Disciple of Sun  


Level: 70
Expansion: Shadows of Luclin
NPC Added: 0000-00-00 00:00:00
NPC Last Updated: 2019-09-08 20:45:11
Known Loot:
icon Symbol of Sun

Known Habitats:
  Scarlet Desert

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# Jul 14 2012 at 9:26 AM Rating: Decent
47 posts
Died at 118,923 dmg. No DS...

Also Looted "Large Gear #1"

Edited, Jul 14th 2012 11:27am by Kenuven
Based on Solusek Ro since 1999
Kenuven Unlimited 55 Preserver
Uzerin Ascended 52 Elementalist
Coldor Ascended 44 Monk
Coin Operated 39 Bard
Bakztab 39 Rogue
Milduu Ztaen 28 Shadowknight
Agnoce 10 Warrior
# Apr 24 2011 at 11:50 PM Rating: Decent
21 posts
Didn't even finish my first pull and he spawned, get your rage on.
Too rare! (not really)
# Oct 25 2009 at 4:33 PM Rating: Decent
Have been clearing all of the sun mobs in the ruins for over 8 hours now, no spawn :(

Ok I take that comment back. I was missing a part of the epic. Once I completed it I was able to clear the same mobs, not all of them either, and the disciple spawned.

Edited, Oct 25th 2009 3:34pm by Nottall

Edited, Oct 25th 2009 8:14pm by Nottall
Insta Gator Monk of Utopian
Rumblepants Loudbottom Shaman of Utopian
Nottall Attall Cleric of Utopian <retired>
# Sep 01 2009 at 6:23 PM Rating: Good
122 posts
Killed with 75 Monk + Cleric merc. Real easy fight. Hits pretty slow, barely hit me, and when he did it usually in the low 100s. Had to kill the sun mobs inside the ruined building at the top of the plateau to get him to spawn. Killed about 5 of them inside and after the 5th one died I saw an emote from Disciple of Sun. He spawned right in front of the steps in the ruins. Has a decent amount of hitpoints...but that's about it. 70 Monk could probably kill if needed to.
Rare spawn?
# Jan 28 2008 at 1:24 PM Rating: Decent
I've spent a total of probably 8 hours at this spot killing the sun rev's and still haven't seen this guy spawn. Didn't realize he was so rare. Wondering if I'm doing something wrong...?

Master Kryonic
65 Transcendent - Cazic Thule
Easy when you know how
# Oct 02 2007 at 8:45 PM Rating: Decent
23 posts
Can confirm Loc of 677, -1010, 157, just inside the "arena" looking part on the plateu.

DOES NOT REGEN. Not a single tick.

Could've soloed him with 70 monk 75 AAs by taking him down 20% at a time, then FDing off aggro and regening back up.

Skinspikes, HoT potions and discs are invaluable if you wanna solo it.

Hits pretty hard (700ish) but if your agi is high and you have disciple's aura you shouldn't actually get hit that often.

Quite alot of hp, got me from 9k at 100% down to 4%hp in the time it took me to do 20% worth of damage to him.

Took about a minute once a couple guildies showed up.

# Jul 22 2007 at 4:19 AM Rating: Default
Solo'ed by 75 Cleric. After i killed him , i got adds , killed them and another one spawned :P
# Jul 07 2007 at 7:38 AM Rating: Decent
I'c been at the plat for 4 hours slaughtering the sun rev etc and still no spawn, am i doing somthing wrong?
Disciple of Sun Location
# Jan 30 2007 at 9:19 PM Rating: Decent
Loc: 677, -1010, 157

To spawn him kill mobs around the area.
Trio'd with 3 Casual toons
# Jan 02 2007 at 12:29 AM Rating: Decent
122 posts
Just Trio'd (boxed) >> Disciple of Sun << with a Barely 66 Monk 8734 / 1517 AC/ 1638 ATK wearing Full GM Cultural gear (Masters Aug'd) ... 67 Cleric Bazaar geared with 5600 mana pool also 66 Chanter Bazaar geared 5800 mana pool.

Monk said the Lines and Disciple of Sun attacked me ... Chanty hit him with Howl of Tash followed by Dreary Deeds. Chanter slow never landed for more than ~ mostly~ . Chanter * Torment of Scion & Madness of Ikkibi * which hit full nearly everytime.

Cleric tossed me a HoT prior to final line to spur atack and Just Chealed after that once Hp's dropped to 50%. Hammer pet sent in as well which stayed up the entire fight. When Disciple finally died Cleric was at 40% mana. During the fight the AE hit my Cleric but not my Chanter or Monk .. so some of the Healing mana used was on Cleric x2 for Pious Elixir.

Disciple of Sun is not Perma-rooted in the Ruins ... but more Tethered toward the center. As the fight progressed and usuall mobs started to spawn I slowly backed up with monk from aggro range of mobs and Disciple followed a short way's. Which Enabled me to stay in the Center of the Ruins with Boxes Back to the open front wall ... keeping them far enough from aggro range with the others which spawn out front.

Once Slowed it was not bad at all. But would really be Over-kill to drag a full group there. Well onward Ho!!! I think this leaves me with 3 fights left. And OMG 6 Trials in PoJ ... yes being a Casual player I never did the progression chain. Never worried about it as I am an Old World hunter .. craft all my own gear etc etc .. See ya in PoJ !
Feel free to nail me with your flames .. check my spelling .. punctuation .. what ever makes you happy. I am not here for an E-***** building Experience ... these forums are for info not Ego's.
Easy solo
# Nov 15 2006 at 9:10 AM Rating: Decent
23 posts
Killed, war 21k hp - and monk for epic, dident need any heals as i never got below 90% hp heh, ***** mob Wilsapper slowed
# Nov 13 2006 at 3:22 PM Rating: Decent
If you have Dragon Fang or the level 74 Discipline you can solo both the Sun and Moon Disciple by just running them in circles and using your disciplines every 30 seconds, its a little slow but I solo-ed them both this way taking about 13 - 15 minutes each.
Upon failure
# Aug 28 2006 at 6:45 PM Rating: Decent
45 posts
If you fd and leave for a while while you regen he despawns and says:

Disciple of Sun says 'You have failed to prove yourself to be true. Be gone from my sight'

He doesn't regen at all. I guess I took too long to regen =( that better not mean I have to start from scratch
# May 09 2006 at 2:40 PM Rating: Decent
21 posts
Fighting him right now.
Noble's Causeway mobs are harder.
CLeric and monk.
He has about 120k hp.
He was about 137 dps on me. I have lightning maxed, 1 into inate defense. I was selfbuffed/cv.
Max hit of 833. He hits very slow. With slow he would barely hit at all.
He spawns in the building.
Have fun, its an easy fight.

Edited, Tue May 9 14:42:46 2006
# Feb 05 2006 at 12:53 AM Rating: Decent
Me (70 Monk) and 70 Druid duoed this.
Druid just kited while i followed and whacked
took about 10-15 min.
snareable, rootable, and dottable.
# Jan 24 2006 at 4:58 PM Rating: Default
Some of the monk 1.5 mobs were nerfed because they didnt regen...this one still doesnt as of today. Just killed him.
Monlk Epic Mob
# Nov 16 2005 at 12:32 PM Rating: Decent
I had taken down this mob about 2 weeks ago and forgot to post. He is located on the top of the hill in the center of the zone as you zone in. If he is not spawned you must kill all the little ***** that r outside the ruines. Also you must kill the ones on the inside. This mob was taken down by myself and a ranger. He is slowable, snareable ect. You can solo if you have healing potions as the mob has no regin. You could even kite the mob. He does AE but with high fire resistes ull be fine trust me... Piece of cake..
Monk + Shaman killable
# Aug 06 2005 at 5:24 PM Rating: Decent
He is Mostly Slowable, hits for 800+ some change.

70 shambot + 70 EP+ mnk killed him.

He has some mad HP's though.

Shambot was using Breath of Trushar which kept monk at Full HP
# Mar 20 2005 at 1:30 PM Rating: Excellent
Duoed with Monk (~9k HP unbuffed) and Cleric. Used CH for healing and was FM before the next CH during the 10 min duration of the fight. Procs were mostly resisted by Monk. Cleric took a few ae's during the fight as I moved him around but the damage was nothing to worry about (100-300'ish).

Disciple of Sun:
HP: ~115k
Max hit: 840
Min hit: 5
Avg hit: 405
Atk dly: 21
Dps: 120

Doubles, no ramp, does not enrage.
# Jan 04 2005 at 1:16 AM Rating: Decent
Did him today with myself, a beasty, paladin and cleric in Vex Thal - EP gear. Was pretty easy, just has a fair chunk of HP, though I imagine with more DPS-instensive classes he'd be much easier. Cleric was close to OOM near the end, but she was using small heals rather than chealing.
# Nov 29 2004 at 12:01 PM Rating: Decent
Can be killed by a single monk and a single healer. FD when low health, heal up. Don't heal while fighting. Mob doesn't regen much at all. Maybe 1% while FD.
RE: Duo-able
# Dec 03 2004 at 12:35 PM Rating: Decent
That was nerfed bigtime. Was never intended for the mobs to have 0 regen.

my trip
# Nov 05 2004 at 3:26 PM Rating: Decent
had druid, monk, pal, shm, war, rog
port to TS, run to SD castle and buff up... kill all the sun revenants all over the plateau and you will get a yellow message... "who dares disturb the meditations of the sun". go in the castle and hail the cat and say his trigger... AEs are easy to resist, hits like a wimp, what i had was overkill and a couple of my friends were laughing about it actually. just something to note, he doesnt summon hehe.
Info on him.
# Sep 29 2004 at 7:04 PM Rating: Decent
This guy doubles for about 850 max, and has two AEs. http://lucy.allakhazam.com/spell.html?id=2992&source=Live and http://lucy.allakhazam.com/spell.html?id=1955&source=Live
Both are easily half resisted or completely with a FR of about 175. Lots of hp, regens quite a bit. Only really need one healer, a decent tank, and some DPS. 1 group encounter.
# Sep 27 2004 at 12:51 AM Rating: Default
any info on hp, how hard he hits, group requirements, abilities?
# Sep 23 2004 at 10:04 AM Rating: Decent
Spawned by killing the sun revenants in the fort ruins on top the plateu. He spawns in front of the platform and is non-agro and cons indifferent.

He says "I see you come in search of our ways. How can one such as yourself think that you have the power and pureness to challenge a Disciple of the Celestial Order? Very well though, if you wish to [challenge] me, I shall enlighten you."

At which point I would assume that saying "I wish to challenge" begins the fight.

Leaving him alone and killing sun revenants just outside the fort would emote "Who dares to disturb the meditations of the Disciples of Sun" upon their death.
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