Item GlossaryEverQuest icon

Silver Disk  
 

Lore Item No Trade Placeable
Slot: NECK RANGE SECONDARY
AC: 20
This item is placeable in yards, guild yards, houses and guild halls.
DEX: +25 STA: +15 AGI: +10 HP: +50
SV MAGIC: +15
WT: 0.5 Size: TINY
Class: ALL except BER
Race: ALL
Slot 1, Type 7 (General: Group)
Slot 2, Type 20 (Ornamentation)

Item Type:Shield
Stackable:No
Lucy Entry By:Agamenoar
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-12-11 10:04:03
Page Updated:Thu Oct 9th, 2008

Expansion: Scars of Velious Scars of Velious


Rarity: Rare
Level to Attain: 55

[Drops | Comments ]

Drops

This item is found on creatures.

Temple of Veeshan
NPC Name
Lord Kreizenn



Zone(s) Found In:


Zone Name
Temple of Veeshan
Screenshot

Uploaded July 5th, 2022 by halfridge
ThumbnailThumbnail
Send a correction
Post Comment
Very nice
# Sep 05 2002 at 3:20 PM Rating: Decent
Don't forget about a ranger when it comes to this item, dex is one of the most important stats for rangers.and seeings how rangers usually have less hp/sta, well bonus there too =)
Most Benefit
# Oct 22 2001 at 3:26 PM Rating: Default
What CLASS does this most benefit you think? Bard maybe? Melee of some sort anyway.
Ranger item for NTOV capable guilds
# Oct 21 2002 at 12:24 PM Rating: Excellent
Well without jumping on the troll bandwagon, I would suggest that the ranger, in a guild that is NTOV capable, might find this item to suit her unique needs.

If your guild is just becoming NTOV capable, your rangers are probably just hitting level 60 and working on their AA for archery. Your guild is probably just now collecting a set of sleeper keys from the various sources, and your rangers are seeking Dex items to improve the frequency of their crits and hits. Increased hits and crits in Velious level end mobs translates to an increase in your guilds DPS (especially to mobs like the Dragon king and other perma-rooted not stuck in the wall encounters.

Once your rangers are armed with Primal, however, this item loses some of its luster. When Primal procs, your str and dex both jump 100 points, and most level 60 rangers will have a base stat over 155 (thus making the added 25 dex from this item less important)to the current stat cap of 255.

However with incoming PoP expansion, effective stat caps will be raised. This item then regains its importance, helping to raise even the primally equipped ranger to new levels. Armed with EQ AM3 and combat fury, coupled with a stat cap max in str and dex, I look forward to seeing the new "uber damage" posts that rangers will be posting.

Not trying to take anything from an other class, as this is a lovely item generally for whomever wins it.

Happy Hunting

#REDACTED, Posted: Dec 30 2001 at 5:44 PM, Rating: Sub-Default, (Expand Post) You gotta love it how the bard says that bards would benefit most from it. :P
RE: Most Benefit
# Aug 31 2002 at 10:53 PM Rating: Default
*
150 posts
He probably said that due to the 25 dex on it and the stamina. One of the main stats for a bard is dex. Also bards have notoriously low stamina and hit points and would greatly benifit from this amount of stamina. A lot of Main Tanks have reached 255 sta and the hard AC cap once they are in a guild able to obtain this item. Now there are many off tanks and secondary tanks in said guilds that would love this and may get "preference" for this item. Now when I say "preference" I mean that in a NON-GREEDY guild people would look at this item and see who in the guild would most benifit from it and would not enter into the lotto/DKP/whateveryourlootsystemis and allow those who would most benifit from it to go in for said item.
ROFL, a thrown neck item?
# Jul 12 2001 at 1:42 PM Rating: Default
Heheh, a "Silver Disk" neck item that can go in a range slot?

This brings to mind re-runs of the old Wonder Woman TV show where she takes off her tiara and throws it at the villains.

I think the item designers are watching too many old TV shows.
RE: ROFL, a thrown neck item?
# Jul 17 2001 at 10:43 PM Rating: Decent
I don't recall wonderwoman flinging bras sir!

And if you saw it, I hope you can email me a copy of the clip... for prosperity's sake of course...
RE: ROFL, a thrown neck item?
# Jul 13 2001 at 8:00 AM Rating: Default
It cannot be thrown, as it has no range to it.
RE: ROFL, a thrown neck item?
# Jul 12 2001 at 7:49 PM Rating: Default
I think you are refering to a Chakram..a bladed disc with open area in center that is usualy spun on the finger then flinged at an Enemy
Scary thought
# Jul 12 2001 at 8:53 AM Rating: Default
Ok, bear with me a moment: If Verant feels the need to put stuff like this in the game; an amulet to give you God_like stats, Belts that make you attack twice as fast, Procs from weapons too horrible and powerful to list, etc...

Doesn't all this mean that they plan on putting in some creatures to which this is like giving out party favors to the kids?

"Oh little mortal, you got that necklace I misplaced, how cute it looks on you..."
LOADING, PLEASE WAIT
RE: Scary thought
# Oct 21 2002 at 2:53 AM Rating: Decent
Sorry to reply to such an old message, but I couldn't resist...there is one, he's called "The Sleeper"
Grr I hate posting
# Jul 11 2001 at 9:55 PM Rating: Default
The AGI hp ac AND resist make the one of the most UBER items I have ever seen
RE: Grr I hate posting
# Jul 13 2001 at 10:31 AM Rating: Decent
and don't forget the 25 mf-ing dexterity
#REDACTED, Posted: Jul 11 2001 at 9:54 PM, Rating: Sub-Default, (Expand Post)
VI loves to mess with us
# Jul 11 2001 at 9:54 PM Rating: Default
Ok tonight has been a night of many posts for me solely because VI has put insane items in that would make ANY class awsome. Making this all all IMO was probly a mistake on their part because you can pick any class and say BAM it should be mine for so and so reason BUT there is no true class to deserve this since Casters need the dex for makin spells get off while being hit and the STA makes them have the extra hp to take those hits they are ignoring.... Melees need the dex for procs and such on MANY dif items if they are using them and STA would just be grand for those extra tanking hits!

42nd Hum Ranger
Norrath Fellowship
Quell server
RE: VI loves to mess with us
# Jul 12 2001 at 2:14 PM Rating: Decent
The misinformation to be found on these boards is mind-numbing. Dexterity does NOT in any way affect your ability to cast while being hit. The only thing that determines whether or not you'll continue casting is your channeling skill. Don't believe me? Ask Absor. Ask Brad. Ask Abashi. Just don't ask the level 40-ish and under players that believe every rumor they hear. I'm still aggrivated every time I hear someone say low charisma helps fear spells stick.

/sigh
DEX!
# Jul 11 2001 at 9:47 PM Rating: Decent
25 dex thats frickin crazy!
Wow!
# Jul 11 2001 at 6:32 PM Rating: Decent
I can't wait to hit lvl 55 to go to the Temple with the things that people are finding there.
RE: Wow!
# Jul 11 2001 at 8:44 PM Rating: Good
*
140 posts
55 is a rough level of when you can fight with groups near the entrance and not die. You can do some of the quests, and collect armor pieces. This item, as well many of the more stunning items in ToV are found in the North Wing... An area where it wouldn't be far from suicide to going before 58, preferably 60.
#Anonymous, Posted: Jul 11 2001 at 6:10 PM, Rating: Sub-Default, (Expand Post) ******' ***** the AC EVERYTHING would be awesome of range!
Range?!?!
# Jul 11 2001 at 6:06 PM Rating: Decent
Man would I love to have this in my range slot. With out the ac this would be awesome for range slot.
Post Comment

Free account required to post

You must log in or create an account to post messages.