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Raid Encounter
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Uploaded July 24th, 2007
Updated June 27th, 2017

  • This mob spawns at the first left then stay right. You will go up a long flight of stairs. Fight your way through the only path in front of you. When you get to the empty room click on the fire pot in the room. Then fight your way through the only path in front of you.

Categories: Templatized | EverQuest
This page last modified 2017-06-26 22:56:28.

Level: 75
Expansion: Planes of Power
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This mob is a DPS check.
# Jul 31 2024 at 11:17 AM Rating: Excellent
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52 posts
Slain on 7/31/24 with a level 70 Monk, Shaman, Bard, and Beastlord. All are at least GoD geared, raid monk with epic 2.0.

DPS was 2.75k for the fight, and he never healed.
CH mechanic
# Jan 25 2022 at 6:20 PM Rating: Decent
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59 posts
Seems to have a mechanic to make sure smaller groups don't kill him. After you engage him, if you don't kill him within a certain amount of time, he will heal himself to 100%, as many times as he feels like doing. So basically they literally made him unkillable to lower DPS groups. Pretty much BS.
81 Rog
# Dec 13 2019 at 2:43 PM Rating: Good
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299 posts
Was able to get her in the Griffin hall behind her. Only 2 elementals came with her. It took a while but I was able to get her with my 81 Rog. Now, I did have a 600+ point DS loaded. My Sloth poison kept her slowed the entire fight. I didn't see her try to CH.
82 dru
# Aug 01 2010 at 11:02 PM Rating: Decent
Just soloed him on an 82 druid with t4 tank merc. Didnt CH but it took all my mana just about 20k and around 950aa
82 dru
# Apr 06 2013 at 5:31 AM Rating: Decent
You + a merc isn't soloing.
Solo (+ merc) takedown
# Jul 23 2009 at 9:47 PM Rating: Decent
I just solo'd this guy, 81 mage. Well I used a tier V merc for the fight, but still it was not hard. Clearing the room was more time consuming then hard. I was worried he might CH near the end, so I burned hard on the last 29% and had lots of stun stuff on the pet. Seemed to work, he never CH.

If he did CH, I would have had to use Staunch Recovery for sure. He must have 500 to 800k HP so that would have been a serious pain.

As for being "tethered", I pulled him and one of his guards into the gargoyle hallway and he followed me in there. Don't know about how fair his tether is... but it's longer then that if it exists.
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Eandori Raintree
The Rooting, Snaring, Mana-stoning, Raid mob soloing, Gimp Mage of Fironia Vie!
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Nukes needed or decent dps
# Oct 28 2007 at 9:46 PM Rating: Decent
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Just tried this guy with 70 bard, 70 pally, 70 bst and 70 cleric, after an hour of bringing him down to 13%-5% repeatedly (think 8 times) he ch'd and not a sissy ch, we're talking full 100%. Even had bard charm a mob that repopped and tried to finish him. Easy enough to heal clr was fm throughout but need some nukes to finish the job. Mind you none of us were uber with only one having their 1.5.
Room AE [trap]
# May 21 2005 at 11:38 AM Rating: Decent
This info is not posted anywhere here but we found out the hard way. Found this on another webpage:

You must fight him in his room because he is tethered. We try to keep him in the center of the room. Be sure that noone is standing too close to the door that you entered coming in. As soon as he dies a trap will spawn here and insta-kill anyone who is standing there. So keep everyone inside of the large part of the room.

It is very important that nobody tries to enter or exit his chamber from the way that you entered, or else they will die to a trap that becomes active when he is killed. This is to prevent players from running in and mooching the flag.


We had the pull go a bit bad and she came out to hall to meet us. We killed her pretty easily but as it was in the hall we all died to the trap. Its easy to avoid if you know it is there.
the fight
# Mar 01 2005 at 10:22 PM Rating: Decent
Pure melee mob. Usually double attacks with lowest hit being 215 (kick) and highest being 912. Occassionally quads. he's in the tower 2nd from the left side.
info
# Feb 13 2005 at 12:26 AM Rating: Default
So...anyone care to post info like...which tower he is in...how hard he hits...if he's melee or caster...etc?
LOC?
# Jan 30 2005 at 12:48 AM Rating: Decent
can anyone please tell me how to get to his spawn location
LOC?
# Jun 23 2017 at 11:39 AM Rating: Good
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299 posts
Few years too late...

Take the first left then stay right. You will go up a long flight of stairs. Fight your way through the only path in front of you. When you get to the empty room click on the fire pot in the room. Then fight your way through the only path in front of you.
spawn time?
# Apr 26 2004 at 10:47 AM Rating: Default
Anyone know the spawn time on the Sol Ro minis? is it the standard 3 days most pop stuff is, or is it shorter like BOT towers?
Lootz
# Apr 08 2004 at 7:09 PM Rating: Decent
dropped big bird on Inny.

not on loot table but dropped this for us:

Obsidian Plated Pauldrons
MAGIC ITEM LORE ITEM NO DROP
Slot: SHOULDERS
AC: 15
STA: +12 WIS: +8 INT: +8 AGI: +12 HP: +85 MANA: +85
SV DISEASE: +10 SV COLD: +20
Recommended level of 58.
Focus: Enhancement Haste IV
WT: 1.0 Size: MEDIUM
Class: WAR PAL RNG SHD MNK BRD ROG BST BER
Race: ALL
Slot 1, Type 7

also dropped:

Ornate Chain Tunic Pattern
Collar of Corrupted Flame



Edited, Thu Apr 8 20:11:52 2004
other loot
# Jan 27 2004 at 2:33 PM Rating: Decent
Chain Ornate Leggings Pattern dropped from her for us too.
Tactics kinda
# Jan 04 2004 at 10:24 AM Rating: Decent
This mob is a fairly vanilla fight. MT engages, the rest attack, can slow, debuff, etc. Clearing his room is easy because he won't leave it. Dropped mantle and collar for us.
Complete Heals
# Nov 05 2003 at 3:28 AM Rating: Decent
9 of us cleared to this bird. Unfortunately he does Complete Heal. The heal seems to be on a timer and the closest we got to him was 13%. People came back later with 20 and killed him easy before he could heal.
So if there aint that many of you get ready for a CH if you aint quick enough.
Looks awesome
# Jul 03 2003 at 11:40 AM Rating: Excellent
If you think the above pic looks nice, I can say that the actual mob looks a lot better when animated.

It has a pretty annoying swooping type attack that might leave you a bit dizzy if your a melee .. but all in all a big thumbs up for the art work on this one.

Kosari - Lord Protector - Drinal
adds
# Jun 29 2003 at 7:02 AM Rating: Default
anyone know what to do about the adds around him?
RE: adds
# Jul 21 2003 at 5:35 PM Rating: Decent
Any mobs in his room should be pulled and killed prior to engaging him. It's not extremely hard to pull them because like most PoP bosses he's chained to his room.
Not real hard mob
# Jun 19 2003 at 8:47 AM Rating: Decent
Fairly easy mob. Turgur's slowable for full. Doesn't hit exceptionally hard for a mob of this level. I don't remember many other details of him. My guild killed him easily with about 4 groups. Dropped 2 mantles
lance
# Jun 10 2003 at 1:58 AM Rating: Default
Doesn't drop lance of the flame knight....Xuzl does...
Grats.
# Apr 15 2003 at 1:36 PM Rating: Default
Caer Cadarn.. NICE !!

Glad to See some Vazaelle guilds posting up end game content..

BTW.. where is Lowfyr ? He alread ydead or is that him in hte background.. running for cover ??

LOL

Again grats CC.

AE effect?
# Mar 14 2003 at 10:59 AM Rating: Default
What's the name of the AE for this mob?
Collar of Corrupted Flame
# Mar 10 2003 at 3:50 AM Rating: Default
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627 posts
also drops fairly often:
Collar of Corrupted Flame
MAGIC ITEM LORE ITEM NO DROP
Slot: NECK
AC: 12
DEX: +20 STA: +15 WIS: +10 INT: +10
HP: +100 MANA: +100 SV MAGIC: +20
Recommended level of 58.
Effect: Aura of Battle (Worn)
WT: 0.7 Size: SMALL
Class: WAR PAL RNG SHD MNK BRD ROG BST
Race: ALL

overall an easy mob, as are all of the other 5 minis. It's more of a pain clearing to them than the actual encounter.
SWEET
# Feb 01 2003 at 2:36 AM Rating: Default
thats a HECKA sweet MoB good items too
#REDACTED, Posted: Jan 24 2003 at 7:52 PM, Rating: Sub-Default, (Expand Post) Now THAT is a cool mob! Too bad Sol Ro got dropped fairly soon after the expansion got out, I expected more; he's the PoP mascot, for pete's sake. Oh well, there's always Fennin.
RE: Whoa!
# Jan 26 2003 at 12:40 AM Rating: Decent
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85 posts
Stupid question- the gods don't repop???
RE: Whoa!
# Feb 14 2003 at 4:31 PM Rating: Default
Well, yeah, the gods repop, but once a mob's been killed a few times, the excitement of taking it on starts to fade a little
Whoa!
# Jan 24 2003 at 7:51 PM Rating: Default
Now THAT is a cool mob!
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