I play a 60 wizard on Tarew. My 2hb is maxxed, offense is maxxed, and with some buffs, I can do decent damage in a fight meleeing. I don't do that, generally, but I can. I weild a 30/35 2hb, stave of wit. Hit for 68's and actually hit occassionally ;P
Personally, I like my Burning Scepter of the elements slightly better. The cast time on this item is too long. My scepter only does a 250 firebased DD...but the cast time is only 8 secs Vs. 13 secs off this thing. Plus a 17/19 ratio on the scepter isnt bad either =).....just my 2cp.
Based purely on stats, I dhave to agree with you Burning scepter is what I rather have. The cast time on Iceshatter is deplorable and 325 DD makes it useless. 10 str is a nice little bonus however and being a Wizard and unable to use the Burning Scepter (mag only) this item is awesome. Anyway if you dont pay attention to Alakazams outdated information, you'll notice you can equip Iceshater in your Range slot and keep your burning scepter primary. And Id be willing to bet youd rather have this in range instead of your stone idol. ;)
i'm the one that submitted this.... i LOVE it... it looks like a little skull rattle with spikes... so its better than the bard version *cackle* anyway... with the proc, and scf3 its kinda nice to melee with.... had a shammy buff me up... was hitting for like 80s then the proc would go off, and crit procs ;) heh, with shammy buffs and avatar was up to 890 atk, just wonder what would VoG would do *grin* oh yeah and i need to find me a jumpy robe... i don't see any reason for monks to be whining about what casters get, its not like i melee that often, and if you DID give a monk a 19/21 weapon, that would just put them even more sickly ahead of my DPS as a nuker
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Posted:Feb 06 2002 at 12:12 AM, Rating: Sub-Default, (Expand Post) this would take the place of mace of the shadowed soul if it was for shadowknights ...
I melee when I am very bored and FOM, or the mobs won't let me sit, or I am AE stunning, or if I am farming low level mobs for tailoring supplies and need to get them mad at me for my pet to kill them.
In many cases, I would rather not have a melee weapon equiped, because auto attack tends to go on (/assist) and I forget about it and occaisionally wake up mezed mobs when I go to re mez them. Don't laugh, I have done that once or twice. ;)
A nice item, but the melee stats don't help much when you miss (or hit for 1) 90% of the time.
And he didnt say it was his auto attack key, he said assist, I highly doubt when he's in town Selling he's going to be using his ASSIST key. Not to mention at 57 even if he did attack a merchant I highly doubt it would so easily make mince meat of him.
There is a very good reason for a pet class to have caster to have the assist funtion on, which he even said.
God, just cause someone makes a very common mistake you have to accuse them of being ebayed and stupid? How bout posting something relevant to the item instead of making yourself feel better by bringing down someone else. Not everyone is a genius like you most certainly have proven to be.
If it helps you can edit the eqclient.ini in the directory you installed EQ so you won't attack on assist theres a line thats something like [AttackOnAssist]=True ... all you have to do is change it to false and walah
This drops off a lvl 65 mob, if you would just take the time to click the link at the top of the page, you would know this.
Any caster who gets this would have to be close to 60 already (look, it's NODROP) and at that high of a level there is little point in meleeing anything at all. You would have to be fighting some REALLY low greens to even be able to hit.
Just to give you an idea, there's a lvl 50 chanter in my guild with max 1hb and max offense, with Boon of the Garu he was barely doing any damage to mobs on the 4th floor of ToFS... That is with capped skills on lvl 30 something mobs.
That being said, I'll bet Wizards would get the most millage out of this weapon since (unlike the other 3 classes that can wield it) Wizards don't have pets to kill the greenies.
Your crazy. Anything I can clicky and do damage with, is super nice no matter. if i'm oom and pet is low on health! instead of hauling it to zone, might be able to get one of these off and win, clicky damage with decent damage (365 or whatever isn't bad) is a.o.k in my book.
What's with all the caster weapons with increadable ratios and procs all the sudden? Is Verant trying to make suicidal kamakaze melee casters? Heh...I don't think so. Personally I think the ratios and proc would best be used as a backup in emergency circumstances where you are trapped and out of mana, or if you don't want to waste mana on annoying little greens. Other than that 15 int is not too shabby in my opinon.
Is this for real? Not sure if even with the amazing ratio it would ever actually get used to melee but it would be an amazing thing to have around to bash the greenies out of the way. Very amazing.
Olurin Spelweaver Wizard of the 38th Holy Beat Down
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Posted:Feb 04 2002 at 6:18 PM, Rating: Sub-Default, (Expand Post) This is BULL ****, there is NO, Not one single monk weapon that has this good of dmg delay ratio that I know of, Fists of lightning is still the best to date with a 15 19 dmg delay ratio. Dont get me wrong, FOL are great, but this damage is NUTS, and to be wasted on a caster (no offense). Very irritating
fist of acrycila or something like that is better 16/19 and some preety good stats ... and I think mages and necros could use this soloing (if they are able to) so it not a total waste to give this to casters
vi must make that kind ratio just to make you mad. How's it working? maybe you should make a new character, pure caster like, just for these wonderfull weapons.... yea, try that. Let's see how much you love your damage raito once you start dying from two hits from most of the baddies yer fightin.
That's the whole POINT. . .they give casters awesome ratios because a)It makes you wish you could use them, and b)there's no way they would use that dmg/dly ratio to the fullest, so they feel it's safe to give casters those kinds of weapons.
Evisceros Headcutter <The Dark Exile> Warlord of the 7th Hammer
Hehe yeah get a grip, a caster whiffing with this is gonna do about the same damage as a caster whiffing with a rusty dagger. Little or none. Enchanter 1HB for instance, skill cap is 110. I think the other casters are similar.
The only thing they'll be able to hit are ultra-greens, and maybe other casters in PvP :)
It's silly to be jealous that they get this item. Damage/delay ratios on caster-only clubs have no bearing on "reality". (i.e. melee weapons for melee classes.)
First of all fist of lightning is 15/18, and second of all, it wouldn't really matter if a caster got a weapon that was 40/20 1hb, a monk would still outdamage them in melee by a vast margin, the ratio on casters item is really just for show or maybe to finish off a fleeing mob. Casters don't get duel wield or double attack and have lower offensive skill levels. Most casters will do more damage using right-clickable items over any weapon.
Pal/sk primal 1h are now 20/20, you think they're going to outdamage monks duel wielding 15/20 1h primals just because they have a better ratio? Or even more realistically, 15/18 + 15/20 or 16/19 + 15/20?
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Posted:Feb 05 2002 at 3:58 PM, Rating: Sub-Default, (Expand Post) First of all Kaadin the all mighty Grandmaster, I understand all of this, who wouldnt-its obvious, but thank you for attempting to school someone and look smart. Second of all, the point was simply that this damage delay ratio is non-existant in the monk ******** we have many better 2hb weapons, but our 1hb selection, while, incredible, does not contain a 19 21 choice. I dont think a Pal/SK or any caster is going to outdamage a monk in a melee.