Trader Vallarines [ Energeians ]  

Adventure Merchant
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Uploaded July 24th, 2007
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This NPC is found in the highlighted area of this map of Katta Castrum.

He will buy back spent Energeian cores.

Category: EverQuest
This page last modified 2020-12-13 21:01:57.

Level: 75
Expansion: The Buried Sea
NPC Added: 2007-02-19 21:25:28
NPC Last Updated: 2020-12-08 18:21:32
Items Available (32):
Item Price Currency Faction/TS Requirements Seasonal
Chipped Crystalline Shard 300Oruxs Requires Ally standing with Combine Empire Merchants
Chipped Phosphite Shard 300Oruxs Requires Ally standing with Combine Empire Merchants
Misty Energeian Air Orb 15Oruxs Requires Indifferent standing with Combine Empire Merchants
Misty Energeian Earth Orb 15Oruxs Requires Indifferent standing with Combine Empire Merchants
Misty Energeian Fire Orb 15Oruxs Requires Indifferent standing with Combine Empire Merchants
Misty Energeian Growth Orb 15Oruxs Requires Indifferent standing with Combine Empire Merchants
Misty Energeian Ice Orb 15Oruxs Requires Warmly standing with Combine Empire Merchants
Misty Energeian Light Orb 15Oruxs Requires Kindly standing with Combine Empire Merchants
Misty Energeian Steam Orb 15Oruxs Requires Kindly standing with Combine Empire Merchants
Misty Energeian Stone Orb 15Oruxs Requires Warmly standing with Combine Empire Merchants
Misty Energeian Water Orb 15Oruxs Requires Amiable standing with Combine Empire Merchants
Polished Crystalline Jewel 900Oruxs Requires Ally standing with Combine Empire Merchants
Polished Phosphite Jewel 1000Oruxs Requires Ally standing with Combine Empire Merchants
Rough Crystalline Fragment 100Oruxs Requires Ally standing with Combine Empire Merchants
Rough Phosphite Fragment 200Oruxs Requires Ally standing with Combine Empire Merchants
Shaped Crystalline Gem 600Oruxs Requires Ally standing with Combine Empire Merchants
Shaped Phosphite Gem 700Oruxs Requires Ally standing with Combine Empire Merchants
Translucent Energeian Air Orb 20Oruxs Requires Ally standing with Combine Empire Merchants
Translucent Energeian Decay Orb 20Oruxs Requires Ally standing with Combine Empire Merchants
Translucent Energeian Disease Orb 20Oruxs Requires Ally standing with Combine Empire Merchants
Translucent Energeian Earth Orb 20Oruxs Requires Ally standing with Combine Empire Merchants
Translucent Energeian Elemental Orb 20Oruxs Requires Ally standing with Combine Empire Merchants
Translucent Energeian Ethereal Orb 20Oruxs Requires Ally standing with Combine Empire Merchants
Translucent Energeian Fire Orb 20Oruxs Requires Ally standing with Combine Empire Merchants
Translucent Energeian Growth Orb 20Oruxs Requires Ally standing with Combine Empire Merchants
Translucent Energeian Ice Orb 20Oruxs Requires Ally standing with Combine Empire Merchants
Translucent Energeian Light Orb 20Oruxs Requires Ally standing with Combine Empire Merchants
Translucent Energeian Poison Orb 20Oruxs Requires Ally standing with Combine Empire Merchants
Translucent Energeian Shadow Orb 20Oruxs Requires Ally standing with Combine Empire Merchants
Translucent Energeian Steam Orb 20Oruxs Requires Ally standing with Combine Empire Merchants
Translucent Energeian Stone Orb 20Oruxs Requires Ally standing with Combine Empire Merchants
Translucent Energeian Water Orb 20Oruxs Requires Ally standing with Combine Empire Merchants

Known Habitats:
  Katta Castrum
Factions Decreased:
  Combine Empire Merchants

Report a correction

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were is he??
# Oct 30 2009 at 3:10 PM Rating: Decent
cant find the location on him , if i find him ill put it in here for you all.....lvl 81 pally lvl 80 ranger home of FV
were is he??
# Jan 02 2020 at 5:42 PM Rating: Excellent
a decade late and probably in everyone's map packs but here's the map loc:

P 553.0000, 594.0000, -109.0000, 240, 0, 0, 3, Energeians

or /loc of:
-594, -553, +109


Edited, May 17th 2020 4:40am by WyreWintermute
New Augs
# Jul 09 2007 at 12:55 AM Rating: Good
*
87 posts
Showed up on Trader Vallarines as soon as i got ally faction to Combine Empire Merchants

Polished Phosphite Jewel - 1000 Orux - Type 14 - Purity 20 - Req level 75 - XVI Solvent
Polished Crystalline Jewel - 900 Orux - Type 13 - Purity 20 - Req level 75 - XII Solvent
Shaped Phosphite Gem - 700 Orux - Type 14 - Purity 15 - Req level 75 - XV Solvent
Shaped Crystalline Gem - 600 Orux - Type 13 - Purity 15 - Req level 70 -XI Solvent
Chiped Phosphite Shard - 400 Orux - Type 14 - Purity 10 - Req level 75 - XIV Solvent
Chiped Crystalline Shard - 300 Orux - Type 13 - Purity 10 - Req level 60 - X Solvent
Rough Phosphite Fragment - 200 Orux - Type 14 - Purity 5 - Req level 75 - XIII Solvent
Rough Crystalline Fragment - 100 Orux - Type 13 - Purity 5 - Req level 50 - IX Solvent

all say:
Magic, No Trade, Augmentation, Infusible
Class: All
Race : All
Head, Arms, Wrist, Range, Hands, Primary, Secondary, Chest, Legs, Feet
Size: Tiny


No other Descriptions given about what they add or modify
____________________________
---------------------------------------------
120 Wood Elf, Druid w/ 80,000+ AA on Test Server
Baking 395 M3 ---- Fletching 395 M3
Brewing 395 M3 ---- Pottery 395 M3
Jewelry 395 M3 ---- Smithing 395 M3
Tailoring 395 M3 ---- Research 395 M3
Fishing 265
Artisan's prize + Maxed Blooded Earring of Rallos Zek
New Augs
# Jul 14 2007 at 10:47 AM Rating: Excellent
****
6,998 posts
Lessw wrote:
Showed up on Trader Vallarines as soon as i got ally faction to Combine Empire Merchants

Polished Phosphite Jewel - 1000 Orux - Type 14 - Purity 20 - Req level 75 - XVI Solvent
Polished Crystalline Jewel - 900 Orux - Type 13 - Purity 20 - Req level 75 - XII Solvent
Shaped Phosphite Gem - 700 Orux - Type 14 - Purity 15 - Req level 75 - XV Solvent
Shaped Crystalline Gem - 600 Orux - Type 13 - Purity 15 - Req level 70 -XI Solvent
Chiped Phosphite Shard - 400 Orux - Type 14 - Purity 10 - Req level 75 - XIV Solvent
Chiped Crystalline Shard - 300 Orux - Type 13 - Purity 10 - Req level 60 - X Solvent
Rough Phosphite Fragment - 200 Orux - Type 14 - Purity 5 - Req level 75 - XIII Solvent
Rough Crystalline Fragment - 100 Orux - Type 13 - Purity 5 - Req level 50 - IX Solvent

all say:
Magic, No Trade, Augmentation, Infusible
Class: All
Race : All
Head, Arms, Wrist, Range, Hands, Primary, Secondary, Chest, Legs, Feet
Size: Tiny


No other Descriptions given about what they add or modify


Updated, thanks.
New Augs
# Jul 21 2009 at 3:23 AM Rating: Decent
These no longer are safely removable and will be deleted.
Carries augs too.
# Jul 08 2007 at 2:48 AM Rating: Decent
25 posts
This merchant also carries some sort of augs, available at ally. No info on Alla or EQwiki as of July 8, 07. Ranging from 100orux to 1000orux.
Carries augs too.
# Aug 21 2007 at 1:20 AM Rating: Decent
they are type 14 and yes. they add to the purity rating.

The 700 orux one adds 15.
Carries augs too.
# Aug 23 2007 at 4:12 AM Rating: Decent
What exactly does purity do? does adding an aug that increases purity increase all statistical benefits by the % increase in purity?
Carries augs too.
# Aug 23 2007 at 11:15 AM Rating: Decent
***
1,352 posts
purity acts like the multiplier for powersources basically.

Quote:
**Note that for powersources, you divide the stats of that PS by the 'purity' of the armor piece .
example: a powesource that gives +150 mana would give a piece of armor with 50 purity +75 mana . (150 * 0.50=75)

The main difference between the misty & transluscent powersources is that the transluscent sources have stronger procs.
For a table on the stats of Powersources (at 50% purity) check this page out: http://www.eqwiki.net/wiki/Combine_Power_Sources


so if you put a 20 purity aug on a piece of armor that has say 50 purity, the piece of armor then has 70 purity, thereby increases the amount of power it "draws" from the equipped powersource.

powersources are like battaries and drain , and you have to buy new ones constantly. Having more purity does not cause them to drain faster though, but the downside is that if a player does not like using or buying powersources often, these augs are worthless.

also, these augs only fit in type 13 slots (energeiac armor), so don't buy them if you don't have any type 13 slots. I myself think these augs are way overpriced, for how limited their use is. My casters have full sets of praetorian armor, but i get tired of equipping and unequipping the powersources constantly in order to stop them from draining. I only use them on very intense raids or groups, so spending the orux on the augs just isn't worth it to me

Edited, Aug 23rd 2007 12:22:40pm by DukeLatan
Carries augs too.
# Dec 09 2008 at 12:50 PM Rating: Decent
the new patch will make it so that even if you have the powersource equipped, then it will not drain power. Only if you are in attack mode will it drain power, so you don't have to unequip it.
Carries augs too.
# Jul 08 2007 at 7:20 AM Rating: Decent
think these are supposed to be the type 13 purity augs. Hope i'm right
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