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Veil of Hidden Thought  

Slot: FACE
AC: 15
WIS: +10 INT: +10 MANA: +25
Mana Regeneration: +2
WT: 0.1 Size: TINY
Slot 1, Type 7 (General: Group)

Item Type:Armor
Lucy Entry By:Gwarg Smasha
Item Updated By:SwiftyMUSE
IC Last Updated:2022-01-06 23:48:55
Page Updated:Thu Oct 9th, 2008

*This item is the result of a raid event.
Expansion: Shadows of Luclin Shadows of Luclin

Rarity: Common
Level to Attain: 57

[Drops | Comments ]


This item is found on creatures.

Zone(s) Found In:

Zone Name
The Deep

Uploaded November 27th, 2008
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Effect (worn)
# Nov 16 2002 at 1:06 AM Rating: Default
50 posts
I just got one of these a couple days ago when we did THO again. The effect is worn, not triggered.

Kaelum Yodi
62 Arch Mage
Eternal Retribution of Tunare
#REDACTED, Posted: Jul 10 2002 at 11:29 AM, Rating: Sub-Default, (Expand Post) The beauty of this item is that it is TRIGGERED and can be cast on others :) WOOT ! :)
# Jul 10 2002 at 11:32 AM Rating: Default
And the last thing ... see Tome of Self Reflection and u will see the (worn) statement. Effects without anything after em are Triggered. or random i.e. Mana Preservation
# Jul 10 2002 at 11:30 AM Rating: Default
One mor thing :) if it was a Perm effect it would say (worn) after the effect.
# Aug 07 2002 at 9:34 PM Rating: Decent
By now you prolly know that FT is not triggered. It benefits the wearer while it is worn.
#REDACTED, Posted: Mar 31 2002 at 1:24 AM, Rating: Sub-Default, (Expand Post) this is definitly a monk item
#REDACTED, Posted: Feb 25 2002 at 10:49 AM, Rating: Sub-Default, (Expand Post) This item bites :p
# Jan 26 2002 at 7:34 PM Rating: Decent
Infer all you want from this

Flowing Thought II
Increase Mana by 2 (L1)

Classes: None

Skill: Alteration
Allowable Targets: Self

Range to Target: 200 feet

Resistance Check: None

Spell Duration: 270 ticks (27.0 minutes)
Duration Formula: 3
Spell Recovery: 2.25 seconds

Spell cast on you: A cool breeze slips through your mind.
Spell cast on someone: Soandso looks tranquil.
Spell fades: The cool breeze fades.
is permenant
# Dec 18 2001 at 3:42 PM Rating: Decent
yes is a perm effect yes mob is easy, slowable hits 250ish vindi like fight casts aoe that will **** up most spells and is a dot
RE: is permenant
# Jan 02 2002 at 1:03 AM Rating: Default
The effect is not permanent, you click it on, it stacks with clarity. The Overfeind hits for 780, not 250 and the fight is about 30 minutes on average, not easy at all. You need a few clerics and bards to keep them with mana, and must have a ew casters with the Remove Curse. If you can keep this guy slowed and the healers with mana he's not so bad and the rewards are well worth the fight.

Xthik ShadowBringer
60 Grave Lord of Cabilis
# Dec 17 2001 at 6:26 PM Rating: Default
3,705 posts
Probably is a permanent effect, not triggered. My understanding is that all of the flowing thought items were self only permanent.

On another note, what a tease for wis casters. Oh look, 10wis, +25 mana and flowing thought 2, Oh, we can't use it. Nice for Int casters, but why the extra wis, if not wis caster usable?
RE: Triggered
# Oct 15 2002 at 6:20 PM Rating: Default
There seems to be a school of thought that wis helps with fear saves.
RE: Triggered
# Jan 31 2004 at 5:05 PM Rating: Default
that school of thought is WRONG!!!
my druid has 285 Wis and i run JUST AS MUCH as EVERYONE else does (and yes i've had plenty of opportunities to experience that)
RE: Triggered
# Dec 28 2001 at 4:44 AM Rating: Default
Well, at that level all casters are going to have 200+ int, but with items like this, they can say "nyah nyah my wisdom is higher than yours"
RE: Triggered
# Dec 17 2001 at 9:44 PM Rating: Default
Probably wis bonus for trade skills. I know raising trade skills now goes off the higher of int and wis, but how about success? Just food for though.

Meirril, Fennin Ro
RE: Triggered
# Dec 18 2001 at 5:36 AM Rating: Default
Success goes off the level of your skill lol. If you could just increase a stat to increase your success rate, why would you bother increasing the skill?
RE: Triggered
# Dec 18 2001 at 8:45 AM Rating: Default
A percentage of success is based off you're wis score. Int primarily affects the ability to learn the skill, Wis increases the ability of the skill to be successful.
RE: Triggered
# Apr 07 2004 at 1:03 PM Rating: Decent
5,311 posts
Int primarily affects the ability to learn the skill, Wis increases the ability of the skill to be successful.
Completely wrong. Please disregard. SlurpeeAddict's info is correct.
I have read in an official post (no, im not going to seek out that thread, you will have to believe me or not) that wis also helps to resist fear.
Also completely wrong and rudely worded to boot. No fear spell does a check against the wis of the person being cast on. Look up fear spells on Lucy to see exactly what resists are checked.
Doesn't wis help resist charm?
No. Again, check Lucy to see what resists are checked.

These are old posts so I'm not really suprised by the misinformation posted. I just want to make sure no new players are misled by these claims.
"God created man from a handful of dust, and he created woman from that man's rib. And these two together were so stupid that they weren't on the planet five minutes when they managed to get a curse put on all future generations. Nice work." Pat Condell
RE: Triggered
# Dec 18 2001 at 10:25 AM Rating: Decent
To quote Niami's post on

"As of May 13, 2001, the following information was confirmed directly to Niami, by Yakatizma (tradeskills developer at Verant) with regards to stats and tradeskills. This is the MOST recent information we have available, despite at least a dozen different message board threads from folks trying to pull information from old threads, other sites, etc. When we/I know more, it will be posted here, but please, in the meantime, accept that this is as recent/accurate as it gets. Debate it all you want, as Verant has been known to be wrong before, but please, folks, don't expect me to re-re-re-restate this information in every new message board thread that you feel like starting. ;)

INT & WIS: whichever of the two is higher will affect skill increases when practicing ALL tradeskills. The higher either your INT or WIS is, the greater the chance you have for a skill gain while tradeskilling.

STR: higher strength will give you an added bonus to your chance at gaining skill increases while smithing.

D EX: higher dexterity will give you an added bonus to your chance at gaining skill increases while fletching or tailoring.

CHA: higher charisma, along with faction, will affect your buying and selling prices with merchants.

Stats have no impact on your chance of success or failure when practicing tradeskills. (Only your current skill is supposed to impact your chances of success or failure when creating an item.)"

The bottome line: Wis has nothing to do with success or failure rate. It works just like Int and whichever is higher determines how fast you learn a tradeskill.
RE: Triggered
# Dec 18 2001 at 11:16 AM Rating: Default
I have read in an official post (no, im not going to seek out that thread, you will have to believe me or not) that wis also helps to resist fear.
If I am not mistaken, this corresponds also to the AD&D rules.

Amanrahin Samshaidar
lvl 54 wizard of Tempest Draconis
RE: Triggered
# Jan 16 2002 at 2:43 AM Rating: Default
Doesn't wis help resist charm ?
RE: Triggered
# Dec 21 2001 at 10:45 AM Rating: Decent

Nope, in Ad&D you have your core saves... wand, breathe weapon, spell etc etc etc. So, nope, your not correct.
RE: Triggered
# Dec 18 2001 at 10:20 AM Rating: Good
This is not a flame. Just want to dement a common misunderstanding.
It has been stated by VI over and over again, that trade skills are ONLY affected by the higher of your wis or int. The whole "success depending on wis, skill-upping depending on int" speculation is simply not true... Unless of course the statements by VI are merely there to confuse us :-)
good for any caster...
# Dec 17 2001 at 6:01 PM Rating: Default
I wonder though, if the triggered spell on this can be cast on others, or if it's self-only.

RE: good for any caster...
# Dec 17 2001 at 9:36 PM Rating: Decent
aye, flowing thought items are all permanent to my knowledge, and thus self only.
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