Guard Lecknar  


Level: 15
Expansion: Original
NPC Added: 0000-00-00 00:00:00
NPC Last Updated: 2019-05-04 22:14:20

Known Habitats:
Factions Increased:
  Crimson Hands +10
  Gate Callers +10
  Deepwater Knights +10
  Craftkeepers +10
Factions Decreased:
  Heretics -10

Report a correction

Post Comment
Faction hits for kill
# Apr 28 2017 at 3:48 PM Rating: Good
1,386 posts
[Fri Apr 28 17:47:02 2017] Your faction standing with Heretics has been adjusted by -10.
[Fri Apr 28 17:47:02 2017] Your faction standing with Deepwater Knights has been adjusted by 10.
[Fri Apr 28 17:47:02 2017] Your faction standing with Gate Callers has been adjusted by 10.
[Fri Apr 28 17:47:02 2017] Your faction standing with Craftkeepers has been adjusted by 10.
[Fri Apr 28 17:47:02 2017] Your faction standing with Crimson Hands has been adjusted by 10.
[Fri Apr 28 17:47:02 2017] You receive 7 silver and 4 copper from the corpse.
[Fri Apr 28 17:47:02 2017] Guard Lecknar is struck by a blazing summer's dew.
[Fri Apr 28 17:47:02 2017] You have slain Guard Lecknar!
[Fri Apr 28 17:47:07 2017] --You have looted a Bronze ******* Sword.--
[Fri Apr 28 17:47:08 2017] --You have looted a Kite Shield.--
# Dec 05 2001 at 8:46 PM Rating: Decent
There was an opposing guild on Rallos Zek that was going to raid Paniell; I was going to repay them for killing our younger members by taking out the bigger fellas when I could find them all in one place. I checked out the city...all dubious and KOS. Around a gate were the corpses of apparently over half the guild, and /who revealed that there were no more members in the zone. I laughed...looks like they attacked a lil skeleton gaurd and the big guy next to him agroed. I harmonied them and tried it myself, wondering why they, with so many druids, didn't have the common sense. Well, the red guy didn't agro. The lil green skeleton stood its ground, and resisted 3 times in a row Snare. that really annoyed me, so I assulted it in melee. Well, next thing I knew, I was hit from a successful duel weild and recieved nearly 300 points of damage total. I was stunned for a sec, and it laid another round of hits at me. This time, stun seemed to go faster, and I ran away, badly damaged. I looked back...the little skeleton gaurd which had hurt me so bad stood its ground at its post! I didn't need SOW or TP, but I TPed out all the same, incase it was lagging badly or something...I can't explain it. I probably couldn't hit it in melee if it was that strong. Wouldn't matter, anyway, since I can't take hits of that magnitude for long! A little green skeleton...A DANG KILLER! O well, that's my story about this place.

Rallos Zek
Druid of 21 seasons (20 soon)
Brillant Knights of the North
Headed by Talelorf, strong and growing daily.
Hes not lvl 20
# Jul 18 2001 at 1:09 PM Rating: Default
Hes not lvl 20 he hits for about 30 max and he cons blue to my sk lvl 17 i killed him and his friend he drops a BRonze ******* sword and a kite shield medium and anywhere from 1cp to 1.5pp
RE: how much?
# Jul 18 2001 at 1:09 PM Rating: Decent
If it is more than 150pp, I'll just take the Sarnak Emblazoned Tabard for the Melee classes...
Good for casters though
# Jun 19 2001 at 8:54 AM Rating: Default
Are they undead? Cause I'd like to get through with invis w/ my Quellious-Worshiping Erudite Enchanter.
not that tuff
# Mar 29 2000 at 10:39 AM Rating: Decent
hits for around 20dam, conned green, but as soon as i walked in, he, and his buddy, attacked me. those two guards really aren't that tuff.
Post Comment

Free account required to post

You must log in or create an account to post messages.