a construct of nightmares  

Raid Encounter
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Uploaded July 24th, 2007
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  • HP Estimate: a little under 350k

Categories: EverQuest | Templatized
This page last modified 2023-03-18 15:10:55.

Minimum Level: 65
Maximum Level: 66
Expansion: Planes of Power
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HPs
# Mar 08 2023 at 4:30 PM Rating: Excellent
Sage
***
3,008 posts
As of March 2023 on Agnarr, he has just under 350k hps.
____________________________
Sippin 115 DRU **** Firiona Vie ****Agnarr
FV: 115 WAR ENC CLE MAG WIZ SHD SHM Master Alchemist ROG Master Tinkerer & Poison-Maker
Master Artisan (300+) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
Agnarr: 65 DRU ENC SHD MAG CLE ROG WIZ BRD WAR
He can be lower than 66
# Jul 18 2009 at 8:19 PM Rating: Decent
*
123 posts
He was a white con to the lvl 65s in group. Hes easy as hell just has a ton of hp.
Soloed
# Jul 27 2007 at 2:12 PM Rating: Default
28 posts
Soloed Hedge today. Dropped arms. Cleric powa! ;)
Raid Today
# Dec 15 2006 at 8:07 PM Rating: Decent
Dropped a Peridot, Spectral Parchment, and a Dagger Blade Shard. Was also Yellow to a level 65 and light blue to a 75. So is between 66 and 69.
not too tough
# Apr 03 2005 at 2:48 PM Rating: Decent
*
144 posts
Did this last week with 10 people, highest lvl was 68, 2 chanters, 1SK(8.5K hp), 1 Paladin(8.4K hp), 1 cleric, 1 druid, 1 Beastlord, 1 (might have been 2) ranger and another (dont remember class might have been a lower lvl rogue). actually, all in all, it was pretty easy, had 2 or 3 deaths on one of the encounters before boss, but none on boss himself to my recollection. yes we HAD the full complement of 18 when we started, but 1 group couldnt get in due to dbl leader bug, and 2 other people dropped for one reason or another. This guy has tons of HP and regens fast, so ya just gotta pound away at him, he hits like my little sister, and fairly slowly at that.




***note to all*** dont be invis when your group leader hails the Erudite outside the hedge, (pretty sure thats why 1 didnt get in)
Poon
# Oct 23 2004 at 8:14 PM Rating: Decent
Lost Boys and SoD pooned this fool on Bertox a few min ago. Long, fun fight =) (I hate his hitpoints)
61 war pwnd
# Jul 31 2004 at 3:39 PM Rating: Default
Did hedge the other day with 16 i believe, maybe 15. Went pretty dang flawlessly. Got to construct and was a little worried, as im a 61 war and only had 6.2K hp atm. 65 cleric was healing me while 65 shammy spot healed and healed other getting hit by ripostes. We did great, i kept agro pretty much the entire time (very slow once slowed btw) and not one person died on construct. There were 3 deaths due to adds during the fights before construct, 2nd, 5th, and 6th encounter i believe. Overall a very good raid =) First one i've ever led. Gonna do em regularely every saturday about 7pm PST on the Bertoxx server.
Not very tough
# May 17 2004 at 5:44 AM Rating: Decent
**
435 posts
As others have said, the waves with 6-8 mobs spawning on top of the group were much tougher than the boss at the end. He went down pretty easily in about 3-4 minutes for us: I kept Pyro, Funeral Pyre and Splurt running the whole fight with no resists and Mind Wracked Thelin (who'd been mezzed by one of the chanters in the raid) for extra mana for the other casters in the group. Not a single player death, whereas in the previous waves we often had a couple of people down and usually at least one.
Cutie
# Mar 23 2004 at 10:04 PM Rating: Default
couldnt you just snuggle up to THAT face everyday!?
RE: Cutie
# Nov 11 2004 at 11:39 PM Rating: Decent
I do.
Screwed
# Mar 12 2004 at 2:19 AM Rating: Decent
Well, we got screwed on this one. Got the construct all the way down to about 20% and he despawned. Was only about 5 minutes into the fight.
____________________________
Hunt Well and Be Safe!
Wimpy fight
# Feb 10 2004 at 2:54 PM Rating: Default
Go around and kill all the trash mobs before you let him spawn (keep thelin mezzed to prevent him from spawning) and you won't get any adds during the fight.

Tanked him the entire fight, cleric just kept supernal remedy on me, never had to ch me except while construct was being debuffed and slowed.
Fight lasted about 7 min so defensive had worn off, but construct only doubles for 1133 so it didn't matter anyway. Dropped leggings for us.
Overkill
# Feb 05 2004 at 11:44 AM Rating: Default
Was overkill with group of 18, avg level 64. He does hit pretty hard, but I think we'd only had one death during a prior wave, no deaths during fight with Construct.
#REDACTED, Posted: Feb 03 2004 at 10:26 PM, Rating: Sub-Default, (Expand Post) doesnt drop anything druid useable... any other classes got screwed on this mob?
I forgot to ask
# Jan 30 2004 at 2:24 PM Rating: Decent
And what if the "event" is down would anyone happen to know the timer reset for the event?

thanx

65 beastie boy Draggonzbane of Ancient Arcanum
on stromm
RE: I forgot to ask
# Feb 10 2004 at 2:51 PM Rating: Decent
You can do it as often as you want. There are 3 identical hedge mazes in the zone so 3 raids can go on at the same time.
Where?
# Jan 30 2004 at 2:09 PM Rating: Decent
Where exactly and how do you start this event? ot kill the CoN?
RE: Where?
# Feb 08 2004 at 3:37 AM Rating: Default
This event takes place at the hedges(right near the PoT exit). You are only allowed 18 people for it, so choose your classes well .. . should have at least 2 enchanters and clerics. You also have to get pre-flagged .. not sure where, but its one of the buildings near PoN.
more info
# Jan 22 2004 at 8:47 AM Rating: Decent
from a 63 war tanking this
raid group of 18 SS/ntov equiped people
avg lvl 62

he is slowable
has about 250kHp

Hits upto 1130
average hit 445 when defensive
did approximately 40K damage to me over entire fight.

2 druids 1 cleric as healers.

CH rotation til he was slowed. All in DPS after that.

Good fight and fun.
just some infos...
# Dec 12 2003 at 10:47 PM Rating: Decent
slowable
250kHp

keep him in fountain to avoid adds
not hard
# Nov 15 2003 at 12:00 PM Rating: Decent
did this flag event last night with 13 people. was pretty easy and pretty fun. only a couple deaths on the waves of mobs. the construct is a punk but has a lot of HP so be sure to mez thelin and pull the four birds first. other than that, just avoid the ld demon and all will be fine.
Big Gimp
# Oct 07 2003 at 10:54 PM Rating: Excellent
Few nights ago we were getting a few people PoNB flagged again, and something happened to prove to us how gimp this guy really is.

Had the normal 55-65 group of 18 people, pretty even mix of characters. Well, on the 7th wave, all 3 clerics went down, then we realised we had no rezzers. No necros, no pallies, nothing. Bout that time the only healer there, a 61 Druid, goes "Oh crap, i guess this is all on me now huh?"

Well, we won. Very easily i might add. ONE lvl 61 druid healed more than adequately for this fight, and it wasn't a very quick one. (Bear in mind, no necro to rezz = no necro to feed mana)

So like many other posts have said, if you can get to him, you'll pwnt him.
Dont worry about him
# Jul 12 2003 at 9:18 AM Rating: Excellent
Just did this maze last night, trust me, if your raid force can make it to him, you'll win, no worries there.

The 6 and 7 mob waves just before him were hard as hell, but doable. We had ONE 61 enchanter do it, and we had a few rangers, sooo...our tactic was to have the main tank (65 ShadowKnight) sir down where mobs spawn, when Thelin spawns the mobs, he get agro and us clerics (Four of them) chain-cast Ligfhts on him. Then, the rangers and druids would Snare-Agro them away and kite them around. Thus, our poor SK had about 4 mobs on him, which were then split-agro'ed by various warriors and pallies. No deaths in the 6th and 7th waves.

Once you reach the fountain, mez Thelin (yet again...) and kill the birdies in all the corners. Then, let him run into the fountain, the Cabbage Monster will pop, boom. Have MA tank obviously, chain-cast baby heals on him until slow lands, dont worry about agro, with Run2 or Run3, you can outrun him and keep running around the fountain until MA Darknesses/Stuns/Taunts him back. Piece of cake from there, but he DOES indeed have like 400K+ HP's. Was horribly long.

He dropped a Spectral parchment for us, the Armplates, and the Dagger shard. Give the shard to Thelin, Terris Spawns, they yell at each other, then he gives you the MAGIC/LORE dagger to roll on as a bonus. Woot! Nice dagger too...

The lowest level character we had was a 55 Enchanter, used for "occupying" Thelin's time. I myself was a 58 Cleric and found it hectic, but I didnt go oom much at all. Looking forward to visiting Terriss house now, good luck to you all...
RE: Dont worry about him
# Jan 04 2004 at 8:55 PM Rating: Default
Just did this with basically the extact same strategy, but our MT was a 65 Warrior ... had a blast with my 51 Warrior as MA :o)
RE: Dont worry about him
# Jul 27 2003 at 9:41 AM Rating: Default
65 SK? Sounds like Prevost on Xegony to me :) heheheh
level
# Jul 06 2003 at 6:59 PM Rating: Decent
he conned even to me at 65. so must be 65-66
#REDACTED, Posted: Apr 25 2003 at 1:06 AM, Rating: Sub-Default, (Expand Post) this is a pretty pretty princess
Another Drop Update
# Feb 19 2003 at 1:01 PM Rating: Default
Just killed this guy off last night, droped these as well

https://everquest.allakhazam.com/db/item.html?item=16996
Additional Drop
# Feb 10 2003 at 3:44 PM Rating: Decent
44 posts
When we took him last night, he dropped the shard for Thelin's Dagger, a Spectral Parchment, and the:

ELBOW SPIKED ARM PLATES
Magic Item Lore Item
AC: 28
DEX: +5 CHA: +5 WIS: +6 INT: +6 AGI: +5
HP: +40 MANA: +40
SvDisease: +7 SvCold: +7 SvMagic: +7
WT: 4.0 Size: Medium
Class: WAR CLR PAL SHD BRD
Race: All

Slow and Cripple landed easily for me after Tash/Malo and he went down with no deaths. Getting to him was harder than taking him out because there were so many mobs to handle in the last couple of encounters.

Icywolf Stormfury
63 Oracle on Lanys
Construct of Nightmare
# Jan 16 2003 at 7:40 AM Rating: Decent
Construct of Nightmare is Lvl 65
and he drop those item

http://www.frozenbreath.net/album/loot/elbow_spiked_arm_paltes.jpg
http://www.frozenbreath.net/album/loot/skull_lined_amice.jpg

BTW you might need a rota before slow then a single cleric can heal the MT with no prob. In order to kill him safely you have to do all the fight in fountain so you will avoid lot of add.
Hope that it helped good Luck on your POP journey!!

Master Soza Lilledreng
Master of Illusion
Frozen Breath officer
Antonious Bayle
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