Ireblind Imp  


Uploaded July 24th, 2007

In the Plane of Fear: Has an AE poison proc. Spawns from the corpse of the indifferent Enraged Imp.

In Fear Itself: Note: For all map points of nameds in Fear Itself (for "thuledream.txt" map files), see this quest entry. PHs are "an enraged scareling" on and around the big hill in the eastern part of the zone (known to spawn near Quest NPC Hildran Heartguard). It hits for a max ~11,000 and spawns adds called "Essence of Rage".


Category: EverQuest
This page last modified 2014-09-12 10:57:40.

Level: 60
Expansion: Scars of Velious
Effects Used:Shocking Aura
NPC Added: 0000-00-00 00:00:00
NPC Last Updated: 2019-09-08 21:34:37

Known Habitats:
  Plane of Fear 2.0

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Easy for SK
# Jun 28 2013 at 12:25 PM Rating: Decent
93 posts
As an SK, and presumably a Necro, turn yourself into a skeleton and he doesn't cast the mez effect as often.

Just used this technique with my 73 SK, worked fine, got mezed twice in the whole fight.
Flyhalfer Wingfoot
Melee Druid of Karana
# Jan 15 2010 at 4:43 AM Rating: Decent
ireblind imp and all of his adds are headshotable. shortest epic fight ever =D
Ireblind down
# Dec 29 2009 at 1:40 PM Rating: Decent
A 75 mage took him down as well.intricate geared,1.5 epic and 780AA's fight took mabe 15 minutes never used vet AA's. it was Lite blue to me and its adds were grey.when the adds spawn i pulled pet on them with pet fighting and medium nuke you should get 1 and a half mobs before stun.I found that takin care of his adds then goin back to him works great should have no problems.Plan on a long fight and dont worry so much on the regen and you should be just fine either way it was fun fight oh i fought him near the bogetmans house thats where he spawned for me and i do belive its 24 hours before u can spawn him again good luck on this journey

Obiar of Zek
75 Mage
Not too hard
# Jul 25 2009 at 1:11 PM Rating: Decent
59 posts
Killed him with my 72 monk w/ t5 Apprentice Merc. Impenetrable aura does not work against his stun, which makes no sense.
@ around 75%, 50%, and 20% he spawns 3-5 "Essence of Rage". If you are going to solo him, make sure your merc is keeping aggro or he will regen all the health you just took away.
You get stunned for 25 seconds, @ 4 seconds you can move, but not attack. Exactly 5 seconds after the stun goes away he will re-stun. This means you have exactly 5 seconds to attack every 30 seconds. Needless to say it took me almost 20 minutes to kill this fool. Killing him would be easier for a caster type that can deal massive damage in short periods of time.
Merc tank
# Jun 18 2009 at 12:40 PM Rating: Decent
Killed him without a bard, found out that Merc Healer/Tank are both unaffected by the mezs so while my shaman and zerker were asleep they both plotted on killing the named.
# May 02 2009 at 8:05 PM Rating: Decent
Soloed today with my 80 Beastlord with no merc or heals.. just focus on the named and kept focused paragon on myself and i was Fine
# May 02 2009 at 8:04 PM Rating: Decent
Soloed today with my lvl 80 beastlord with no merc or any heals... just keep focused paragon and focus on the named its not hard at all =)
# Apr 22 2009 at 5:55 AM Rating: Decent
76 posts
Dealt with him last night as part of trying to do Draco in Dragons, Dragons, Dragons. Our group got teleported into Fear (67 druid, 75 cleric, 74 paladin, 61 shammy and 2 mercs) and immediately were swarmed with mobs (naturally). There seemed to be some major pathing bug at zone in because our warrior merc kept literally running away and bringing back more mobs.

Eventually one was the Enraged Imp (who none of us, being old school ex-retirees, had seen or heard of before). He clearly was not that far from zone in because we had just started moving to the west wall when the (@&$fight started. We of course killed it in our ignorance and spawned the Ireblind.

Man oh man. Fear at its best/worst. By the time we finally gave up the ghose about 45 minutes later we were being beat on by God knows how many of his spawns in addition to amys, scarelings, fetid fiends, you name it. We must have killed 30 mobs easily and had deaths only from the regular Fear mobs, like the amys, not any of the Essence of Rages. Ireblind was at 40%. OTOH, you can try and run from the area and get clear and those Essences will hunt you down like a rabid dog. Their hate radius is just as wide as the mes/stone dot that the Ireblind throws.

And we never did see Draco.

BUT we're going back tonight and trying the strats in this thread so thanks for them!
Bright Blessings to All!

Lady Daia Spiritlight
High Priestess of Quellious, Rathe Server
when does he spawn
# Apr 11 2008 at 8:43 AM Rating: Decent
how often does he spawn ive been looking for days and nothing any help?
# Feb 08 2008 at 5:40 AM Rating: Decent
45 posts
hmm well this guy didn't spawn from a scarling for me, he was up just sitting in a spot directly north of the zone in right before the fire ring on the left. this guy does regen at a decent clip so be sure to hit him with some sort of anti regen debuff. the adds he spawns at 40% were about 8 of them, still no match for a 80sk this guy has roughly 150k hp. a pretty good 75 tank could easily tank this. hell my friends 12k hp 75 ranger had no prob tanking it plus the adds while i took 10 minutes running my 80 sk there. my bezerker was NOT in the group and i was able to camp out, come back and loot the drop. so no problems there. hope this helps. Fear was also a full spawn so i'm doubting anyone killed a scarling and left this guy up. there were just too many mobs from zone in to this point for that. so maybe this guy just spawns on his own now. who knows. /shrug
Holinyx Shoryuken
Shining Alliance
85 Shadowknight
My experience
# Jan 27 2008 at 5:43 PM Rating: Decent
Tried with 69 Cleric / 70 Paladin / 56 Shaman / 56 Berserker...

When mez first went off, it would change targets and blew up zerker/shaman... The cleric/paladin could tank it forever, but the dmg wasn't very good.. And every time it mezzed it would regen. Paladin found out if he taunted the boss it would take longer to regen.

I jumped on my 69 SK and came to the rescue, using a lich will cancel out the mez, and disease cloud stops all regen on the boss... It was cake once I threw in those two factors.

Also note that when he mezzes the group, he also seems to mes his spawned minions. I saw three spawns of minions, probably around 70, 50, 30 percent life.

Also if he isn't dotted, you all just stand around mezzed. He may be mezzing himself.. Not really sure... (He may just not want to break the mez).

our gear wasn't uber either.. good luck!

Edited, Jan 27th 2008 8:50pm by Xackery
Couldn't Cleric Solo
# Jul 02 2007 at 11:09 AM Rating: Decent
Tried to solo with a cleric - just didn't work. It couldn't hurt me - mana kept even - but the constant stoning meant I could do any damage to it. It regenned while I was paralysed.
Mez changed?
# Apr 02 2007 at 5:56 AM Rating: Decent
Did this solo this morning as a 75 monk with 2.0 - while I did pop a crimson potion before killing the Enraged Imp, the Mez effect did not seem to go off at all; although I have good resists, the -1000 to the resist should have caused it to land.

What I did notice is that the "Combat State" timer kept flicking on and off very quickly -- as if the Ireblind were clearing aggro and reacquiring it constantly. I was also able to move behind it and attack it for a bit before it turned around again.

(I guess this fits better with the Lore that Keras gives, about blind rage being something to be avoided, than a mob that can mez.... and makes the fight much more comparable with other 1.0 epic fights).

When it spawned the 5 adds, I switched and killed them before returning to the Ireblind.

The whole fight took 4m 20s. Epic click was used twice, health never fell below 97% except when Enrage hit.
Necro solo tonight
# Feb 27 2007 at 2:08 AM Rating: Decent
Soloed this tonight as a 75 necro 410 strategy was dot him up at first as warrior pet tanks/taunts.
Then the adds spawned (I was waiting for them) around 50% I believe. Strategy changes: run in wide loops to get the adds a good distance behind you, and then heal pet, run wide loop, refresh Spectral Guard for pet, another loop and heal again, etc. DoT Ireblind if pet is doing fine on the next loop. I do have Spell Casting Deftness maxed so the cast time on Spectral Guard was just fast enough to work (you'd be surprised how useful that AA is in many situations...)

The Ireblind did not seem to hit for very much, and even though I did have the pet melee avoidance buff up 95% of the time, the rest of the time was fine and he probably misses a lot.

This strategy worked well for me. The AE stuns did not cause a problem, and they only happened near the end of the fight. Ireblind did enrage at 10%, but faced away from pet so that was not a problem either. There were a TON of adds and they spawned in 3 or 4 waves. After Ireblind died, they stuck around and kept chasing me. Dropped Essence.
Yeah, I did tell general chat where it was rotting, maybe someone got lucky!

Zannen Desune [75 Necro--Luclin server--Cantus Fidelis]
# Jan 26 2007 at 11:31 AM Rating: Decent
Easy solo by 75 SK. Beat on the imp, kill the adds, rinse and repeat. I could have done it in about 10 minutes, but i had to slow down to get my berserker there in time to hit it just in case.

-The Grape Ape
# Nov 22 2006 at 6:21 AM Rating: Decent
Solo'd with a 65 bard, took 28 mins. If you have a 65 bard here's how you do it:
First off you have to fight him near his spawn point, which is tedious if someone else spawned him in a bad corner of the zone, ie. you'll have to do a little clearing first. That was really the most annoying part (wandering adds). Took me an hour to figure out to fight him near his spawn as he kept freakin popping away when he lost my aggro (and he will) and was out of line of sight. He regens to full hp rather quick if not aggroed. Anyhow after some experimentation, and wasting an hour sending swarms of charmed pets after him (at least he helps you clear quickly this way), I gated back to PoK and bought 20 Crimson Potions. These are the key as they will do dmg to you and break that pesky mez of his. You will need at least 10 as they are a 3 min duration, so figure 30 min kite.
Clear a nice private area with plenty of LoS (no hills) and start the circling. Helps to have max CHA as this lowers your bard song "fizzles". He does indeed spawn waves of 4 adds at 80-50-20-10%. I noted also that after 50%, every few mins his spawnlings would "shield" him (ie. absorb melee dmg for him), but this is of no concern to us as he is taking DoT dmg from your 4 songs which you have melodied. His addlings shield him every 2% or so it seemed. I noted it at 50, 44, 42, 38, 34, then I stopped keeping track.
When you finally kill him, make sure you bring him a little distance away from your kiting area as this is the "spawn point" of all the Essence of Rages (they didn't depop upon boss death). And if the boss corpse is dead at they're spawn point, they will hover there and make your baby Berzerker a corpse after you run in to pick up the loot. You'll get the epic item easily enough, but why die if you don't have to.
Hope this helps. And if you don't have a 65 bard, go make one. Look up swarm kiting and you'll see how fast and quick you can level. In some areas, I swarm kite 40+ mobs. Harnessing their own dps against them with charm, a bard can boast 5000dps ... let's see a chanter do that! You can make putty out of and get full xp for a kill (which is about 2% aa at my level) every 30 seconds average once you learn the ropes. That's about 3 aa's per hour ... outpacing even the PoFire picnic tables. I kill 12k mobs in about 30 seconds. Sometimes 10 seconds. /brag off.
It's true, bards have the most fun.
# Sep 25 2006 at 12:27 AM Rating: Decent
every time we spent un mezzed we spent healing lol but the 2 necro pets eventually had it mostly basically dead for us while we were fighting off the mezz !! ended up working out with the two 70 necs 70 pal and 70 cleric.
Took Ireblind down yesterday
# Aug 13 2006 at 2:45 AM Rating: Decent
Had a raid party of 14 going for the Golems, they weren't up so we decided to clear the zone in hopes that they might eventually spawn. In the process of doing so I noted that someone /rsay "Leave the Imp alone". Must have not been seen by raid party cuze the next /rsay was "We dead now".

We had a good mix within our raid group, the average lvl was probably 67, with me being the lowest(61). The fight lasted a good 45 minutes, the mezzing AoE spell sucked, I burned a stack of Emerald's casting Haste spells along with quick heals and Proc spells, and adds seemed endless probably 30 or so including the mobs that spawn from Ireblind, Essence of Rage I believe?); but in the end we took him down with mimimal casulties, perhaps 6 or 7 total.

I had no idea what we were fighting, in fact I don't think many within the raid did. After a few of the raid members died I noticed several peeps "circling the wagons". In essence they were running in circles, keeping the mobs close so that when mez broke the rest of the raid could react. This worked well since the raid remained pretty calm (for a pick-up raid). So when I was attacked that is exactly what I did, and I managed to live through the entire raid encounter because of this effort.

All in all, the encounter was actually pretty fun, though I hated being mezzed while in the process of moving, a merry-go-round effect for anyone that hasen't had the experience. After the battle I read this thread, thought it was funny when reading about peeps complaning about the mob. EQ is supposed to be a challenge, not a easy walk through the park. The internet has undoubtably made EQ a lot easier for all, imagine if we didn't have access to this kind of information(beforehand and after-the fact!).

I'm all for these types of surprises, level headed raid groups will have no problem in succeeding.
easy fight
# Mar 15 2006 at 10:13 PM Rating: Decent
I solo'd this guy pretty easy self-buffed. I had to use loh early had a few adds but once it was just him and the essences he spawns was cake. I fought him on my horse for the extra mana regen. He didnt hit for very much and if you time your hot's so they hit just before he encases you in stone it seemed to go alot smoother. I have 501 aa's and my 1.5 with medium gear nothing to great.The fight lasted a long time though loh had repopped like 5 minutes after i gated back to pok
RE: easy fight
# Jun 05 2006 at 7:54 PM Rating: Decent
Just a note: fighting while on a horse doesn't increase your mana regen. You only get the medding bonus while on a horse if you're not melee attacking. Though I guess in the context of this fight, it would increase mana regen while you're mezzed.

Edited, Mon Jun 5 19:45:40 2006
Solo'd 70 Bst
# Jan 07 2006 at 10:14 AM Rating: Decent
64 posts
Solo'd him last week, wasn't hard really, was fm most of the fight, regenned all my mana while I was mezzed, mostly used HoT pots to keep myself up, hits like a wimp barely took any dmg till the adds and even then the hot pots kept me up easily. Am tacvi geared, 300ish AA's, keep HoT pots on you and he is a long but kindof easy fight.
Master Camikazi Black`Lotus
Wildblood of Saryrn
Officer of Gukaluka
Solo'd today, 70 bst
# Sep 02 2005 at 10:35 AM Rating: Decent
Solo'd him today, with 70 bst, took quite a while. Used one pet renewal and one veteran AA (ardent renewal). Nothing fancy, just tanked him and all his friends, kept dots and nukes and pet on him til he dropped, keeping myself healed as necessary (which was a lot, since he's unslowable, as are his companions). When he dropped, finished off his buddies and a couple other normal Fear mobs that had joined the fight, then had L48 berzerker friend come loot the corpse.

1150 AAs, Anguish+ geared, epic 2, wouldn't recommend trying this unless you're pretty tough, I took a hella beating for quite a while, probably 15 mins or so. Was super fun battle though, and I doubt anyone will ever believe I did it but oh well. ;)

# May 22 2005 at 12:54 AM Rating: Decent
Anyone know if this guy can be spawned more then once per clearing?
Solo'd this chump
# Apr 27 2005 at 8:53 PM Rating: Decent
just solod him today (4/27/05) on rathe with my 70 necro, heres how to do it.

zone in and head to the SW corner by succor point. have word of terris up and start clearing the 40ish mobs that wander through there as you breakin for fear. charm kiting worked best for me, but im also lazy. i found the Toads made the best pets.

*note* there are scarelings amoungst these spawns. if enraged pops, just leave him alone til your done clearing.

next i started finding imps specificaly and killing them. after about the 10th or so (including the ones i killed breaking in) enraged spawned. i finished off my kite, recharmed my toad and started kiting the Enraged. the kite path i used took me from the zone in to the SW corner to the outcropping on the south wall (before the wisp tower).

darkness landed if i recal, but it doesnt matter because he moves pretty slow. dropped him in about a minute and Ireblind instantly agrod. i was at 10% mana.

hes immune to snare (but realy slow) so i just kited him using Dark Nightmare, Nightfire, and BoT as i got mana. everything landed 100% of the time. the first wave of adds suprised me (i didnt even know this mob existed til today) but they to run slow, and are effected by the AE stun. they jumped my pet pretty fast but thankfully a Fiend came along so i charmed it.

15 mins later, dead Imp. i looted the essence to MQ for a friend.

must haves:
good mana regen, affliction haste, SoW/SoE/run5.

hope this helps.

Maxmius Mightius // Tanggo Toilet
70 Warrior // 70 Necromancer
the rathe
RE: Solo'd this chump
# Nov 06 2005 at 4:23 PM Rating: Decent
Accidently spawned this guy while i was camping a golem for my shammy's tear. I was killing it pretty easy then it started popping out adds, so i FD'd for a few then went back at it..more adds, so i gave up for the night just FD and went to sleep. Woke up next morning still there with looked like 12-16 adds, so i clear a few wanderers and then start peeling a few adds at a time off there green to a lvl 70 and die pretty fast. after i had most of the adds dead i pulled the imp to E wall and went to work, it spawned a few waves of looked like 4 mobs. When adds popped i dotted imp and then killed adds, when adds dead work back on imp again ....repeat till dead. Then went back to kill the adds from the previous night....Mob is a pain
Mob info
# Apr 05 2005 at 2:23 PM Rating: Default
Looks like the biggest problem with this mob is the AOE mez with 500 range... since this range exceeds healing range I would assume this is as big of a problem as previously stated.

I just want to know if this mob is stunnable, and does stun interrupt the casting of the AOE?
Mob info
# Apr 05 2005 at 2:23 PM Rating: Default
Looks like the biggest problem with this mob is the AOE mez with 500 range... since this range exceeds healing range I would assume this is as big of a problem as previously stated.

I just want to know if this mob is stunnable, and does stun interrupt the casting of the AOE?
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