an impaler swordfish  


Minimum Level: 39
Maximum Level: 40
Expansion: Original
NPC Added: 0000-00-00 00:00:00
NPC Last Updated: 2019-04-28 19:38:41

Known Habitats:
  Kedge Keep
Factions Decreased:
  Phingel Autropos -3

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# Aug 06 2002 at 12:54 PM Rating: Decent
Can they not be feared? I was fighting in there and I had panic animal up and when I casted it on him just kept whooping my ***.
RE: Fear
# Sep 11 2002 at 5:08 AM Rating: Decent
"The inhabitants of Kedge Keep are immune to fear type spells, and never run from a fight. Therefore, summoned pets work well, as you do not have to worry about them chasing down a runner, and pulling the whole zone upon you. There are some spells that are not in the fear line of spells, but have a secondary fear/flee effect. They include spells such as Flash of Light and Sunbeam, which temporarily blind your enemy and cause them to run. These spells should be avoided when in Kedge, as they can override the ban on fear and can cause some of the largest trains you will ever see in Kedge."

Written by Phreekitty Phyre`Chylde

Not that hard...
# Jun 19 2000 at 9:32 AM Rating: Decent
A level 39ranger, 37mage and 30 cleric can kill these without trouble. Just the problem occurs when the fishie gets sick of the mage casting cinder bolt on it.... Ouchie... I lived though :)
While they hit REALLY hard...
# Mar 23 2000 at 11:23 AM Rating: Decent
Didn't seem to have that many hit points. A 40ish ranger, cleric and enchanter can take one without too much trouble.
Further clarification
# Mar 01 2000 at 11:00 AM Rating: Decent
Some still con yellow at 41. Max level of at least 42. I take them out regularly in a 2 man, level 41 group...mage and shaman.
Impaler levels
# Mar 01 2000 at 11:00 AM Rating: Decent
There are a few Impalers that con yellow to me at 40 (assumably level 41). They hit for a little over 100. Its a tough fight for a three person group without a cleric at level 40.
# Feb 17 2000 at 5:57 PM Rating: Decent
The upper room spawns 6 or more lancers and then a tough mob. The tough mob is either a piercer, lancer or rarely a fierce impaler. Fierce drops gloomwater harpoon as common, some cloak as rare. Fierce is very hard, we had to zone out med up and go back and kill it, 3 ppl are lvl 40. Impalers can easily hit double 101pts and casting is tough unless you are backed into a corner. An advisable pull would be to get a lancer and impaler at same time, charm the lancer and throw it against the imp if you do not have a pet of some kind.
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