Lord Nagafen  

Raid Encounter

Uploaded July 24th, 2007

Lord Nagafen, along with Lady Vox, Phinigel Autropos, and the Avatar of Fear, is one of EverQuest's original four raid bosses.

In Nagafen's Lair: Warrior; hits for a max 250; has 32,000 hps; summons. Fire and magic resists (to avoid his AEs) are key in defeating Nagafen. Note that players over Level 52 get banished from the zone if they get onto Nagafen's hate list.

In Nagafen's Lair (Level 100 Revamp): See this quest entry for raid details and loot.

  • HP Estimate: 245 million

Categories: Templatized | EverQuest
This page last modified 2018-07-01 00:36:17.

Level: 55
Expansion: Original
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Info and Tactics on Naggy
# Feb 27 2002 at 8:26 PM Rating: Good
He hits for 225ish, his AoE does a maximum of 500 dmg (or atleast that's the most he's ever done to me and my resists aren't all that, really).
I'm unsure as to how many hps he has exactly, I've heard 15k and I've heard 25k, I've even heard 32k.. I'm not good with calculating HPs so I'll leave solving that mystery to someone else.

I've been in 5 or 6 Lord Nagafen raids both as my druid and as my warrior, and none of them have gone bad. The ideal amount of people seems to be around 25 to 30ish, unless you have people that -really- know what they're doing. A typical Nagafen raid takes 2-5 hours, depending on how well planned it is and how good the leader is with people management.

From my own personal experiences Nagafen is best done with the MT(main tank)-strategy. Have a warrior with no less than 900ish AC and preferably no lower level than 51 be the main tank. It is also important that the warrior has a good hp-base, and should have no lower than 2k hps unbuffed (this isn't really great for a warrior 50+, merely a bare minimum). Try to get as many highlvl'ers (55+ish) to come along for FGs and buffing. It is very important that the MT has a good taunt-weapon (read: fast delay weapon, proc helps a lot too), or else he may not be able to hold aggro (and if he can't hold aggro things will start to get very messy with heaps of unnecessary casualties). It is also an advantage if he has some sort of insta-clicky-effect item so he can keep his buffs up longer. Now, the MT should have one healer (52 or as close to 52 as possible preferably), one backup healer and one bard. Buff everyone up with 4 fakes, apply stat buffs, apply haste, apply HP/AC buffs and lastly apply resists. Make sure the MT has atleast 4 free buff slots for celestial heal, rune IV and bard songs. Then comes the fun phase, which really gets your adrenaline pumping (atleast if you're the MT, hehe). An enchanter casts Rune IV on the MT, and just as he is about to run in, a healer casts celestial heal on him (the celestial heal isn't -that- important but it buys the main healer some time to find a good position). Now, the MT-group rushes in, everyone else waiting in the stairway. The bard must stay reasonably close to the MT, while the healers maintain some distance. The MT must now run across the bridge over the lava and try to keep Naggy in the far part of the lair (this so that the casters can enter the lair's first chamber rather than sit in the winding stairway) the MT starts hitting on Nagafen to build up aggro, then after 5-10 seconds the rest of the raids start rushing in. Rogues are usually first to die, so it is important that they keep aggro in mind when they start backstabbing. NO ONE but the MT may even come close to hitting the taunt button. When the MT has approximately 50% life left, the main healer starts casting Complete Healing. Should the main healer get summoned to naggy, it is important that he does not heal himself, this may cost the MT his life, rather the secondary healer heals the main healer (or you can have the secondary healer assume main healer status temporarily, but this requires more coordination from already distracted players). As long as everyone keeps their aggro in mind and the main and secondary healers don't fail their duty, Naggy should now be a piece of cake. I usually end up seeing about 3-5 casualties from over-aggro when we do this strategy, but those are not bad numbers for a Nagafen raid. With practice, it should be possible to do this without casualties at all.

To summarize shortly - 52(or close) fairly well equipped tank with 2 healers and bard in group rush in first, tank establishes aggro in SECOND chamber of lair, after 5-10 seconds the rest of the raid rush in, and pay attention to their aggro while fighting. Emphasis on keeping the aggro on MT and keeping the MT alive (well duh =). Walk in the park ;)

By all means, there may be other equally successful, or even better, strategies to be used, I do not dispute that. This is the strategy I have found to be the most effective in terms of number of casualties and number of peeps needed to execute successfully.

I hope this helps, sorry for the long note ;)

Mikkey Mooze 52,99999 warrior (I want that CoF, hehe)
Baltazahr Narcizzus 53 druid
Antonious Bayle (European) server
Useful info?
# Feb 20 2002 at 1:34 PM Rating: Default
Please post what he hits for, AE, etc how many HP thanks guys
RE: Useful info?
# Mar 09 2002 at 7:29 AM Rating: Default
AE is a 500 DD, resistable. Highest he hit me for was 205. Believed to possess 32,000 hp (which is the maximum for an `old world` mob.)
What are we doing wrong?
# Feb 17 2002 at 7:23 PM Rating: Default
I have been on 4 attempts in 2 days to kill this guy, and each time our whole raid party gets wasted. We have usually had 6 clerics, at least 10-15 tanks, and around 5 nukers plus random druids/chantys/shammys. We get 4 crap buffs first, then all the good stuff after. With buffs and mage summoned resist gear, all people have over 100 resist to fire and magic. Somebody pulls him to the door and then yells GO GO GO and we all jump him. The plan is always to have the clerics wait in the prep room and have the tanks run out there at about half health to get healed. If I don't get summoned, and die quickly once I do, I see that the plan is always to have the nukers start nuking when Naggy gets to 40% health. Well, this all seems like a good plan to me, but we have gotten wasted all 4 attempts I have been on.

Should we make the most uber tank keep aggro and have a cleric who's sole responsibility is to heal the main tank and just let all other tanks fend for themselves, trying to get heals from the remaining clerics? Is it not correct to have the clerics in the prep room? Should we put a druid/shammy in each mellee group to try to keep his group alive as long as possible? Any help or advice would be greatly appreciated. I won the pre-raid roll for the book and won, only to get smeared by Naggy 3 times in 8 hours.

Banvaren Holybane
49 Paladin
Povar Server

RE: What are we doing wrong?
# Mar 06 2002 at 1:58 PM Rating: Default
Ok i have tooken naggy down 25+ times. people saying he is hard no he isnt he is like every huntable mob in eq you need the right levels naggy is a lvl55 mob with 320 k hp. If you take a bunch of lvl 45 or close to this it will take more and will be a harder fight. The key is to have good resist and good MT. I have tooken naggy down with 3 groups. The most comon raid form is 4-5 groups.
1. bard
2. cleric
grp 3

the first group setup is the most important really a bard in every group is really nice but not needed. grp1 goes in first ahead by 15 seconds both clerics use only sup healing on MT.
at about 50% have your wizzys go in and that will be end of story. The higher the damage out put of your raid the better. I am currently working on a 2 group naggy raid lots of planning if you know anyone who has pulled this off plz drop a line or post there name so i can talk to them

Deadil Ambrewz
52 Paladin
Seventh hammer
RE: What are we doing wrong?
# Mar 30 2002 at 1:56 AM Rating: Decent
I would want one less melee group and one more nuking group which can include mages, even shamans against Naggy. Possibly put pet classes in the 3rd or 4th group although the pets will be feared most of the time.

But your first group is on the money, two clerics and a couple warriors a must. I never died on a naggy or vox raid with a bard in the group. So if you got one, put it in group one. The longer that group is alive, the easier it is for everyone else to land damage. CH might be mana efficient but its a good way to have an instant dead cleric. Some raids I have been on clerics just used smaller quick heals or "dot" heals.

If you have a necro, have them hotkey to the clerics to feed mana. Clerics should have a "feed me" hotkey also. Got to keep the melees up as long as possible.

Also it would be a good idea for dragon raiders at this moment to go get a goblin earring to help keep the buffs up. You'll need it later for sure. And one thing a lot of people don't think about, mages. Their EB stones are instant cast, hand out 4 or 5 to everyone in the melee groups and a couple to the casting groups. With a gob earring and EB stones, you'll be losing a lot less buffs during the fight.

First two groups in, second group at max melee range. At 80%, send in the other melee groups, 50% nuke away. Have the shamans and druids do back up heals and make all the melee have a hotkey for "need heal" so they can help the clerics out. Have the clerics and nukers bind outside the room, it can make the difference between a close fight or a failure should some things not go off perfectly. One dies, mems one spell (quick heal or nuke) runs back in and joins the fight again.

In general, if the fight lasts 5 minutes, you're doing something wrong. 3 minutes a pretty good kill time for a 5 group raid I would think.

Killing dragons is all a matter of everyone doing what they are supposed to do, levels, and resists. People listen and know what to expect and what their role is, they go down pretty easy. Later on you'll learn cleric rotation systems but for naggy and vox, the 5 or 6 group system works well enough.

PS This isn't my login, I am at a friend's house. I play a 59 warrior and seen many a dragon die and was doing Vox and Naggy when they were the only dragons to kill.
RE: What are we doing wrong?
# Mar 30 2002 at 2:06 AM Rating: Decent
Want to correct one thing, when I say CH might not be the right thing for a cleric to do, I am refering to the old world dragons. CH rotations are about the only way to kill certain dragons and high end mobs effectively.
RE: What are we doing wrong?
# Feb 26 2002 at 2:59 AM Rating: Decent
16 posts
On every attempt of Naggy that I've been on , where everyone has zerged(rushed) naggy , except the clerics , expecting to be able to run back to the clerics to get healed , its been a total wipe out . I've gone through that routine about 5 - 7 times ...

Bards are your friends ... Bards Play nice Resist songs ...

Instead of zerging him . Send in Your Main Warrior ... Clerics setup to Heal him .. 10 Seconds after he's been in , send in second tank ... A Cleric switches from main tank to healing the new tank ... 10 seconds later , everyone else comes in ...

You can also try to hit him with waves ... First wave goes in to eat the AE , Does as much damage possible ..As soon as the first AE is done , second wave goes in ... Next AE done , third wave *which should be everyone else* ....

Just a couple of tactics that have been used succesfully on my server , and by other friends.
RE: What are we doing wrong?
# Feb 18 2002 at 10:06 AM Rating: Decent
Hmmm either your not buffing in the right order so that haste or HP buffs go first or you dont have the right balance of tanks and casters.
I usually do it with
(buffers included in casters)
I buff in this order
See invis
REsist Poisen
REsist Disease
Resist Cold
and or Ultravision
THEN Shaman: I do ghetto version because buffing takes awhile STR and HP (tuna or kragg) for TANKS and HP only for casters THEN Casters get clarity.
Clerics will Hero or REso the casters and Hero or Reso AND Symbol 1/2 to 3/4 of the tanks. Then Do MR and FR and Haste (shm or ench)
And Ive only lost once so It works for me
What are we doing wrong?
# Feb 17 2002 at 7:10 PM Rating: Default
I have been on 4 attempts in 2 days to kill this guy, and each time our whole raid party gets wasted. One time we had 6 clerics, a
Paladin Book
# Feb 16 2002 at 8:00 PM Rating: Decent
Hello, I am a level 52nd Paladin on Ec'i
I have lead 15sucussful nagafen raids on all of which I was guareenteed book if it drops. No drops. The book on my server hasnt dropped in 2months and nagafen dies every week.
I havent leveled in 8months waiting for my book to drop, Is this normal? Does he always not drop it for 2months on hand?
-Daethdar 52nd Palain of Honor and Faith
8.6months after burnt book in-countin
RE: Paladin Book
# Apr 25 2002 at 10:44 AM Rating: Default
Naggy dropped the Pally book last night on Seventh Hammer. Also a CoF, GoFM, and the Red Scale. We had 7 Groups, a little overkill but hey a good time was had by all =)
RE: Paladin Book
# Apr 17 2002 at 4:15 PM Rating: Default
The book only drops off of Lady Vox is my understanding
RE: Paladin Book
# May 11 2002 at 2:14 PM Rating: Default
That is correct you are hunting the wrong dragon pal!
RE: Paladin Book
# May 14 2002 at 12:13 AM Rating: Default
there are 2 paladin books one from Vox and one from Naggy
#Anonymous, Posted: Feb 13 2002 at 6:10 PM, Rating: Sub-Default, (Expand Post) a
#Anonymous, Posted: Feb 13 2002 at 6:10 PM, Rating: Sub-Default, (Expand Post) f
#Anonymous, Posted: Feb 13 2002 at 6:08 PM, Rating: Sub-Default, (Expand Post) no
#Anonymous, Posted: Feb 13 2002 at 6:06 PM, Rating: Sub-Default, (Expand Post) thx
#Anonymous, Posted: Feb 13 2002 at 6:06 PM, Rating: Sub-Default, (Expand Post) yep
#Anonymous, Posted: Feb 13 2002 at 6:05 PM, Rating: Sub-Default, (Expand Post) mooo
unlucky dorf =/
# Feb 11 2002 at 2:00 AM Rating: Default
took nagy down on XEV today (donno what date is feb 8th i *think LOL) anywase.. 46 peeps 5 deaths cluding me.. droped crap i won nothing went LD after got back on - lair was empty, im only one in nagy zone lol fell in lava, long story short... still looking for a necro lol

im lv 40 paladin with 90 resist UN buffed, is cake if you know whatcha doin, i only died because i got aggro under 50% HP other wise i woulda lived had i not been sommoned runing to prep room for heal lol

good luck to all who attempt =)
# Feb 08 2002 at 11:30 PM Rating: Decent
Hey peeps....need some input rather quickly here. Got a guy who is gonna sell me a "red dragon scales" for about 10k. Is this the same thing as "a red dragon scale" used in the warrior/bard epic? And if not--->What are "red dragon scales for"?
Very Popular Item
# Feb 05 2002 at 11:48 AM Rating: Default
Raided Naggy last night (pickup group) on Bertoxx. Was my 2nd raid on Naggy and was hoping for a scale for my epic. No scales dropped. there were 2 shields, a prayer thing, diamond, gloves, something else, and cloak of flames. I thought, oh well.. better luck next time. well, we started to roll. I didn't get to roll on most of the stuff, just the gloves and cloak. Well, on the last roll, the one for the CoF, we were doing a 7 7000. I was the second roll on the Cof and scored a 6023. I watched as the 20 or so other melees rolled, waiting for a higher one, but none came.. I WON. I immediately started getting tells, offering me all kinds of stuff. I didn't really realize what I had until I came to this site today :) I knew it was better that the Cloak of the Ice Bear I replaced it with. Hells no! I'm not selling!

Jackmoove Sukka
very happy, 3 blue from 51, Warrior
#Anonymous, Posted: Feb 03 2002 at 10:33 PM, Rating: Sub-Default, (Expand Post) could someone leave all the answers to the GM test here plz. It would br most appreciated is u do and if they are right go on leave ur name if ur on the quelious server and i will give u 12k.
Bad Raid
# Jan 24 2002 at 6:18 AM Rating: Default
Hehe we had a raid on Sol ro yesterday after patch - needless to stay it was a 4 hour wait after clearing out all the Fire giants and having all the stragglers arrive, we finally ran in and got our butts woupped royally =) Every last one of us died - I had to camp b4 we tried again but unless you know what you are doing do not try to take this mob down

Sanadebe Sunsoar
43 cleric f sol ro
Took Naggy & Vox
# Jan 21 2002 at 12:55 AM Rating: Default
We killed Naggy with 30'ish pplz droped 1 GoFM, 1 Gold plated koshigatana, Mith greaves, Diamond, blade stopper, Selo drums, and got a Myrokals orb thing off that guy. Quite a few died at least 10

On Vox 1 died we got 2 scales, 1 book, 1 crystal spear thing (spelling), and a Cleric hammer i forgot name.

Was Fun i got the gold plated Koshigatana


Edited, Mon Jan 21 00:57:35 2002
When who
# Jan 20 2002 at 10:29 AM Rating: Decent
Question : i am on Antonious Bayle , this means that most peoiple are to high to take on Naggy and most guilds have too few people under 53 to take him down. Nevertheless Naggy is being slaughtered almost every time he s up, does anyone know if there is some sort of messageboard where these raids are announced? Most of the time he is been taking down by Pick up groups and yet they have never picked up me . They cant expect me to run around his lair 24 7 till a raid starts, can they?+
I just hope and dream...
# Jan 19 2002 at 5:07 AM Rating: Default
I'm a lvl 37 war on Povar server, and just recently started hunting in Sol B. Great exp and loot so far. I've gotten like 2runed mith bracers and one BP. Well, today (1-18-02), they just raided naggy, and they got wiped like little n00bish children!! ROFLMAO. They should get a real warrior man, dorf pimp, like me!! I can't wait until im 45 or so, so i can finally go on raid. Everytime i think about owning a CoF i start slobbering and drooling. damnit, excuse me.....

Mebonk Shortystuff
Povar server
~Kindred Honour~

`~I have traveled this world and seen many wondrous things, though you are not one of them~`
nagy was hell
# Jan 13 2002 at 12:33 AM Rating: Default
first we look for him and we get there and we see nada so 2 of the 6 groups leave and a minuet later he spawns wipes the floor with us we yell for help to the other groups who get there in time to also be destroyed
we were rezed and didnt think twice about trying it again
This is how i kill naggy , i am 4-0 when i lead
# Jan 10 2002 at 6:42 PM Rating: Decent
Its very easy all u need is 25 people ,

get a uber 52 warrior to main tank

3-5 clerics
rest melee

and then the druids / enc / shammy / high cleric for buffing etc etc

clerics stand on wall on the steps so Fear and AE cannot get them , they target main tank

main tank pulls nags to doorway so no one gets AE that much especcialy clerics , keep main tank healed and let him call assist then just melee him down , takes like 2 minutes if done right and people need to listen

Zeliak Kailez
Fennin Ro
52 cleric

Edited, Thu Jan 10 18:44:23 2002
# Jan 10 2002 at 11:52 AM Rating: Default
Just killed him 10/1/02 on Rodcet Nife server, my first raid ever, had about 30ppl all up, was very well organised, fairly few deaths, and he dropped orb, 2 hammers, and COF. Roll was open for all, so I said what the hey, may as well, my group leader won the roll, and gratz to him, even though he's a cleric!! lol!! Everyone had a really good time, and it was pretty easy really (from my POV that is!).

Lalandrae Eagleheart 41st Druid of Tunare
"Mystical Keepers" on Rodcet Nife
# Jan 09 2002 at 4:46 PM Rating: Default
He can summon you into Lava, I have fought him before and he summoned me into lava!

I'm a 52 Warrior, was this suppose to happen?
#Anonymous, Posted: Jan 08 2002 at 1:33 AM, Rating: Sub-Default, (Expand Post) Venril Sathir... Check. The Sleeper... Check. Mayong Mistmoore... Check. Lady Vox... Check. Well, I've soloed them all. Naggy is the next on the list. I'll just go in there and lay waste to him with my Summon: Vox spell. I'll post a list of what he drops after I get him. Also, if you are on the Luclin server, send me a tell. I've got a lot of rare stuff to auction, like...
Seventh Hammer slaughter
# Jan 05 2002 at 12:30 AM Rating: Default
Nag went down on 7th Hammer today (1/4/2002). The first successful dragon raid I've personally ever been on.

Dropped crap for me, but congrats to the Bards and Warriors on the raid. Dropped 4 Red dragon scales, a ring (no stats) and a worthless gem.

Was a pickup raid, had trouble keeping members on raid and took much longer than should have (about 4 and a half hours including formation time) because there was no respect for the raid leader. When we finally got to the wurm himself, there were about 35 of us there attacking him (including 6 clerics, 3 wizards, 1 enchanter and 2 druids and a bunch of tanks) and he BARELY went down. Everyone was not fully buffed though. For the effort, I was disappointed in the drops, but still had a helluva lotta fun killin him.

--Rozzl Grimtouch
49 Shadow Knight
The Seventh Hammer
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