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Mangler TLP
# Mar 08 2020 at 3:35 AM Rating: Good
93 posts
The entire time we did this event on Mangler, no mobs ever spawned to sacrifice themselves in the cauldron.

Additionally, for you boxers, it's very easy to kill this guy before the event stops. No need to worry about handling the bottom room if you just want loot off this guy.

Edited, Mar 8th 2020 10:50pm by stealingjoy
# Mar 01 2009 at 8:06 AM Rating: Decent
228 posts
This guy calls "Warder of Death" ... Was jumped right now from him aas somwone activated the quest as I was above ...

Have him right in front of me ..

Leader of the CobraForceCrew
Leader of the Dragonring
Ayonae Ro (Tribunal)
New drop!
# Oct 06 2006 at 12:38 PM Rating: Good
204 posts
Bone Ring of the Death Ward dropped last night from the Ward of Death, grats to my baby SK. No-recommended-level loot is always fun, and a level 4 focus on a no rec level item means it'll be used for a long, long time.

Edited, Oct 6th 2006 at 2:12pm PDT by jjdillon
AE's for Death Ward
# Aug 31 2004 at 1:46 AM Rating: Decent
204 posts
Tried tonight on Quellious with 65 PAL/SK/BST/ENC, we got him to 58%. Level was 65, hits max 889, tripled occasionally. Not undead. Visual is like a Xi Xaui mob from Maiden's Eye. He threw 2 AE's, Cloud of Oblivion, and Mind Flay. Strangely, the sacrifices didn't seem to always cheal him. Our team will research this further and we'll post back with what we find out.

Edited, Tue Aug 31 04:15:10 2004
Dealing Death to Death
# May 12 2004 at 6:34 AM Rating: Excellent
19 posts
This is the first POP during the Ward Event to seek entrance to the trap door below the Warlords room.

- Starting quest is done in the cell area (Near Arch Mage's PH).

- Once you start quest the 2 cell kitties begin the chant which makes both Ward of Death and Ward of life visible. Death pops in the POT room right on the PH for the Grimling Spiritualist, life on the PH for the Grimling Arch Mage.

- Upon start death is targetable and grimlings pop one after the other on all sides to the Sacrafical Cauldron (POT) and walk towards the pot each one that successfully jumps into the POT delivers a Cheal to Ward of Death.

- You have about 2-5 seconds from pop to pot on these grimlings, once agroed and held (Snare, Mez, Stun, or hit) they can be towed away from the POT and dispatched.

- The ward himself isn't that tough and can be taken down pretty fast providing of course no Cheals are getting to him.

- This ward needs to be fought at the same time another group/groups are tackling the Ward of Life and cell area. Clearing both Ward of Life and Ward of Death opens the trap door below the Warlords room for advancement to the final ward which opens the door leading to Khati the Twisted.

* Benedorf
Elder Shaman of the Mithril Heart Brigade on Tribunal.
# Mar 17 2004 at 2:47 AM Rating: Decent
think a druid can kill some of these first ring bosses on his own
# Jul 31 2003 at 2:11 AM Rating: Default
Many thanks
# Jul 28 2003 at 10:10 AM Rating: Default
Its a new ring event started in the prison area. 2 Kitty's are held in 2 cages and if you speak with them they will tell you to clear the prison of all mobs, then by following the prompts you can start the ring, its quite tough and mobs hit for 500+ so be prepared. You need to approcah this as 2 Rings in one as both cages will have mobs spawning so split your forces. I won't give too much away.
RE: Ring
# Aug 03 2003 at 11:20 AM Rating: Decent
this is a spoiler site, people come here to get all the info they can. If they don't want anything given away they wont come here, they'll play their game rather then read up ****.
Where in AC?
# Jul 27 2003 at 12:03 PM Rating: Decent
I have been through every part of AC I could find and yet still haven'y found the Ward of Death or Life. Is anyone willing to share some info ?
RE: Where in AC?
# Sep 08 2003 at 10:33 AM Rating: Default
You have to do the ring event in the jail, you have to talk to the female spiritist after clearing the entire jail. Warder of life and death are spawned from killing constant adds and letting the two spiritists chant their spell to conjure the warders. This is a very hard encounter it is raid worthy 30+ or more.
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