Christine [ Housing Information ]  

Quest NPC
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Uploaded October 21st, 2010 by asusazazel

In Dreadspire, the Demiplane of Blood: Part of the "Wailing Sisters" event along with Althea and Brenda (see this quest entry for event information and loot).

In Solteris: Part of the "Mayong's Mistresses" event (see this quest entry for event information and loot).

In Sunrise Hills: Housing information NPC found outside the vendor house at the zone-in.

Category: EverQuest
This page last modified 2011-04-20 17:41:15.

Level: 99
Expansion: House of Thule
NPC Added: 2010-10-12 18:52:13
NPC Last Updated: 2019-08-03 20:49:59

Known Habitats:
  Sunrise Hills
Quests:
  Housing

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# Apr 23 2011 at 2:11 PM Rating: Decent
Scholar
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2,600 posts
You say, 'Hail, Christine'

Christine says 'Greetings Bonzz. Welcome to the neighborhood. I am here to help you with general information about housing. Some of what I say may be in a weird tongue, but you will understand it anyway. I can help you [find] plots. This will also allow you to see what plots are available. I can also help you with information on how to buy a [plot] and a [house]. Additionally I can give information on how you [place] items including the house. In addition, you can get more [detail]. Finally, you may [travel] quickly around the neighborhood using the teleportation pads.'

You say, 'house'

Christine says 'A house is actually an item that you place on plots, that if placed and paid for allow you to enter another area. This area is the interior of your house. With the magic of Norrath, your interior will not always match the exterior. There are various merchants nearby that will sell you houses. Houses will have both a purchase price and an upkeep price. If you do not pay the rent on the house, you will not be able to enter the house or access anything inside of it until you pay. You can pay it by accessing the [manage] interface. There

You say, 'types'

Christine says 'Houses are defined by how they look on the outside and the inside. Monel and Zimel style houses are three-room houses, while Behroe and Cobbler style houses are one-room houses. A One room house can hold a total of 100 items, while a three room can store a total of 300 items. Additionally, the size of the [vault] is different. Huts have no vault space. Houses have 20 vault spaces in a one room, and 40 in a three room. Residences have twice the vault space while domiciles have three times a houses vault space.'

You say, 'vault'

Christine says 'A vault is the space that you can use to store items that cannot be placed. A house cannot have more items in it than a house can take. The vault is not additional space, but space taken from the house for vault space. Placed items can use un-used vault space.'

You say, 'detail'

Christine says 'You can get more specific details by selecting the small question mark on the top right of most of these magical view windows.'

You say, 'manage'

Christine says 'Managing your real estate allows you to pay escrow in order to keep your plot or house. Houses, plots and some items will charge 'rent' that you need to pay daily. You do not have to visit every day, and instead you can pay ahead for time. If you own a plot, you can touch the stone border to your plot, and select manage. From here, you can individually pay for each item that has a rental cost. You can also take money from your escrow account if you want it. You can also select access at the top, where you can give friends and visitors individual access restrictions to the plot or house that you are in. You can also manage your real estate by selecting manage from the real estate menu in your EverQuest menu.'

You say, 'travel'

Christine says 'There are teleportation pads around the neighborhood. These pads will teleport you to other pads within the neighborhood. The symbol in the center of the pad is the symbol for that pad. Step on one of the other symbols and it will teleport you to the pad with that symbol. Each symbol represents a set of streets within the neighborhood.'

You say, 'place'

Christine says 'You can place items inside your house or outside on your plot. Each has a separate limit on how many items can be placed or stored. To place an item simply be in your plot or house and "drop" the item. From there you can move the item around. If you hold down ctrl you can rotate the item around two axis. The mouse wheel will rotate along the third. If you hold down alt you can resize the item by moving the mouse forward and back. You can also move items in and out of your [closet] and shed in the real estate items window. You can access this window from the manage window or the real estate menu in the EverQuest menu. For more [detail] on placing items, click the question mark button in the title bar of the real estate items window. There are also four placement [modes].'

You say, 'modes'

Christine says 'There are four placement modes. Cursor mode tries to place the item where you are pointing. Cursor mode will follow the rules of placement and try to place it on the floor, wall or ceiling, as the item allows. Collision mode is similar, but it will allow you to more easily "stack" items. Collision mode will not work for wall items. Wall mode is similar, but helps in placing items on a wall. Free placement mode will allow you to place an item that allows it anywhere, including floating in the air, or through other objects. To change modes, use shift-z. More information can be found in the help text, accessed through the question mark, on the housing items window.'
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error?
# Apr 20 2011 at 3:39 PM Rating: Decent
Scholar
***
2,600 posts
Above reads (this NPC has nothing to do wioth Demi or Solteris, as far as I know):

Demiplane version:
Also in this event are Althea and Brenda.
Details of the event can be found here: Demiplane Tier 1: Wailing Sisters


Solteris Version:
Loot from this event can be found here.
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