Mazil Hibbinap  

Quest NPC

Level: 65
Expansion: Depths of Darkhollow
NPC Added: 0000-00-00 00:00:00
NPC Last Updated: 2019-09-03 01:23:29

Known Habitats:
  Corathus Creep
Quests:
  The Lost Gnomes

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Hard mission.
# Apr 20 2006 at 10:21 AM Rating: Decent
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Hardest part for us to this mission was getting to the mission.

The entrance is the same used for the 69.3 mission. Same instance as well. There were a number of See invis up so we ended up having the cleric DA and rush the ent. On the maps it's marked on the left (west) side of the hive map in the green section. When we went back for the 69.3 a week or so later there were no or few see invis up and made it np.

You can rez at the entrance just watch the roamer. There's only one and he is on the funkiest path I've ever seen. Also one time I zoned out and hadn't notice my fixed length 12 minute invis had dropped early~ I got aggro it hit me for maybe a round or two and warped far far away.

Once inside just start clearing. On hard mobs hit pretty hard but as long as they are single you should be ok. Trigger the pods as you clear the area around them. Our first gnome was in the pod in the back of the room.

We kept the group at the zone in for the entire first room clear. Then got a gnome and ran him to the ent np. Monk started clearing out the room to the right (east I think) it's the single room off the entrance area, The other side has 3 rooms chained together. Once that room was cleared we move to it and began opening pods. Mostly mobs, got a gnome started running him to the ent and he popped to a drach. I think this is a time based thing. You have X time to get them to zone or they morph. Killing a morphed on counts as saving a gnome so no biggie.

Continued clearing the pods in that room. No more gnomes. Puller started clearing the main room on the other side. At this point we moved back to the ent. Got another gnome and ran him to the ent. Cleric was medding near and and just a hair before the ent it morphed. Cleric was owned in an instant. Wizzie kited it. None appear to summon. They do however, it's one particular spider and I cannot remember the name, have a REAL nasty A/E dot. RC 5 or 6 cleared it. Important to remove it fast because it eats casters badly.

After this we got our last gnome pretty quickly and won.

Not really a hard mission. My standard group is Me, 70 war with around 13k average buffed hp and 2200 ac, currently at 6 percent sheilding had zero when doing this mission, all def AAs, My cleric with 400ish AAs and around 7-8k mana, a tacvi wiz who also boxes a gimpish enc (maybe 150 AA) and a war, last member is a monk who just started playing after 3 years off. We're fairly decent together but any normal group should do fine.

Tanise Manasponge
Mithril Web - Lanys (The Seventh Hammer)
The Lost Gnomes
# Sep 27 2005 at 8:33 AM Rating: Decent

You say, 'Hail, Mazil Hibbinap'

Mazil Hibbinap says 'Welcome to our camp, Weolyen. You must be another one of the surface dwellers I've seen about down here. Truly you must be a brave person to venture so far down. We could use the [help] of one such as you.'

You say, 'help'

Mazil Hibbinap says 'I should fill you in a bit on what's happened and what we know so far, before you commit yourself to something you might regret. When people started arriving from the surface we were visited by Crim here and his friends. They were astonished to find us down here and promised to do what they could to help us. . . just as soon as they explored a bit. They left our camp and then I guess it [happened].'

You say, 'happened'

Mazil Hibbinap says 'I heard a commotion and went to investigate. I found a bloody gnome stumbling about the camp with a panicked look on his face. When we realized it was Crim we rushed to aid him. He spouted gnomerish, or uhm, gibberish, and then just fell over. Most of the [information] we have is from his periodic mumbling and rants.'

You say, 'information'

Mazil Hibbinap says 'It seems the gnomish friends were down around the great lake somewhere when they were set upon by a large band of drachnids. Unable to hold out long, the party was shortly overcome and bound in webbing. The details are a bit foggy here, but it seems while they were binding Crim up the drachnids were attacked by a group of shiliskins. During the battle Crim was able to slip out and escape. We believe the drachnids drove off or defeated their attackers and then the friends were [taken].'

You say, 'taken'

Mazil Hibbinap says 'Most of my brethren believe they were taken to serve as food for the drachnids. I, however, am not quite so ready to give up on them. I would like to know their fate for certain before abandoning them. If you would be [willing] to search the Hive for me I would be most grateful.'

You say, 'willing'

Mazil Hibbinap says 'You will likely have to search the cocoons you find in the Hive. I suspect it will be difficult to tell what is inside them otherwise. If you would like a starting point for your search, I might suggest checking the drachnid hatchery. I have heard stories too terrible to relate of prisoners being taken there.'

You will receive 'The Lost Gnomes' missions. Reward is a "Gold and Platinum Twined Necklace" which is required for Dreadspire access
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