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White Dragonscale Boots  
 

Lore Item No Trade Quest Item
Slot: FEET
AC: 15
WIS: +17 INT: +17 HP: +85 MANA: +110
SV FIRE: +5 SV DISEASE: +5 SV COLD: +20 SV MAGIC: +10 SV POISON: +5
Mana Regeneration: +2
WT: 1.5 Size: SMALL
Class: CLR DRU SHM NEC WIZ MAG ENC
Race: ALL
Slot 1, Type 7 (General: Group)
Slot 2, Type 21 (Special Ornamentation)

Item Type:Armor
Appearance:Leather
Tint:
 
Color (RGB):0, 0, 0
Stackable:No
Lucy Entry By:Hob
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2022-01-04 12:36:06
Page Updated:Thu Oct 9th, 2008

*This item is the result of a raid event.
Expansion: Scars of Velious Scars of Velious


Rarity: Common
Level to Attain: 55

[Comments ]

This item is the result of a quest.
Expansion List - Premium only.
Quest Name
Tormax's Head - Dragons


Zone(s) Found In:


Zone Name
Skyshrine
Screenshot
White Dragonscale Boots item window 2016

Uploaded December 1st, 2016 by snailish
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Recyclable for sure?
# Jan 13 2005 at 10:52 AM Rating: Default
Has anyone turned in White Dragon Helm and gotten one of the other rewards? Is it for sure able to be cycled through the whole thing?

-Bolas
RE: Recyclable for sure?
# Feb 01 2005 at 3:15 PM Rating: Decent
Yes, you turn the head and get one item, then you turn it in and get the next one, then the next one. The first item depends on your class, the rest are in sequence,, sword, boots, helm. Look up Lord Yelinak and click the link to see what mobs affect faction. I suggest doing raids in Kael Drakkel/Arena Area. King Tormax is a big hit also. The toes and helms quest works to get COV faction up, but Yelinak is on his own faction. Bracer of Hammerfall raises Yeli faction "slowly".

Yelinak Link-
http://eqbeastiary.allakhazam.com/search.shtml?id=5597


Raise Faction with Yelinak:
A Storm Giant Warlord
Dlammaz Stormslayer
Drendar Blackblade
Fjokar Frozenshard
Irrek Bloodfist
Keldor Dek`Torek
King Tormax
Velden Dragonbane
Vkjen Thunderslayer

Bracer of Hammerfall (Zerk Useable)
https://everquest.allakhazam.com/db/quest.html?quest=969

Bracer of Hammerfal
MAGIC ITEM NO DROP
Weight: 4.1 Size: MEDIUM
Slot: WRIST
AC: +6 Sta: +5 Wis: +3 HP: +25
Classes: Ranger Shaman Druid Cleric Paladin Shadowknight Bard Monk Warrior
Races: All Races
Slot 1: Type 7
Required: Yes

Last updated: Tue Mar 2 16:59:55 2004
Effect: Summon Throwing Hammer

Type: Triggered
Charges: Unlimited
Level for Effect: 50
Rarity: Uncommon
Level to Attain: 45

Question
# Mar 11 2004 at 12:20 PM Rating: Decent
Ok guys this may have been answered , but where and how do you get good faction to do the skyshrine armour quests ? I would really like to know.. So if you can please email me with info or something plz.. or if you play on the saryrn server just /tell utumn , that would be me thnx !!
RE: Question
# Aug 26 2004 at 5:17 AM Rating: Default
u kill giants in kael!
RE: Question
# May 06 2004 at 9:50 AM Rating: Decent
Yes it helps , and I think that I screwed up the faction last night when my guild "Denu of Sar" on the saryrn server decided to raid in NToV ? I was only there for 3 or 4 named kills.. then I headed out had to get some sleep.. So I think we are planning a Kael Raid now , so that the ones working on quest items with that faction.. Can get there good faction back.. I hope that they do , cause I really really don't wanna run around for another 3 weeks to a month raising the faction by myself.. I just reached 65 , and don't wanna waste all my time on green kills that do nothing for my aa xp and the such.. Well thank you guys for the great info.. and I'm glad that there is still some people on here willing to give out decent info =)



Thnx
RE: Question
# Apr 19 2004 at 2:36 AM Rating: Decent
These boots aren't obtained with Claws of Veeshan (CoV) faction which is the faction used for the Skyshrine quest armor. The faction you need to get these boots is Yelinak faction. Only way to get Yelinak faction is off kills from a couple of mobs in Tormax's thrown room (include Tormax himself), and turning in helmets and toes.
RE: Question
# Aug 23 2004 at 11:39 AM Rating: Decent
*
222 posts
One way to get Yelinak faction involves the mercenaries in Wakening Lands, Kael, and Eastern wastes. Kill them and loot the Mercenary brooches (looks like gold pendants). take into SS, and turn into the Barbarian Torm. Need good faction with CoV, i believe. TUrning in results in Potion of Draconic Rage (W,R,BEr that i know of), faction hit to Kromrif and kromzek, and boost to CoV and Yelinak.

Edited, Mon Aug 23 12:40:06 2004
RE: Question
# Apr 07 2004 at 8:46 AM Rating: Decent
Fastest way to do SS faction is have a raid, or follow along on a raid, that is after Vindi. You will get insane hits from all the trash mobs along the way and then of course get Vindi's hit and his guards. I went from scowls to max ally in less then 2 raids in Kael. One was a Vindi raid, other was a Tormax raid. If you arent of lvl yet to be on one of those raids, just go in and follow a grp. Cast your lowest agro making spell, throw something, or shoot an arrow at the mobs they are killing. You wont get any exp of course, but hitting a mob once will let you get all the faction hits. Hope that helps :)

Venerable Phattey Dump
(65th Prophet of Tallon Zek)
testing faction
# Feb 12 2004 at 8:02 PM Rating: Decent
Is there any way to test Yelinak faction while he's not up? He doesn't seem to be up for very long on my server as I have yet to even see him. Also, can a ranger with 200 tracking see him on track from the CS zone it? It'd save me a bunch of time running around to make sure I'm close enough.

edit: Found out that a ranger w/200 tracking can see him on track from the CS zone in (but not from as far away as WL zone in).

Edited, Sun Mar 14 00:17:52 2004
Faction
# Nov 28 2003 at 9:28 PM Rating: Default
I am max ally to CoV. And i have had a faction hit from the AoW. With the Tormax hit do you think my faction will be high enough to do the turn in?
RE: Faction
# Dec 03 2003 at 10:39 AM Rating: Good
With absolutely no other Yelinak faction work you would need 2 Tormax hits. However, if you turned in lots of toes and helms (esp helms) they will take you up relatively fast, and you could get by with just one hit. Just be sure Yelinak will talk to you and give you the quest before you hand the head in.
RE: Faction
# Nov 17 2003 at 1:41 PM Rating: Decent


Edited, Mon Nov 17 13:44:35 2003
I have these boots...
# Sep 23 2003 at 8:38 PM Rating: Excellent
I can verify that you only need high amiable to do the turn in. I did 4 Vindi kills, and farmed a lot in Kael to get my CoV faction high enough to turn in helms, plus I has the faction hit from killing Tormax. I turned in about 35 helms and 20 toes and Yelniak conned dubious. I cast collaboration and got him to amiable but he still wouldn't talk to me. So I ran and bought 21 more helms and turned them in, then ran up to con him again and he was at apprehensive. Cast collab, he went back up to amiable, and talked to me, and gave me my shiny new boots. :)
RE: I have these boots...
# Sep 23 2003 at 8:41 PM Rating: Excellent
Oh, and you only need to be dubious to Lieutenant Milven to turn in helms and toes. He won't talk to you to give you the quest but he'll still take them and give you faction. He'll take both frost and storm giant toes, an enchanter only needs to get CoV to threatening and cast collab which brings him to dubious.
Faction
# Aug 26 2003 at 2:15 PM Rating: Decent
Can anyone confirm the faction needed for this quest. I have the head sitting in the bank and have been working on faction like mad.
amaible, kindly, ally???
RE: Faction
# Sep 11 2003 at 10:09 AM Rating: Decent
finish this quest last night

i was kindly to yeli and received the boots. friend of mine did his a week ago and he said high amaible was what he had. plus you also need cov faction to get to yeli long run to reach him/her

good luck

Edited, Thu Sep 11 10:57:32 2003
Can you reverse this quest?
# May 25 2003 at 4:21 AM Rating: Decent
If I have the White Dragon Helm (The item you get from handing in these boots) can I hand the Helm back in to get the boots again?
Anyone ever checked this out?
ummmmmm
# Apr 30 2003 at 5:05 AM Rating: Default
This seems almost too easy to get these boots... Sure there's not more to this quest?!?!
RE: ummmmmm
# Jun 23 2003 at 1:10 PM Rating: Good
Tormax = rare spawn
Tormax = killed as soon as he spawns
Tormax = semi hard kill with the guards
Tormax Head = hard to win the roll on or however your guild does it

And finally to do the quest you need maximum ally to Yelinak. Plus Yelinak has to be up so you can hand in the thing. There's pleanty to this quest...

Liveye (lvl 65 Wizard Ayonae Ro)
RE: ummmmmm
# Jul 08 2003 at 3:30 AM Rating: Good
Ok maybe not maximum ally, like high amiable or low kindly but still this is friggn hard quest. Been farming kael for 2 weeks now conveniently missing tormax kills and still I've only gotten to dubious with yelinak. I should have guessed how hard this quest is from the amount of plat people pay for the helm.

Liveye (lvl 65 Wizard)
RE: ummmmmm
# Jun 05 2003 at 4:56 PM Rating: Default
ermmm... Tormax isnt exactly a walk in the park... and i think you need DANG good Yelniak faction...
RE: ummmmmm
# Sep 03 2003 at 7:50 PM Rating: Good
of course, killing tormax is prolly the biggest faction upper for yelinak, too bad he is so damn rare lol i suggest faction pharming and waiting for him to spawn...if youre lucky he is yours , too bad he is dead as soon as he pops =(
#REDACTED, Posted: Apr 14 2002 at 1:06 AM, Rating: Sub-Default, (Expand Post) wow....these are...wow
#REDACTED, Posted: Dec 16 2002 at 8:03 PM, Rating: Sub-Default, (Expand Post) /agree phluid
#REDACTED, Posted: Jan 13 2003 at 1:54 PM, Rating: Sub-Default, (Expand Post) /agree!!!
#REDACTED, Posted: Aug 12 2002 at 7:04 AM, Rating: Sub-Default, (Expand Post) holy **** *****
#REDACTED, Posted: Oct 12 2001 at 4:21 PM, Rating: Sub-Default, (Expand Post) How hard is it to get these boots? Do you have to have a REAL high lvl guild to help? I just left my guild, who were really low levels. Im in search of a decent AGGRESSIVE guild now on the Vazaelle sever. If any of you know of a really good guild, send Domeno a tell.. or email me at lahatte@netdoor.com ...Thanks
RE: Hard to get?
# Nov 18 2001 at 6:48 AM Rating: Default
Seein as how ya have to kill king tormax, lvl 70 giant in keal. Ya I'd say these are pretty hard to get.
#REDACTED, Posted: Dec 16 2002 at 12:11 AM, Rating: Sub-Default, (Expand Post) Tormax is a pretty weak target now. Oh, back when he took a ton of people to kill- yeah it was tough. Tormax has been cut down to a puling infant of his former self, so this is not really hard- just need to compete against a bunch of other rolls. Just did dain with 16 people(3 tanks), so I figure tormax can't be too far off.
#REDACTED, Posted: Feb 09 2003 at 5:04 AM, Rating: Sub-Default, (Expand Post) trouble is some times if you dont pull all of his guards beforehand, they'll run down to help which sucks :\, by himself, he's a p*ssy
RE: Hard to get?
# Aug 29 2002 at 7:59 PM Rating: Excellent
*
69 posts
On top of the fact that you have to have Yelinak faction at kindly to warmly or better. You get a pretty good hit when you kill Tormax, of course. However, you still need to do a lot of faction work to get the quest from Yelinak.

Faction can be increased by turning in Storm Giant Toes or Giant Warrior Helms to the Sentinal in Skyshrine. You can always go back on another Tormax raid also. Lots of luck as Tormax is a prime target.
BB
# Oct 06 2001 at 3:12 AM Rating: Default
BB yes Brooklyn Breeze, Cana+warrior binding wounds=descent mana regen. Works wonders in velks for off hours excitement and partnering.
RE: BB
# Aug 23 2003 at 9:53 PM Rating: Default
why warrior binding? doesnt monk get better bw skills?
#REDACTED, Posted: Oct 03 2001 at 7:13 AM, Rating: Sub-Default, (Expand Post) Wicked Shaman boots! Cana does squat for me and I don't really expect it to. X mana for X HP is never a very good way to get mana.
RE: Shaman Boots
# Oct 04 2001 at 8:10 AM Rating: Decent
Tell you what, bonehead. You go get 60, get Canna 4, and get Torpor, and *then* come back and post and say Cannibalizing doesnt regen mana. I can regen mana faster than a necro, bard, enchanter, you name it. And Cannibalizing stacks, if you will, with C2, Bard song, whatever...

If you don't know what the hell you're posting about, then simply... don't post.

Gruff McGrumps
RE: Shaman Boots
# Oct 03 2001 at 12:08 PM Rating: Decent
Ummm, what kind of shaman are you? You have regen... you have cannibalize! I can't understand shaman that refuse to canni when they're at full health.
RE: Shaman Boots
# Mar 05 2002 at 1:10 PM Rating: Decent
I tell ya what chief, you go ahead and log on and cast a 3 second spell for all hours of the night then tell me how ya like it.
RE: Shaman Boots
# Aug 06 2003 at 8:36 AM Rating: Decent
Well i can tell you that canni 4 is annoying... I have canni 5 and I'd much rather risk scaring the cleric and doing all my canni at once then hitting it over and over again. With the chain pulls i get in pop zones my time is usually spent like this cast malos cast slow click epic click jbb cast nuke(maybe depending on mana/buff needs/gaters/dps) click jbb mob dead canni 5 depending on 2 min timer speed of inc mana needs. Believe me I used to hit the canni 4 button all the time and it is annoying as heck and ft is nice for a shammie i don't care what anybody says.
http://www.magelo.com/eq_view_profile.html?num=611641
hmm
# Nov 25 2002 at 6:43 PM Rating: Good
*
64 posts
How does that differ from a bard? Or rangers using archery, or warriors hitting taunt or monks kicking etc etc
RE: Cannibalize
# Oct 04 2001 at 2:15 PM Rating: Decent
I agree. Even if I'm not playing my shaman, if I'm in a group above 30 and I see the shaman NOT cannibalizing, I give him a strick talking to. The only time I wouldn't if its a specific loot camp and there's nothing nearby to hunt for EXP.

I've timed it myself more than once and there's a HUGE difference in downtime between Medding and Canni/Regenning.

Any shaman that doesn't Canni is one that is not doing his best and doesn't belong in my group. If my stupid 53 druid could Canni, you can bet he'd be half HP and Full Mana all the time too. He might even be usefull in groups then too besides a backup healer, resistance buffer and port biotch.
RE: Cannibalize
# Nov 27 2002 at 11:23 PM Rating: Decent
Actually before anyone tells someone to cann down they need to take in consideration mana levels/buffs onthe shaman etc etc... hard to cann up the needed mana when say you lost your regen... your out of mana and your in a zone where you really dont want to be down the health that raising the mana it would take to cast the 300 mana cost of regrowth. For most (read carefully I said MOST not ALL) shamans are lacking in areas like ac or hp (on my shaman I have ac 714 (buffed) and hp of 1400 (buffed as well) ) I have had group members get crappy as hell with my saying I need a med break after an intense amount of action where I was left with less than 50% of my woefully low to begin with hp's. The point of my post? Don't presume to tell others how to play their characters... I don't see anyone else paying for my account... if by some chance I ever group with someone who attempts to tell me how to play my character you bet I will be telling them to rub salt in the crack of their *** fast as hell.As far as the comment "if I'm in a group above 30 and I see the shaman NOT cannibalizing, I give him a strick talking to." You had better hope I am not the group leader cause I might accidentally hit "ctrl-d" with you targetted... after I gave you a >strict< talking to about telling me how to play my character.
RE: Cannibalize
# Sep 30 2002 at 5:39 PM Rating: Decent
"He might even be usefull in groups then too besides a backup healer, resistance buffer and port biotch."

Putting aside the other things druids do, you ignorant musclehead, how many of your other group members have three usefull roles? Why dont you just go turn on autoattack and shut up.

-Amneth
RE: Cannibalize
# Oct 09 2001 at 8:46 AM Rating: Good
Raid situation with lag it can be very difficult to time your dancing. Maybe this is much more efficient with CanII+, but with CanI with at least clarity, if you are lagging, you will gain mana faster just sitting still.
RE: Cannibalize
# Mar 20 2002 at 7:24 PM Rating: Decent
**
266 posts
The other thing you have to be careful of is: don't cannibalize down too low. I recently was in a group with a shaman in Karnor's and he cannibalized down to about 2 bubbles of life. unfortunately, an add aggroed him, and once he got hit once, he was below 2 bubbles, and everything we were fighting immediately switched targets to him. I didn't even have a chance to get a quick heal (greater) off before he died.

Cannibalize, but not down below half, especially in dungeons.
RE: Shaman Boots
# Oct 03 2001 at 12:15 PM Rating: Default
What kind of shaman are they? Not a very good one.
#REDACTED, Posted: Oct 03 2001 at 8:13 PM, Rating: Sub-Default, (Expand Post) Cannibalize is a OOM and need mana fast, cleric duty or soloing spell its not for anyother time in my opinion. I only use canabalize when i have to not want to.
RE: Shaman Boots
# Jan 30 2002 at 6:08 PM Rating: Default
Canabilize is for any shaman that isnt full mana, and who has a healer around that can heal him. At 60, that means the shaman himself since he can cast Torpor and heal himself. Before 60, it means a cleric that isnt too low on mana. Even if the healer is low on mana, you can always cana down to about 50%-60% health. It regens fast enough, and you never know when that extra mana will save the entire party or raid.
RE: Shaman Boots
# Apr 01 2003 at 9:57 AM Rating: Default
Of course if you have a nice Pally in your group with DW helm then Cani all you want. Have been told it's faster than KEI.
#REDACTED, Posted: Oct 03 2001 at 2:32 AM, Rating: Unrated, (Expand Post) this is cartoonishly good.
#REDACTED, Posted: Oct 02 2001 at 10:25 PM, Rating: Sub-Default, (Expand Post) I just want to say...OH MY GOD!
White Dragonscale Boots
# Oct 02 2001 at 8:07 PM Rating: Decent
Some of the information on this item is not correct. First, the item adds 110 mana, not 100. Second, the item is missing its NO DROP tag. This item cannot be traded or purchased from another player; It is indeed NO DROP.

Sorry guys, you have to get this one for yourself.
RE: White Dragonscale Boots
# Sep 25 2002 at 4:34 PM Rating: Excellent
*
141 posts
Whilst this is a relatively oldish post, I figure I'd better correct it for the people who read this stuff..

Whilst you're correct in saying it's no-drop, that doesn't mean it's not tradable... before you start calling me stupid, bear with me :)

This is the second quest reward for handing in King Tormax's head to Lord Yelinak, (the first being Clawed Griffin Sword if you turn it in again, you get White Dragon Helm, an item that IS tradable.. As long as the person who receives the helm has the faction to do the quest, they can then recycle through the sword and back to the boots again.

So in effect, these are tradable.
#REDACTED, Posted: Oct 02 2001 at 7:40 PM, Rating: Sub-Default, (Expand Post) almost everyone over 50 has some sort of mana regen. Magicians have mod rods. Shamans have caniblize. Druid's has wolf form and protection of the glades. Wizzies, necro's etc only caster that doesn't get it is the cleric which gets items that can heal for them and rez for them at later levels. Over lvl 60 we also get only 1 maybe two med points we can go up per lvl. Long and short is that the chanter is not getting screwed out of this deal, by this time the chanter would love this piece as well, and because they stack with all non equipment buffs to mana regen it is very useful.
RE: breeze/sow etc
# Oct 03 2001 at 12:59 AM Rating: Default
first of MOD rods from mages are by all means no way to mana regen, you spend way more mana than you get from a MOD, so for mages this is a great item, since our spells cost alot this is one of the mest boots for all mages.
RE: breeze/sow etc
# Nov 13 2001 at 8:26 AM Rating: Default
*
51 posts
Mods rods are so mages can make a stack of them on the ground before they receive a rez. Then they can get a heal and start pumping their mana back up, or give one to the cleric so they can regain a little of the mana they spent on the rez. Mod rods are in no way meant to be a way to regain mana faster for a mage over meditating.
RE: breeze/sow etc
# Aug 22 2003 at 10:15 PM Rating: Decent
*
104 posts
this used to be true, but no more. A patch from awhile ago made modrods NODROP and gave them a five minute recast time.
____________________________
Please do not excite the ogres.

Cromigor
80 Cleric
<Shenanigans> Tunare
RE: breeze/sow etc
# Oct 27 2001 at 2:30 PM Rating: Default
Mod rods are more useful in an emergency situation...
Nice boots
# Oct 02 2001 at 6:13 PM Rating: Default
Awesome stats in my opinion. Though the effect on them sours me... it's basicly breeze, a 16th Enchanter spell. Yet if the rest of us(excluding sow-classes) ask for a equivalent-SoW item, even on the extreme high end(like these are), Verant claims that it would be bad because of dilution of the classes. Hypocrites...

Congrats on who ever got these though, awesome booties. Thanks again if anyone flames me. :)

Gnife
Gnomish Enchanter of the 40th ticking
Xegony
RE: Nice boots
# Mar 20 2002 at 7:30 PM Rating: Good
**
266 posts
Jboots and tboots are the equivalent of a lvl 9 SOW. this is the equivalent of a lvl 16 breeze. Jboots are easy to quest, tboots are purchasable. This is a really tough quest. Why does the effect bug you? Also, you want a sow-like effect, get a horse.
RE: Nice boots
# Oct 02 2001 at 7:53 PM Rating: Default
They are not hypocrits.

This "breeze" stacks with every other non-item mana regen, including your precious breeze/clarity line. Tell me how a SoW item will stack with SoW spells and I'll eat my JBoots.
WHOA
# Oct 02 2001 at 5:35 PM Rating: Default
There has to be a mistake, this item is not no drop.......
Flowing though
# Oct 02 2001 at 3:04 PM Rating: Default
I have a question. I heard that having 2 items with flowing though 1 does not mean you get 2 mana per tick, but does having a flowing though 1 item AND a flowing though II items = 3 mana per tick regen?

thanks for the insight!

Alexandrite bb server
RE: Flowing though
# Oct 02 2001 at 4:41 PM Rating: Default
nope FT1 will no longer effect if you have a FT2 item.
#REDACTED, Posted: May 24 2003 at 10:02 AM, Rating: Sub-Default, (Expand Post) moron
RE: Flowing though
# Jun 21 2003 at 8:59 PM Rating: Default
Yea, what he said.
RE: Flowing though
# May 10 2002 at 10:44 PM Rating: Excellent
You can stack upto 15pts. of flowing thought. So FT1 does stack with FT2.


Tephlonb
47 Druid
Cazic Thule

Edited, Fri May 10 23:37:12 2002
RE: Flowing though
# Jan 13 2002 at 9:29 AM Rating: Good
Actually, all FT items now stack. So you can have 3 FT 1 items, and FT 2 on these boots, and you have your innate mana regen 3 sitting, plus the five from your FT items. So, basicly, you have a breeze all the time!
RE: Flowing though
# Jul 07 2003 at 5:33 PM Rating: Excellent
**
285 posts
Absolutely true in that you can stack all the FT items up to 15. I did experiment with this by casting a large mana grabbing spell, i.e. Virtue, with 1, FT3 item vs. 2, FT3 items and timed how long it took for the mana to come back completely. The difference was noticeable and taking all the other factors in to account, i.e. other FT items etc., You can stack these two items.

Taushar
#REDACTED, Posted: Oct 02 2001 at 2:56 PM, Rating: Sub-Default, (Expand Post) Wow nice boots!!! the Flowing Thought II would be great for a Dwarven Cleric..I gotta get one of these!
nice
# Oct 02 2001 at 2:34 PM Rating: Default
100 mana and 17 int, not to mention FTII. I think I found my new piece fo drool gear. decent resists but why does everything in velious have sv cold?...duh (insert slap on the forehead here)

It is pretty odd that the only hybrid on the list is the new beastlord class...that's weird
Nice boots.
# Oct 02 2001 at 2:13 PM Rating: Decent
I would have to say that these are one of the best pairs of boots for pure casters, not excluding others that can wear them. GREAT ac for pure casters, with the hps / mana / resists, plus the extraordinary int / wis. Flowing thought II is also nice, which is basically breeze on you at all times, to my knowledge is Two mana per tic. Mana regen with this will probably noticable, in contrast to Flowing thought I.
RE: Nice boots.
# Oct 02 2001 at 2:49 PM Rating: Default
Yeah its confirmed Flowing Thought II = 2 mana regen per tick. The best thing about that is that it stacks with Breeze/Clarity/C2/Manasongs/whatever. Heh, they aren't No Drop either but I don't even want to think what one of those uber guilds would do to someone who did anything to these other than wear them with pride. BTW are there any items with Flowing Thought III yet?
RE: Nice boots.
# Nov 21 2001 at 10:23 AM Rating: Default
i'm not sure if there is FT3 yet, but tunare drops a FT5 (yes 5) item.

Nilly
RE: Nice boots.
# Oct 02 2001 at 10:31 PM Rating: Default
I am sporting these bad boys now.
it is +2 mana/tick, the boots ARE No Drop
and it's 110 mana, not 100.

Without ANY doubt, the best caster boots in the game.
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