Yeah hes a good fight. Was not easy. Was not hard but must be done with staging and prethought. Keep all the casters on the stage and fight maestro there till the 3 And only 3 Banshees one of each type go active. Kill all the banshees but keep one alive. Not sure which but go look up banshees says in those posts which one you should keep alive.
The big thing is when all the banshees but one are dead, drag the maestro out away from the Large organ on stage. He can warp to top of organ taking tank with him. If its not the palladin that needs his or her epic bit your up crap creek, cause he cant be looted and u cant climb the organ. Recommend if this happens and somone other than palladin is warped up top. That person loots and later petition to have it moved to correct character. The hands were the most pain. Keep mele close to them soon as they start as they root and if u cant get close u cant hit them. open fight with maestro, keep main tank on him. Then hands pop as some point kill them as fast as possible. Then kill maestro down till the banshees go live. Keep them off the stage and away from casters as one will manna steal, the other will mez and one does something else but its late and i just wanted to post what i got right here. Root them.
And remember keep one alive till after maestro is dead as there is mention of an entire new spaun if u kill them all.
No idea if this is true. Didnt want to find out. There are Only 3 banshees though. They wander in room and are untargetable untill the maestro reaches like 50 or something hp its in a post go look . : )
Fun fight and was just a matter of getting enough toons to do the work .