an injured wolf  

Quest NPC

Uploaded July 24th, 2007

Located at multiple points, confirmed are as follows: -1580, -390; -2231, -551.51.

Spawn points are suspected to be related to the bottles you see standing up in the fort area of the Gulf of Gunthak cave system, as each confirmed point is next to a bottle.

Category: EverQuest
This page last modified 2007-10-18 22:17:48.

Level: 60
Expansion: Legacy of Ykesha
NPC Added: 0000-00-00 00:00:00
NPC Last Updated: 2019-09-08 19:27:39

Known Habitats:
  Gulf of Gunthak
  Beastlord Spells

Report a correction

Post Comment
# Jun 15 2013 at 4:54 PM Rating: Decent
689 posts
-1480 -53 +45
Silfh V'Ester - Holy Defender of Koada'Vie
Mahlah Tohsis - Spiritwalker
A spawn point
# Oct 01 2010 at 8:52 PM Rating: Decent
15 posts
Found him already up next to the campfire in to a Gnome Pillager.
spawn timer
# Feb 14 2009 at 11:12 PM Rating: Decent
dose anyone know how often the wolf spawns is it hrs day week.. if u know plaese post
spawn timer
# Mar 04 2009 at 7:45 AM Rating: Decent
I was helping a guildie and cleared the camp area around the fort. Injured wolf spawned during the respawn.

The hut where it spawned though, did NOT have any bottles in or around it, but I didn't get the Loc....Sorry.

Hope it helps.
Wolf Loc
# Dec 20 2007 at 2:48 PM Rating: Default
Saw one in hut of pirate village -1565, -397
Map Coils Gunthak_2.txt
# Dec 06 2007 at 10:27 AM Rating: Decent
P -1855, 1, 41, 21, 255, 0, 2, injured wolf (posible A )(Bst Spell quest))
P -2231, -551, 45, 255, 0, 0, 2, injured wolf-B(BST spell qst)
P 1031, -1784, 57, 0, 0, 0, 3, Plane_Of_Knolage_Portal
P -1580, -392, 0, 0, 255, 255, 2, Injured Wolf-a
P -1575, -400, 0, 0, 0, 0, 2, Injured Wolf-b
P -2234, -361, 0, 0, 255, 255, 2, Injured Wolf
P -1980, -560, 0, 0, 255, 255, 2, Injured Wolf
P -1450, -235, 0, 0, 255, 255, 2, Injured Wolf
P -2200, -210, 0, 0, 255, 255, 2, Injured Wolf

can add to Gunthak 2 or 3 file
Another Loc
# Aug 31 2007 at 6:10 PM Rating: Decent
Spawn location for me:

neg1580, neg392
Finally got mine.
# Jul 19 2006 at 11:38 AM Rating: Decent
2,308 posts
Loc Neg 1575, neg 400. When you enter the cave with the fort, he was to the left, or back of the fort.
my loc
# May 22 2005 at 3:18 PM Rating: Decent
I found the wolf at loc -2234, -361.
Took a few hours of clearing.
Good luck.

# Jul 23 2004 at 5:56 AM Rating: Decent
No you don't have to turn in the collar to get the Malaria spell, just turn in the dark powder to the Quest NPC and get your spell, all there is to it. Great spell by the way, you'll be glad you got it :)
# Jul 08 2004 at 9:31 AM Rating: Good
Do you have to turn in the collar to get the malaria spell? Because i have my powder i just can ever find this stupid wolf... been to the fort a few times and still NO WOLF!! GRRR
Can spawn anywhere
# Oct 10 2003 at 5:45 PM Rating: Decent
Found the injured wolf on track near the SE corner of the fort. He was standing out in the open next to a Troll. Signed on my Beastlord and invisibilty broke as soon as I handed him the stone. Ran like hell out of there and zoned. Zoned back in and did turn in for spell. One happy Beastlord =)
Better bring a tracker.
# Aug 02 2003 at 4:40 AM Rating: Decent
Me as a 44 beastlord accompanied by my 45 necro friend, went down to the fort in Gunthak to find the Injured wolf. We had no trouble at all to kill all the mobs, made decent XP and loot was allright. But the problem was we didn't spot the wolf anywhere. So after my friend had to log out, I logged on my druid and tracked the wolf. Marked the spot, used an inviss potion and took my beastlord there and did the turn-in. This did not break inviss, so I could happily run back to safety and get my Bond of the wild spell :) Now for the harder part of getting the spell: Malaria...
Just got mine!
# May 19 2003 at 6:07 PM Rating: Decent
Soon as you enter into fort area there is a hut moreless in front of you. I found the wolf 2 huts over, saw him through window and gald i had turned back to work my way to ones laying down. Loc of the hut is aproxx. neg1484 neg48 and taken from in hut. I didn't even kill nothing, and was only one in fort area. I think the normal spawn there, i recall lastnight, was an ogre standing. But, sure this was luck cause i had searched good bit lastnight. GL to all on this quest.

Edited, Mon May 19 19:04:15 2003
Spawn point
# Mar 31 2003 at 12:50 AM Rating: Excellent
I just finished this quest. A couple funny things. I saw the guy at loc n1990, n610, but the "PH" in the tent at n1980, n560 was still inside. What happened was I killed the PH at loc n1450, p250 to try to camp there and died in the progress (got too brave and recieved 4 adds for my trouble with only me and my druid there). By time I got rezzed and ran back, the injured and the PH were both there. so he may not be a PH so much as he is caused to spawn in one loc by killing the laying down NPC in another loc.

Edited, Wed Jun 11 16:48:44 2003
not an animal
# Mar 28 2003 at 12:58 AM Rating: Decent
needs to be flagged Quest NPC, not animal...tried to charm him as a druid and got 'this spell only works on animals' message, oh and not snareable either, heh
How to spawn
# Mar 22 2003 at 3:49 PM Rating: Good
This wolf is a random spawn. Throughout the fort area there are mobs laying down in and outside of the huts. These are all phs for the wolf, so just beat them down and ignore the other mobs.

He'll spawn very quickly if you take out all these phs and despawns once you give him the stone.
RE: How to spawn
# Mar 26 2003 at 6:38 PM Rating: Good
"laying down" mob spawns are at:

-1980, -560 (inside a hut outside the fort, east side of the cavern)

-1450, -235 (inside a hut outside the fort, north side of cavern)

-2200, -210 (outside a hut on the south side of the cavern)

Nothing special about the mobs that are laying down, as you aggro them they pop up and run after you just like the rest of the mobs. (A "laying down" spawn point always spawns laying down mobs.)

We cleared the -1980,-560 spawn point last evening maybe 5x or so and never saw a wolf spawn. The druid constantly checked track and never saw one spawn (dunno if we were the only ones fighting in the fort cavern or not).

A 52 BST, 50 SK, 44 DRU setup shop along the open spot along the wall (I think we were on the east side of the cavern, will get loc later) which is about 6 houses away from the -1980,-560 spawn point. (As we stood with our backs to the wall, the house with the spawn point was 5-6 houses to our left.) At 50, most of the mobs were light-blue, so it was easy to single-pull stuff, except that I had to invis up, walk around to the front of the house, target a mob, walk back around the back and cast a spell to pull them. The 52 BST pet rips through the mobs extremely fast, we were clearing about a dozen houses before repop.

Edited, Thu Mar 27 14:22:28 2003
LoY Spells
# Mar 12 2003 at 11:39 AM Rating: Default
Enter the fort.. and follow wall tight around to the left. It is about 1/4 the way around, lying down in front of a hut. Just give it the stone from the questgiver and you get a GLOWING COLLAR. Return collar for Beastie spell.
Blue to 65
# Mar 11 2003 at 3:31 PM Rating: Good
An Injured Wolf was in a hut just to the right of the entrance tunnel to the fort area.

It conned blue and indifferent to level 65.

P.S. I got my Gulf of Gunthak Water near the fort entrance, from a Troll Marauder.
Blue to 65
# Mar 11 2003 at 3:30 PM Rating: Default
An Injured Wolf was in a hut near the fort, a little to the right of the entrance tunnel.

It conned indifferent to level 65, and was dark blue.

P.S. I got my Gulf of Gunthak Water near the fort entrance.
red all over
# Mar 09 2003 at 3:35 AM Rating: Decent
red at lvl 54
Red to me too
# Mar 06 2003 at 7:30 AM Rating: Decent
Red to me at lvl 57
wrong level
# Mar 05 2003 at 8:28 AM Rating: Decent
saw oone of these inb hut near fort, i am a lvl 47 monk and this wolf conned RED to me, FYI
Post Comment

Free account required to post

You must log in or create an account to post messages.