Overvolt Rigster the IV [ Quests, Missions and Sundries ]  

Merchant
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Uploaded May 24th, 2021 by Drewinette
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Overvolt Rigster the IV is in a camp beside the large catapult east of the zone to the Steamfont Mountains.

In order to request his group tasks, you must first complete one of his solo tasks.

Category: EverQuest
This page last modified 2007-12-07 07:30:48.

Level: 80
Expansion: Secrets of Faydwer
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Group Task
# Jan 03 2008 at 11:21 PM Rating: Decent
you can just enter and xp freely without a specific task/mission by going to this gnome and saying "Head into"

Leave task when done.

have fun!!
gems
# Jan 02 2008 at 8:04 PM Rating: Decent
what do you do with the gems you recieve after completing the tasks?
gems
# Jul 18 2008 at 6:48 AM Rating: Decent

If you are talking about the Red or Blue Gem Grade Faycites (that drop from trash mobs throughout the guardian), they are for the tradeskill quests from Eron Nurwistle. They don't seem to be pre-lootable, so unless you have the quests already, I would just destroy them...

-Zellwood
Merchant
# Dec 14 2007 at 10:59 AM Rating: Decent
Scholar
***
2,600 posts
This guy is also a merchant.
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Progression
# Nov 25 2007 at 5:07 PM Rating: Decent
Completing any of the generic tasks gives you the faction to get the real quests from him, the progression.

There are 5 tasks, each containing a different "floor" of the guardian. The rewards for the first 4 are 1/3 of a gem.
First quest...
# Nov 24 2007 at 6:44 PM Rating: Decent
Sage
***
3,017 posts
The first quest he gives out is called "Adventure in the Mechamatic Guardian." The only task is to... Adventure in the Mechamatic Guardian. I'm guessing this means wander around and kill things until you get the update (0/1).

It says to remove this task when done so appears just to be something to get you familiar with the zone.

Spent 3 hours, killed about 30 mobs and then eventually got aggro'd by a pacj of see-invis mobs and had to evac to zone-in. Since these 3 hours involved a lot of clearing past SI mobs, we didn't want to have to redo all our work so we quit the instance, incomplete.

Anyone have any idea exactly what you have to do to complete this "mission"?


Edited, Nov 24th 2007 11:02pm by Sippin
____________________________
Sippin 115 DRU **** Firiona Vie ****Agnarr
FV: 115 WAR ENC CLE MAG WIZ SHD SHM Master Alchemist ROG Master Tinkerer & Poison-Maker
Master Artisan (300+) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
Agnarr: 65 DRU ENC SHD MAG CLE ROG WIZ BRD WAR
First quest...
# Dec 14 2007 at 11:00 AM Rating: Decent
Scholar
***
2,600 posts
Adventure in the Mechamatic Guardian is merely access to the zone for XP, other tasks and named kills. There is no point to it otherwise (you can't win it...).
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The quest giver is a Gnome, so
# Nov 25 2007 at 8:48 AM Rating: Decent
**
319 posts
I would presume you need to think like a Gnome. I think that your guess is a good start in GnomeThink. The next step in my GnomeEmulator Mind would be to kill from one end to the other, or to kill every single mob /spawn site at least once (takes a tracker to confirm all old mobs are dead). Maybe the term 'Adventure' in the task is a clue. Maybe it has something to do with LDON's, and you need to do something like an LDON would require. Since I have only done a few LDON's I can't speculate further here. Another thought is maybe the Gnome is an SOE employee, which means the quest may be broken, and you can't complete it as it is currently implemented. I know you wanted an exact answer, but maybe this will give someone an idea which will utimately answer your question.
The quest giver is a Gnome, so
# Nov 25 2007 at 1:34 PM Rating: Decent
Sage
***
3,017 posts
Mobs respawn, and relatively fast, like 10 or 12 minutes. So clearing the entire zone, a la LDoN, isn't feasible---at least not until the level cap gets to 100 and one group can take on 100+ level 79-83 mobs and kill them all within 12 minutes. ;)

I was wrong that this is the "first" quest. This is the quest you get if you respond "job." But there is another highlighted word in his dialogue which gives you the series of quests mentioned here.

The "job" line of quests, commencing with the one I started, appears to be unsolved at this time.
____________________________
Sippin 115 DRU **** Firiona Vie ****Agnarr
FV: 115 WAR ENC CLE MAG WIZ SHD SHM Master Alchemist ROG Master Tinkerer & Poison-Maker
Master Artisan (300+) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
Agnarr: 65 DRU ENC SHD MAG CLE ROG WIZ BRD WAR
The quest giver is a Gnome, so
# Nov 26 2007 at 6:58 AM Rating: Decent
Sage
***
3,017 posts
Bah, answer my own question. The tasks listed above are single-player. But you need to be in at least a group of 3 to zone into the robot. This is accomplished by getting this "Adventure in the Mechamatic Guardian" mission and its completion follows when the group members complete whatever individual tasks they each have. The "Adventure" mission is only completed by dropping it after leaving the Guardian instance.
____________________________
Sippin 115 DRU **** Firiona Vie ****Agnarr
FV: 115 WAR ENC CLE MAG WIZ SHD SHM Master Alchemist ROG Master Tinkerer & Poison-Maker
Master Artisan (300+) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
Agnarr: 65 DRU ENC SHD MAG CLE ROG WIZ BRD WAR
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