Dictionary?
# Jan 16 2002 at 7:42 AM Rating: Decent
I think they meant to name him "A Mountain Giant Thump" but left off the 'h' accidentally. That's the sound I heard repeatedly when I was running away from him... followed closely by seeing "Loading... Please Wait."
RE: Anyone got a Dictionary?
# Jan 26 2002 at 10:08 AM Rating: Decent
tump \Tump\, n. [W. twmp, twm, a round mass or heap, a hillock.] A little hillock; a knoll. --Ainsworth.
# Dec 09 2001 at 9:23 PM Rating: Decent
Pardon me all but it seems like after Sol came out HGs in general started getting harder. I pull a lot so I notice how hard these things hit for. Either they tweaked HG stats or they made AC A LOT more important. I have weak AC but it hasn't changed since before the patch (I allready checked and buffs isn't the change). So umm err thats all I was wondering. That is if anyone else is noticing it too. I mean before a stupid tump couldn't drop 500 hp offa me in about 20 secs. Gack uh well thats all folks
glove of rallos zok
# Nov 17 2001 at 1:10 AM Rating: Default
I killed one of these giants and it drop "glove of rallos zok", its just an item, stackable, just wondering whats it for and is it worth anything or is it for quest cuz i cant find it on the net.
RE: glove of rallos zok
# Nov 24 2001 at 11:02 AM Rating: Decent
Those are for Mage Research...

Mage 33
Weighted Axe
# Nov 14 2001 at 10:31 AM Rating: Default
The weighted axe rocks in a group with other tanks
i hit very hard the few times i hit :)

Dovregubben Beinknuser
24 troll warrior
Tunare server
what level can a monk solo these things?
# Oct 28 2001 at 3:56 PM Rating: Default
what level can a monk solo these things? with a adamantite bo stick and 2 fb's? also a full suit of wus?
Weighted Axe
# Sep 26 2001 at 2:35 PM Rating: Default
I ve looted a Weighted Axe 45 Dmg and 150 Delay...
What can I do with this axe ? A merchand propose me only 1pp...
RE: Weighted Axe
# Oct 05 2001 at 1:48 PM Rating: Default
Don't let people tell you it sucks. In the right group you will rock the mops world with the Weighted Axe. I solo with it (37 warrior). My first attack is with WA, usually get double attack around 300+, then I switch to faster wep. Great to pull with also. My two copper worth.
new drop
# Sep 13 2001 at 12:03 PM Rating: Default
i just got a weighted axe off of 1 of these guys
leg choppers
# Jun 24 2001 at 6:28 PM Rating: Default
um, he said he got the 2 choppers over the course of 2 1/2 hours. he didnt say he had them both at the same time. i hate it when peeps make accusations that are baseless on this board
#Anonymous, Posted: Jun 12 2001 at 6:09 AM, Rating: Sub-Default, (Expand Post) U are SO stupid! You said you got 2 leg choppers on several occasions. Well I hate to burst your bubble you nitwit but they are lore so you can only carry one. It does not pay to lie you moron. I HATE people who sit here and say things that are not true.
# Dec 07 2000 at 5:54 PM Rating: Default
Tump also drop Giant Foreman Tunic sells at npc for 60 pp .
forest loops
# Nov 17 2000 at 11:00 PM Rating: Decent
Ahhh such is the way of things... you will all hate me, but I, with a druid and wizzie small group went over to the fort in frontier, picked on the tumps, and in about an hour pulled out two forest loops (consecutively, no less)... we were rolling around the hill in fits of laughter that we got two loops in a row off such low giants.
RE: forest loops
# Oct 05 2001 at 1:54 PM Rating: Default
You will hate me for this one. Me and buddy were on the way to Overthere. As we were passing the Giant Fort we said...oh hell...lets kill a giant on the way. Stopped, the first giant that popped at the door we killed. Yep, you guessed it....dropped a loop.
Random Loot - Not
# Dec 21 2000 at 4:20 AM Rating: Good
58 posts
I have found this (uncommon items right in a row) to be true with mobs of all kinds. It seems that mobs created at about the same spot in the zone often have identical loot (though not cash). This has been true from Kobold runts (2 runts, 2 backpacks) to HQ pelts from black bears to greaters off of wisps, to Leg choppers on two Giants one right after the other. I think the random number generator in EQ is not that random. It is very streaky in trade skills also.

What does this mean? It means if you get a good drop do not take a break. Hunt all similar mobs in the same area immediately!
RE: Random Loot - Not
# May 16 2001 at 4:11 PM Rating: Decent
I agree as well, I have seen this type of thing many times. From my feign death raising twice on two successive times (then not, for 20-30 times) to two of these giants with weapons within 2 minutes of one another.
RE: Random Loot - Not
# Mar 26 2001 at 12:19 PM Rating: Good
240 posts
I agree!! I was hunting in Warsliks Woods for the first time this past friday. Within the first hour nothing good. Then over the next 2 1/2 hours I got one forest loop, two leg choppers, one tree flayer, lots of jewelery, and of course coin. The leg choppers came back to back in the same spawn point (one was a greenwood the other an evergreen). The forest loop was from a spawn just to the left of the leg chopper spawn. I don't remember which droped the tree flayer but this all came from a spot north of the giant fort where 3 giants statically spawn. I made almost 150 plats selling the weapons & items. I kept the forest loop :-). After that I got nothing good the rest of the night, just coin, a few words, and an ocasional piece of jewelry. Saturday I got about the same (nothing good). Then sunday inside the fort two leg choppers again, from two different spawns inside a 15 minute period (only got one of them this time) and two hammer of flatening within 10 minutes of each other in the same spawn point (again only got one). I did not get anymore forest loops but there was a group of three lvl 21's (2 necros 1 can't recall) who got two of them on Sunday as well. Total for the weekend I made around 280-300 plats plus one forest loop. So I do believe the drops are not so random. I noticed my skills also tend to go up in spurts allot. These spurts happen WAY TO MUCH to be random IMHO. So I suggest if ya find something good (ie forest loop) keep quiet and start hunting like mad in that gereral area!! You may get really lucky ;-). Well that's it. Take care and good hunting!!
RE: forest loops
# Nov 23 2000 at 4:56 PM Rating: Default
I joined a group in FM, and only stayed for half an hour... got me a loop in that time. I've been camping them for a level or so now, and I've not seen another one since. Sometimes they seem like rare, sometimes they drop like copper. Weird.
RE: forest loops
# Jan 02 2001 at 10:06 AM Rating: Decent
I've seen back to back loops pulled. Frign guild mate one both his loops on back to back pulls to.
RE: forest loops
# Mar 26 2001 at 12:27 PM Rating: Good
240 posts
That seems a bit unfair. The groups I have been in, if you when a roll on a rare item like the forest loop and win then find another you do not roll again. Only those who did not win the previous time would roll. That gives everyone a chance to get that item. Of course the downside is people may leave you group as soon as they win a roll. I do tend to stay grouped with the same people on a regular basis so usually we don't lose people after rolls. Oh well, different people different system of beliefs. The beauty of the game ;-)
RE: forest loops
# Dec 29 2001 at 5:14 PM Rating: Default
I was in a group there and our group looted about 4 things that were worth rolling for (ie. Leg-Chopper, Foreman's Tunic, Tree Flayer, exc.) and a Barbarian shaman, i think, won all of them in a row. So, maybe the rolls are poorly randomly generated like the spawns are, like how the people were talking about in the above paragraphs.

Shazzarrad Sinslayer
30 Paladin
Cazic-Thule Server
Enchanter mezzes
# Oct 16 2000 at 9:56 AM Rating: Default
Have any other enchanters got the "that spell cannot be used" message when you try to mez or enthrall these Giants near the Fortress?
I have not encountered this message before. It is not the resist message.
RE: Enchanter mezzes
# Nov 08 2000 at 11:02 AM Rating: Default
Giants cannot be stunned from the front or mezmerized.

Ogres count as giants I think, hence we can only be stunned if we turn our back on a mob.

Same stands for anything flagges as "giant"
RE: Enchanter mezzes
# Oct 16 2000 at 3:41 PM Rating: Decent
You can't mez any mob that has the giant flag turned on. In other words, you can't mez giants. You can charm, though. It's pretty fun to see something five times as tall as you say, "Guarding with my life...oh splendid one." Heh.
good loot
# Sep 08 2000 at 1:45 AM Rating: Default
These guys... they drop forrest loops, i heard that they sell for about 1.5 k, but im not whole sure, i sold mine for 1k, but i still have no idea of the exact price.
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