Systematic Tome Research Volume 3 Inks Part 1
Inks are the major basis that decides what a discipline will do. Different effects require a different ink. Do not disparage this as simply being obsessive; it is actually necessary.
| Without these different inks, one cannot learn the disciplines in a flash, and people will not want to use the tomes made without the variation.
A few inks that the spell-casters use work just fine. I will not repeat here how to make them as you can find the
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information either from your friendly spell-caster or from their books that the merchants will happily sell to you as well as casters. Here is a list and with their functions.
Ink of Innoruuk - Hate generating and reducing disciplines.
| Ink of Zek - disciplines that increase your attack skill, or the rate at which your weapons or buffs process abilities. It is also used with the spells that summon weapons.
Ink of the Tribunal - disciplines that protect you from melee attacks, including an increase in
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your armor.
Ink of tranquility - disciplines that mesmerize or enthrall your enemies.
Ink of pain - disciplines that directly do damage without using a particular skill and abilities that give you magical protection from all damage including
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Ink of Marr - disciplines that stun.
Ink of alacrity - disciplines increase movement or melee speed.
Ink of rainbows - disciplines that increase general spell resistance.
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Ink of the listless - disciplines that decrease movement or melee speed.
Ink of Saryrn - disciplines that pass on a lasting poison effect.
Ink of forgetfulness - disciplines that make one forget what has happened.
| The next book will cover the inks that are needed especially for tome research.
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