a sentry  


Uploaded July 24th, 2007


Category: EverQuest
This page last modified 2008-01-02 15:08:42.

Minimum Level: 45
Maximum Level: 49
Expansion: Legacy of Ykesha
NPC Added: 0000-00-00 00:00:00
NPC Last Updated: 2019-12-26 16:24:07

Known Habitats:

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Todays loot..
# Nov 29 2005 at 4:27 PM Rating: Decent
214 posts
Following items we found on todays hunt in Veksar:

-) words of control
-) Steel Ch'Ror
-) Steel Ta'Nak
-) Steel So'Shar
-) Steel Re'Stek
-) Steel Mak'Stor
-) words of decision
Leader of the CobraForceCrew
Leader of the Dragonring
Ayonae Ro (Tribunal)
# Jul 21 2005 at 2:02 AM Rating: Decent
110 posts
undead rather than monster
Kylong Greaves
# Nov 10 2004 at 7:37 PM Rating: Decent
A sentry dropped Kylong Shinguards for my group today. A nice item off of such a low level mob. Dropped in the hallway just before the underwater tunnel.

Edited, Wed Nov 10 19:43:14 2004
# Oct 15 2004 at 9:43 PM Rating: Decent
Something to help you get through these guys is a Cleric..... Invis Vs Undead. The toher thing is you have to be careful about rooting them. The will summon. Happenned to us when we went through and we trying for Soulscream Belt. Hope this helps.

<Black Watch Protectors>
Druzzil Ro
53rd Season Vicar
see invis
# Jun 29 2004 at 3:14 AM Rating: Decent
from what it seems these will now see invis according to gm on server!
# Sep 13 2004 at 12:11 PM Rating: Decent
Well, here goes

Sentries are charmable. They summon and are undead. As a necro I easily kill them since I use my undead slow and have goner pet tank them for me. They are low enough for DC charming about 80% of the time. Hits in the low hundred range. Can double.

Oh yea, resists. I use magic and fire without any problems. They seem to resist disease too much for my liking and I didn't try poison

I killed these starting in my mid fifties.

Edited, Mon Sep 13 13:12:43 2004
# Jul 03 2004 at 10:25 PM Rating: Decent
64 posts
Max hit i've seen is 125, a little stronger then crusaders of comparable lvl, can be charmed. Use as my DC pet whenever i can get one. With mage kit and slow can solo almost everything up to the spell binders, after that with slow/nukes/cripple can take commanders which conned even to me at 60.
# Jan 05 2004 at 3:36 PM Rating: Decent
13 posts
Well, haven't killed many, but here goes.

54th necro using 49th pet.

One slow resisted in 6 pulls (and it stuck the second cast).
Max hit on me was 129. Doubled at best, most hits were for around the 80 mark.
One slow stuck, easy to kill, needed two or three dots and pet tanked, with a couple of heals.
# Oct 18 2003 at 7:49 PM Rating: Decent
Wish I knew they summoned when I attked one =P
# Jun 15 2003 at 5:12 PM Rating: Default
can't believe I didn't see this first time...
veksar has a population of bloodgill gobbys, right? and It used to be an iksar city? well...
after the whole city sunk down, mayhaps some of the goblins who where down at the bottom of the lake and the iksar from the population of the city crossbred to make these guys... waterbreathing, like their godlin heritage, but really cool looking like their iksar parents? :p anyways I thought it could have happened.

feel free to flame
RE: doh!
# Jun 19 2003 at 12:59 AM Rating: Excellent
Well, just go to the bestiary and look up in omen at the sarnaks. The ankle is set up with the same angle as this breed except it doesn't seem to have large toenails. The shoulders seem to sink down with a rather large backbone. This creature has a rather shorter backbone than a sarnak, but larger than a goblin, and it has a totally different type of skin. The faces of this and a sarnak are different, but both are a bit longer ( due to the dragon mix) so this could be a mix of a sarnak and iksar. The developers could have just gotten lazy and used a base model of a sarnak and just twinked with it. And I could be a total moron for putting as much work and time into such a dumb topic. :P

(FLAME HERE) Smiley: sly
RE: doh!
# Jun 28 2003 at 4:37 PM Rating: Default
Sarnaks are half dragon, half iksar so these guys can't be half iksar half sarnak.
RE: doh!
# Jul 11 2003 at 2:25 AM Rating: Decent
I just call em Congo Iksars
RE: doh!
# Oct 04 2004 at 4:05 PM Rating: Decent
Consider the fact that these are undead. Reanimated. Most reanimations I have encountered are either the undead version of a previously living being (Human, elven, dwarven skeletons, zombies, tottering gorillas, etc.), while some others have been new races created through necromancy, much like a human becoming a lich or various body parts becoming one of Miragul's creations. This truly seems to be a necromantically advanced version of a Sarnak, with a toughened hide and twisted figure like the dead magics tend to do to a being.
# Jun 15 2003 at 5:07 PM Rating: Default
If they made this species a new race somehow (don't know how.... maybe storm cabilis or FV? maybe have the ruins of veksar be linked to another zone that would be more appropriot for newbs, like the upper guk and lower guks of kunark? *shrug*)
I would DEFFINETLY play one. kudos on the graphics.... :)
RE: WTF???
# Jun 15 2003 at 12:38 PM Rating: Decent
Maybe it's a sarnak/goblin crossbreed or a iksar/goblin crossbreed?
New Species
# Jun 14 2003 at 8:49 AM Rating: Decent
Not sure if the lvl on this mob is correct. I am a 61 druid and this guy saw thru invis and jumped me. Almost had him, but the reason I suspect the lvl is wrong is that this guy summons! I was under the impression 50 and above could summon. Am I mistaken?
RE: New Species
# Jun 24 2003 at 6:10 AM Rating: Decent
They saw through invis because they are undead (undead based spells hit them), they do not however see through ivu...though the goblins and golems see through ivu but don't see through normal invis
As far as summoning, many lev 51+ can summon, but not all can, and yes there are several mobs under 51 that can summon too, including a lev 4 (named) scorpion in the pit in Shar Vahl I believe
Interesting thing to note is that all the nameds tend to be on Iksar undead models (skele, ghost, that whilwind thing for the big nameds like the Sathir's) so it's possible that these were a servant race to the inhabitants of Veksar, or it could simply be the result of all the necromantic energy Veksar is full of
RE: New Species
# Jun 16 2003 at 8:59 PM Rating: Decent
569 posts
the Great Saprophyte in Echo summons and is way under 50 and way undercon.
Supposedly a 15ish named rockhopper in HSM or Shadeweaver that summons too.

new species
# Jun 13 2003 at 1:33 AM Rating: Decent
These aren't iksar, sarnak, or goblins. These are a new race of aquatic reptilian creatures that moved into the ruins long after it sank into the lake. I shall call them... DINOLFOS! :P
RE: new species
# Jun 20 2003 at 2:21 PM Rating: Decent
isnt dinofols from the first zelda for the n64?
RE: new species
# Jun 20 2003 at 2:20 PM Rating: Decent
isnt dinofol from zelda for the n64? the first one that is
RE: new species
# Jun 13 2003 at 7:25 AM Rating: Default
lol nice name
# Jun 12 2003 at 7:42 PM Rating: Decent
It kinda looks like it has the exterior anatomy of a sarnak. The goblins always have different breeds, so this might just be a differ breed.

(FLAME HERE) Smiley: sly
RE: sarnak
# Jun 15 2003 at 4:03 PM Rating: Decent
hmmm... i thought sarnaks were created from dragons and iksars... maybe they are failed experiments from the shissar... who knows
# Jun 12 2003 at 1:42 PM Rating: Default
Its not an iksar its a sentry =P.
# Jun 12 2003 at 1:33 AM Rating: Decent
WTF kind if iskar is this?
RE: WTF???
# Jun 12 2003 at 6:57 PM Rating: Excellent
54 posts
My guess would be some primal form.
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