a shadow priest  

Monster
Screenshot

Uploaded January 4th, 2008 by Sobmre
Updated January 5th, 2008

Category: EverQuest

Level: 80
Expansion: Secrets of Faydwer
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Undead?
# Aug 18 2016 at 9:55 PM Rating: Decent
3 posts
I have to seriously question the undead status of this mob. Invis vs undead doesn't work. It doesn't even produce the message that they see through it. Meanwhile, Perfected Invisibility does produce the message that they see through it. And, finally, Worlu's Windcloak DOES render you invisible - and with just enough time to run to the quest mob in the last room. Hopefully, you have a way out (i.e. Gate).
Undead?
# Aug 22 2016 at 7:18 AM Rating: Excellent
eqftp wrote:
I have to seriously question the undead status of this mob. Invis vs undead doesn't work. It doesn't even produce the message that they see through it. Meanwhile, Perfected Invisibility does produce the message that they see through it. And, finally, Worlu's Windcloak DOES render you invisible - and with just enough time to run to the quest mob in the last room. Hopefully, you have a way out (i.e. Gate).


Changed from undead to monster. Thanks.
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duh-- where are they ???
# Dec 23 2011 at 8:41 PM Rating: Decent
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654 posts
how come when people post about this stuff they NEVER tell you where the beings are located and how to find them???
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The heal
# Jun 17 2010 at 9:49 AM Rating: Decent
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52 posts
The heal is a 6 second cast time so take a necro and mez them to stop the heal. Worked for me as a lvl 80 necro soloing them.
stupid
# May 02 2010 at 11:37 AM Rating: Decent
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169 posts
Chealed about 15-20 times so far, insta click it seems. These are pointless. Been fighting it for 10 minutes. Layed harm touch and had about 3 dots going with pet...as soon as it reaches about 20 it is instantly healed...no cast time. This is ******* stupid.
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stupid
# Jun 17 2010 at 9:52 AM Rating: Decent
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52 posts
Use a necro to charm them just as they start to cast the heal (6 seconds) and it will interrupt the cast. Worked for me soloing them.
Typical Sony BS
# Apr 24 2010 at 2:48 AM Rating: Decent
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66 posts
Some *** at Sony is laughing himself to death for this piece of crap he came up with. It can heal itself an almost infinite number of times from as low as 10% back up to 100%, never mind that it has around 100k hps. That's right - true complete heal. This just plain isn't fun, and is the kinda BS that makes people want to give up. Never mind that one of the quests requires you to wade through 60 or 70 of these mobs - not once, not twice, not even three times, but four freakin times to get to a named mob located all the way at the back. Considering how long it takes to kill these things (and they are often in packs), you might as well just forget it without a crapload of dps in the group. With a monk, warrior (me), and two cleric mercs, the fight on just one of the priests takes about 15-20 minutes. They are also almost 100% immune to being interrupted no matter how you try it. So it's just a complete waste of time for the measly xp and/or possible loot you might get, which isn't much.

Edited, Apr 24th 2010 4:49am by Arcturys
Healin themselves
# Jul 12 2008 at 8:55 PM Rating: Decent
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267 posts
Apparently they heal themselves foreva, so runnin em out of mana is not an option...at least for a druid.
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Healin themselves
# Jul 22 2009 at 8:56 AM Rating: Good
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221 posts
These mobs have insane mana, druid, warrior, cleric (m), warrior (m) 30 minutes and we managed to gain..... ummmm ya gained the knowledge that these trash mobs are stupid.
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spell drops
# Nov 20 2007 at 7:16 AM Rating: Decent
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92 posts
droped for us:

Spell: Ward of Requital Rk.II
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