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Long Sword of Ethereal Energy  
 

Lore Item Placeable
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 29
DMG: 16 Dmg Bonus: 33 AC: 15
Magic DMG: 5
This item is placeable in yards, guild yards, houses and guild halls.
Skill Mod: Divination +2% (7 Max)
STR: -5 DEX: +12 STA: -5
SV MAGIC: +10
WT: 2.0 Size: MEDIUM
Class: WAR PAL RNG SHD BRD ROG
Race: ALL
Slot 1, Type 4 (Weapon: General)
Slot 2, Type 20 (Ornamentation)

Item Type:1H Slashing
Stackable:No
Merchant Value:25 pp 0 gp 0 sp 0 cp
Tribute:10359
Lucy Entry By:Kerasota
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-07-27 04:38:11
Page Updated:Sat Sep 7th, 2019

Expansion: Shadows of Luclin Shadows of Luclin


Average Price: No Data Pricing Data...
Rarity: No Longer Dropped
Level to Attain: 1

[Comments ]

This item is the result of a quest.
Expansion List - Premium only.
Quest Name
Grave Robbers


Zone(s) Found In:


Zone Name
Katta Castellum

Replaced by the Scimitar of Eternal Energy
Screenshot

Uploaded November 27th, 2008
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Screw 1hs!
# Jan 23 2002 at 2:15 PM Rating: Default
Bah **** on all these wussy 1hs, go with a sweet 2hs and it'll take ye far. Oh, and for taunt factor just ask anyone in Crimson Tempest how well I taunt with 2hs =).

Belgrim Icereaver
Shogun of Kaladim
Crimson Tempest
RE: Screw 1hs!
# Jan 26 2002 at 12:49 PM Rating: Good
Leave the 1hs to the Rangers. We are adept with dual weilding, can Jolt if we need to, and are meant to inflict as much (typically more) damage than the Warriors. And the LSoEE is a perfect choice for a Ranger. I used dual Lammies through most of my later life and that's an aggro magnet. The LSoEE/CentiLS combo I'm using now is beautiful, as it isn't QUITE as fast as a pair of Lammies (therefore, less aggro) but does a lot more damage overall than the Lammies (that's the goal).

2hs? Bah. Leave those to the pallies and get those poor guys some haste stuff.
RE: Screw 1hs!
# Apr 08 2002 at 2:47 PM Rating: Default
Dont be a dumb *** Rangers suck. Oh im gonna tank for my group with 1000hp ohh ohhh pfft you go to Maidens eye and try to tank and if you are able to kill ONE i will make a ranger.
RE: Screw 1hs!
# Apr 21 2002 at 2:45 AM Rating: Decent
you better make a ranger then :P i am a 58 ranger and i have personally tanked in ME. I also have been in quite a few groups in ME where rangers were the MA. Dont get me wrong im not on this kick where i think rangers can tank anything, but in regular XP groups its quite possible.
RE: Screw 1hs!
# Aug 20 2002 at 1:58 AM Rating: Decent
**
627 posts
I don't know how you do it.. I've seen low 50 warriors get slapped around with 3000-3500 hp, 950-1000 AC.
RE: Screw 1hs!
# May 26 2002 at 7:54 AM Rating: Excellent
Tilagnor, what are you saying? Do you really want him to defile our class? Don't listen to him man...stick to your Pally or Warrior or whatever you are. Leave the Rangers to those with a little bit more style in their playing.
LSoEE Secondary
# Jan 23 2002 at 9:26 AM Rating: Decent
My 52 Halfling warrior uses a Guard Captains Mallet (11/20 6ag/dex 45 hps) in primary and a LSoEE in the Secondary. Always seeing 150s as crits on my LSoEE. Got a 186 last night in Kael. I used to use a Club of the Ice Ocean in primary and LSoEE in secondary..but had a harder time getting aggro. Slower times on primary will do this...now with the mallet...having no problems. I wear a Sash of Dragonborn with usual Snake so having no haste problems.


Meethos Tangleroot
60 Hierophant
Inverse Logic
Povar
LSEE primary with swiftblade in offhand?
# Jan 22 2002 at 7:48 PM Rating: Decent
Since I have no luck getting the parser I downloaded to work, could I get some help from some of you knowledgable folks please?

***I am the primary tank for my main 6 person grp. I am level 60 halfling warrior and my main concern is keeping agro first, second tanking, and third dishing out damage. (on raids its all about damage for me)

Configurations I am debating are:

1) LSEE primary
SwiftBlade secondary
Allows me to wear high ac gear in normal haste spot and with my normal grp chanter haste I am at 104% haste.

or

2) Jade Mace primary
LSEE secondary
sash of dragonborne
In this combo my haste drops to 90% ? and I lose about 18 AC and some other stats from not being able to equip my SOL belt.

I have alot of other misc 1 handed weapons but nothing spectacular. Sure I would use a velium warsword if I could find one. :)

I have not noticed any taunt difference in either combo and the LSEE really dishes out some major damage in the primary.

I put these stats in the weapon analyser on the net and it said the jade mace primary LSEE secondary would do 100 more damage a minute.
Was something like 1608 I think.

Any constructive suggestions on which combo is better would be appreciated.

Thank You
RE: LSEE primary with swiftblade in offhand?
# Apr 18 2002 at 7:30 AM Rating: Decent
I hate to say it but you are a bit confused. Putting aside your weapon mistake for a second...HASTE ITEMS DO NOT STACK. The rule is 1 haste item will stack with 1 haste spell will stack with 1 bard haste song.

In addition, there are haste caps that Verant has put in place. 80% is the max if I remember correctly.

What really sucks is now all the rest of your info becomes unusable. Please check things out before you post. We want these boards to be full of usable knowledge not wishful flighty thinking.

Edited, Thu Apr 18 08:25:24 2002
RE: LSEE primary with swiftblade in offhand?
# Apr 18 2002 at 7:30 AM Rating: Decent


Edited, Thu Apr 18 08:27:20 2002
#REDACTED, Posted: Mar 24 2002 at 2:48 PM, Rating: Sub-Default, (Expand Post) OK numb nuts, first off, which swiftblade, cant be silver swiftblade since thats a 2hander, and J00 seem like da poor type so i assume that it isnt the sboz. which leaves me to assume you mean velium swiftblade, which is hmm i forget but mabey 5dmg 24del? plus some haste per lvl? anyway dumb dumb, if j00 were hasted 100percent or beyond the mob would die instantly, u know, due the the fact of zero delay means umm well instant death. bah ok, learing session on duel weilding. fast weapon in your on hand due to the fact that your on hand hits way more often then your off hand. ok and in your off hand you wana put a high dmg weapon eg... LSoEE k and reason for that being your off hand doesnt hit as often as j00 on hand does, therefore j00 want your off hand to hit harder =P so put that monkey J mace in your on hand and your LS in your off hand and due some taunting you mooo foo, ok one more time i need to get this out
RE: LSEE primary with swiftblade in offhand?
# Mar 24 2002 at 2:48 PM Rating: Default
OK numb nuts, first off, which swiftblade, cant be silver swiftblade since thats a 2hander, and J00 seem like da poor type so i assume that it isnt the sboz. which leaves me to assume you mean velium swiftblade, which is hmm i forget but mabey 5dmg 24del? plus some haste per lvl? anyway dumb dumb, if j00 were hasted 100percent or beyond the mob would die instantly, u know, due the the fact of zero delay means umm well instant death. bah ok, learing session on duel weilding. fast weapon in your on hand due to the fact that your on hand hits way more often then your off hand. ok and in your off hand you wana put a high dmg weapon eg... LSoEE k and reason for that being your off hand doesnt hit as often as j00 on hand does, therefore j00 want your off hand to hit harder =P so put that monkey J mace in your on hand and your LS in your off hand and due some taunting you mooo foo, ok one more time i need to get this out
j00 are NUMB NUTTS
RE: LSEE primary with swiftblade in offhand?
# Apr 21 2002 at 11:19 AM Rating: Decent
my god who the hell r u trying to be? it sounds like Ali G demonstrating quadratic equations to a bunch of stoned hamsters.

i mean jeez if u have to flame sum1 at least do it properly...
RE: LSEE primary with swiftblade in offhand?
# Apr 05 2002 at 3:03 PM Rating: Decent
Before you flame someone, learn your facts.

100 percent haste means that you do (RNG aside) 100 percent more damage over time. Ergo, you attack twice (100 percent is normal, plus 100 percent makes for 200 percent, or 2 times normal). Simple math here. If you're attacking twice as often, what does that do to your delay? Effectively its cut in half (the reciprocal of 2). 100 percent haste with a Wurmy (god forbid) does not mean you are hitting with a 25 damage 0 delay weapon, that would be too sweet. Instead, it means that your weapon is effectively 25 20.

With this sword, at 100 percent haste, you're talking something along the lines of a 14.5 delay, half of 29 delay. I know of at least one ranger who is very happily wielding one of these with his Swiftwind (40 percent haste) at 56 . . .
RE: LSEE primary with swiftblade in offhand?
# Jul 01 2002 at 7:55 PM Rating: Default
We only wish we could have 25/0 weapons.....lol

Edited, Mon Jul 1 20:47:25 2002
RE: LSEE primary with swiftblade in offhand?
# Jan 23 2002 at 10:57 AM Rating: Decent
I am not 100% sure. But If I understand correctly, For a main tank wanting to hold aggro... You need a Fast Primary - yes agreed. But Theory has it too that you also want a fast secondary ( when dual weild is hit - if the weapon is not ready then you wont swing ) <-- thats the part I am usure of. I have 2 combos I use and really have no troubles keeping taunt... but this is what I do :

For Primary Tanking :
Pri : Lammy 9/19
Sec : J. Mace 9/18

For Secondary or Solo
Pri : LSoEE 16/29
Sec : Centi Long 14/27 ( trying to buy jagged sword -- 16/30 Making it pri and LSoEE sec mainly cause I believe that secondary theory I stated in above paragraphs...)

Just my 2 cents....

BTW - with your weops I'd choose Combo #1 despite going against the theory of the sec not being ready.
RE: LSEE primary with swiftblade in offhand?
# Jan 26 2002 at 6:24 AM Rating: Decent
*
51 posts
OK! For those of you that still believe that that dual wield is dependant upon the delay of the primary weapon (that dual wield checks after the primary swings to see if the off-hand weapon is ready to swing) you need to forget that! There is an excellent thread on the safehouse website that features a lot of great facts and studies people have done, but let me point out one thing I did with my friend's rogue to check this out for myself that you can do too if you have a fast weapon and can kill a decaying skeleton :P
First thing I did was kill a decaying skeleton to get a rusty ******* sword (6/42) and put that in my primary and then threw the Burning Rapier (7/20) in the off-hand. Now turn on your log and it will look something like this :

Soandso slashes
Soandso pierces
Soandso pierces
Soandso pierces
Soandso slashes
Soandso slashes
Soandso pierces
Soandso pierces
Soandso pierces
Soandso pierces
Soandso slashes

*please note that is not an actual battle log, but my friend deleted it ********* and I'm too lazy to go find another rusty weapon, so I'll leave it to you to try this out*

So, unless Verant changed it recently so that rogues can triple and quad attack at level 47, the theory that the off-hand weapon will not swing if it's delay is more than the primary's is a totally bs theory. By putting a lammy in your primary and the jade mace in your secondary you are hindering your aggro ability and your damage ability from the damage bonus. I hope that helps to put this often believed and inaccurate theory to rest.

Edited, Sat Jan 26 05:45:34 2002
RE: LSEE primary with swiftblade in offhand?
# Jan 23 2002 at 3:55 AM Rating: Decent
*
64 posts
Without going into too many details, if you want to maintain agro go for the fastest quality weapons you can get your hands on. Quality being a ratio where damage is around 1/2 delay, or better. Jade mace is nice with a good delay, as is lamentation's or bloodpoints.

With many other people parsing the information, the easiest way to explain is that a delay of around 20 or 21 seems the optimum point with maxed haste, and gives the most swings of your weapon. More swings = more hits, and more hits = more agro is the simple explanation.

This weapon is ideal for the reverse. I was pushing for every tank in my guild to get one, most of who declined saying it was too slow for them. But for raids where you want the agro to be maintained on ONE tank, this allows the tanks with one to do damn good potential damage, while reducing the agro - means the mobs stay on the one tank. Slow delay = less hits = less agro. Less hits doesnt mean less damage by the way.

Shame they nerfed it, as it is a nice weapon up to epics, and even beyond for some, but it was fully understandable as to why. It was a very unbalancing weapon.
RE: LSEE primary with swiftblade in offhand?
# Mar 21 2002 at 6:38 AM Rating: Default
Unbalanced my ***, lol! Well ok I can see your point but I think they really should concentrate not on balancing classes against eachother but against the damn MOB's. I mean I almost got killed by a light blue MOB the other day.And I'm even nicely equiped, I'm told, for not being a twink.
RE: LSEE primary with swiftblade in offhand?
# Jan 22 2002 at 11:10 PM Rating: Decent
I'm new to being a warrior, but from what I understand speed is a(the?) key part to keeping agro.(?) If that is true, then you'd want to keep the jade mace in the primary slot wouldn't you? You listed keeping agro as your primary goal. If you find that you can keep agro with the LSoEE in primary, I'd go that route since it's higher damage output and still very fast under the conditions you listed.

Just my 2 cp from a new warrior, a halfling as well.
#REDACTED, Posted: Jan 22 2002 at 11:41 PM, Rating: Sub-Default, (Expand Post) lol halfing warriors are teh suck
It is a probably a good thing...
# Jan 17 2002 at 8:21 PM Rating: Decent
That they nerfed this.

My brother was able to do this quest at level 40. The dagger part in Paludal was easy, and all he needed for the other two parts was a bit of help, which was easy to get from other people in Twilight and FG. The highest level mob was level 40. Anyways, he loves his sword, and although he died a few times the quest was defintely worth it. Considering a level 40 could do this in a weekend, it is way too overpowered. On Tarew Marr, I've seen this thing being sold from 5-10K prenerf, now upwards of 18K after.
RE: Not worth 20k
# Jan 16 2002 at 6:56 PM Rating: Default
OMG you even screwed up when you tryed to fix it. The 11 damage delay is not added that is a damage bonus added to all wepons starting with 1 damage added at lvl 30 i beleive going up over time. the damage bonus is 5. This wepon should be worth 20k becase the delay isnt as important on a secondary wepon wich this would most likly be used as. You want low Delay so that you get the damage bonus more times and it also helps with taunt. That is why wepons that used to have 11 delay were verry uber dispite there ratio. 11 damage every hit on a 11 delay wep is verry good. though most people believe that this is not added to a secondary wepon.
RE: Not worth 20k
# Jan 26 2002 at 6:30 AM Rating: Decent
*
51 posts
The damage bonus does not count for your off-hand weapon, and that can be proved if you turn on your battle log and check that the same weapon in your primary hand will never hit the same high that it will when switched over to your off-hand.
Parse results
# Jan 15 2002 at 10:33 PM Rating: Decent
Tt seems everyone has a different opinion on what the Magic DMG:5 does, so I did some tests and parsed some logs to see what I could find out. I've been playing and parsing for a good while, always to determine the increase in damage I may have gained from a new weapon, or how much I would lose if I wished to downgrade (to upgrade a piece of armor, or help a friend).
My results were nothing less than astounding, as this sword beat the pants off my goranga club. I used it together w/ my skyfury scimitar (13/23), and compared results in a group w/ a bard and a group w/ an ench (who I kindly asked to tash each mob, although some may not have been). The difference was fairly easy to see. It's average damage was near the same as having my SFS in mainhand (35dmg, at lvl 54 on green mobs). The dmg/sec was in this parser is a little crooked I believe (I did it by hand and found most results to be MUCH higher than the average of 29.41 it came up with). I'd like to tell you it hits often as a 21/29 weapon, but truly it's kind of average w/o a tash. It hits, on average, like an 18/19 damage weapon (showing a little higher peak at 38/40 dmg). It also has a small peak later at 45, presumably my avg damage for a 21 DMG weapon. The odd thing is when grouped, tash didn't seem to matter. Having an ench in group actually detracted damage it seems, because of the massive gains in atk I recieved from bard songs. There could be many flaws in this, but I'm just telling you what I saw, as parsers aren't always accurate. I am going to tell you this, it does substantially more damage than the Goranga club/Skyfury combo I compared it to. Granted, the SF must stay in secondary, the delay is the same, giving a proper comparison. What we need is a 21 damage weapon that's 1 handed and easy to access. If I wasn't so lagged right now I'd check through the site and see if one exists, lol. Hope this helps, the sword is definitely worth getting, providing you aren't running into those trying to sell for overblown prices. Logs check it out, it hits like what I would call an 18 damage weapon, and has a peak where a 21 damage weapon might (54). Like I said, hard to tell without a 21 damage weapon. BTW on TM they seem to be selling for 25k, and I wouldn't get rid of this bad boy for that much any day.

Ach <The Regulators>
www.theregulators.org
RE: Parse results
# Aug 27 2002 at 2:44 PM Rating: Decent
I agree that the magic damage is added to your base damage if the mob you're fighting fails thier save against magic. I have been wanting to purchase a weapon with magic/fire/cold damage bonus but didn't want to spend the kind of cash people were asking in the bazaar. I found someone selling a nice little item (Short Sword of Flame) for 75pp. It's 7dmg, 24dly with 3 Fire Damage. It indeed hits as a 10dmg weapon sometimes. I made this observation using it in my main hand over a period of a week and comparing the damage of it with that of my Spiked Dragon Claws. Same max damage, though the dragon claws were more consistant.
luck
# Jan 15 2002 at 1:11 PM Rating: Decent
I was lucky enought to find this quest listed over at the safehouse. I went after this quest as quick as I could. Then I turned around and helped as many guild and non guild people get one as well.

I use this and a Centi Long Sword, which helps balance out the neg stats and still gives you a plus to str and sta.

I will NEVER sell my sword! Not unless I could get a better one, and that does not seem a easy task!

My Need for my epic swords <ranger> are not as pressing, the combo I am using now seems a good one for damage. Also I have one haste item which helps.

I am not surprised they nerfed this sword when one compares it to the other weapons in this quest, this sword always stood out as "great" compared to those other two. There seemed to be something wrong and now they corrected it.

I am glad they did have this sword questable for at least a little while, it gave those of us who really needed a better weapon a chance to get one.
Those of us, like my self, who might not ever see their quest swords. I am thankful that they had it out for a while and more thankful that I was lucky enough to get one, and thankful that I was able to help a small handfull of people get one for them self as well.



Rangers
# Jan 12 2002 at 2:05 AM Rating: Decent
I have this sword and Im a 56 ranger, its 15 ac and I max hit for 122 with it; shammy buffed at 230 str. 15 ac for a ranger, its like adding 15ac to your current tunic ac , I mean what would u pay for a 45 ac tunic. Not to mention I off hand a venom axe another 10 ac. These two together are better than having a lozi sheild. I cant wait to weild this with my swiftwind.
RE: Rangers
# Jan 29 2002 at 11:47 AM Rating: Decent
56 ranger as well.... i primary this and secondary swiftwind... you should see the AMAZING damage I put out with that combo =)

having this thing is helping me "deal" with the wait to get earthcaller. :P
to many
# Jan 12 2002 at 1:22 AM Rating: Decent
ok how many 1hs do they have that are 11 29,they could have at least changed the delay instead of the damage
#REDACTED, Posted: Jan 11 2002 at 9:34 AM, Rating: Sub-Default, (Expand Post) While I admit this is a nice sword (except for the -5str/sta), there is no way its worth, or will be worth 20k!
RE: Not worth 20k pp
# Jan 17 2002 at 12:52 PM Rating: Excellent
"If someone is going to pay that much for a sword, they will want a weapon with better than 29 delay.
Hell, there are a couple 2 handed weapons that challenge the 29 delay. Look at the Centi WarSpear.....20/30.....that is a great ratio...and for a 2hander, not a bad delay."

-0-0--0-

On Lanys, at any given moment in EC (our sales zone), you'll find the Longsword of Ethereal Energy selling for between 10k and 20k, post-nerf. The Centi WarSpear, which you think can be compared, is selling in that same zone at any given moment for between 100pp and 500pp. Why? Because in terms of a 1hs weapon, this thing has been tested and approved for use by even the most uber of 1hs fighters. No, it's *not* all about dmg/delay. You have to take a weapon in whole. The most thrilling thing about it to me (and most Rangers) is that AC. We get some of the lowest AC in the game for a fighting class, and this sword balances that out a bit. Our "high-end" AC 30 armor suddenly becomes AC 45. The DEX and MR are certainly nice, and since we're dual-weilders, with a high probability of using another weapon which adds STR and STA (as do Centi, Lamentation, Wurmslayer, etc. etc.) the loss there isn't so bad. While a bit controversial in how it works, the +5 magic damage has been proven to add substantially to the base damage done, and a 2% increase in Divination just makes things like camo/invisibility (among other things) that much easier to cast.

With THAT said, now lets look at the damage/delay. First of all, as it says above, the damage is in the AMAZING class. 16 29 is pretty uber for a 1hs. I know that personally, wielding this and a Centi Longsword, has me kickin out more damage than I ever have before (and yes, a minor haste item like FBSS helps a lot). I'm a killing MACHINE now.

If the thing was still part of a ridiculously easy quest, yeah, it would probably have the same value as something somewhere between a Wurmslayer and a Lamentation, like 1k-5k. But it's not. It will (probably) never be seen dropping from anyone ever again. That alone kicks the price up tremendously. The average price for one (you're not seeing too many of these collector's items being sold right now) is around 15k. 20k isn't unreasonable.

Edited, Thu Jan 17 12:59:44 2002
RE: Not worth 20k pp
# Jan 11 2002 at 9:39 AM Rating: Decent
OK, before you flame me, keep in mind that I did not initially notice the 11 damage bonus, or the 15ac...
Very nice sword, but I still cant fathom 20k for it....
RE: Not worth 20k pp
# Apr 09 2002 at 10:34 PM Rating: Good
*
240 posts
/em 'Smack ! '
RE: Not worth 20k pp
# Jan 13 2002 at 10:26 AM Rating: Default
I really think that 20K might be somewhat appropriate now that they've nerfed the quest. I'll give you my perspective as a rogue.

I want a good high damage, decent ratio for my offhand to increase my dmg output. Since the dmg bonus does not apply to my off hand, speed is less important and dmg stat is more important. There are no rogue useable piercers with a dmg greater than 15, and you can't backstab with your offhand, anyway, so I don't have to restrict myself to piercing for off hand. Also (I believe) my 1HS skill caps higher than my 1HB, so I am more interested in finding a good 1HS for my off hand.

Keeping this in mind, I did a search on this site for 1HS weapons, limited to rogue, dark elf, not GM, Crafted, or store bought, and ordered it by dmg. Here is an abbreviated list of those items all of whom have dmg of 16 or greater:

Scimatar of the Emerald Dawn, Tradeable, off of Wuoshi.

Katana of Flowing Water, NO DROP from Veeshan's Peak.

Smolder, NO DROP from Sleeper's Tomb.

Green Jade Axe, Tradeable, drops from the big mushrooms in Seb, one better dmg but five slower delay, and slightly inferior stats to the LSoEE (having no AC or bane dmg).

Blade of the Senescel, tradeable, drops from lvl 65 dwarf in Icewell, has inferior stats, and Allakhazam has it listed at 18K (probably inflated); to the best of my knowledge, this still drops.

Razor Sharp Short Sword, NO DROP from Veeshan's Peak.

Sarnak Parrying Blade, Tradeable, slower delay, inferior stats, drops from lvl 55 necro epic mob in Chardok as a rare drop, listed as 10K in Allakhazam's.

Longsword of Ethereal Energy, see above.

These are all the DE rogue useable 1HS with a dmg of 16 or greater. As you can see, only five of them are tradeable, and (in my opinion) the LSoEE is the best of them (has the best ratio and stats bonuses of the three)except for the Scimatar of the Emerald Dawn (which sells for many, many K plat, if you can find it for sale, which I have not). All the rest are only obtainable by a high lvl raid in some not too terribly welcoming zones from not usually cooperative mobs.

Values are all relative. To me, this is well worth the value, and I can't even begin to explain how happy I am I got one before the quest was made more balanced...lets face it...a group of low 40s could have easily completed this quest with no problem and had a weapon that most would never see until well into their 50s.

Anyway, I'll shut up now, or I'll type another couple of pages. If anyone has any other ideas about what would be a superior off hand weapon for me, let me know...and btw, I don't wanna hear about things like Vyemm's Fang, Myrlokur's Dagger of Blood, or similar items...get real, how many people out of the thousands and thousands who play the game will ever actually see one of those drop? Some do, the vast majority never will.
RE: Not worth 20k pp
# Jan 11 2002 at 5:45 PM Rating: Decent
OMG I had to go to work on my ship so missed out on the quest for this sword. Is it worth 20K? for a 53 warrior on rallos zek it sure the hell is. Due to the PvP ganking there is a paucity of warriors on rallos, so I am almost always the MA, which means AC and MR all the way. I would gratefully pay 20 k for this sword now that I cant quest it.

Hunbunn 53 halfling warrior RZ
RE: Not worth 20k pp
# Jan 11 2002 at 4:20 PM Rating: Default
not all warriors are tanking warriors, and (obviously) not all rangers tank. So a 16/29 (unresisted 21/29) 1hs weapon is ideal for them to be able to do a lot of damage and NOT take aggro off the MT. Given enough time these might go for 20k but just as a status symbol more then necessity (somewhat like horses, sadly) it's an amazing weapon for most any class, infact my SK is weilding one with an SBS and does more damage then he ever did with a MoSS or nocti (imo on the nocti, it seems about even accept on mobs with a high MR). up until 10k i'd say it's worth it.... after that... :( nope.

P.S. with SBS and this sword I get an extra 70ac... something to think about.
Magic damage
# Jan 11 2002 at 1:58 AM Rating: Good
The +5 magic damage is run through the magic resist check. A guildmate dueled a chanter just to find this out. The chanter tashed himself and the damage on the weapon went up quite noticably.
RE: Magic damage
# Jan 11 2002 at 6:10 AM Rating: Decent
Yep..I agree that the nerf was needed but now the pre-nerf swords have jumped in price to around 23kpp so far.

Glad I got mine before the nerf.
nerf
# Jan 10 2002 at 8:29 PM Rating: Decent
the nerf was needed, the nerf is understandable, any reasonable person can see the risk/reward to obtain this weapon was seriously off. i am glad it was nerfed, it was ******** up the economy and the farming of this quest was ridiculous on BB at least.
Hmm
# Jan 10 2002 at 1:25 PM Rating: Decent
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179 posts
Just an assumption...

I think it was a mistake to begin with. I believe they made the weapon and screwed up on the stats wanting to make it a 11/29 weapon to begin with. It's make more sense that kind of quest would result in such an award. As an example, look at the the other two ethereal weapons. They're no where as close as the long sword though you get nearly all the same pieces in the same place, therefore it's just as hard... or actually easy, to do... but absolutely no one was doing them!

But with all the bugs and crap verant just simply couldn't get around to nerfing it right away, so they probably first decided to try and make the dagger a rare drop. But that just resulted in people holding the camp in Paludal for long periods of time.

So it seems with one of the new patches they finally just nerfed it and went with a weapon with the stats they meant the Long sword to be, only they called it a scimitar so that if you already have the long sword it would stay the same.

Honestly, this scimitar seems to be a very fair item you get for this quest, and it really isn't bad at all. I'm even gonna go after it even though I already have my LSoEE. The prob is in comparison to the longsword it does look like nothing better than some Icetooth claws, but it is actually much better.

They could have made it no drop, I agree. Would have saved people from farming, but because of how simple the quest was, the scimitar seems more right. They could however had made Ebben tougher and/or made all the drops less common and they made the LSoEE No Drop in the end.

I knew from the very beginning this weapon would get nerfed. I'm just glad I got it, and got the word out there early enough that close to around 10 of my guildmates got their's as well. :)
Hard Numbers, Not Guessing
# Jan 10 2002 at 7:12 AM Rating: Decent
I have yet to see any hard info on the +magic damage by any lvl 60 Tanks. I got hold of one to play around with, more out of curiosity than anything. I have not seen the results from any parses using this, but am even more curious about this new +mag dmg now because I just got Axe of the Warmaster during one of our raids, and it also has +mag dmg. I have heard several theories on the +mag dmg, but it has all been guesses, not fact.

One theory is that the damage is added onto the dmg rating of the weapon. This would make the EE sword 21/29, and I can tell you from using it a bit on a few raids that I sincerely doubt that this is how it works, or I would have been hitting for heckuva lot more dmg... but I don't have parsing program, so of course I can't prove it. But I have used high-dmg offhand weaps, and this EE sword did NOT do the kind of damage that they do.

Another theory is that the +mag dmg is a raw number that is added onto the actual damage that a blow does to a mob... i.e. you slash mob for 70 points of damage, the +5 mag dmg is added, making the blow a 75 point dmg slash. This seems to make more sense, but again, can't prove it...

One consistent idea that has been a part of each theory is that the +mag dmg is run through the mob's mag resist check on each blow, and of course that makes sense.

So bottom line is this : until someone parses it with a lvl60 Tank on a lot of diff types of mobs, everyone is just guessing. Would love to see some hard figures.

Mac
60 Warr



Edited, Thu Jan 10 07:15:30 2002
RE: Hard Numbers, Not Guessing
# Jan 11 2002 at 4:26 PM Rating: Default
i've hit for 110 with this sword, it DOES add to the dmg of weapon making it 21/29 if it didn't theres no way i'd hit for 110 with it. not a 60 tank.. but getting there :)
RE: Hard Numbers, Not Guessing
# Jan 10 2002 at 4:28 PM Rating: Default
*
76 posts
"Another theory is that the +mag dmg is a raw number that is added onto the actual damage that a blow does to a mob... i.e. you slash mob for 70 points of damage, the +5 mag dmg is added, making the blow a 75 point dmg slash. This seems to make more sense, but again, can't prove it..."

Actually, that theory of yours is right on the money. I have tried playing around with mine when I was trying to figure out a good weapon combo for my LoEE. And whenever I do hit a mob, it gives you the following message:

You slashed So-and-so for 45 points of damage.
So-and-so is hit with 5 damage from non-melee damage.

I may have typed the message wrong, but nevertheless, the +5 damage is added seperately from your regular damage. Thus, that means that everytime you hit a mob with your LoEE, a MR check is done to see if it resisted. If not, then the mob will take an additional 5 points of damage.

I got mine a while back and I was considering getting another for my pally before they nerfed it. Now I guess I'll just hold on to the one I have unless someone wants to offer me 25K for it. :)
RE: Hard Numbers, Not Guessing
# Jan 10 2002 at 5:48 PM Rating: Decent
Umm what the hell are you talking about? The sword does not give the message "So-and-so is hit with 5 damage from non-melee damage". Either you are just making crap up. Or you have a DS and didn't realise that was what caused the message.

RE: Hard Numbers, Not Guessing
# Jan 11 2002 at 8:10 AM Rating: Decent
yeah.. i don't see the 5 dmg thing eather.
Whoops
# Jan 09 2002 at 9:30 PM Rating: Decent
My mistake, didn't see that there was a second page... someone else had already reported the nerf. ^^
Nerfed
# Jan 09 2002 at 9:29 PM Rating: Decent
The quest no longer gives this sword. An 11/29 Scimitar of Ethereal Energy is now reportedly the reward for the quest from what friend have told me. Friggin' glad I got mine when I did. Unsure if the Scimmy has the bonuses/negatives, but I would imagine it does, otherwise the quest wouldn't even be worth doing.

Everyone who saw the nerf stick coming was right, this time.

Oh, and if you haven't logged in for the last couple of days, all Long Swords of Ethereal Energy are *STILL* LSoEE's... they haven't been changed to Scimmies.
sheesh...
# Jan 09 2002 at 3:11 AM Rating: Decent
Wow. This didn't need to nerfed THAT bad. Admittedly, like was stated, we agree it should have been nerfed a bit. But not like that.


Maybe, they should add a foam line of items.
======================================
Foam Long Sword
Damage:0
Delay:40
ratio: n/a
weight:.5
weapon skill: 1hb
slot: either melee
Useable: all/all
Effect:nerfitem1
charges:unlimited
Messages (self)"You bonk %t with a nerf sword!"
(others)"Hayla bonks %t with a nerf sword!"
==================================
Foam Bow
Damage:0
Delay:3
ratio:n/a
weight:1.0
range:50
weapon skill:archery
useable: archery class only/all
slot:primary
==========================================
Foam arrow
Damage:0
delay:3
ratio:n/a
weight:.1
range:50
Slot:ammo
useable: all/all
Effect:nerfitem2
Messages:(self)"You barrage %t with nerf arrows!"
(others)"Hayla lays a barrage of nerf arrows on %t!"
=======================================

I'd pay a lot to have fun with these! Imagine the arena battles!



no longer drops?
# Jan 09 2002 at 3:40 AM Rating: Decent
i did alot of research for the perfect offhand for my rogue. i wanted the highest damage and lowest delay i could find. with an FBSS this sword becomes 16/22. +12 dex, +15ac, +10vs magic,dmg bonus 11. i filtered "damage" and "rogue" in 1hs there were 332 items. this baby came up 5th best. and 2 of the other 4 were no drop.
i concluded that for under 10k, this was uber for my rogue. i got one the other day for 4k. now you are telling me this thing no longer drops??? so what there are only so many on each server?? i could be way off, but i'd say this thing would fetch 25k+ easy, even on Prexus; where bloodpoint and fbss are 2500k and sash of dragonborn are 10k.
guess i'll sell this and get a full set of crystal chitin armor and a centi longsword for my rogue. not bad for a 4k investment. WOOT
RE: no longer drops?
# Jan 09 2002 at 7:23 AM Rating: Default
I think your math on the sword + FBSS is a bit off. =)

29 delay / 1.21 (Haste of FBSS supposedly 21 percent) = 23.96 delay.

Also I doubt Bloodpoints and FBSS sell for two and a half million. ;)

I do agree the price will go up as it's no longer dropped now. =)
what a surprize
# Jan 09 2002 at 1:46 AM Rating: Decent
I purchased this weapon jan 5th after starting a rogue. Made some good deals and some bad ones but with a small dragonbone shard 13/26 and this in his offhand (now lv 13) I can't see making any changes to his weaponry till he gets his epic. Glad I finally made a good move. Sorry for the nerf but I'm glad there won't be everyone and their sister with one in a few months. Heck they should even change the epics so the older players can actually be proud of something they accomplished since now there are so many 60's it's not an epic battle it's just work.

IT'S OFFICIAL
# Jan 08 2002 at 4:23 PM Rating: Decent
Well, for those of you who have quested for the LSoEE, I suggest you hang on to them. Their Value should shoot through the roof.

I witnessed someone complete the quest today after the patch, and the new "Scimitar of Ethereal Engergy" that is rewarded instead of the LSoEE has basically the same stats with two rather large exceptions:

Damage / Delay : 11 / 29 (16 / 29 previous)
AC: +5 (+15 previous)

Needless to say, the player that turned in the quest items was quite disappointed. The stats were expected to be reduced, everyone agrees, but perhaps not quite this severely.

Call your stockbrokers now and buy as many shares as you can in LSoEE futures. They're going to go off the charts.
RE: IT'S OFFICIAL
# Jan 09 2002 at 5:24 PM Rating: Decent
21 posts
OK, so let me get this straight.

They replaced a LORE ITEM with a different item with similar stats?

Umm, Anyone else thinking what I am thinking?

That awesome off hand weapon can now be a primary weapon and you can use the NEW one as your off hand.

Lets see Dex+24, Str-10 Sta-10, AC+20, Magic+20, Divination+4%

Hmm hey its a scimitar, can druids use it now?
Edit: No Druids CANNOT use this scimitar.

OK Verant you opened a can of worms. (Again)



Edited, Wed Jan 9 19:51:53 2002
Not a reward
# Jan 07 2002 at 10:42 PM Rating: Default
This weapon, as already stated, is nolonger the reward for this quest, it has been replaced by a skimmy that is a 16 39, pethetic if i dare say. No that this thing no longer drops i think the value should increase to 20 to 25k or so if there arent to many out there already. So once word gets out dont expect to get this kick *** weapon cheap!
RE: Not a reward
# Jan 08 2002 at 1:33 AM Rating: Decent
/Agree 20k+ easy, one of the best tradable 1hs, and fine offhand at any level.
Besides all the bickering
# Jan 07 2002 at 12:30 PM Rating: Good
Hello Norrathians,


I currently have one of these on Eci and i will never give it up. Have it on my bard and he loves it dearly. Now, before i hear anyone saying, oh your doing it all wrong, i'd just like to say that a 50 bard does not want taunt at all, hence this, i wield it in my primary slot over a sarnak skullsplitter(12/26) i do alot more dmg with this in primary with my self only 45% haste song, and when grouped, 35% haste. there is no purpose for a bard to have a very quick weapon unless there is no other tank or the tank dies(mainly a meatheaded warrior) then there is a good case to slip this uber weapon into secondary. I do on average about 50 dmg per swing(hits have ranged from low 30's up to low 70's with this nice weapon) with only 98 str. So, before i start hearing dude, your F**kin stupid, keep in mind that a bard is not 100% a warrior, and should never try to out taunt a warrior.
Rumors
# Jan 06 2002 at 8:33 PM Rating: Decent
I have heard from someone who heard from a GM that there was a bug with the NPC who gives the sword so he was pulled to fix the bug. HOWEVER, when he returns he will no longer drop this sword but a scimitar. This would explain why you can still obtain the components for this quest.

I was just about to start questing for this sword. Thanks Verant - I finally get high enough level to quest a decent weapon and you nerf it. I HATE THIS GAME - but I'll keep playing.

For God's sake - just let us enjoy the game. Please?

Valhallanna Boneslayer, 40th Season Holy Knight
A deserved nerf
# Jan 06 2002 at 10:05 PM Rating: Decent
This weapon was way too overpowered for the amount of effort needed. The only hard part of this quest was ebben & he easy enough for me (54 warrior with OK gear) to solo.

For the offhand, it's one of the best items most of us will see & it was so trivial that everyone had one. With this sort of loot, why not just hand everyone a cloak of flames & a sceptre of destruction when you start your character?

I, for one, am glad it got nerfed. There needs to be a sense of accomplishment for the better weapons.
RE: A deserved nerf
# Jan 09 2002 at 9:18 AM Rating: Good
Have to agree, this sword was way to good for the amount of time and power it took to complete the quest. The LSoEE almost ruined the whole trade market for weapons, no one was able to sell a Lammy, GJBS or Venom Axe for its real value and almost all weapon prices droped way to much. There was no gain anymore for getting a nice tradable weapon out of a risky foe. I think VI made the right decision about this item. Sorry if some are pissed of now but that my opinion.

Oh, btw, I never farmed this item nor does my main (druid) has a chance to use it, but from my point of view the nerf seems to be right this time.
RE: A deserved nerf
# Jan 08 2002 at 9:25 AM Rating: Default
That is rediculous. Yes - They should have made it so that @$$holes couldn't farm it - like making it a no drop item. Perhaps make it so the the quester had to do extensive faction work to do the quest. But taking it out of the game entirely? Thats just lame.

/sigh - not all of us are shameless farmers. My 55 war would have liked this in secondary slot.

Prolly trading my frostbringer for this on xegony if anyone is interested. /tell xilinxs
RE: Rumors
# Jan 06 2002 at 8:34 PM Rating: Decent
It may be a scythe, not a scimitar.

In any event, VERANT STOP IT! Make it harder to get, but don't take it away. Man, I wanted one of these.
Possible Nerf
# Jan 04 2002 at 8:22 AM Rating: Decent
I did the quest for a 2nd time just shortly after the brought the katta zone down. Well, this time I got the exp and faction just like before except no sword. Hope you got one well you could.
RE: Possible Nerf
# Jan 05 2002 at 10:34 PM Rating: Decent
NOOOOOO!! I just got all the compenents today only to find out that f****** Verant waxed the quest. I hate this game. Anyway, do you people think they wil TOTALLY nerf it or just make it harder? please post with suggestions. Personally, I think they will just make it harder, but that might just be because of my wish for that to happen =).

Dadamik Makdaddy
Warrior of the 35th season

"What thou shalt not I shalt did"
RE: Possible Nerf
# Jan 05 2002 at 5:23 PM Rating: Decent
21 posts
The quest giver (Caretaker) MOB has been removed as of Friday morning from ALL servers.

It would have been nice of them to have told us before they removed it. Or even if they had removed one of the other MOBs (like the MOB who sells you the portrait in Shadowhaven) so that those of us who already have the pieces can turn them in. ::mutter::

I would think that one or more of the following nerfs will happen to this quest, if they do not just remove it entirely:
1) Make ALL of the MOBs inside the tavern where Ebben resides help Ebben.
2) Make the MOBs in Twilight Sea either wander or put them on the isle with the shades on it.
3) Raise the price of the portrait from 1000gp to 1000pp.

Forget about the dagger MOB. She hardly ever spawns with it (spent a total of about 8 hours waiting for the dagger) Though I have seen it spawn 2 times in a row.

By changing the quest this way, it would fall in line with their "Risk vs Reward" concerns.

Flame away, Magicians just love fire.... Fire Fire Fire (oh wait that is already trademarked)

Edited, Sat Jan 5 17:29:28 2002
RE: Possible Nerf
# Jan 04 2002 at 9:50 AM Rating: Decent
Here is a thought. You did this the second time? Did you sell the 1st sword first? IF you didn't then I know what happened. IT'S A LORE ITEM. YOU CAN'T HAVE TWO. A message will come up on your screen saying duplicate lore items not allowed.
RE: Possible Nerf
# Jan 04 2002 at 11:46 AM Rating: Decent
Yes it is broken.

done it myself and got the messsage that the ghost gave me the sword and got no sword.

I petitioned and a GM gave mme back the four item to do the quest and depoped Yurddle

He has not repoped yet.... maybe i should petition again :)
Only the sword is broken
Easy
# Jan 03 2002 at 10:22 AM Rating: Decent
39 posts
Quest is very easy. Took me 50 minutes the first time. Since, drops seeem to be getting less common on Marciella and Twilight Sea drops but still easy, have done severral times to get a weap for a couple friends and my alt. 3 hour average Id say. If quest is nerfed, i think they'll go back to around 6 to 8KPP. Atm, saw one gong for 3500PP on MT yesterday in EC. I'd take one over Centi LS for my Warrior in a Heartbeat so the fact that thery are selling cheap should be great for some people because as easy as the quest is, there are many people that don't have Luclin and if everyone is right, this quest will not be nearly as easy soon.
none
# Jan 03 2002 at 3:27 AM Rating: Decent
i have one of these on veeshan i would like to sell. my characters name is Aldieras. /tell me
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