anyone explane to me my now~ on two differnt server~ when we go to clear CoA the walls to OMM rise he rushed out at the raid, in a what i see as a feartactic, then causaly got back to his "den" and the walls come down and hes unengageble
sometimes the OMM event gets bugged, anguish raid this past weekend, when the walls started to lift after vangl went down, he rushed us, but did not attack. from what I heard he does that occasionally, nothing actually bad happens, can still do the event, just causes a few people to soil themselves
have the say the OL vs Sleeper comment is ridiculous. Horrible comparasion. You get 54 people max on OL and he is a OoW raid mob. Last time i checked sleeper isn't a meant to be killed mob and therefore gives a reason to why SoE makes him hard to kill. Raid mobs are supposed to be hard especially the final boss mob of the expansion. Also last time i checked OL has been defeated and farmed by guilds so he is very so beatable with the correct strat/exicution.
Ok just an opinion but so far i have heard arguements on both sides. But this first off isnt a fair comparision as the gear, levels, and aa's were not as good when Sleeper was up. But to look at it you have to factor in the following. If you took the same time geared people to OL they would most likely be PWNed by him, Now take 100 people of todays top guild.....the sleeper would most likley die. Sleeper from what i have read had 0 ae's making him a one target damaging mob, OL has quite a few very mean AE's cuasing dmg to many people at one time. Sleeper was a one time event if he was still around for more than one go at him im sure he would have been killed on all servers by now instead of a couple. Now if OL was a one time event...(which i could be wrong)...I doubt any guild that killed him was successful on the first try which means he would have been killed on 0 servers thus far. So im my opinion OL is the harder event hands down.
Using GoD/Anguish geared people, It took 4 hours of non stop res'ing and dps to kill the sleeper It takes 20 mins, with dps splitting off to the adds every couple mins , to kill OMM. OMM doesnt dt, or cast a 20k unresistable dd while doing it either.
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Pain Mistress Okami L`Assundre of Tarew Marr Dark Elf Shadow Knight Drinal (Tarew) Retired after 500 days /played Deleted http://eqplayers.station.sony.com/character_profile.vm?characterId=455266869792 Remade http://www.magelo.com/eq_view_profile.html?num=96950 Retired again
Got him to 82% just going in without knowing anything except for Charm the 2 that spawn... Charmed them we were just testing it and no one was clicking ( said dont worry bout it just trying) and when MT died... i went in and tanked it for a while... i even hit purple for about 3 secs... Woulda lasted longer but clerics got eaten up... does anyone have a link to a Video i can watch and get more Info off?
We never video'd it but charming the 2 dragorns is a must, as they do most or all of the DPS on this enounter.
Setting audio triggers for the gaze is usefull too because I have watched 17k unbuffed tanks with 3.5k AC unbuffed get eaten in 3 shots because OMMs damage goes WAY WAY up on a missed click, a triple or quad hit for 6k+ per shot.
Take your rude comments and your obvious past grudge(s) against this guild and go let them out on your front door. You didn't accomplish anything from your little remark here but give the thousands of readers that came across it a small laugh for the moment. Your maturity amazes me... /sarcasm on
Note: I am not on this server nor do I have the slightest idea who this guild is... so my remark and response to you has no ulterior motives... it was spurred from your stupidity alone.
Gale of Destruction has come along way and has alot of wonderful people in it and we all worked together has a team and we killed OMM . We are more then just a guild we like family we work hard for we want but we do it has a team . We may raid 4 nites a week but Practice make perfect....and Team play . Grats Gale , Im Proud to apart of Gale of Destruction
Sacred Fyre finally got to see his dead corpse before us on 10/17/06, kinda sad when you think about it but at least Fennin Ro server isn't left out of the servers who have killed omm now lol.
Cant take hundreds to kill him since you can only have 54 max people in expedition. never fought him myself but have killed every other named in anguish. Just he isnt the easiest mob to take down either
it's just a very very specific script encounter. One person messes up and everything goes bad.
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Pain Mistress Okami L`Assundre of Tarew Marr Dark Elf Shadow Knight Drinal (Tarew) Retired after 500 days /played Deleted http://eqplayers.station.sony.com/character_profile.vm?characterId=455266869792 Remade http://www.magelo.com/eq_view_profile.html?num=96950 Retired again
My thanks to farthorn I completely overlooked the limited characters aspect of the Citadel of Anguish. One more thing, how many people did it take to bring the Sleeper down? I heard numbers up to 300!
I recently participated in a joint raid against Mata Muram and hell it was difficult. Anyways, who is harder to kill the Sleeper Kerafyrm or Overlord Mata Muram?
In my opinion I think muram because multiple time geared guilds were able to take down the sleeper but I dont think that with their gear they could handle OMM even with the same #s they had on the sleeper. However the sleeper also took masses of people to kill and OMM can only have 54.
OK, ANYONE who thinks overlord mata muram is tougher than the sleeper is a god damn idiot... the sleeper was only killed on one server, and it took over 200 people to do, and every other server whiped on their one-and-only try that they got. you can only have 54 people maximum for fighting OMM, and he has been killed on every server, many servers more than once. sure gear is better, but think about it... the sleeper had over 9 billion HP.... more than any mob in the game can have or more than any mob in the game WILL have. he didnt even drop any loot because he wasnt even meant to be killed. did you even REALIZE that a GM despawned the sleeper the first time the guilds tried to kill him because he was actually going to die and he wasnt supposed to? yeah, exactly, he WASNT SUPPOSED TO DIE... over 200 people it took to kill him... ever see a gm despawn OMM? no, why? because the sleeper is tougher. no matter what you say, or what you believe, or how low your IQ us, you are WRONG.
get off of this website, quit playing eq, and jump in front of a school bus because you dont belong in this world.
Are you joking me? Anything in the game can be killed with a 200 person zerg. Kerafyrm > OMM by FAR...
Do you raid? Like.. at all? A 200 man zerg would get demolished by the AE's in a lot of places. Vishimtar is probably the best example. Every time someone dies, a wraith pops in their place. The wraiths are a huge PITA and in many cases lead to a domino effect where a wraith kills someone, spawning another wraith, and they kill people, spawning more, ect. And at the last 25%, someone must cure a DT by hailing a wandering spirit in order for Vish to be taken down another 1%. You'd be too laggy to find and hail with 200 people before the DT kills you. And even if you had a fantastic system and could make it, the others don't and the wraiths will eat you.
It's much in same in many other encounters, the lag from all the people would outweigh the benefits and the AE's would an equalizer. Kerafyrm, as I recall, did not have an AE. That's why it worked on him.
That being said, it's stupid to compare a mob that's meant to be killed to one that's little more than a plot device. At least if you're talking about in-game statistics. Lore-wise it's debatable but difficult because the two expansions are so different.
Not necessarily true. For example, if OMM goes into scripted "overdrive" and starts quadding for 7.5+K, he could mow through the tanks for a 200-man, Time-geared raid extremely easily. Even on defensive, a Time tank would be lucky to avoid getting one-rounded. The best heal team cannot stop that.
You have to be kidding me... Do you all know that the Sleeper was LOWERED in power before that 250 person raid did him?!?! OMM has stayed at the same difficulty. The Sleeper, in its original state, would OWN even the best guilds in the game. He was made to be the UNBEATABLE Dragon, and then Sony decided to let someone attempt to kill a NERFED version of him. Thus, they were able to kill him because he was NERFED. Also, they were Battle rezzing tanks LEFT AND RIGHT on the raid that killed him. He was chewing them up.... Once you have a strategy made for OMM, you can kill him pretty much every time you take him... The Sleeper was just zerged to kill him. So, in all my opinion... The Sleeper has, and always will be, the HARDEST raid mob EVER put into the game.
The big difference is, Mata Muram was designed to be killed. The Sleeper was not. I was not in one of the 3 guilds that were in on killing him, but I am from RZ and was there that night. It was like listening to the world series on the radio. Almost every zone was getting up to the minute updates. That fight involving 3 guilds and over 200 ppl took what seemed like forever.
OOM is way way way way Harder then this mob, 13 guild in this whole game can brag of taking this ugly ******* down. I'm not one of em, but i think i know a 14 about to rise, hehe.
your mentally retarted if you think that Sleeper is weaker then OOM, sleeper would not only crush OOM bring AMV over to join the fun and crush him.
Not many mobs can Boast a DPS of over 20k , and the sleeper is one of them, OOM is not, and sleeper has many times the HP as OOM and if you knew anything about the time back then you'd know that the main killing force against sleeper was about 25-50 pre Nerf mana burn wizards which were in full effect for 4+ hours against Sleeper, look up your facts before you make a comment of that magnitude
3 guilds, 200ish peeps took sleeper down - in time/EP gear. Could 200ish peeps in time/EP take down OOM? Lets look at the AEs of OOM.
Gaze of Anguish - 4000hp dd, 300hp/tick dot, 250mana/tick dot Torment of Body - 3000hp dd, 300hp/tick dot, lower accuracy and casting ability Wail of Anguish - 10sec stun Void of Suppression - Silence Relinquish Spirit - Increase spell cast time by 100%, lower atk and lower stats
And theres the single target spell which is cast on anyone randomly in raid: Mata Muram's Gaze - 4000hp dd, 90% increased cast time, 90% slow
And OMM has adds.
Sleeper was a single mob, no AEs, just a very long burn - the opportunity to battle rez was there, and mob dps was always focussed on one person at a time.
OOM u cannot battle rez, and everyone is being hit by these AEs, not just tanks. These are not really resistable at all - especially if u are wearing time/ep gear, and u would have a low hp raid. Silks would drop within 2 AEs, healers won't get heals off due to mana dots stuns and silences, and they are also eating 3-4k dds and dots. Melee dps would be EP/time geared so it would be severely lacking, along with their hp base, and tanks would be in a not much better position.
Could 200 EP/time geared peeps kill OOM if they could access him in that size force? Ummm..... no. Could the sleeper defeat OOM? Well thats very different and very much more possible as the sleeper isn't relying on undergeared peeps for dps, healing and tankage (no offense to those in EP/time gear, undergeared is in comparison to what a normal guild killing OOM would be in).
We aren't comparing whether or not Time geared people could take OMM, we are comparing which is the harder raid encounter. Sleeper had a 20k DD a Deathtouch and a few others. He had 20k dps. I dont care WHO you are, you would get destroyed by Sleeper
That's ********* According to Talisman, their website, their members, OMM has NOT been killed by them. OMM is still unkilled on Tunare. Talisman has gotten him down to 40% or so. Dai Shan has gotten him to maybe 80-90%, Arete has gotten him in the 90's. NO ONE ON TUNARE HAS KILLED OMM - End of story