Item GlossaryEverQuest icon

Blade of Angels  
 

Lore Item No Trade Placeable
Slot: PRIMARY
Skill: 2H Slashing Atk Delay: 42
DMG: 50 Dmg Bonus: 137
This item is placeable in yards, guild yards, houses and guild halls.
DEX: +5 STA: +5 WIS: +5 INT: +10 HP: +100 MANA: +100 ENDUR: +100
SV MAGIC: +20
Recommended level of 51.
Effect: Wrathful Strike (Combat, Casting Time: Instant) at Level 50
WT: 1.0 Size: MEDIUM
Class: PAL RNG SHD BER
Race: ALL
Slot 1, Type 4 (Weapon: General)
Slot 2, Type 20 (Ornamentation)

Item Type:2H Slashing
Stackable:No
Lucy Entry By:VaderFLAG
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-07-27 09:22:11
Page Updated:Thu Oct 9th, 2008

*This item is the result of a raid event.
Expansion: Shadows of Luclin Shadows of Luclin


Rarity: Rare
Level to Attain: 58

[Drops | Comments ]

Drops

This item is found on creatures.

Ssraeshza Temple
NPC Name
Xerkizh The Creator



Zone(s) Found In:


Zone Name
Ssraeshza Temple
Screenshot

Uploaded April 15th, 2020 by Baldamor
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rangers again ?
# Feb 28 2004 at 2:04 PM Rating: Default
another weapon that rangers think they should get just cause they can use it ... stick to duel wield u bunch of sissies and use your bow when ever u can ... THATS how u are dps no one really cares about your dps number with a 2hs lol if u are in group i want to see those 1000 point crits from a bow not your 250 point hit right beside me .. btw if u guys are so hard up for using a 2hnd'r then give the sks/ pallys the duel wield we will glady use what u take for granted
RE: rangers again ?
# Mar 23 2004 at 4:41 PM Rating: Default
Anyone that thinks they can always dual-wield and double-attack their way through any situation is an idiot.
RE: rangers again ?
# Mar 23 2004 at 5:51 AM Rating: Default
Indrem, all i see from you are posts that are obviously made by someone with no knowledge at all about the ranger class. You are at best one of those little BoT whores who think they're "EWBER!" just cuz they can kill a mob that hits for a big *gasp* 600 dmg! OMG! I just broke 4.5k unbuffed! I am 1337!!1!1 OMG! that named dropped and ornate turban pattern! PHAT LEWT! /rand 1 101

For the times when they cant use a bow, whether it be that your ign'ant pally/sk *** pushed the mob into the wall, during raids, or in some other situations where using a bow is impractical (mezzed mobs, LDoN's with the bitten victim types around, etc), this weapon fills the hole for when your "hit the stun/snare button every minute after the pull while i watch TV" attitude ruins yet another group.

Go back behind the wood shed and do us all a favor and run your head over with your lawn mower.
RE: rangers again ?
# Mar 05 2004 at 5:39 PM Rating: Decent
Only the ignorant fail to know that you do different things in different situations. Only a fool ignores other skills to focus on one that others think he should use. There are times to bow, 2w, and 2h. If you don't know when they are, I suggest you learn. 8')
RE: rangers again ?
# Oct 17 2004 at 8:25 PM Rating: Good
Genious.........pure Genious......what you fail to realize is that we also get Crits with melee, with Sword of the Crypt keeper, at level 55 I was hitting for 225-275....Now at 65, 2hs maxed and CF/3...Not only can I out DPS you 1hs dual weilding, but can out DPS you 2hs......

With this wep I bet I'd be hitting for nearly 600-700 crits alot faster then I can get those Bow crits off. And FYI genious, for every 1K bow crit, there are 3-4 arrows that doa bout 150 damage.


Bah I'm retarded...this message is meant for Indrem

Play a Ranger, then talk about one.

Edited, Sun Oct 17 21:26:23 2004
2H weapons>1h Weapons... Not always.
# May 30 2003 at 9:02 AM Rating: Decent
2 Handed weapons are absolutely wonderful. But not the best weapons in all situations. Bottom line up front about it though. I raid Ssra, I win this item? You damn skippy my Swifty, and Erthy are going in my bags. With Dmg bonuses etc you will be surprised how much your DPS will imporve even without the epic haste. Even a weapon such as windblade will give you Higher DPS #s with a few AAs. It is almost unbelieveable.

If you are a Ranger and refused to train all your skills based on your epic is 2 1hs, somewhere along the lines you are going to regret it, and regret it bad. I put my epics in my bags, and was loaned a windblade to check it out and see if I liked it. Believe it or not, I placed on my Sebilisian Berserkers Cloak that normally chills in my bag for 2H weapons days, My DPS almost doubled.

There are 2HP weapons that have better ratios than any 2 1HS put together that aren't too hard to get. Same with 2HB, and 2HS. But still keep up ALL ALL ALL ALL of your skills. The other day someone ran by and asked me if the earthcaller was all I had for primary. I said yes. Next thing I see in my trade window is a Silver Fang Club (you never know when a nice Ranger might run by and drop one off to you ;).0. Glad I kept my 1HB skills up. I still prefere to run around with my 2 1H weapons, But for serious group fighting I prefere 2H weapons. In PoP it should be a requirement. Rispost damage is insane up there.

There are several easily accessible 2h weapons out there to train with. Abandoned orc shovel is great for 2HB (you aren't going to break no DPS recors for sure though.), Luggald daggers are awesome for piercing training. Dual wield a couple of these with chanter haste and watch the skills fly up. From 30 skill, up to 211 in 3 hours of exping. 2HS Ornate Rune Blade is great, can't remember the 2HS I have on my baby alt ranger on another account. Ranger only 2HS trainer. Really a nice weapon in its own right (looks great too.). Guard Captains Mallets are great when you can afford them, if not find the fastest 1HB weapons you can find reguardless of DMG because training your skills is as important as DPS at lower levels.

Trust me on this. Young Rangers train em all up, you'll thank me someday. It is a beautiful thing to dual someone with choice of weaponry and know that you can use anything the toss at you.

true story. Had a dual in guild, Guild leader chooses weapon type. Me 55 Ranger v/s 57 Warrior. Guild Leader chooses 1HP main hand, and 1HB in offhand. Each of us were handed 1 Luggald Dagger, and 1 Zraxthril (spelling?) Forged mace.

I totally annihilated him because I had trained up all of my skills, and he had refuse to train either because he said his warrior will never use anything else but Slashing style weapons. Guess he felt kinda stupid after that. But to each his own.

Even better, 20 minutes later we drawed each other again. We were both wood elves too. We were told to bag ALL of out gear. Everything. nothing on. totally naked. The enchanters jumped into the arena stripped all of our buffs, highest chanter in attendance hasted up both. Said go. HAHAHAHA!!!!! I beat that *** again. My Hand to Hand was 70s, and his was 0. Don't forget H2H either. You never know lol.
~
# Feb 10 2003 at 12:43 PM Rating: Default
http://forums.interealms.com/ranger/showthread.php?threadid=18246

2HS > all

:P
RE: ~
# Feb 27 2003 at 5:32 PM Rating: Decent
**
399 posts
Not if you are under the alleged AC softcap....

HP and, in the situation described above, AC is > all

Luna
RE: ~
# Apr 10 2003 at 1:18 PM Rating: Default
Luna hope u can read well and get to the point before u reply.
he means 2hs > all other weapon, which is true for a knight, even for warrior at high end POP content.

Stats wise HP > all once u got decent AC, your pos is very mislead imo
RE: ~
# Apr 18 2003 at 7:19 PM Rating: Default
**
399 posts
Excuse me? You hope that I CAN READ WELL? Who in the hell are you to even THINK you know anything about me or my knowledge of the game.

2H, be it 2HS or whatever, is, IN NO WAY, SHAPE, OR FORM, > 1H in ALL situations. This is a complete BS idea that has most likely been passed down from noobs trying to follow in the footsteps of uber SHD/PALs. They figure, "Well, if KickassSK_001 wields a 2H, it MUST be the best choice."

A SK/PAL is a TANK first and foremost before anything else. Being a good tank is primarily about being able to ABSORB tamage, NOT deal damage. If you want to DEAL damage and you picked a SK/PAL, you picked the WRONG CLASS.

HP is everything to a tank and protecting that HP is the top priority. AC, AAs, disciplines, etc. aimed at protecting HP should be a tanks highest priority.

AC IS and REMAINS one of the most important factors in determining how fast your HP decreases as a tank. The logic for a while, however, was that once you went over the AC softcap, which WAS rumored to be in the 1250-1300 range, any further increment was NOT very helpful, therefore focus on HP items.

Therefore, if someone was BELOW the AC softcap, he would almost assuredly be BETTER OFF wielding a 1H and a shield then a 2H, as that will probably help him TANK better, which IS the primary function of a SHD/PAL.

With the introcution of PoP, however, many parses are suggesting that the AC softcap is considerably higher, if not non-existent. As a matter of fact, I have read parses that show a 15% reduction in melee damage received when a warrior went from 1500ac to 2100ac. Some believe that this reduction in damage is significant.

In regards to 2HS---2HS MAY be the best choice for a SHD/PAL class, but it is NOT the best in ALL cases. What an example? If I was at a raid and was not tanking, I sure as heck would wield Goldenrod (2HB) over EMP sword (2HS) every single time.

Also, the notion that 2HS is the *best* for a knight class, especialy those in PoP, is utterly silly. Why dont you check out some of the profiles of some uber PAL/SKs and you WILL see many wielding 1H weapons with shields...If you dont, I will LINK you some

Luna

Edited, Fri Apr 18 19:53:27 2003
RE: ~
# Apr 28 2003 at 5:45 PM Rating: Default
Gah, I will go ahead and argue I guess...lol

2HS > all.

True Luna, a good one hander and shield might be your best bet if you are the Main Tank but that's assuming the sk/pal has crappy gear -- and if they are potentially going to be getting this 2HS, that means their guild at least has farmed NToV for some time (which should get any tank up to par as far as AC is concerned.)

Yes every little bit of HP/AC is gonna be beneficial, but at what cost of dps? And what's the reward -- maybe cleric can wait a half second longer on next heal? Sorry, it isn't worth it as far as normal exp'ing goes because you've now cut back on the dps and you're tanking the mob longer. Raiding maybe, but generally warriors are tanking the big mobs anyway so the point you are making is null and void here.

IMO this is in the top 5 of 2handers for knights pre-PoP (and hate to say it, but dps on 99% of PoP 2handers is less than these because most all have much lower delay & thus lower dmg bonus, though they do generate better aggro -- which is something we don't have a problem with anyway.)

sk / pal:

Bloodied Berserker's Blade
Goldenrod / Mournfollow
The Sword of Ssraeshza
Blindfoe / Sword of the Lost Crusades
Blade of Angles


Edited, Mon Apr 28 18:27:17 2003
RE: ~
# Apr 30 2003 at 4:23 PM Rating: Decent
**
399 posts
Once again--you are stating "2HS", not 2H weapon. There is a difference. For instance, look at your list of 2H weapons--Goldenrod is NOT 2HS.

That is, however, irrelevant. What it appears to me that you are trying to argue is that 2H is > 1H ALL the time. That statement is, without a shadow of a doubt, completely inaccurate, not to mention a totally outdated school of thought.

The fact that seems to be ecasping you, as well as far too many other tanks, is that DPS is NOT what the SHD/PAL class was designed for--period. Everyone gets all to wrapped up in DPS they seem to forget that SHD/PAL (WAR also) job is to ABSORB damage, not deal damage. Granted, the game is about fun and if DPS is your thing, then have at it, but you are NOT maximizing your character at all.

You ask the question, "at what cost?" referring to the sacrafice of going to a 1H vs staying with a 2H. I could simply turn the ENTIRE ARGUMENT around. At what cost are you sacraficing your tanking ability to increase your DPS? Clearly, one has to be reasonable, but the entire argument is pointless--if you agree that the classes are set up to absorb damage, which I cant see how anyone can dispute that, then its VERY HARD to argue that increasing that ability should not be the #1 priority.

Also, 1H and a shield, especially after the patch that increased bashing damage, is pretty much vastly underrated, save for the guys that are getting the top-end PoP items. While it will not equal the DPS of a comparable 2H weapon (which is logical), the difference is NOT what people think it is. If you doubt me veracity, parse the damn thing yourself or I can prove it to you mathamatically--1H and a shield bashing can do very nice DPS in relation to a comparable 2H.

And I love the *raid* arguement to defend the DPS position. Why it is that everyone thinks that a raid is all that your character should be geared for?

Firstly, as stated before, TM is very common nowadays, so thinking that you will *never* be tanking at a raid as a SHD/PAL is a VERY BOLD statement indeed. ssra/vt/PoP--all require TM groups at various times...

Also, the game WOULD exist if raids were not a part of the game. It would NOT exist if normal XPin was not a part of the game. As I am MT in substantially all the XP groups I get into, tanking is a huge issue with me.

I go sailing over 1600AC now, but I am definitely still looking for more. Hell, based on some of the parses that I have seen lately, Id GLADLY sacrafice 20 DPS for 400 more AC right now. Granted, I pulled those numbers out of the sky, but it illustrates an important point--the better the tank the SHD/PAL is, the LESS risk there is to the group. Killing faster is not nearly as important as not dying.

Luna

Edited, Wed Apr 30 16:45:37 2003
#REDACTED, Posted: May 26 2003 at 9:15 PM, Rating: Sub-Default, (Expand Post) Sorry...but for a pally generaly the best type of item you can use is one with a lifetap proc. Who cares about AC? Most of the people taht use those 1hs/1hb weapons and a shield your talking about aren't doing for the AC ;P. They just do it for the HP bonus cuz the shields have like 170 hp and the weapons about 150 of it. But if you can't get this kinda stuff, a weapon with a lifetap on it in wich case there aren't many...if any...for a pally, and only a few for SKs.
RE: ~
# Aug 08 2003 at 11:15 PM Rating: Default
**
399 posts
Amazing..../shakes head

I tell ya what. Head to any WAR/SHD/PAL board and go post, "DUH, Who cares about AC?" and note the response you get.

Recent parses suggest significant gains in the reducing in damage going up to 2100AC, so only a FOOL would disregard AC, as in, "Who cares about AC?"

Luna
RE: ~
# Mar 25 2004 at 6:37 AM Rating: Default
Considering this topic was started as a discussion of rangers using the Blade of Angles, your little side trip into the tanking classes is...inappropriate? I don't remember the last time I've seen a level 12+ ranger using a shield. Probably most rangers 60+ don't either.
Considering most of the factors, if a ranger wishes to minimize their agro for the highest amount of DPS they can generate their best off with a 2 handed sword. Also they should make sure their at maximum melee distance to minimize the effect of agro. I mention this because agro is a multi dimensional thing that has lots of factors. Just saying "I'm using a 2-handed sword means I won't get agro away from someone using 2 1 handed weapons with procs" means your not paying attention to what you and the rest of your group/raid is doing.
As for tank classes using 1 handed weapon and shield, while this may be fine for characters with access to overballanced 1 handed weapons and near godly shields (i.e. paladins, and to a lesser extent shadow knights), it dosen't hold up for the majority of people who are raiding. Why am I talking about raiding when most people spend 70-90% of their EQ time in groups? Because it is in raids that agro management counts the most, because this is where all the best toys that you are going to drool over drop, because that is where the "serious" EQ players are going to focus. You are not going to get the blade above with out learning how to raid.
In most raids a paladin or SK may wind up in a side group as a tank, but the main encounter (with a few notible acceptions) will be tanked by a warrior due to the warrior's diciplins which give the raid a chance to stabalize that a paladin or shadow knight can't. This means that every body else in the raid has to try as hard as they can to do as much DAMAGE as they can without out-agroing the main tank as they can. Considering the poor agro generators a warrior has at his options, this can be difficult for high DPS classes to manage. This is where high delay 2 handed weapons come in. One component to agro is how often you swing at the mob, and when you last did damage to the mob. Swinging a big heavy 2 handed weapon manages to maximize both of these factors for you without a huge loss in DPS. Also, as noted by others most every mob in PoP dose reposite. Less swings means less damage from counter-attacks/damage shields. Also your own reposite hurts more when you are using a heavyier hitting weapon.
Now lets talk about tanking. They have 2 jobs. The first is staying alive to take punishment, the second is making sure the target stays locked on them (i.e. holding agro). If your taking 15% more damage with a 2 handed sword as opposed to a 1 handed sword and a shield this means if a group of 4 clerics is keeping you alive and healing you once every 5 seconds they will have to step it up and heal you ever 4 seconds. So, that means a 25% increase in agro generated by the clerics. You loose the clerics, you loose the raid. Dam, time to get that shield out, eh? Not so fast, actualy. If you can increase your DPS you also increase your agro. Also for those spell casting SKs and paladins, the greater delay means a better chance of landing an agro-generating spell without delaying your next swing. (i.e. extra spell agro without a significant loss of DPS)
What about agro procs? Yes, they may make more of a diffrence than anything else you can muster. Fortunately many high end 2 handers have agro procs in them as good as their 1 handed brothern. Lastly, the higher damage from a reposite will generate greater agro than a lower DPS 1 handed weapon, and the main tank should be seeing alot of those.
So, is 2 handed better in every situation? No, some characters will have a much better 1 handed weapon than 2 handed. However, for the majority of players in a raid situation, they should be using a 2 handed weapon if they are allowed to use them.

in short, 2hs>all
#REDACTED, Posted: Sep 04 2003 at 10:47 PM, Rating: Sub-Default, (Expand Post) Paladins do care about AC but AC is not everything. If you use a 1hs weapon while tanking in PoP i have pity on you. How much dmg would you actually save per hit with an extra 30 ac from a shield? I'm sure that it will not make up for the riposites you will be getting while tanking. Most 1hs weapons that are good are belore 31 dly. that means you will be swinging almost twice as fast as a person with a 2hs. That means twice the riposites. So in a fight if a monster riposites around 6 times (and I'm sure he will maybe even more) you will recieve about 400dmg a pop. you do the math. I would rather have 30 less ac than getting hit extra times for 1k+ dmg every fight. Plus for paladins we get aa that make us land 2h attacks more often so you will be hitting more frequently too.
RE: ~
# Nov 10 2003 at 1:43 AM Rating: Default
Riposting is a result of the mob hitting you.. as in your using their attack to make one of your own. It doesn't have squat to do with how slow or fast your swinging.. Its an "additional" swing you can take in response to the mobs attack.
RE: ~
# Dec 02 2003 at 10:30 PM Rating: Default
The mob ALSO has the ability to riposte. And in PoValor for instance, that often comes in the loss of 500+hps to the main tank. So if you're using a weapon with a delay of 20, you're going to encourage a lot more ripostes from a mob per fight which = more healing needed + cleric either a)begging the mage for mod rods b)begging the necro for a twitch or c)OOM - AFK Making a cup of tea. If Warriors didn't have such terrible aggro skills (For historical correctness, this post is pre-melee update), they would tank with a 2 hander. However, because of this disadvantage, Warriors will often use two proccing one handers to stand a greater chance of getting hate.
RE: ~
# May 02 2004 at 12:56 AM Rating: Default
Okay, im gonna get into this an try to make it short an sweet. So, i guess I'm hearing that 2H weps are always better than 1H weps? (I hope thats what you guys are arguing about, because otherwise im really dumb). Well, that may be the case in SOME situations, but NOT ALL! Reading Davias' post made me change my mind. I was GOING to say that 2 1H weps are always better for a main tank to have, since its twice as many hits (or more), and (hopefully) semi constant procs. Although, i didn't even begin to think about mob ripostes (which Davias pointed out), and he's abolutely right. In any higher lvl zone, where your fighting mobs that do infact riposte for 500+ hp, ya, your gonna want an SK or pally tanking with a 2H wep. Why? Because pallys and SKs can hold agro better with 2H weps, since they can cast spells constantly (or atleast the second they lose agro).

Now, i'm only lvl 56 at the time, so i rarely experience a hit over 350, but in LDoN (which i do fairly often) the mobs are wimpls. They hit about 100-200, and riposte about 100-200, so it makes no difference. In a situation like that i would much rather have 2 1H procing weps than have a high dmg high dly 2H DPS wep.

For raids though, i think it's undisputible (sp?) that 2H weps > 1H weps. This is obviously because of low agro, high DPS.

Well, thanks for listening, and i hope that people contintue this...discussion...i also hope i was right in what i was interpreting the discussion to be about (the subject seemed to change a couple times hehe).
Blade of Angles
# Oct 12 2002 at 12:47 PM Rating: Default
This blade is indeed now called the blade of angles - the only difference that I see though is that it is sk/pal/RNG, with the addition of ranger being a usable class (rather odd, how many rangers do you see using 2hs? do they even have that ability?)

Yaldin
60 Sorceror
Karana Server
Grey Hawke
RE: Blade of Angles
# Nov 23 2002 at 11:41 PM Rating: Default
**
300 posts
Rangers most definitely do get 2HS, though most abandon it around level 51 or so. However, with the new PoP AA's for more frequent crits and 2h triple-attack, I could see this being a very useful weapon for Rangers.
RE: Blade of Angles
# Nov 25 2002 at 7:57 PM Rating: Default
i would have to agree
tho most ppl think 2handers are a waste..i would think it is great if the 2hander have high ratio
think about this...you are holding a 2h weap, 40/40, and have a 100% execution rate on it...would it not fair better than 2 1handers? sure itz fast but is it really all that great?
your primary weapon always have 100% execution rate but itz a different story with the offhand thus making offhand double atk less. there goes another few dps.
it is NOT as consitent as most people think and + we can get 3x atk(stated above) with 2h weapons so that would be a + for rangers
Blade of Angles
# Sep 20 2002 at 5:57 PM Rating: Default
This weapon is now called the Blade of Angles, not Angels. Or at least that's what the one I got is called. Don't ask me why they changed it :/
RE: Blade of Angles
# Apr 07 2003 at 6:48 PM Rating: Decent
19 posts
I'm also confused why the name of this item was changed to Angles from Angels. Wrathful strike certainly sounds more like something an angel would use, rather than the effect on a protractor.

Could have been a typo when they redid the item. Who knows. Next patch it will be the Blade of Obtuse Death with the uber proc of 90 degree strike!

Icharyd, multi-angled Grave Lord of the Tribunal
#REDACTED, Posted: Aug 28 2002 at 4:02 PM, Rating: Sub-Default, (Expand Post) Lets put this to rest AYE war are USUALLY better MA, but I know plenty of pallys with 5000 BASE hp thats unbuffed. now you add their own buffs or clr buffs lol
#REDACTED, Posted: Nov 20 2002 at 12:11 PM, Rating: Sub-Default, (Expand Post) SK can out taunt any Pally any day, we now have 2 different spell lines that do nothing but make us higher on the aggro list of a mob, plus 400 dammage dd spell at lvl 54, that combined with taunt, dot spells, and lifetaps there is no way in hell a Pally can even come close
#REDACTED, Posted: Dec 20 2002 at 3:23 PM, Rating: Sub-Default, (Expand Post) i have to agree with you. SKs are designed to take aggro. pali are designed to do the same but in different ways. a paladin shouldnt be tanking unless there isnt anyone better to do it. paladins should be using thier AE heals when fighting AE mobs that are unresistable so that it helps free up cast time from main healers to continue healing MTs among others that are detrimental to the success of the kill. paladins will consume way too much mana trying to hold aggro where as a SK will spend just a few MP and can move up 500 hate in one cast taunt after then fire off our quick cast DD spells just in time to start the same thing again, and we can continue to do this much longer. what paladins keeping aggro has to do with this wepon is beyond me.
Nice weapon
# Jun 04 2002 at 1:21 AM Rating: Default
my friend got this when he was raiding with Club Fu on brisblebane, i hear they just let him have it, hats off to all those at club fu =)
#REDACTED, Posted: Jul 06 2002 at 8:15 PM, Rating: Sub-Default, (Expand Post) Correction, he Raided a lot and earned that puppy, now I feel dumb for sayin he just got it =/
Re: Graphic
# Mar 05 2002 at 4:15 PM Rating: Default
*
88 posts
This axe has the same graphic as the axes used by some guards in Katta. Someday I might kill one to find out what kind of axe it is...but probably not. Faction is valuable, after all.
____________________________
EverQuest:

Lifegiver <Iratus Lepus>
85 Druid, Xegony
Bonecrushxx <Regnat Populus>
85 SK, Xegony

(various other alts)
RE: Re: Graphic
# Mar 31 2002 at 7:06 AM Rating: Default
spoken like a true non-sk

faction can be fixed, kill for fun and gear (or to find out what faction it is you need to fix hehe)
RE: Re: Graphic
# Jul 18 2002 at 1:50 AM Rating: Default
Necromancers approach the game the same way. Kill it if you can, see what it drops, and check faction afterwards. We ain't no pansy High Elves (hehe)
RE: Re: Graphic
# Jun 12 2002 at 10:33 AM Rating: Default
lol, i totally agree, i was bored one day so i killed a hell of a lotta guards in nektulos to lower faction with my home city, then when it got to dubious i went in and did the red wine quest till they were back up to ally...i got a lot of bronze weapons and even after buying all the wine had probably made about 50pp =)
#REDACTED, Posted: Feb 21 2002 at 6:46 PM, Rating: Sub-Default, (Expand Post) sweet blade all i have to say sweet blade
You All Play on "Mary" Servers
# Feb 21 2002 at 11:09 AM Rating: Decent
I don't see anyone from red servers complaining about this. I'd love to have this fine weapon when another player is trying to beat down on me. Aggro? There are so many other aspects to this game. As an earlier poster pointed out, why not just carry an alternate weapon? The real challenge is in PVP. Try it.

Ironhom Hammerforge
Dwarven Paladin
Tallon Zek Server
RE: You All Play on
# Mar 24 2002 at 4:36 AM Rating: Decent
*
59 posts
I'm really getting sick of the "I such a bad azz I play on PVP" crud. Most people don't find getting kill by some cheeto munching zit faced guy who gets his thrill from Killing someone while they are low on HP and OOM NOT FUN. If you like playing on a PVP server GOOD FOR YOU. Don't try to come off like you are Leet or somthing. You just sound lame.
RE: You All Play on
# Mar 27 2002 at 11:48 AM Rating: Default
Vedar you are the exact reason we have such contempt for bluebies.

Why get so defensive? He wasn't mocking you. Why would you then mock him?

Personally I play on PvP to a large extent because as a necro I often have to fight over a spawn.

Taking the same principle to a larger level is when guilds fight over who gets to take down an uber mob.

Back before Kunark came out the battles in SolB to get to Nagafen were epic. That is just one example.

Anyway, I am not trying to force anything on you. It's just a lot of fun. Except for when you hit 52. Bored lvl 60s can be a pain in the ***.
RE: You All Play on
# Aug 05 2009 at 7:15 AM Rating: Decent
*
88 posts
EverQuest has always been a game suffering from gross imbalances and outright breakages, and nowhere has that ever been more apparent than in EQ PvP. Bottom line, anyone who played hardcore PvP in EQ missed the boat completely: EQ was designed from the ground up to be a cooperative, PvE game, and the quality of the PvP play has always reflected that.

PvP in EverQuest will never be anything more than a mutant, monkey offshoot of what PvP is and ought to be in a game that is designed from the ground up to be all about PvP. People who brag about PvP in EQ are more deservedly objects of ridicule than anything else, for they've failed to understand the fundamental nature of the very game that they've been playing.

If you want PvP, go play Guild Wars or something. It's superior by orders of magnitude. (Yes, I know Guild Wars didn't exist at the time the prior poster piped up -- and that's precisely the point. Guild Wars is an example of a successful PvP game built on the PvP failures of games like EQ, which were its predecessors.)
RE: You All Play on
# Jun 04 2002 at 7:49 PM Rating: Good
Read the title of his post "You all play on "Mary" servers"
That isnt mocking?
You enjoy PvP, alotta people do, alot dont.
To each his own :)
RE: You All Play on
# Jun 24 2002 at 11:34 AM Rating: Default
I personally call them carebear servers. Not because I think everyone literally prances through the forest spamming /hug on everyone they meet, just because it's a name that everyone recognises. It's usually not meant as an insult =P
RE: You All Play on
# Aug 08 2002 at 1:49 AM Rating: Default
Mary's servers....
I aggree, it does take something extra to be cunning to kill on PVP servers, personaly, I LEFT Tallon Zek because there was a MAJOR lack of TEAMWORK, the same kind of TEAMWORK that gets you loots like this and to this degree in the game. The kinda teamwork where you dont have to worry about one of the rogues Dble BS'ing you for 550 a popp to smoke your whole raid while they walk out with the XP, and your left to CR. However, it basicaly comes down to how YOU want to play YOUR game (yes, I think its still a game.)
But, do yourself a favor, dont call other servers "Mary" or "Carebear" servers, you might get your **** handed to you for makeing that claim. Not like anyone on the PVP servers have won any of the BotB tournies, that has to say something for the "none red" servers.

Lupuri Lo'Thakis
Scaled Oracle of Cazic Thule
Morell-Thule Server

Edited, Thu Aug 8 02:41:16 2002
#REDACTED, Posted: Sep 06 2002 at 8:12 AM, Rating: Sub-Default, (Expand Post) Sory, dont take skill to kill someone who is low on hp couse they just killed a mob.
#REDACTED, Posted: Feb 16 2002 at 7:27 AM, Rating: Sub-Default, (Expand Post) Who the @@@@ is the moron who put an item called the blade of Angels in as Shadowknight Wieldable?
RE: OK, who's the moron......
# Feb 26 2002 at 2:33 AM Rating: Default
Perhaps its the one getting all worked up about what fictional ideas video game creators attribute to fictional classes of characters. Lol.
RE: OK, who's the moron......
# Feb 23 2002 at 8:31 AM Rating: Default
The blade was recently changed to "Blade of Angles" dunno if it was a mistake or will be going back or what ... just something I noticed when I looted mine :)

~Neq
RE: OK, who's the moron......
# Feb 17 2002 at 8:44 PM Rating: Default
*
59 posts
Have you not heard of the Devil?

In the New Testament, this fallen angel is often called the "devil," or diabolos in Greek. Not coincidentally, the literal meaning of diabolos and its variations is also "slanderer."
RE: OK, who's the moron......
# Feb 16 2002 at 12:31 PM Rating: Default
Bah ever heard of Dark Angels, Im sure u need to think before you speak. Angels arent always good there are just as many bad as good... Think before you blurt out stuff.
Hmm...... Me Thinks I'd better get me arse in gear...
# Feb 14 2002 at 2:07 AM Rating: Default
I am simply in awe. heh, I'd consider agro just to have a chance to weild such a magnificant weapon! But, alas, This probably not ment to be. So, I'd better get my **** in gear and get my 2H-Slash up from where it is now to where I want it to weild a blade such as this!
Too much aggro as MT
# Feb 13 2002 at 3:51 PM Rating: Default
This is a conditional item, like stuff with minus to saves(gaunts of mortality, shaded weps, etc.), your not going to use this if your a support tank on a raid, because youll just die, but if your the MT(it happens sometimes) as a pally or SK, or your in a good ol fashioned dungeon crawl, or maybe soloing some mob that is very low blue, it would be very useful. And if I made a paladin specifically to get uber loot, I would name him Kurupterofsouls, just thought you would like to know that. Then again, I'm not sure a paladin could solo well at lvl 55-60 for aa xp or whatever he is going to solo for, sk can do it just fine, but not so sure on pally.
RE: Too much aggro as MT
# Feb 18 2002 at 11:28 PM Rating: Decent
Paladins can solo as well a SK, just all depends on zones and mobs. Hell, I solo FG in Lguk at 53 with mediocre equipment. I can nearly solo Lord. Just got to know what the heck you are doing. Some mobs are easy for casters and a ***** for melee, some are easy for melee and a ***** for casters. Mobs that would slaughter a non-paladin melee (i.e. 50-55ish casters from Old world/Kunark) are soloable by a paladin due to stuns. Just all depends. I guarantee that if you are in a position to get this weapon you can solo easily.
____________________________
Sir Abazagaroth Katzkortulu
Knight of The Rathe
http://www.magelo.com/eq_view_profile.html?num=426463
RE: Too much aggro as MT
# Sep 13 2002 at 6:52 PM Rating: Default
lol, paladins cant solo well between 55 - 60? Have you ever heard of their HoT spell.. ( HoT = Heal over time btw ) That thing is amazing, non stop killing mobs with decent equipment in FG / velks / Acrylia. Pallys may just solo better than SK's in high levels because if little downtime if they have Kei for example...
Uhhhh, ....
# Feb 12 2002 at 9:38 PM Rating: Default
*
92 posts
Like as if I will ever get to see one of these (heh), but all I have to say is...

Holy Freakin Hot Fudge Banana Sundae!!!

Wow, this is absolutely awe-inspiring. And for those who are (rightfully) complaining about the aggro this would produce, c'mon, I would think you would have at *least one other weapon* you could use when going against major mobs. Use this when you know that aggro is not the paramount concern, and swap it out when the threat of pulling serious aggro gets to be too severe. Not that hard of a task.

To hear people complaining about a weapon of this calibre is just unbelievable. I mean, the "high-end guys" are always dissing the under-50 crowd for not knowing anything about the 'end-game'. Well, now those same guys are complaining about, "OMG, I will pull aggro with this thing!" Okay, so someone being high enough level to have a chance at this, I will guess 55th? bottom end, we are now supposed to believe that you know nothing about managing aggro? Isn't that "one of those things" we all are supposed to be learning in those first 55 levels?

Let's be real here, folks. This is just an awesome weapon, and we all know it. (The only other thing I could ask for is +10 STR in addition to the other stats, hehe!) Wield the power, embrace the risk! Or don't. And I hope I am on the raid with you when it drops.

Edited, Tue Feb 12 20:37:00 2002
#REDACTED, Posted: Feb 12 2002 at 2:38 PM, Rating: Sub-Default, (Expand Post) Well, Verent inginuity. As if the Tunare sword wasnt bad enough at stealing aggro, now there is another pal/shd 2hs with an even worse proc =( Palladius is relatively low aggro, i know cause i wield one, but i have heard otherwise from other war/pal/shd's in my guild =/ But a 200 dmg DD is going to be devastating to whomever is wielding this blade =/
RE: =(
# Jun 28 2002 at 12:36 PM Rating: Default
30 posts
and to post again. have you ever seen how fast a pally can hold agro with a few stuns.. even mobs taht are completly immune to stun hate it LOTS when you chain stun and hit between for a few hundred here and there. it works realy well in emergencys (Innie in the clerics, Cazic Thule rippin up the wizzards, exc.. it happens in the best of guilds occasionaly), and honestly what is worse? a pally or sk geting agro back and duying for it? or getting all the clerics and wizzys killed.. get agro back on a melier its a much better situation, even if the melier only gets a few seconds to hold it before he loading please waits. so what, better than everyone duying

Who can pull agro faster? Pally or SK? hum.. intresting question. will have to try that out sometime )
RE: =(
# Feb 12 2002 at 3:53 PM Rating: Excellent
Unbelievable...This truly takes the cake. This proves the point that people are never satisfied. How anyone can ***** about this weapon is beyond me. If you don't want to get aggro, go back to using a rusty sword. Then you won't have to worry about it.
RE: =(
# Feb 12 2002 at 4:07 PM Rating: Default

Actually, the original poster is exactly right. The wielder of this weapon is going to seriously have to watch agro. I know a SK could FD agro off, but do Pallys have an agro reducer? (i dont know, never played one)
This is a beautiful weapon. But as a support damage dealer in a raid or large mob assualt, this is going to hurt more than help. It's great when the user is the MT tho... when ever that might be.
RE: =(
# Apr 09 2002 at 6:04 AM Rating: Decent
"Actually, the original poster is exactly right. The wielder of this weapon is going to seriously have to watch agro. I know a SK could FD agro off, but do Pallys have an agro reducer? (i dont know, never played one)"

Yes Fen....It is called DA (Divine Aura), or the auto attack OFF key.
RE: =(
# Feb 12 2002 at 4:39 PM Rating: Default
you people are talking like this will be the only weapon you will ever use. if you are a support tank where not gaining aggro is a big issue then switch to one of the other weapons you have.

im sure someone awarded something like this will have many other weapons in one of those bags of his/hers. if you were soloing, wouldnt this be something you want to have or if you were the main tank of a grouping hunting foe exp?

why do pallies have a taunt button if they werent meant to gain aggro at curtain times. must of been a warriors that cant stand the fact pal/sk get nice 1 and 2 handers.
My personal addition
# Feb 12 2002 at 7:30 PM Rating: Good
30 posts
I am prone to agree, (forgive the spelling in advance) The main issue would be agro management, in addition Pallys and SKs can hold agro for a few seconds, and o yes for those that panic, or hate looking death in the eye. well Play another class, Because if you have not heard, well Death is part of both the pally and the SK's exsistance. Also if LoH or HT does not pull agro on someone in melie range, well then i do not know what does. And also, agro is more than just a factor of damage and delay and procs. On one more note, Pallys and SKs may not be Quite the tanks that Warriors are, but please, we are not 5th level mages for crying out loud (sorry to any 5th level mages i Offended)

(ps 50 pally now)
RE: My personal addition
# Apr 22 2002 at 3:50 AM Rating: Decent
I agree wholeheartedly with the aggro issues this weapon will cause. Though, as mentioned, dual wield doesn't have anything on an S.K. or Pallies ability to generate taunt. Actually, warriors don't have anything on either classes ability to generate taunt. However the warrior's Defensive disc. makes them the best MT in any big raid, hands down. Although that leaves plenty of oppurtunity for S.K.s and Pallies in other places, they do not belong MTing these level of mobs until we are given some sort of ability that is comperable to the defensive disc.
Until that time comes, though, do yourself, your group, your guild and your raiding party a favor and let the warriors MT when fighting these mobs or you might find yourself not invited to the next raid.

Maelic Arykossi
46 Shadow Knight
The Rathe server.
RE: My personal addition
# Apr 10 2002 at 5:15 PM Rating: Good
I like people who act like Pallys and SK's don't make good MT's. You ask me, and SK is a better one that a warrior. Ya, we can take less than a warrior (slightly) and we don't have a defensive discipline. Other than that, warriors have nothing over SK's. So you do a little more damage maybe as a warrior? I guaruntee a 60 sk can hold aggro better than a 60 warrior anyday. And when you are on a massive raid and chain casting CH on the MT, a SK can *in most situations* do just fine. Anyhow, just my 2 bits
RE: My personal addition
# Apr 18 2002 at 3:08 AM Rating: Decent
well all i can say is at least you have pride in your class. But warrior allways make the better MA. dont get me wrong in a lot of situations a pally or a SK makes a fine MA. But next time your in ToV if youve ever been <doubtfull if you think a SK is a better MA> tell me how many times you will see a SK or pally tank, you wont. Only time they would is if the MA went down and you needed someone to step in, and even then the SA is almost allways another warrior. By the time a pally or SK is stepping in its to buy time for the clerics to camp out to rez everyone.
You said the only thing warriors have over a SK is little more HP and defensive disc, you forgot about one very important thin, DUAL WEILD. I gaurantee you agro is gonna get taken away from you by a rogue/ranger/warrior if the MA isnt a dual weilder, sorry you just dont have the dmg output. Also warriors have better AC items so they are not gonna take the amount of dmg you are either.
Once again dont get me wrong, pallys and SK can be a MA in alot of situations, but your almost never gonna see it any any raid where it takes 2 or more groups

my 2cp
RE: My personal addition
# Apr 20 2002 at 6:32 PM Rating: Default
Are you insane? Noone can hold agro like a SK if they want to keep it, noone! I will admit that a SK is not a very good tank for ToV stuff, defensive owns. We can do the standard no named stuff and live alright but I usually let the warriors tank since they roll dics defensive. BUT if I want to get and hold agro as a SK noone can stop me. Duel wield does not have anything on the taunt generating spells of a SK. Ask any level 60 who knows, A SK can taunt better then any other class.
RE: My personal addition
# Aug 21 2003 at 5:51 PM Rating: Decent
As a 65 Paladin, I have 2 stuns that work for 65 and lower mobs and lots more that still work to attain aggro. I pull with a low level stun (which doesn't actually stun) and just as the mob arrives at camp I time my high-level stun to stop the mob in its tracks just in front of us. Then hit them again with my low level stun which has just appeared to be re-cast. This generates enough aggro for a slower to hit the mob BEFORE it even gets off its first attack. As long as i continue to stun consistantly (which when I have KEI can do without a net loss in mana) the mob is on me and never leaves for the duration of the battle no matter what weapon I use. (I realived this when I fought a whole battle with CHA Steins on accident after joining a group on my way back from selling lol)
Jeeeezus!
# Feb 12 2002 at 10:56 AM Rating: Decent
I had to do a double take on that thing and then went looking for some draw back like 25 weight...but nope only 1.0!
That is INSANE!
No need to hit TAUNT key if wielding this bad boy!
my two cents
# Feb 12 2002 at 10:42 AM Rating: Default
This Weapon redifines the word *** kicking this weapon has 50dmg with a delay of 42 and some kick *** stats and killer effect this weapon is better than the sk and pal epic as of now with the power of the weapon expect to see a nerf of effect or weapon it self in the future.

sure i would love to have the weapon but OMFG u can solo a dragon with is weapon! and vernet has a habit of nerfing all new weapons for some reason??

31sk
rathe
O-O
# Feb 12 2002 at 10:18 AM Rating: Default
Am I reading this right? 50/42?..
#REDACTED, Posted: Feb 12 2002 at 5:06 AM, Rating: Sub-Default, (Expand Post) oh wow another pally sk weapon. gosh guess i should drop my main and make a pally. gosh. with about 100 diff weapons to choose from i think i better delete my main and destroy my stuff. gosh. pally sk this ... next week pally sk that. guess i better shut up and make a pally.
RE: gosh
# Mar 23 2002 at 4:34 PM Rating: Decent
I'm sure there was supposed to be a point to that post. What class are you, anyway? I could probably think of as many weapons that could be paladin or SK equippable, but are rogue, warrior, or ranger only. Maybe you weren't here at the beginning when Sk's had no (0, zip, nada) SK only weapons, and paladins only had one Paladin only weapon (the Ghoulbane). Meanwhile, Warriors had 10 or more high level warrior only weapons, and there were 5 or 6 rogue only weapons and 5 or 6 ranger only weapons as well. SK's and Paladins never got squat because every time a weapon dropped that they could use, someone else could use it too. If you go through and compare just how many weapons are available, I think you'll find that SK's and Paladins STILL get the short end of the stick when it comes to weapon selection.
niiiiiice
# Feb 12 2002 at 2:49 AM Rating: Default
OMFG stats are sooooooo nice... and even if they werent, I'd want it for the extremely kickass name... very original and sounds like the stats it has :)
#REDACTED, Posted: Feb 12 2002 at 3:08 PM, Rating: Sub-Default, (Expand Post) kick *** name? It's just blade of angels, and it's not exactly by the gaming standards a "blade" though it has a blade like edge. And I don't see how it is original, I know of atleast three other games with that name.
#REDACTED, Posted: Feb 12 2002 at 1:15 AM, Rating: Sub-Default, (Expand Post) By the graphic, it looks like it will be an axe. This may be petty, but I realy wish they would of given it a realy exceptional sword graphic. I've seen a 2 handed mace with a realy kick *** graphic, and they probably used a realy cool looking axe graphic, but I always think of Angels using swords, not axes. (And an Angel weapon should look like what an Angel would use, even if it is for Pallies and SK's).
RE: Axe of Angels?
# Feb 23 2002 at 8:42 AM Rating: Default
It's actually a VERY cool looking axe if that makes it any better :) (to my knowledge it is still a unique graphic as well which is always nice) see pic below

http://www.elementofdarkness.com/images/member/Shendra/BladeofAngles.jpg

Edited, Sat Feb 23 08:42:29 2002
#REDACTED, Posted: Feb 11 2002 at 11:46 PM, Rating: Sub-Default, (Expand Post) looks like pally and SK got yet another post epic item =/
damn
# Feb 11 2002 at 9:43 PM Rating: Decent
somone call the clerics because if i ever got the chance to get this weapon i'd probably drop dead. this is just plain awesome, thank you Verant. gee first time i ever said that.
Effect
# Feb 11 2002 at 9:23 PM Rating: Good
Wrathful Strike
Decrease Hit Points (HP) from 142 (L1) to 200 (L30)


--------------------------------------------------------------------------------
Classes: None

--------------------------------------------------------------------------------
Skill: Evocation
Allowable Targets: All

--------------------------------------------------------------------------------
Range to Target: 200 feet
Pushes Target Back: 1 feet

--------------------------------------------------------------------------------
Resistance Check: Magic

--------------------------------------------------------------------------------
Spell Duration: Instant

--------------------------------------------------------------------------------
Spell cast on you: You have been struck down by wrath.
Spell cast on someone: Soandso has been struck down by wrath.
RE: Effect
# Feb 12 2002 at 12:18 AM Rating: Decent
The "push" effect makes it very valuable against caster & healer mobs, to get those all-important interrupts!
lol
# Feb 11 2002 at 9:12 PM Rating: Decent
I have to admit, I had to use a wurmslayer for ages because the good mid-level weapons that I could use were always given to the warriors first. Now that I'm at the high end, my bank is getting chocked full of pal only and pal/sk weapons that are no drop. Its nice to have the selection now, but palies do need more in 40s and early 50s.

Too bad the Blade doesn't have AC though. I lose about 100 ac using it.

Eponah Darkhorse, Crusader

Edited, Mon Feb 11 20:10:40 2002
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