Summoner Netikos  

Monster
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Uploaded March 21st, 2010 by __DEL__1593970229124
Updated March 22nd, 2010

Three known spawn locations (a side room on the top floor of the fortress):

  • -1315, 1215, 1045
  • -1320, 1245, 1045
  • -1338, 1311, 1046

Spawns multiple fire elemental adds at certain percentages of its health. (What percentages?)

Category: EverQuest
This page last modified 2019-04-21 03:19:22.

Level: 88
Expansion: Underfoot
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Fire Elemental Adds
# Apr 18 2019 at 11:53 PM Rating: Good
2 posts
FYI This guy spawns allot of elementals if you burn him.... like allot. We got him but wiped to the 20 Fire Elementals left after he died lol. Probably % based for each add spawn.
add location
# Oct 10 2010 at 7:56 PM Rating: Decent
13 posts
also spawns at -1338, 1311, 1046
same room
done w/o enc
# Jul 29 2010 at 3:16 PM Rating: Decent
*
195 posts
Thought this was going to be a suicide mission. Was SK, Necro, Bard, and Mage. Having no way to mez the mass amount of adds we were a little skeptical. We cleared one corner of the room (2 mobs) and then I (the sk) used Hate's Attraction to get the add closest to named, follwed by snare and FD. Lost all agro then killed the add. There wasnt a safe way to get named to our loc so we rushed it in its own corner. Hit HT on inc so grasp the agro and then hit deflection asap. Used Explosion of Hatred to gain initial agro for the adds since it's the fastest AE. Then follwed up with another AE agro spell. At this point Deflection was off so i popped on Malarian Mantel Rk. II. The whole time everyone did full burn. The named went down fairly quickly but ultimatly the adds killed us all except the necro who was able to FD. Overall very exciting and fun.

Dropped non-slot 3 ring and wrist clay

**We CoTHed a friend up for ring. During CoTH named popped again in same spot killed us and ring rotted lmao. Better luck next time**
Killed
# May 30 2010 at 1:43 AM Rating: Decent
8 posts
More than just 2 spawn locations in the room. Clear all of the same looking mobs.
Adds
# May 16 2010 at 12:42 AM Rating: Decent
8 posts
His adds now depop when no longer aggro'd.
Killed
# Mar 15 2010 at 7:21 PM Rating: Decent
Boxed it - be sure to have a chanter, spawns alot of adds. They stay up until killed also but do not see invis.

Dropped - Coreforged Ring

Coreforged Ring
MAGIC ITEM LORE ITEM NO TRADE
Slot: FINGERS
AC: 66
Effect: Form of Defense VII (Casting Time: Instant)
Focus Effect: Beneficial Range 27 L85
STR: 28+4 DEX: 43+7 STA: 17+8 CHA: 15+3 Wis: 44+5 INT: 27+5 AGI: 29+6 HP: 1007 MANA: 1004 Endurance: 1004 SV FIRE: 32 SV DISEASE: 42 SV COLD: 26 SV MAGIC: 45 SV POISON: 25
Attack: +31
Regeneration: +4
Damage Shield: 3
Damage Shield Mitigation: 2
Spell DMG: +9
Heal amount: +11
Clairvoyance: +18
Combat Effects: +2 Strikethrough: +2% Shielding: +3% Spell Shield: +1% Avoidance: +3 Accuracy: +10 Stun Resist: +1%
DoT Shielding: +1%
Required level of 85
WT: 0.4 Size: TINY
Class: WAR PAL RNG SHD
Race: ALL
slot 1, type 7: empty
Killed
# Mar 16 2010 at 1:56 AM Rating: Excellent
Ungainly Ninja
Avatar
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6,998 posts
DurusAussie wrote:
Boxed it - be sure to have a chanter, spawns alot of adds. They stay up until killed also but do not see invis.

Dropped - Coreforged Ring

Coreforged Ring
MAGIC ITEM LORE ITEM NO TRADE
Slot: FINGERS
AC: 66
Effect: Form of Defense VII (Casting Time: Instant)
Focus Effect: Beneficial Range 27 L85
STR: 28+4 DEX: 43+7 STA: 17+8 CHA: 15+3 Wis: 44+5 INT: 27+5 AGI: 29+6 HP: 1007 MANA: 1004 Endurance: 1004 SV FIRE: 32 SV DISEASE: 42 SV COLD: 26 SV MAGIC: 45 SV POISON: 25
Attack: +31
Regeneration: +4
Damage Shield: 3
Damage Shield Mitigation: 2
Spell DMG: +9
Heal amount: +11
Clairvoyance: +18
Combat Effects: +2 Strikethrough: +2% Shielding: +3% Spell Shield: +1% Avoidance: +3 Accuracy: +10 Stun Resist: +1%
DoT Shielding: +1%
Required level of 85
WT: 0.4 Size: TINY
Class: WAR PAL RNG SHD
Race: ALL
slot 1, type 7: empty


Please upload this to Lucy: http://lucy.allakhazam.com/downloads.html
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