Korucust  

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In Chardok, Halls of Betrayal: Located at -555, 204, 43; see invisibility, but not Shroud of Stealth.

In Chardok: Part of the anniversary task "Korucust's Royal Pain".

Category: EverQuest
This page last modified 2015-03-27 15:15:39.

Level: 68
Expansion: Legacy of Ykesha
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Pic
# Mar 03 2004 at 4:52 PM Rating: Decent
At the start of the fight he looks like the Xalgoz model. After you get him down some he shape shifts. As your killing him, he will shape shift into 3 or 4 model's one being the Main Tank for your raid. Fun and easy fight, not so bad loot and good faction to boot.
level
# Feb 23 2004 at 1:47 AM Rating: Decent
he is acutally level 70, but for this level, i know necro's who have tanked harder. his dots are extremely rough, if they land, buff everyone in the raid with disease and magic, and get a bard to play his tunes, after 3 tries and 3 trueshots he goes down and dropped 1 ring and insignia, was a bish but was decent loot. def be prepared and have someone who has RGC, if not you will most definatly wipe, no buts about it.
Xalgoz model
# Feb 04 2004 at 1:46 PM Rating: Default
*
77 posts
When i saw Korucust he was a Xalgoz model, not the ghost shown in the pic.
RE: Xalgoz model
# Mar 10 2004 at 9:13 AM Rating: Default
He changes models throughout the fight, in the end he mimics your tank.
Faction
# Jan 30 2004 at 7:27 AM Rating: Decent
Anyone have an idea how large a faction hit this guy is?
RGC/RC is key
# Jan 14 2004 at 2:26 AM Rating: Decent
30 posts
He is red to a level 65.

My guess is he has around 175k hp. Next battle I'll /log raid damage so we can see what he does. He seems to put out around 360dps, which is very weak considering other mobs his level - it truly is a RGC/RC battle (think Grummus with less melee/hp).

We created one group with the 1 cleric and 1 druid we had to heal, put the bard in and the two War's in there with one Shammy to RGC/RC the group. MT tried the evasive trick which seemed to work, and let the raid go at it. Pallies got manatapped and couldn't heal their groups after the first 25 secs or so, and not having any other groups with RGC/RC, most of the raid parished except fort he main group. We didn't lose anyone in the RGC group - the entire rest of the raid died - 33 people. We were awarded the Royal Shai'din insignia and the Soulsip Sceptre for our efforts.

Didn't think we could pull it off with only 1 cleric and 1 druid, with an NToV-equipped Guild, but we tried anyhow, and won. Good job, Knights.


Edited, Wed Jan 14 02:27:20 2004
Dropped Him
# Dec 29 2003 at 2:20 PM Rating: Excellent
Took him down with 7 toons yesterday (12/28/03). War & Cleric (2 Boxed), Rogue, Shaman & Bard (3 Boxed), SK & Druid (2 Boxed). All are level 65, though the Cleric and Druid have have less than 25aa each. We have no Vex Thal or Elemental gear. We wiped 3 times before we formulated a strat that worked and took him down on our fourth run.

We fought him up top right in front of his spawn. We found that we would get pather adds from the hall outside if we had people at the bottom hiding from the AEs. The key to the fight is 3 fold: Low numbers, high resists, RGC. The bard was only playing Purifying Chorus for the entire fight and all toons had 400+ MR and DR, some had 500 MR. Even then the dots would still land. The Shaman was RGC'ing anyone that the Manadrain Dot landed on (priority on the cleric) and then firing off Radiant Cure when he could to clear the Spell Slow Dot. Tank was Evasive (was able to disc twice during the fight) to avoid the unresistable 1600dd proc.

The Cleric was the primary healer until the last 10% when she and the Druid were actually medding and alternating heals because neither had any mana. The last 20 seconds or so went with no mana on anyone. It was extremely close but we pulled it off. Loot was Brittlebone Sandals and Bone-Forged Trinket.
RE: Dropped Him
# Feb 12 2004 at 1:14 PM Rating: Excellent
30 posts
Taken from an officer's parse:

Quote:
Korucust
We did ~ 200k damage to Korukust, that I logged.
He did ~ 30k damage to us, not counting AE dot. 24.5k of that on 65war (+100aa)in 86 hits (ave 284/hit). The war has max defensive aa's.


So, if you figure in that some spell damage isn't typically logged (like dots) and we had a few druids/necros there, it's probably safe to say he has around 225,000 hitpoints or so.
Question
# Dec 23 2003 at 2:00 AM Rating: Decent
Where is his loc?

Respawn time?

How much HP?

Thank you for some answers

DI
# Dec 07 2003 at 4:09 PM Rating: Default
need to add the Spell: Divine Intervention dropped today.... 12/07/03
tough fight for 29 ppl
# Nov 28 2003 at 5:49 PM Rating: Decent
Took him down with 29 people with decent gear, most lvl 60+. only eleven people lived, MT dies when Korocust was at 1% lol. With casters hiding below the stairs to only get the one AE.. He was hitting for in the 600-700's and the Ae's go off A LOT. ad 3 clerics on CH rotation (4 sec) and druids/shamans patch healing (tank was often below 25% health) but we did it! dropped bone-forged trinket and dark blade of the shai` din.
Slowable?
# Nov 19 2003 at 6:42 PM Rating: Decent
Is he Slowable?
A guesstimate of hps?

Illbee Sittinonmiazz
http://www.magelo.com/eq_view_profile.html?num=289998
Vazaelle
RE: Slowable?
# Jan 05 2004 at 4:35 PM Rating: Default
Easily slowable after Malos or Tash (once got him after Malos with no Tash, the next time just let the chanter tash him and slowed right away). Does not mitigate.

Casters can easily avoid the manadrain dot by standing by the fire downstairs, 2 casts of Remove Curse will rid yourself and any others of the other dot (50% cast time reduction dot). Have a priest in the main healers group either casting RGC or remove curse you should be able to keep your tank up.

Hits like a pansy ~
RE: Slowable?
# Jun 04 2004 at 9:52 PM Rating: Decent
Mitigates slow to "Partially Effective".
spawn?
# Oct 27 2003 at 4:28 AM Rating: Decent
38 posts
what is Korocust's respawn time, also is he triggered? I can never find him up.
watch the corners
# Sep 05 2003 at 3:08 AM Rating: Good
one thing i learned when fighting this guy is that he shape changes throughout the fight. This can cause some problems if your tank is back in a corner. i have seen koro get bugged as he shape changes and start summoning people to the zone in. eventually he will warp back to where you are fighting him but not without taking a few people out at the zone in.

Edited, Fri Sep 5 04:05:51 2003
His other AE
# Aug 16 2003 at 9:04 PM Rating: Decent
21 posts
His other AE is this ....

Cloud of Oblivion

Hits for 700ish max quads if I saw correctly.

Edited, Sat Aug 16 22:06:09 2003
AE
# Jul 29 2003 at 6:32 PM Rating: Decent
He has 2 AE's only 1 is blocked by the stairs (the nastier of the 2 thankfully).

Amazingly enough Radiant Cure 1 will remove this dot every time (at the time of us killing him).

Damn tough fight.
# of people/AoE
# Jul 29 2003 at 10:57 AM Rating: Good
Hey guys,

I put on a mini-raid for this guy last night. It was all but smooth getting down but we managed to get to chardock B. Once we got there it was easy to get to korukust's sanctuary. However, we wiped two times trying him all due to that AoE. I thought being below the staircase meant we were out of his Line of sight, but it still got us. Is his AoE just a simple matter of distance?

Also, is his AoE easy to resist if you have bards playing resist song? We seemed to just get knocked around his AoE.

I am curious to what other people have had in numbers and strategy on downing this ******* :).

Thanks
RE: # of people/AoE
# Sep 11 2003 at 6:44 PM Rating: Decent
AE is easy to Resist about 95% of the time, grab a bard and get Dis and MR over 400 and you are good as gold.

AOE
# Jul 25 2003 at 10:17 AM Rating: Decent
How is everyone getting around that AOE he has? He's wiped us three times with a raid size force. We do not have bards, is there any way to win without that one class in the raid?
RE: AOE
# Jul 26 2003 at 10:01 PM Rating: Decent
Like pointed out, casters are able to dodge one of the aoes by remaining downstairs.

The melee should be up and protected by bards resist songs(purrifying chorus/psalm of veeshan for the ones grouped with the bard).
RE: AOE
# Jul 26 2003 at 5:25 AM Rating: Decent
bards are not needed but nice to have along most AEs will go through anyways. As I said in my post we used all clerics and casters below the starircase as this prevented his worst AE from reaching them
Today
# Jul 22 2003 at 7:40 PM Rating: Excellent
Took him down on AB today.

He conned red to me at 65 so I agree with above poster about his lvl.
We had 30ppl in raid and wiped on first try as he went into some illusion of our MT who at the time was shrinked into the corner so when ppl lost sight of him some panicked.
Second time we knew what was comming so we tried a new tactic this time killing him above the staircase in his room and havving all healers below it. This way they only got 1 of his 2 dots on them and it made all the difference. He went down and dropped 2 of his Soulsip scepters. Hope this is of some help.

Starbreeze Waywatcher
65 ranger on AB
lvl
# Jul 22 2003 at 6:32 PM Rating: Decent
Again, red to a 65 so at least lvl 68 =)
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