Wirlem [ The Phantom of the Festival ]  

Raid Encounter

Uploaded November 14th, 2007 by Railus
Updated November 15th, 2007

  • Maximum hit: 7,500
  • Single-Target Rampages: Yes
  • AE Rampages: Yes
  • Sees through Shroud of Stealth: No

Categories: Templatized | EverQuest
This page last modified 2013-07-31 09:17:32.

Level: 90
Expansion: Secrets of Faydwer
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# Jul 18 2017 at 9:25 PM Rating: Decent
509 posts
In case anyone is curious this is an incredibly easy solo in 105 EoK group gear. Took maybe 3 mins with a 105 war
Cactuszach Rathebringer- [EQ]85 Human Pally Karana

Cactuszach- [FFXI] 75 Galka Monk Hades server

Cactuszach- [LOTRO] 50 Dwarf Guardian Vilya server
# Dec 24 2013 at 10:14 AM Rating: Decent
263 posts
I can finally can cross-off this mob on my list. The key to winning the fight, I found, is coping with the annoying charm spells and the buffs that he receives when the Hymn mobs are absorbed (hint hint).

Defeated by:
100 WAR (spent a lot of time getting charmed)
100 battle CLR-bot (spent the entire time using undead nukes to compensate for Wirlem's insane regen)
100 J5 scarecrow-head rogue merc
100 J5 cleric merc (main healer)

Killed in a little over 20 minutes due to the target's heal abilities.

Edited, Jan 27th 2014 9:31am by Braikkarrii
Just in case anyone is curious
# Aug 26 2013 at 3:20 PM Rating: Good
606 posts
I managed to take him down today with a 100 mage, 100 druid, 100 bard with a tank merc, healer merc on reactive and wizzie merc on burn. Never really even tried to bother with the adds, just muscled through it. Took a few minutes, but no deaths. Druid mostly patch healed the tank, bard mostly got charmed and mage chain casted pets. Wirlem seems very fire resistant.
Aanuvane Bristlecone 350 Baking, Brewing, Jewelry Making, Tailoring, Blacksmithing, Fletching, Pottery, Research, 250 Fishing
Muertenie Petitmort Master Tinker
Kadcea Master Alchemist
Orelinde Master Poison Maker
Povar via Quellious via Rodcet Nife

# Jul 13 2010 at 9:27 AM Rating: Decent
195 posts
attempted to trio it. sk, bard, rog, knowing that we wouldnt come out on top but it was still a fun little thing to do. got a few laughs. brought it to 91% XD
more than 7000
# Aug 17 2009 at 5:42 PM Rating: Decent
hit me a few times (war) for 7505
# Jun 14 2009 at 12:38 AM Rating: Decent
55 posts
Key to winning this fight is controlling the adds.

One type needs nukers only (narsty DS).

Second can be fought like normal adds.

Third is snared and ranged with rangers (narsty effects on spells or procs)

Pallies shine on named, undead so we dps.

Biggest problem is his respawn timer on Bristle, too damn slow ;P

Edited, Jun 14th 2009 4:42am by sarslash

Edited, Jun 14th 2009 4:45am by sarslash
# Aug 09 2009 at 6:32 PM Rating: Decent
59 posts
Which is which?
2 minutes on adds ?
# May 28 2009 at 6:28 PM Rating: Decent
not bloody likely, doing this fight right now and it seems to be every 30 seconds another add pops , some fight back, some dont , all immune to snares.
Seems he may charm as well, starting @ 70. alot of (LD) started appearing on ppl that complained of not having control anymore
2 minutes on adds ?
# May 28 2009 at 6:13 PM Rating: Decent
not bloody likely, doing this fight right now and it seems to be every 30 seconds another add pops , some fight back, some dont , all immune to snares
Steel-Welded Ringmail Coif
# May 28 2009 at 1:07 PM Rating: Decent
1,272 posts
It's pretty clear that Wirlem should drop Steel-Welded Ringmail Coif but yesterday was the first time for us that he actually Did. So it can be added to his loot list:
Steel-Welded Ringmail Coif
Our attempt
# Mar 30 2009 at 6:45 AM Rating: Decent
263 posts
We attempted this event a few weeks ago, and this is what I have noticed:

1. Rampage - Yes, he does rampage AND wild rampage for full damage. Fortunately, the wild rampage appears to have a short range, so it can be avoided by meleeing him from max melee distance (which is easier said than done). There are small cubbies in the stage which tanks can corner him.

2. Regen - Yep, he has a A LOT of regen, making him seem as if he has more hp. This is not including the adds that heal him.

3. Adds - They spawn from the bleacher seats in front of the stage. Some adds (I believe the Hymn Of Sorrows ones) do fight back, some do not. They seem to spawn every two minutes after aggroing him. Adds need to die quickly. They are undead so pallies will really shine in killing these things.

4. Tanking - At 4.9k ac buffed, my level 80 WAR was hit for a max of 4.5k (non-defensive). These hits are delivered very very rapidly. Strangely, I don't remember him performing any flurries.

5. Heals - Expect to be in a long, enduring encounter. Try to conserve mana, but be mindful that your main tank's hp will greatly fluctuate due to Wirlem's harsh dps. Our healers spammed quick heals instead of doing a complete heal rotation.

6. Magic resistance - Our casters reported that he seemed to be fairly resistant to nukes. I didn't take the time to ask them what types of nuke he resisted. Guess I'll find out the next time we try him.

7. Tethered - Yep. Once he reaches the bleachers, he'll tether back onto his stage.

Our best attempt was getting him at 40%-ish. This was done with 25-30 people. My guild is mostly POR/Demiplane/Crystallos-group geared.

Edited, Mar 30th 2009 10:51am by Braikkarrii
# Feb 01 2009 at 9:36 AM Rating: Decent
57 posts
Respawns in how long? I know of one other guild on my server that kills this mob, looking for information on how long after mob is killed on his respawn. Someone said 30 minute spawn timer on the bottom, but that doesn't sound right for a raid mob...because then you could do some serious farming of this mob....wouldn't take long to get entire guild geared off him....so it really wouldn't make sense for him to have a 30 min spawn timer

Anyone know a respawn for this guy?
# Nov 22 2008 at 3:34 PM Rating: Good
107 posts
Wirlem dropped Steel-Threaded Satin Wristband today, two of them actually.
New Drop
# Oct 18 2008 at 5:37 PM Rating: Good
189 posts
Dropped a Steel-welded Ringmail Wristguard.

Edited, Oct 18th 2008 9:32pm by ddraigoch

Edited, Oct 18th 2008 9:55pm by ddraigoch
Buanu Connoy
Champions of Norrath
# Oct 09 2008 at 7:43 AM Rating: Decent
anyone have an official strat to successfully win this event? the adds seem unbearable.

Hoffwin - 80 rogue - Drinal
# Nov 11 2008 at 2:10 AM Rating: Decent
222 posts
Nukers (3 wizzies with enough mana should do easily, add another nuker if you can spare them to be sure, or a bard to lower resists) sit on East side of stage facing the East corner of the Audience stands. They should stay in range of healers, or have their own healer. If healer allows, this group can attack Wirlem between Remorse spawns.
They beat up the Hymn of Remorse before it gets to Wirlem.

Healers hide behind the stage. This should be close enough to heal those in need.

Melee beat up the Hymn of Sorrow spawns. This will keep you fit, as those beetches rarely behave and stand still. Use range attacks on Wirlem between Sorrow spawns.

Start fight:
Aggro and debuff Wirlem. He removes debuffs, so recast often.
smack him down hard for 2 minutes, and then deal with adds, then smack him down more. Range dps will likely be on Wirlem whole fight if not designated to a particular role.

Remorse can summon pets. If nuker group has a bard, let bard beat it up. Or a Wizzie can play melee for a bit or summon a pet or 5 to deal with it, or you can just totally ignore them.

Remember: Every strat needs to be tweaked to your own raids makeup/abilities.
And never, never attempt to raid without beer.

EverQuest - Not so much a game, as a chat site,
with swords.
# Oct 18 2008 at 5:47 PM Rating: Decent
We have slayed it once you have to Out DPS him as the Hymm that give him health just ignore them and kill the adds that attack.

Silk drop
# Apr 10 2008 at 3:46 PM Rating: Good
# Jan 08 2008 at 9:15 PM Rating: Decent
dropped this from wirlem tonight


so add this to his loot table
Another thing he does
# Dec 17 2007 at 6:56 AM Rating: Default
This guy also can frenzy. I only saw it once out of our attempts but when he does that it's ugly. I saw 8-10 wild rampages and about double that in regular rampage messages. Seemed to last about 30 seconds (honestly though I did not time it)


Edited, Dec 17th 2007 10:01am by Sirulus
My first raid attempt
# Dec 06 2007 at 11:41 AM Rating: Decent
2,308 posts
Rampages [Sat Dec 01 21:17:26 2007] Wirlem goes on a RAMPAGE!
Wild Rampage [Sat Dec 01 21:22:10 2007] Wirlem goes on a WILD RAMPAGE!
Undead [Sat Dec 01 21:17:39 2007] xxxxxxx's holy blade cleanses his target!(14831)

Adds at 80%
Adds approx 70k hp
adds undead [Sat Dec 01 21:21:05 2007] xxxxxx tells the raid, 'adds undead also'

[Sat Dec 01 21:17:48 2007] xxxxx shouts, 'ASSIST xxxx on -= Hymn of Sorrow =-'
[Sat Dec 01 21:17:48 2007] Hymn of Misery begins to cast a spell.
[Sat Dec 01 21:17:48 2007] Hymn of Remorse begins to cast a spell.

Spells I encountered on this fight.

Aria of Torpidity[Sat Dec 01 21:21:54 2007] The dissonance of the Aria of Torpidity slows you down.

At one point he canceled magic on hisself.

[Sat Dec 01 21:23:34 2007] Wirlem begins to cast a spell.
[Sat Dec 01 21:23:34 2007] Wirlem's afflictions have been stripped.

And for the finally.

[Sat Dec 01 21:23:41 2007] Wirlem hits YOU for 3490 points of damage.
[Sat Dec 01 21:23:41 2007] Wirlem says 'Another soul joins the festival.'
[Sat Dec 01 21:23:41 2007] Wirlem hits YOU for 6240 points of damage.
[Sat Dec 01 21:23:41 2007] You have been knocked unconscious!
[Sat Dec 01 21:23:41 2007] You have been slain by Wirlem!

Guildie reports...

Some where saying they were DTed:

[Sat Dec 01 21:21:05 2007] xxxx tells the raid, 'when the Hymns of Misery/Sorrow get to him, does it cause instakills?'
[Sat Dec 01 21:22:22 2007] xxxxxx tells the raid, 'hymns of sorrow insta killed me'

It was reported that the adds gave him a DS, caused an ae gravity flux (that one was fun he he)and respawn. They all follow the same path and buff/heal him when they reach him.

Edited, Dec 11th 2007 12:33pm by fcoty
My first raid attempt
# Jul 12 2008 at 11:06 AM Rating: Good
1,272 posts
[Sat Dec 01 21:23:34 2007] Wirlem begins to cast a spell.
[Sat Dec 01 21:23:34 2007] Wirlem's afflictions have been stripped.

This is probably Balance of the Nameless.
My first raid attempt
# Dec 11 2007 at 12:16 AM Rating: Decent
Some additional info to the good one already posted above by fcoty.

All adds seemed to have a lot more than 70k HPs. They spawn on or west or east of the stalls (where the visitors would sit in a theatre).

Hymn of Sorrow - hit with melee - slowly moves to the stage where Wirlem is.
Hymn of Misery - hit with melee - appears to be the only one that actually hit anyone, our clerics first, then after a while just moved to stage.
Hymn of Remorse - can be hit by melee, but when being hit all in range get knocked back, so suggest range/caster DPS - moves slwoly to stage.

Those adds do not spawn at 80%, but are timed, I reckon around 2 minutes after the fight starts. They also keep chain spawning when killed. You will see no XP message for killing one. On top of that, you can also have more than 3 adds up, but 4 seemed to have been the max for us.

When those adds reach Wirlem, they seem to give him different properties, for one being at least a 10% heal.

He ramps (large range) and AE (wild) ramps, but apaprently either only in a frontal arc (weird) or because of some other scripting. People reported standing underneath him and not getting hit once by rampage for 2 minutes, then all of a sudden they would get beat to pulp by it.
We did not see any death touches however.

The trick for this as it seems is to get the MT/RT set up right, we had very weird rampage , people who couldn't be anywhere near his rampage list dying to it.

If you have one group for each of the adds and can keep them dead before they reach Wirlem, you should have a fair chance.

Edited, Dec 13th 2007 12:30pm by Daebil
My first raid attempt
# Dec 11 2007 at 8:52 AM Rating: Decent
Additional Info:

The hymn of misery falls silent as the haze around Wirlem shimmers.

The hymn of remorse falls silent as ethereal energy courses over Wirlem's form.

The hymn of sorrow falls silent as Wirlem regains his health.
Fight Info
# Nov 30 2007 at 5:55 AM Rating: Decent
139 posts
Anyone have any fight info? I see where a couple have been successful in taking this guy down.

Someone mentioned that adds spawn. Any info as to when, how many, etc.?

Someone else mentioned rampage. What about AE's?


78 Necromancer Brumelin Badassedness of Terris Thule
Last Requiem
Purity ?
# Nov 29 2007 at 10:07 PM Rating: Good
Purity..? What's purity?

It's an attribute of some of the stuff he drops.
Purity ?
# Feb 19 2008 at 5:43 PM Rating: Decent
Purity determines how much of an effect the item will take from an Energeian in your powersource slot.
More links
# Nov 28 2007 at 8:38 PM Rating: Decent
53 posts
https://everquest.allakhazam.com/db/item.html?item=72066 is one of his drops.

My guildie (tetman) posted the stats for the bracer he won, however we have no idea how to get that into Lucy after the fact. (FAQ didn't say how to do a manual update or an email to send to add it. So he posted stats here).
Mistress Artisan Crystilla The Persistent Serving Wench, The Hand of Serilis
Phoenix Ascending / Erollisi Marr server
# Nov 28 2007 at 7:20 PM Rating: Decent
also drops



Choker of Untold Pain (unable to locate on Alla)

Steel-Welded Plate Helm (not on Alla either)

Ring of Twisted Festivities (not on alla)
Drops not on Lucy yet
# Nov 27 2007 at 11:19 PM Rating: Decent
Steel-Threaded Satin Helm (Req. Level: 80)
Slot: Head
AC: 52
HP: 440
Mana: 470
Purity: 75

Str: 20
Sta: 39 (+5)
Int: 25 (+10)
Wis: 9 (+5)
Agi: 13
Dex: 23
Cha: 25

Magic: 26
Fire: 24
Cold: 32
Disease: 18
Poison: 40

HP Regen: 4
Spell Shield: 1
Shielding: 1
DoT Shield: 2
Avoidance: 9
Stun Resist: 1
Heal Amount: 2
Clairvoyance: 6

Slot 1, type 8 (General: Raid)
Slot 2, type 14 (Energeiac: Raid)

Effect: Faerune (Worn)
Focus Effect: Arcane Detonation IV (60% focus to Magic up to level 80)


Jewel of the Harvest (Req. Level: 75)
Race: ALL
Slot: Ear
AC: 53
HP: 420
Mana: 430

Str: 18
Sta: 25
Int: 11 (+4)
Wis: 39 (+4)
Agi: 38 (+4)
Dex: 15
Cha: 25

Magic: 25
Fire: 15
Cold: 39
Disease: 22
Poison: 39

Attack: 20
HP Regen: 4
Spell Shield: 3
Combat Eff: 4
DoT Shield: 2
Avoidance: 9
Stun Resist: 3
Heal Amount: 2
Spell Damage: 2
Clairvoyance: 4

Slot 1, type 8 (General: Raid)
Slot 2, type 3 (General: Spell Effect)

Effect: Chaotic Enlightenment (Casting Time: 3.0)
Focus Effect: Soulbleeder's Tenacity III (25% increase to length of Detremental Spells up to level 80)


Shadowy Blackblade (Req. Level: 75)
Slot: Primary, Secondary
Skill: Piercing
Base Dmg: 35 Backstab Dmg: 31
Magic Dmg: 1
Delay: 19 Dmg Bonus: 18

AC: 41
HP: 410
Mana: 400
End: 405

Str: 25
Sta: 24
Int: 13
Wis: 23
Agi: 33
Dex: 9
Cha: 30

Magic: 28
Fire: 17
Cold: 41
Disease: 28
Poison: 26

Attack: 35
Mana Regen: 4
Spell Shield: 1
Combat Eff: 9
Shielding: 2
DoT Shield: 2
Avoidance: 5
Stun Resist: 2
Strikethrough: 2

Skill Mod: Backstab +12%

Slot 1, type 8 (General: Raid)

Effect: Fiery Strike II (Combat)

Also got a Leather Helm with similair stats to the Silk one above. Same Effect and Focus for sure.
# Nov 27 2007 at 7:41 PM Rating: Decent

as well as the Leather Bracer mentioned here
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