a huvul commander  

Monster

Minimum Level: 69
Maximum Level: 70
Expansion: Omens of War
NPC Added: 0000-00-00 00:00:00
NPC Last Updated: 2019-09-03 01:54:26

Known Habitats:
  Muramite Proving Grounds
Factions Increased:
  Riftseekers
  Dranik Loyalists
  Children of Dranik
Factions Decreased:
  Overlord Mata Muram

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See Invis - Level 70
# Aug 02 2005 at 12:27 AM Rating: Decent
The level 68-69 huvul commander's did not see through my Druid buddy's Innate Cammo...the level 70 did; and whack'd him.
See invis
# Oct 13 2004 at 9:41 AM Rating: Decent
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50 posts
The level 70 version of these mobs see invis. I've seen it on more than one occasion so I am certain about this.
Some experience
# Oct 08 2004 at 12:01 PM Rating: Excellent
I pulled him several times when we were camping the two named mobs pretty close to the zone in but a little north of there. My 53% bard slow landed about half the time. He is snareable but its not really necessary as he never runs. His normal run speed is not as fast as the Discordling Enchainers as I was easily able to stay ahead of him on a pull with my bard speed and no drum up. He hits normal hard for this zone but we never had any problem taking him down. His graphic has him holding a sword but he never dropped any sword any of the times we pulled him. Just normal stuff like black sapphires etc.
I am certain that he is not undead as we easily ran by him with invis on. I am not certain about him being Summoned class spells sucecptable or nor.
High MR
# Sep 20 2004 at 10:40 PM Rating: Decent
The Huvul type creatures seem to have a much higher magic resist than the rest of the mobs in Proving Ground. I had a difficult time getting slow to land even after tashing them. Would usually have to give it a couple tries to get it to land. Even then it was mitigated.
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