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other spawn location
# Aug 03 2006 at 9:49 PM Rating: Decent
16 posts
is about 280, -750, near the round area where the Archmages of Relic are. They spawn and wander NW'ish to the bazaar, passing a nice open area North of the Archmages with only one wandering mob (that I've seen).

Also, there are three types of supply runners: the earth and fire already mentioned, plus an air type.
types of runners
# Jan 31 2007 at 3:02 AM Rating: Decent
59 posts
There are 4 types altogether. Earth & Air look like elementals, Fire looks like firetail emberlings in Arcstone, & Water looks like mistwalkers in Arcstone. Earth casts Grappling Roots. Air casts Wind Raze. Water is immune to cold-based spells, & I didn't see it cast anything. I only fought one though, so I might just have missed when it did. I haven't fought a Fire yet so I can't comment on it, though I'd imagine it would be immune to fire-based spells. The type that spawns appears to be random.
A few more loots.....
# Jun 13 2006 at 11:26 AM Rating: Decent
Black Sapphire, Swirling Mist, and Shabby Velium Parchment have dropped from the various elementals who run supplies, and feed me XP<wink>
Grasping Roots
# Jun 03 2006 at 6:53 PM Rating: Decent
Just thought I would add Grasping Roots to the list of abilities. I am not exactly sure on the modifications, but it removes the Eagle Eye line of Ranger buffs. Did not notice any run-speed change or atk modifications, but not sure on original atk to begin with so can not say for sure. Definitely kills bow kiting DPS for all those Rangers looking to fight these guys. Highest hit was 1k, but mostly 400-600 range.

Edited, Sat Jun 3 18:50:20 2006
RE: Grasping Roots
# Jun 13 2006 at 11:19 AM Rating: Decent
/ is better to root, DoT, med on these guys. DPS from bow is way low due to their 'Root' spell. Also, renew your Eagle Eye<Rngrs>, and all others chk your Atk buff lines for renewal needs. Good luck, all.....

Edited, Tue Jun 13 11:12:00 2006
Rangers Rejoice!
# May 25 2006 at 11:13 AM Rating: Decent
Summoned mobs! Now where did I put that proc??
Spawn Point
# Apr 13 2006 at 8:38 PM Rating: Decent
53 posts
If you turn right after you zone in from Arcstone and run sraight into the corner they will pop on top of you ( so have invis up)..I'd guess about a 5 - 10 mins spawn time.
# Mar 12 2006 at 10:03 PM Rating: Decent
Ok, they Spawn to the of the Zone in.

They can be any of the 4 elemental types with corresponding abilities.

Fire - DD
Earth - Root

They Are Snareable and Rootable and DO NOT summon!

Rot/Rot away! Smiley: lol

Dropped Crushed Diamond Dust

Edited, Sun Mar 12 21:00:47 2006
RE: Info
# Jun 09 2006 at 9:49 AM Rating: Decent
360 posts
That there is good news, thanks.
RE: Info
# Apr 10 2006 at 8:07 AM Rating: Decent
Ok, they Spawn to the of the Zone in.

Um, to the What of the zone in?
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