Replaced character names with Class of character. Thats the parse I pulled. So 1,081,638hps is what I got from parse. Zerker comes in late during fight (70% of mob health) to avoid aggro.
My stupid *&@^#$ had misses off....ops :-D SO though it appears my tank sucks, he tanks UF raids and we win so can't be that bad haha.
Anyway, location for camp to kill this guy is -163, +2185, -212. From there should be scout is the pathing clicknar and Hunter is the static spawn right outside mouth of cave.....
A master hunter has slightly over a million hitpoints (1,000,066) and does on average 3k dps, but he tripple attacks, so that 9k easy.
Dropped the Hunter's Trap
Word of caution, mana conservation is key for this mob. War's with decent ac and max defensive AA's, should not have a problem by simply using Bracing Defense.
Just dropped Hunter's Trap as well as Grekenplate Shield... I know the sword is his normal drop so thinking the shield is a zone wide drop? Nice surprise either way.
Sneaking around after the emergency patch this morning in The Foundation. Found this mob up at location -161, 2367, -204. Single spawn, right outside the west end of the Northern tunnel that connects the starfish room to the leftmsot room on map.
EDIT: My daughter and I went back later since it was still up to kill it. Wiped 2 times with her SK, my SHM & ROG, 2 merc healers :( 1st wipe was learning curve, not enough healing with SHM, 2nd wipe we actually caught an add, there is a roaming ant that circles the room, and I pulled just as it pathed up. Third times the charm, I switched my lesser geared ROG out for my better geared MNK, we got it dead but it killed everyone except the monk who tanked the last ~5% with ripostes, mend, and luck, hehe.
SK is around 5.1k ac 37k hp buffed, last fihgt she got 1 rounded from ~50% hp, max hit was 8552. Shielding is only ~25, Avoid ~70.
There are two versions of this mob. One in Foundation and one in Underquarry.
The Underquarry mob mob is found from the East tunnels down in the big rectangular room with the dwarves/giants. Towards the end of that hall, he's in the first room of the three at the end (room on the right of hall, near the entrance to the room.
Casts some single target stun spell, lasts at least one tick.
i noticed this, a master scout, a master soldier all spawn in the same area off of the same phs in top left part of the zone and they all spawn frequently so it is a good camp to be at.
1: Decrease HP when cast by 3500 2: Inhibit Melee Attacks by (75%)
Details: Raw Spell Data, Lucy Spell View Spell Type: Detrimental Skill: Unknown(98) Mana: 0 Target Type: Single Casting Time: Instant Duration: 1 ticks @L1 to 5 ticks @L9 Recast Time: 18 Resist: Prismatic (-600) Fizzle Time: 0 Range to target: 250 AE Radius: 0 Interruptable: Yes Location: Any Time of Day: Any Reflectable: Yes Messages:
Cast on you: You have been struck by a horrible chitinous arrow. Cast on other: Soandso has been struck by a horrible chitinous arrow. Effect Fades: Your movements are no longer slowed.
There are a few placeholders for this mob. The far end of the west of the zone theres a tunnel that has a dead end with no mobs, but outside of this tunnel theres 2 hunter trash mobs that are always 85 and ive seen the hunter spawn from both of these and ive also seen him in the big area where all the other named are marked on the raspers maps so that leads me to believe any hunter trash mob of the same type can spawn this one since ive seen him in more then 3 spots.