Item GlossaryEverQuest icon

Soul Defiler  
 

Lore Item No Trade Placeable
Slot: PRIMARY
Skill: 1H Slashing Atk Delay: 19
DMG: 21 Dmg Bonus: 33
This item is placeable in yards, guild yards, houses and guild halls.
STR: +8 HP: +75 MANA: +75
SV DISEASE: +20 SV POISON: +20
Effect: Call of Bones (Combat, Casting Time: Instant) at Level 50
WT: 2.0 Size: MEDIUM
Class: SHD
Race: ALL
Slot 1, Type 4 (Weapon: General)
Slot 2, Type 20 (Ornamentation)

Item Type:1H Slashing
Stackable:No
Lucy Entry By:Tiana
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2022-01-15 03:06:35
Page Updated:Thu Oct 9th, 2008

Expansion: Scars of Velious Scars of Velious


Rarity: Rare
Level to Attain: 58

[Drops | Comments ]

Drops

This item is found on creatures.

Skyshrine
NPC Name
Lord Yelinak



Zone(s) Found In:


Zone Name
Skyshrine
Screenshot

Uploaded November 27th, 2008
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The Not-So-Uber Noc Blade
# Oct 06 2001 at 10:40 PM Rating: Default
I'm a little confused why people keep comparing this item to a Noc blade. I think at least 10 different people have done this so far. Killing Yelinak is an incredible feat and requires a strong guild with lots of peeps present. At the level required to get this item, you could easily get in a single group capable of getting a Sword of Pain (19/25 AC+10) or Ebon Mace (19/24). I would have thought people would be comparing it to these, if anything, rather than a Noc blade (18/26), which I consider to be only slightly better than a MoSS.

I agree with the poster that called this a utility item, useful in certain situations. One of those situations would be against PR/DR mobs, obviously.

Oh, and btw, thanks Verant for destroying the Ebon Mace. I've got fellow guild SKs scrambling to sell theirs while they can still get cash for them. 19/25 SoP with +10 AC (no-drop) or 19/24 Ebon Mace. Guess the one saving grace is that the Ebon Mace can be sold at all, making it valuable twink gear.
RE: The Not-So-Uber Noc Blade
# Jul 02 2002 at 11:28 AM Rating: Decent
*
89 posts
Actually, from the standpoint of stats, Yes, this kills the Noct Blade. However, remember this: What do you need with you to get a noct blade (time and one halfway decient balanced group), what do you need to get the Soul Defiler (uber guild raid, 45+ people, well balanced groups, and a buttload of luck).

The proc on this is pointless to a SK, as a secondary tank, you do not need this thing going off when fighting, causing you to lose more HP's than you would normally be. Losing HP's means more clerical heals, placing more stress on a necro feeding them mana, making the necro be just a mana battery with a pet for any higher end encounter. All this so you can lifetap maybe one more time. You can have this, I'll stick to my Noct blade, finish my greenmist quest, and own you in a duel/be more useful in a raid or group.

Poison and disease resist are negociable, with disease being slightly more useful than poison. A slightly better damage/delay ratio, the 8 str is really the sole redeeming quality of this weapon. Keep hoping, it has to drop sometime, hope it's for you. Just don't hold your breath. Next fight against Tunare, when you will need all the HP's you can get, my necro will gladly rez your skele corpse for a fee of 1k (average price for a sacrifice to get the essence emerald). Trust me, this sword is not all it's cracked up to be.
RE: The Not-So-Uber Noc Blade
# Dec 25 2002 at 5:32 PM Rating: Default
While the hp-to=mana conversion of the effect would be a hassle in any normal group (especially if the SK is the group's main tank), it would be a very beautiful thing to have while fearkiting for exp, where most downtime is mana, rather than health, regen.

At any rate, the ratio on this thing is beyond compare for a 1hs. Priceless/Primal Velium Knights' Blades are 20/20...

"...the 8 str is really the sole redeeming quality of this weapon"? Um.

No.
#REDACTED, Posted: Oct 05 2002 at 1:06 PM, Rating: Sub-Default, (Expand Post) This sword is not only is uber but it has the best ratio in the game. This sword is the most damaging 1 handed weapon in the game PERIOD! Ok so let me ask you guy do you actually even know what this effect does for that matter? "So you can do one more life tap maybe" LOL are you joking? Or just jealous that someone else has this blade cause you cant get it? Well I can tell you for a matter of fact that you will not only be doing an ungodly amount of damage with this blades damage/delay BUT you would do INSANE amounts of damage to mobs with the amount of Life Taps that you could produce from having virtually infinate mana. With this effect you wouldnt be low on life at all just the conterary. Think about it what does a life tap do? It really essentially converts your mana into life, what does this effect do, it converts your life into mana HELLO?? I mean think about it your life taps at level 60 take almost twice as much life from the mobs as it takes mana from you so you could do such INSANE damage from your mana being at full that you would GET YOUR LIFE BACK! I mean god damn dont you realize that this blade is created for the Shadowknights abilities. See we have alot of life and not truely so much mana compared to what our spells demand of us thats why you cant honestly kick murder everything because you would run out of mana for Life Taps but with this blade you would have more than enough mana to totally do tons of Damage through the Life Taps and be able to KEEP your life. Thats my Smiley: twocents !
anyone notice...
# Sep 19 2001 at 6:20 PM Rating: Default
that this blade is Shadowknight only AND it is secondary as well? Shadowknights cant dual wield.
RE: anyone notice...
# Apr 02 2002 at 7:16 PM Rating: Decent
Hey, why is it LORE too? Like you said, SKs can't duel wield so why would you even want to have two? Just so one can take a slot up in your bank? Hmmmm Variant probably just use to making every uber item lore I guess :)
RE: anyone notice...
# Nov 14 2002 at 6:58 PM Rating: Default
Just think of the possibility of us hitting 75 next release and being able to dual wield and backstab! This thing would be one of the UBEREST weapons around...just for it's ratio alone.

Renmazuo Skoaldiak of Tallon Zek <Stature of the Gods> Smiley: king
n00bs
# Sep 02 2001 at 10:58 AM Rating: Default
LOL

I just love n00bs posting about weapons they'll never get. Yeah go ahead and try comparing it to your not-so-uber noct blade. yeah the noct is better, so is the ebon mace, and to be quite honest the MoSS is only a SLIGHLY worse weapon. But by the time you are killing this guy you won't be walking around with newbie weapons, so you can throw all of your comparisons out the window.

This weapon is a toy/utility item at best. As Wyrmwood uses is is about the best possible use for it. If you want to use it full time, you might as well buy yourself a MoSS and save yourself the time of dieing to yelinak. 1.5 sucks. 1.44 sucks. By the time you can kill this guy you'll have easy access to a variety of weapons that fall into the 1.1 range...

epic 40/45 - 1.125
weapons from DN - 30/35 - 1.166
Black Rock Maul of Crushing - 20/23 - 1.15
Eye of Rigotrn - 22/25 - 1.136

...just to name a very few. So why even spend the time to compare a 1.5 utility weapon to a crap weapon? Why not actually compare it to weapons you'll be using by the time you can actually kill yelinak and get your hands on this poor excuse of a loot?

n00bs...

btw the screaming mace rox0rs a mino axe!
RE: n00bs
# Jan 23 2002 at 4:01 PM Rating: Decent
Wunder what this guy thinks now.
RE: n00bs
# Mar 03 2002 at 3:10 PM Rating: Decent
LOL
#Anonymous, Posted: Sep 04 2001 at 6:27 AM, Rating: Sub-Default, (Expand Post) umm.. you play on a blue server, you cant call anyone anything, heh
In response to Praetore
# Aug 31 2001 at 11:51 PM Rating: Decent
Ok the one big flaw in your logic is unless your a twink you will not be seeing this weapon till you are probly level 58 to level 60. Do not ever try to compare it to a noct blade. Its a specialty weapon. Its not ment for standard use. I would only use it for when I need the proc. Or when I want the resist boost it gives. By the level you get this weapon its not suppoes to me a main stay weapon. It however is a very nice special situation weapon. If you are a ogre or troll without a Necro talisman. Or you are in a group without a person to provide mana regen its nice for getting mana back while pulling. Or mana regen while soloing. But to give a opinion on the uses of a weapon you dont even have is silly. Often when you have it you find ways to use it you dont consider before you have it.
RE: In response to Praetore
# Jan 31 2002 at 3:59 PM Rating: Decent

First, it doesn't matter what level I see this weapon, the utility I assigned to it remains the same. Be it level 52 or level 60, an SK with this weapon can do what I have outlined in my previous post and now with the upgrade to the stats, even more so! Second, you are NOBODY to tell me what to have an opinion on or about - my opinion is my opinion and I have the right to express it whether you like it or not. If you don't like it, don't read it, if you read it and don't like it, fine but if you're going to respond at least have the decency to do so in an analytical manner because your "level" and "guild" mean nothing in the real world, "buddy". It doesn't matter if I do or don't have the weapon, I can give theoretical uses for it. If you have the weapon, great for you, but learn to think outside the box from time to time. You don't know what it' "meant" for, as if you created it and placed it in the game. Half of the weapons in this damn game have the wierdest, nonsensical effects ever - it's up to the player to invent new ways to use them, regardless of whether or not you have the weapon. Dumb ***...

Prae
#REDACTED, Posted: Aug 25 2001 at 12:23 AM, Rating: Sub-Default, (Expand Post) Wow, this item gets some freaking long posts. And I thought most SadowKnights were stupid... I guess by the time they get it they have enough INT gear to make them fairly intelligent :)
RE: Long Posts...
# Sep 04 2001 at 5:50 AM Rating: Default
No...they are stupid. Go with your 1st instinct.
Why this sword could rock.
# Aug 24 2001 at 6:22 PM Rating: Decent
Soul Defiler: dly/dmg = ratio 1.5
Added benefits: Str: +8 Poison Resist: +20 Disease Resist: +20 HP: +75 Mana: +75
Effect: Call of Bones

Noct. Blade: dly/dmg = ratio 1.4444
Added Benefits: Str: +10 Dex: +15 (int?)
Effect: None.

For one, the ratio of the SD is not too far from the Noctivant Blade's. However, if we consider the difference in potential dmg we will see that the noctivant outclasses the Soul Defiler and is thus a better "tanking" weapon. I concede this point immediately. The Noct. Blade is very much a better tanking weapon and I myself would choose it over the SD in a group setting. But, the Soul Defiler has the ability to outclass the Noct. Blade in another respect - solo'ing.
The Shadow Knight can effectively solo at 50+, but the end of any fear kite is not really exp so much as loot in the post 50 era. The prime example is an Ice Giant. At lvl 50 armed with a Yak Blade and 154 intelligence I could kill an IG after about 5 minutes of Fear Kiting. This took all of my mana but often times the loot was worth the time. At lvl 51 it was much easier once I had acquired a MoSS and FBSS, although I had lost some of my int. Still, at 51, it takes most of my mana to keep an IG feared and snared. Enter the Soul Defiler and why this weapon can be VERY kick *** for any Shadow Knight with the right equipment.
For one, with an FBSS this delay on this sword will drop. True with any weapon without a built in haste. At the suspected 17-20% haste of the FBSS the ratio would drop 3.57 to 4.2 points, placing the sword at a new ratio of 14/17.5 or 14/16.8. The stat boosts off this weapon are nice but not comparable to a Noctivant's, however the effect is what gives this weapon it's edge for solo'ing Shadow Knight. A Shadow Knight can easily fear kite powerful mobs other tanks his level cannot solo, the problem with an SKs solo'ing abilities is the amount of mana he uses and how long it takes to med back. The Call of Bones effect offsets that weakness by continually pumping fresh mana into an SK. This, of course, has its problems but they can be overcome.
First, an SK does not get hit too often while fear kiting and so for the most part double dmg jeopardy is avoided when using this weapon, so long as you keep your opponent moving and snared. Second, the HP loss from this bad boy would not be noticeable with an BP like the Iksar Ceremonial or Fungal Tunic, any regen spell, or one of the higher end SK BPs that have Invigorate as their clickable effects. Let us not also forget that at the end of a Fear Kite when a Mob has 100 or so HPs an SK can cast Life Leech and get a full 280 back while still leeching with siphon life (75hps). This weapon would be fast, very fast, but not quite so furious. However, the SK wielding this weapon, haste, and with the ability to regen HP back in one way or another, which all SKs have (at the minimum lifetaps), this becomes an AWESOME solo weapon. I could easily take hold two IG camps with this sword and pull as soon as they pop.
If there is any problem with my logic please let me know, but as far as I can see this weapon has good alternative potential. Clearly this weapon does not outclass a Noct Blade for straight tanking, but the SD has it's uses for the INTELLIGENT Shadow Knight.

Praetore BloodReaver
51st Reaver of DoT
Saryrn.

RE: Why this sword could rock.
# May 11 2002 at 5:58 PM Rating: Decent
Well for one, haste does not work quite like that, 25% haste would not lower the delay 25% it would increase the amount of swings you take be 25%, which is why someone with 100% doesn't have a weapon with 0 dly, but in actuality has a weapon with half the dly it normally has.

And also comparing this weapon to a noct blade is stupid(as many have pointed out), by the time you are killing yelinak you will have a weapon with a much better dmg/dly, there is not much more to it than that.(Obviously with the changes made to the weapon this no longer applies, but it did at the time of Prae's post)

And while in another post you defended yourself by saying that you need to think outside the box and find new uses for weapons like this, yes using it while fear kiting for extra mana regen is a possibility, but people were flaming you for comparing it to a noct blade, not for saying it can be used for mana regen. And on a side not, it will not be often that you see a 60 SK fear kiting stuff(excluding the VL fearing thingie, which is not widely used anyhow). BUT coming up with a use like this also is not something to be commended for, because if you have this weapon you will prolly already have a weapon with a 1/1 ratio or very close, or maybe even better, and if you used it while fear kiting something you would kill it MUCH faster, hence leaving plenty of time to sit down and med, or bust this out of your bag at the end of a fight so you have the effect while medding for your next fight.



Edited, Sat May 11 18:54:35 2002
Get a clue people
# Aug 24 2001 at 12:29 PM Rating: Excellent
As a wielder of this weapon. I only use it for the proc. YES its a proc not a right click. Its very useful when you are going around and dont have a enchanter to give you C2. It lets me regen mana I use when pulling mobs. And not have to stop to med at any point. And the HP loss is so slow when you have 4k hps that you hardly notice it. Its a great combo with my epic. Which before I got this little toy I had backpacked in favor of my snow cone of doom. The Soul Defiler drops off the king in Sky Shrine NOT in ToV. My snow cone is from ToV and with a 22/25 ratio it out classes all other weapons I could be using. But with the mana regen and the proc from the epic I can maintain my HPs and regen mana fast and thats good. I would recommend not piping in opinions on items you have not yet had the ability to use first hand.
Why?
# Aug 24 2001 at 11:28 AM Rating: Default
*
89 posts
It is a sweet looking weapon, but I see little use for this in an SK's inventory. Suer, It would be funny to watch people beg you for necro DMF while your an SK, but this sword really isn't anything special, in my opinion. As I play SK's, I am 75% Warrior and 25% Necro. Losing the HP's for mana really doesn't make much sence in the way I play. If anyone can Explain to me how SK's can be played as a more caster based creature, then I might see some use for this. Otherwise, I think it's more of a gimmic weapon. But hey, that's my personal belief, and not necessarily the belief of others. I personally would rather use my Noct Blade, Mace of Shadowed Soul, or Soul Leech.

Although I have seen where necros in skele form are able to walk past undead and not aggro, so it may make moving through undead areas quicker, and possibly pull from under Drac in Fear without aggroing, but who really is up for testing that out? If anyone knows any answers to this, I would like to know. I may be a high lev, but I don't know everything.
RE: Why?
# Feb 02 2002 at 10:29 PM Rating: Default
now you must feel real stupid. the item is 21/19. a warrior would kill for this weapon. so mister 75% warrior, if you dont like this weapon then that just makes you an idiot now doesnt it.
RE: Why?
# Jan 08 2002 at 9:41 AM Rating: Decent
17 posts
btw, this is not a click toy. you need to be actively engaged in battle to have this RANDOMLY proc. so even if you could get past undead without agro, which has nothing to do with a skellie form, you'd still have to attack something near by the undead you hope to sneak by, and have it proc right near the end of the battle for it to last and be of any use outside a fight. (also for those of you haven't found out yet, this has probably one of the best ratios in the game now that its been changed. making this one of THE best wpns to have as an sk) ;p
RE: Why?
# Aug 24 2001 at 1:16 PM Rating: Decent
"Although I have seen where necros in skele form are able to walk past undead and not aggro"

not true....would be great and it would make sense but cmon verant come up with somethin that actually makes sense... =)
Call of Bones
# Aug 24 2001 at 10:30 AM Rating: Decent
WitlWogue makes a valid point. It's bad enough when necros come close to dying from CoB fighting a mob. An SK, who doesn't have the luxury of a pet to get in there and melee will take damage from the mob and CoB. Depending on the circumstances, I can see a number of skeletal corpses from this thing. Great thinking on VI's part.
sigh
# Aug 24 2001 at 10:17 AM Rating: Decent
Throatripper you are a gimp, noct blade is 16 28, SDefiler is 14 21, SD is better ratio!!!. Also SF have better stats 8str 75mana ( around 6 or 7int), 75hp (around 6 or 7 STA) and 20poison n disease. The effect is really easy to proc, and its cool when no enc around, the bad thing is that you cant click off the effect, must be dispelled to take it off or camp/zone.
Tip : To avoid proc, just find an enc to cast C2 on you, effect wont take hold.
If you are already in skel form and somebody cast c2 on you, c2 dont take hold.
RE: sigh
# Aug 24 2001 at 10:43 AM Rating: Default
There are several advantages the Noc Blade has over the Soul Defiler:

... Noc Blade has a higher dps ratio ( it is an 18 damage / 26 delay weapon; 1.444 Ratio )
... Noc Blade is not as fast as the Defiler ( good for avoiding unwanted mob attention in groups )
... The Noc is tradable ( and reasonably priced nowadays )

So, don't be tossin' away yer old Noc Blade JUST yet... on the off-chance of actually winning the Defiler ^_^

===========================================
Khemosaabe "SPAM" Longbow (of Cazic Thule server)
Lvl 51 Ranger and Slayer-of-Bunny-Wabbits
"Let the BODIES hit the floor!"
JUST NICE...
# Aug 24 2001 at 6:00 AM Rating: Good
Was nice to see the picture of what the weapon looked like too. Now there is something that I wouldn't mind seeing more of. Pasting a picture of how the weapon looks or armor in the entry would be just nifty for all of us who may not have the oppurtunity yet to see it with our eyes in-game.
effect
# Aug 24 2001 at 3:35 AM Rating: Good
Call of Bones
Illusion: Skeleton
Increase Mana by 8 (L34)
Decrease Hit Points (HP) by 16 (L34)
Ultravision


--------------------------------------------------------------------------------
Classes: Nec (L34)

--------------------------------------------------------------------------------
Skill: Alteration
Allowable Targets: Self

--------------------------------------------------------------------------------
Resistance Check: None

--------------------------------------------------------------------------------
Mana Required: 5
Spell Duration: Unknown
Duration Formula: 10
Casting Time: 3.0 seconds
Spell Recovery: 2.25 seconds
Recast Delay: 6.0 seconds

--------------------------------------------------------------------------------
Spell cast on you: You feel the skin peel from your bones.
Spell cast on someone: Soandso's skin peels away.
Spell fades: Your flesh returns.
Heh
# Aug 23 2001 at 7:36 PM Rating: Good
26 posts
Anyone else notice the "secondary" in the pic? Dual wielding SK's?
RE: Heh
# Aug 24 2001 at 12:44 AM Rating: Default
Notice the Secondary in 2handed weapons? Its no big deal, its just there. =)
RE: Heh
# Aug 24 2001 at 3:21 AM Rating: Decent
*
141 posts
Yeah, but this is a 1HS.
RE: Heh
# Aug 24 2001 at 7:20 AM Rating: Decent
The reason why many weapons have secondary in their description, even though the class can't dual wield, is so that pets can dual wield them.
#REDACTED, Posted: Aug 24 2001 at 9:07 AM, Rating: Sub-Default, (Expand Post) yer an idiot, pets dont equip no drop items.
#REDACTED, Posted: Aug 24 2001 at 9:55 AM, Rating: Sub-Default, (Expand Post) Your an idiot - pets can equip 2 HS weapons all day long. That's the point he was trying to make.
RE: Heh
# Aug 26 2001 at 6:55 PM Rating: Default
Actually, I believe the point he was trying to make was that pets can't equip NODROP items, not 2hs ones. And just like what happens when you give a nodrop item to an NPC, it disappears when you give it to your pet, so no, they can't wield them.

Fleflah Hardy
Demigod of Hardcore
Proud member of Brothers of Destruction
Fennin Ro server
well.....
# Aug 23 2001 at 7:19 PM Rating: Default
With all the gazzilions of junk dropping in ToV you should expect a stinker every once and a while.
hmmm
# Aug 23 2001 at 7:03 PM Rating: Default
To be honest for the lvl you gotta be to attain this weapon, it's a piece of friggen crap. A Noc blade has better ratio and stats are a little worse, and a Noc blade only requires about a full group of 54+ ppl. This however takes a full RAID of 57+ppl, and it's no drop.
RE: hmmm
# Aug 26 2001 at 6:52 PM Rating: Default
Heh. ONLY a full group of 54+. Right.

Fleflah Hardy
Demigod of Hardcore
Proud member of Brothers of Destruction
Fennin Ro server
RE: hmmm
# Aug 27 2001 at 9:50 PM Rating: Decent
It can actually be done with less.
Maybe one group of 50+ if they know what they're doing.

His point was, a Noct blade is a LOT easier to acquire, and the stats are similar.
The effort required to gank Yelinak to only produce something of similar qualites of a Noct blade is a good example of Verant's Risk vs Reward(TM) theory.
wait one sec...
# Aug 23 2001 at 6:10 PM Rating: Decent
im familiar with call of bones and what the spell does but will this badace looking peice of steel acctually turnyour toon into a skelly when it procs?if so this thing i evil!(evil in a good way)
effect
# Aug 23 2001 at 5:35 PM Rating: Decent
what exactly does ths effect do
RE: effect
# Aug 23 2001 at 6:07 PM Rating: Excellent
*
147 posts
Call of Bones is a level 34 necromancer spell. It turns the caster into a skeleton and slowly converts their HP to mana.
Nice effect.
# Aug 23 2001 at 5:32 PM Rating: Default
****
7,486 posts
Hmmm....
# Aug 23 2001 at 5:01 PM Rating: Default
Doesnt make much sense for CoB to be random, I assume its triggered because otherwise it could be QUITE amusing to see an SK killed by his own proc..(and not the aggro from a proc, the actuall effect of the proc)
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