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re : drpos
# Oct 11 2004 at 2:56 PM Rating: Decent
give soulshatter, volklana's wristplate and 2 Glowing Muramite Rune
drop
# Oct 03 2004 at 1:21 AM Rating: Default
Drops Wristwraps of Puresilk
wrist
Focus effect: Pyrilen Rage
Dex cha 15 wis int 25 agi 30 hp mand end 205 fr dr cr 25 attack +15 2 regen, 5% spell sheild and strikethrough

dru, mnk, nec, wiz, mag, enc, bst

Pyrilen rage: increase damage on fire based spells up to level 70
also drops
# Sep 27 2004 at 2:37 AM Rating: Decent
*
93 posts
Petrified Splinterstaff:

MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY SECONDARY
Skill: Defense Atk Delay: 35
DMG: 37 AC: 10
Effect: Time Lapse (Combat)
Focus Effect: Gelidran Rage
DEX: +15 STA: +15 CHA: +25 WIS: +30
INT: +30 HP: +200 MANA: +215 SV FIRE: +30 SV DISEASE: +15 SV COLD: +30
Required level of 66.
WT: 2.2 Size: MEDIUM
Class: CLR DRU SHM NEC WIZ MAG ENC
Race: ALL
Slot 1, type 8: empty

(edit: sigh just saw further down on the page someone already linked it >< )

Edited, Mon Sep 27 03:39:19 2004
____________________________
cleric, maelin <retired 05>
To kill
# Sep 23 2004 at 10:40 PM Rating: Decent
Well its not really that hard, once you get it set up right. We just killed him tonight for the first time. It was our second round at him.
AE
# Sep 23 2004 at 7:39 PM Rating: Default
ZunMuram's Terror AE is not single target, it's AE.

Edited, Thu Sep 23 20:39:43 2004
#REDACTED, Posted: Sep 28 2004 at 12:17 AM, Rating: Sub-Default, (Expand Post) Yes, but according to Lucy, Zun Muram's Terror has a range of 0, so that would be a PBAoE, correct? And the other AoE spell has a range of 300, so keeping your caster's and range DPS back far enough should keep them from getting pegged by the AoE's. If I'm missing something here, let me know. It just seems that once you figure out the range of the AoE's and whether there is any geometry to hide the caster's behind, it just comes down to being able to keep the tank alive and the DPS flowing until it dies. I'd love to see some strats on this critter. Anyone?
RE: AE
# Oct 29 2004 at 12:12 AM Rating: Default
Lucy data is somehow wrong on this ae, it is in fact an ae silience and has around 200 range. Basicaly you have to range damage him down to 80% and then he changes aes and stops siliencing, its a fun fight, props to soe for designing it.
RE: AE
# Oct 03 2004 at 3:19 PM Rating: Decent
Almost all of the wizards's spells have a cast range of 200, think most of the mage bolt nukes are 300 tho, don't know about the other classes. No way to avoid a 300 range unless you have the MT or someone call out the AE if its timed.
RE: AE
# Apr 24 2005 at 10:14 PM Rating: Decent
21 posts
There are 3 AEs...Aura of Fatigue is 200 range, Zan'Murams Terror is 300 range, and Rage of the Zan'Muram is 500 range...no way to avoid this unless you run way outta range every 60 secs.
Class:
# Sep 22 2004 at 12:08 PM Rating: Default
Quote:
Muramite's Shield of Legend
Class: ALL except MNK BST BER


Haha thats interesting.
RE: Class:
# Sep 25 2004 at 7:16 PM Rating: Decent
why interesting?
1. Monks/beasts never use shields.

3. Berserkers is class that cannot wield shields.

Drops
# Sep 20 2004 at 2:28 PM Rating: Good
27 posts
Drops:

Buckled Leather Neckpiece
Muramite's Shield of Legend

And 2 Glowing Muramite Runes.


Edited, Tue Sep 21 12:05:46 2004
RE: Drops
# Sep 23 2004 at 11:18 PM Rating: Default
Also drops Petrified Splinterstaff

Edited, Fri Sep 24 23:48:24 2004
RE: Drops
# Sep 22 2004 at 2:16 AM Rating: Decent
Scholar
29 posts
RE: Drops
# Sep 22 2004 at 8:33 AM Rating: Default
But... how do you kill it? those AEs are nasty
RE: Drops
# Sep 29 2004 at 1:04 AM Rating: Good
Get a Paladin to be the tank, fast healing rotation, and range fight him....I can explain further in detail if you wish to email me but I'm not going to post a full on tactics about it.
RE: Drops
# Sep 29 2004 at 8:43 PM Rating: Decent
post an email =P
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