Water Elemental Overseer  

Monster

Level: 61
Expansion: Lost Dungeons of Norrath
NPC Added: 2007-01-08 17:21:35
NPC Last Updated: 2020-07-24 22:20:20

Known Habitats:
  Infected Paw (OoW / LDoN)

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need fixed.
# Dec 27 2008 at 12:34 PM Rating: Decent
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130 posts
level is 62, not 65
need fixed.
# Sep 10 2012 at 11:38 PM Rating: Good
Scholar
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112 posts
No, he is always level 61, check magelo.
New Drop
# May 29 2008 at 8:03 PM Rating: Decent
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71 posts
Spawn
# Jan 12 2008 at 3:18 PM Rating: Decent
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109 posts
Camped this room up the steps straight through the door from the Overlord for a couple hours one day killing the Water Elemental Overseer. You can actually get to the room with invis and preferred levitate, once you get to the first bridge drop off the side and straight down the hall make a right. Don't lose invis or you will probably add about 10 or so mobs. Very high roamer traffic in this area. Soloed Water Elemental Overseer with 80 beast real easy conned Green. He spawned back to back 4 or five times then a ph then spawned again 3 or 4 times in a row. Dropped the mask all but one time and the earring once with an uncut gem. Low aggro range, you can sit in the opposite corner of the room with no aggro.
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Do I Have Too?
Spawn time
# Apr 01 2007 at 9:39 AM Rating: Good
41 posts
This mob has a short respawn time around 13-15 min. The mask is the common drop and the earring drops around one out of ten. You can go five spawns without a named and sometimes you get two back to back.

It is a good place for xp if you can handle two mobs at a time and once I caught the Brigand, a fire elemental named, pathing through.

Spawn time
# Dec 12 2007 at 8:52 PM Rating: Decent
the best part of this post is the LOC
Earring of Elemental Power
# Jan 15 2007 at 12:59 PM Rating: Decent
5 posts
He spawns in the room next to Overlord Flargor up the stairs. Loc is 430, -150



Earring of Elemental Power
Magic Item Lore Item
Slot: Ear
AC: 12
Focus Effect: Improved Damage V
Dex: +10 Char: +10 Wis: +10 Int: +10 Agi: +10 Hp: +70 Mana: +90
SV Fire: +6 SV Cold: +6 SV Magic: +6 SV Disease: +6 SV Poison: +6
Regeneration: +3
Mana Regeneration: +3
Recommended Level of 65. Required Level of 60
WT: 0.3 Size: Tiny
Class: Clr Dru Shm Nec Wiz Mag Enc
Race: All
Slot 1, type 7: Empty

Improved Damage V
Spell Effect: Increase the amount of damage done by direct damage spells. This effect works on spells up to level 70.

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