Item GlossaryEverQuest icon

Staff of the Silent Star  
 

Lore Item No Trade Placeable
Slot: PRIMARY
Skill: 1H Blunt Atk Delay: 18
DMG: 15 Dmg Bonus: 33
This item is placeable in yards, guild yards, houses and guild halls.
STA: +10 INT: +10 HP: +75 MANA: +100
SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10
Effect: Flames of Ro (Combat, Casting Time: Instant) at Level 55
WT: 0.0 Size: TINY
Class: NEC WIZ MAG ENC
Race: ALL
Slot 1, Type 4 (Weapon: General)
Slot 2, Type 20 (Ornamentation)

Item Type:1H Blunt
Stackable:No
Lucy Entry By:Biny
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-12-11 08:55:54
Page Updated:Thu Oct 9th, 2008

Expansion: Scars of Velious Scars of Velious


Rarity: Rare
Level to Attain: 55

[Drops | Comments ]

Drops

This item is found on creatures.

Temple of Veeshan
NPC Name
Lord Feshlak



Zone(s) Found In:


Zone Name
Temple of Veeshan
Screenshot

Uploaded March 19th, 2022 by halfridge
Updated March 20th, 2022
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Procs at 1
# Dec 19 2017 at 5:52 AM Rating: Good
Sage
***
3,008 posts
Amazing twink item since proc goes off from level 1. I did find despite it being a Lure spell it kept being resisted on a practice dummy.

I had my level 15 wizard pounding on a practice dummy for 10 mins and it proc'd 5x but all resisted. Being a Lure spell, and supposedly, irresistible, I need to test it further, Perhaps it procs but is resisted all the time until the wielder is of appropriate level, something I've never seen before. Will report back after further testing because this item intrigues me.
____________________________
Sippin 115 DRU **** Firiona Vie ****Agnarr
FV: 115 WAR ENC CLE MAG WIZ SHD SHM Master Alchemist ROG Master Tinkerer & Poison-Maker
Master Artisan (300+) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
Agnarr: 65 DRU ENC SHD MAG CLE ROG WIZ BRD WAR
PvP?
# Feb 08 2004 at 10:46 PM Rating: Default
I'm not sure if PvP situations lessen the proc rate, but my SotSS procced a whopping 1 time during a 5 or so minute fight. I play a wizard and was just tooling around in the baz arena.

Earlier I meleed a monk in pofire (tallon zek) and it procced like mad. But in the arena it us, was lacking.

Wierd, anyhow it's a great weapon, lots of fun )
proc
# Feb 07 2004 at 11:49 PM Rating: Decent
got this a few weeks ago 65 nec got it to proc about 20 times on a named dragon in ntov between recasting dots it can pull alot of aggro though
Twitching
# Sep 09 2003 at 1:02 AM Rating: Default
Just an add to teh twitching thing, but a necro that twitches till oom looses his ability to cast his lifetaps over time. Uhh dead necro while arch lich is running on a raid.
umm, if you think about it not so good
# Mar 03 2003 at 10:54 PM Rating: Decent
you can just get the one from VP that has the same DD but its CLICKABLE, epic's are better statwise too.
crit
# Feb 25 2003 at 9:51 PM Rating: Decent
got this thing today and managed to crited with it for 800 dd =D(lvl 61 wiz with spell casting fury 3)
Hullo
# Feb 10 2003 at 1:48 AM Rating: Decent
Hi, Iam 65 necromancer on drinal and my guild just cleared most of Ntov last weekend. First named we killed was Feshlak...easy kill. Anyway he dropped the staff and i won it. It is a great item. I had slime/eye of inny lieing in bank and herb mq waiting for me but now i can forget about epic this has better stats imo. About the proc, i hardly ever get resisted unless it is a high fire resistant mob. Now i beg chanters for SoV & Boon. I get to about 200+ dex raid buffed. If i go in swinging i proc atleast once every fight. sometimes i get lucky...i proced 5 times in a row and stole aggro off mt on a flurry drake :p but fiegn death and i survived. anyway i love this staff and look foward to more proc'ing :)
necromancers get this
# Oct 10 2002 at 12:00 AM Rating: Decent
Statwise this is not a bad staff for any of the class that can use it. However, the class imho that can make the most out of it is a Necromancer.

Why? Raid Functions:
- Wizzies will sit when OOM, they usually have high FT + familar buff and in the time it takes them to run up to the mob, start thwackin', and proc staff they could have medded back enough mana to drop a much better DD than 400points.
- Magicians will make ModRods. That's it. After the impending nerf they will make ModRod1s, and therefore will need to make even more of them.
- Enchanters will debuff and then maybe go in a start swinging - but they will also rehaste melee, reKEI the battlerezzed, watch for adds, etc.
- Necromancers will DoT, cast lich, twitch a cleric until OOM, Lifetap health back, and then wade in with this. Lich by itself is enough mana regen, Clerics should be fine chewing through rods.

And in a exp group situation, Necros can make great use of this. Even Fear-kiting with this is enough.

So, imho, if you're a necro, bid on this, you will be very happy.
RE: necromancers get this
# Oct 15 2003 at 9:20 PM Rating: Decent
lol like a caster is gonna run up to the mob and start thwackin anyway....the combat proc is prolly only useful if youre on a lower lever guild raid and you are bored and want to smack something. you are right for 215 mana a wizzy can easily do over 900 damage in under 3 seconds of cast time at lvl 51 and up with a little improved damage.
RE: necromancers get this
# Feb 04 2003 at 11:47 PM Rating: Decent
I think this is more of a toy to use when ya go pvp on other casters. Believe me I long to be in a guild that gives their wizards priority on FT items but it hasn't happened yet, they seem to end up in the hands of the favorites and it don't matter what class they are. I guess it really depends on the situation but I can see a wizard with high ft using this to hit NON AE mobs. I mean if they already have a high mana regain standing then why sit and med? I don't know how other players play but when I nuke on big bad asses I try to measure my mana with it's hp, if the mobs hp is 80% so is my mana (I start nuking at 90% and chain nuke till mob hits 80 then slow down and match the rate of damage), so technically I don't really nuke till oom cause if I do I have to FD, Fuggin Die

BTW that HP: +75 is really nice for anyone, any player no matter what class they are should be looking for hp items like this.

Edited, Tue Feb 4 23:22:24 2003
RE: necromancers get this
# Nov 10 2002 at 5:10 PM Rating: Default
i'm sorry avid, but no real necro would ever "twich a cleric until oom"

but you're right on the fact that, as a necro, i'll claim this every time my guild will drop it
RE: necromancers get this
# Jan 03 2003 at 12:31 AM Rating: Excellent
*
76 posts
You've got to be kidding me..

"i'm sorry avid, but no real necro would ever "twich a cleric until oom"

Please. Mr 57ish necromancer, you'll find out that when you start raiding real things, if your clerics need twitches, you better get twitching or search for a new guild. Necros who say no to twitching are wanted about as far as you can throw a gnome. Im not talking VT raids either. As im typing this, we just downed aaryonar. Missing two of our high level clerics, we our 5 cleric rotation had members getting dangerously low with aaryonar at 40%. I dont care if i was casting every dot and nuke in my book (While avoiding the aoes), I wouldnt make up the damage that keeping the tank alive would do.

The point is, you do what needs to be done to win a fight. Always. Gnomes dont like eating dts, but they do it !

Erollia 65 Necromancer
Torvon

Erollia

RE: necromancers get this
# Jan 27 2003 at 7:00 AM Rating: Default
as a necro, i almost never twitch out of buffings, and in my own guild we let pallys eat DTs since we only have one great and awesome gnome, me

PS: i can talk about "the big thing" raids, since we often clear NToV from Iki to Ladies including Aary, Vyemm, Fesh, ..., we clear Kael but AoW, we down LY, etc etc
and i still nearly never do in fight twich (yes nearly, when you have to land 2 or 3 twiches i don't mind doing it, but "twiching till oom" is a ******* joke and if you often do it you're a tard)
RE: necromancers get this
# Oct 02 2003 at 4:54 PM Rating: Decent
I am a 65 necro on Zebuxoruk and I clear EPs all the time. While on a big raid the main job of a necro is to twitch the clerics. I dont know wtf u people are talking about. On a normal raid, not like Fennin Ro or Coirnav, we dont twitch because the clerics shouldnt run low on manna but when u start fight like The Rathe and Xegony then about midfight your gonna have to twitch till ur oom. A necro's job in high end raiding is not to dot the mod but to twitch the clerics when lom. Oh and by the way if you dont then ur one sorry *** necro and need to learn how to play your class.


Lich Fajer Deadmancer
Arch Lich
Zebuxoruk
RE: necromancers get this
# Mar 26 2003 at 10:00 AM Rating: Decent
im a 65 necro on MT and i do clear ntov/ssra;emporer/3rd tier pop mobs/soon VT and I Do feed..for high end necros with there spell it is easy to do krazy dmg and feed clerics

Edited, Wed Mar 26 09:27:12 2003
RE: necromancers get this
# Oct 04 2003 at 9:54 AM Rating: Decent
It really has to do with the number and capability of Clerics and their rotation. If you have the numbers then you should never have to twitch until oom. Although if that is what you HAVE to do, then you got to do it. To say that you won't twitch a cleric until oom is obsurd and to say that all you do is twitch until oom is almost as obsurd. Every guild/raid needs and requires something different from each and every Necromancer depending on how many you have. Just my $.02
ENCHANTER STICK!!
# Jul 25 2002 at 12:58 PM Rating: Decent
this is a damn sweet staff for an ENCHANTER!

why?

cuz damn look at it - its al ure spell. Its low delay. What do chanters have?

They can boon themselves/self haste themselves - and vog themselves giving them like 70-100% haste.

put that on a 10dly weap and **** man - i don't care if u miss 4/5 swings cuz when u get that proc off it'll make a whole lot of difference

400dmg every 30 sec is small u say.

well if u know enchantrers al their spells are magic based which have liek a friggin 98.9% probability of getting resisted - and 400dmg my friend every 30 sec + melele dmg is infinetely more than ZERO!



RE: ENCHANTER STICK!!
# Aug 25 2002 at 7:49 AM Rating: Decent
as far as i know....put ANY amount of haste on a 10 delay weapon(and this is 18dly, so what are you smoking?) and youll have...TADA....a 10 delay weapon. last i checked that was the haste cap my friend...if im wrong...flame away, since thats what im doing =)...and yes this is a very nice weapon if ya just sit on your *** with it...im a 48 druid...and unless the mob is snare dumb or feared i aint going near it...cause im gunna die. and i have what? twice the hit points of an int caster my level? any 55+ mob is gunna be hit'n for 200+...i know cause ive been wasted by quite a few of em...stupid corrupted fawn...i WILL own you one day. so if its good enough to get agro, even for a moment...and if it aint..why use it? then the mage/necro/wizzie/chanter..is gunnnnna die. i dont care how well buffed he/she is.

if your a pure caster with this weapon...be proud youve got it...and sit on your **** like the rest of your kind ;)

just my 2cp =)~

Semaj Ecap 48dru
Semajecap Nitburell 40war
Jack of all Skills...Master of none
Oira Feanor
Cazic Thule Server
RE: ENCHANTER STICK!!
# Jan 12 2003 at 6:20 AM Rating: Decent
Twice the Hp of an int caster your level? Check out my gear (which is by no means top of the line, but certainly decent). Fully raid buffed, I have 4327 hp. And our top necro has 5300+ raid buffed.

Top that drood.
RE: ENCHANTER STICK!!
# Aug 31 2002 at 9:38 PM Rating: Decent
*
150 posts
I am sorry to say this but being a level 60 enchanter and being able to get this and without epic I am quite happy. Now on to your post:

Once you are raid buffed in a high end guild you will NEVER have "twice the amount of hit points of any int caster of your level." With Aego, Focus, Talisman of the Brute and Brells Mnt. Barrier I currently have 3328 hit points. Only an UBER warrior could possibly have 6658 hit points no druid will EVER have that many hit points.

There are times when ANY guild will start to lose a fight. The MT transition did not go well. There were adds. A lag spike and a missed CH is the cycle all can cause problems. I have seen a mob finished off by nothing but casters some of which were OOM and meleeing. A mob at 3% health and no melee of any kind can be finished off by what DoT's are still on it and some melee'ing casters.

Also this weapon was orignally uploaded as 10 delay and then was subquently changed. Items are changed in the game all the time. So please try to be a bit more considerate when you post. Flamers are a$$ holes so try to at least be constructive. You could have simply stated that the item is now an 18 delay item and with max haste it would only become an 10 delay items since that is the cap.

So on that note have a good day and enjoy looking at stuff. (and just a tiny flame here, LOL) You are only level 48 and you talk about level 50+ mobs what kind of newbie are you taking aggro on a 50+ mob! (now I am assuming that you are 50+ and just never updated your sig so that is really just a joke!) <grin>
staff procs with fire resist
# Mar 23 2002 at 1:38 PM Rating: Decent
I have the staff, it does proc a lot...if you have it you will know what I mean. It will not steal aggro from any melee of your level, however it will steal aggro from your pet, if you have one. It's a fire based lure proc for 400dd. I've used it for a long time now, and not seen it get resisted one time.
A lil help
# Mar 17 2002 at 12:59 AM Rating: Decent
I was wondering if anyone here who actually has the staff can answer a question for me, I just now joined a guild able to raid NToV (something the guild has been doing for a while) but how much taunt does this spell have? and would I aggro off of a warrior in anyway? I am a necro so I dont know what kind of aggro lures have, thanks for the help.
=P
# Mar 04 2002 at 4:26 PM Rating: Decent
You are going to see alot of casters swinging with this and its not because they want to mele.
This is a 400dd poison based proc thats incredibly hard to resist and 18 del and you dont have to hit a mob to proc on a mob so if your getting your spells resisted what makes more sence
1) keep on waisting your mana and do absolutly no damage
2) sit down and med and let the tanks do your share of the damage
3) get off your *** take a few swings at the mob proc this thing and give him a 400hp *****

Krypt Dweller
51 Monk
Drinal

Edited, Mon Mar 4 16:26:16 2002
RE: =P
# Jul 22 2002 at 8:58 PM Rating: Decent
I'd have to agree with you in an experience group situation and disagree with you in a hardcore battle with a raid type mob. Any pure caster is going to have more than enough aggro built up throughout the fight as it is. Getting in there and swinging this vs. this dragon or any other beast of its caliber is just begging for a free trip to their bind point. Casters getting in their and swinging pisses mobs off. For whatever reason it takes a lot less swings/damage, neither of which the caster gets a lot of when they melee, to pull aggro than would a melee class. Combine their already unstable melee aggroing with the aggro from the proc, and you will have one dead caster.
RE: =P
# Jul 31 2002 at 11:36 AM Rating: Default
just the delay on this thing is enough to get you to agro the mob off the warrior, especially with a jumpy robe on. If you wait til the mob is half it will not agro as much but the beauty of this is if you are a wiz and have your epic. You can hit the mob with a concussion to make it forget you and go back to meleeing.

Wizies never have much mana on raids.
especially when they can't sit.
What are you smoking?
# Feb 18 2004 at 9:10 AM Rating: Decent
Ok, there are just too many wrong things with yer post MoonDragn.

Quote:
just the delay on this thing is enough to get you to agro the mob off the warrior, especially with a jumpy robe on.


Not sure what class you play, but it sure isn't a 50+ int caster especially a 50+ wiz. I am a 60 wiz, not uber, with maxed out melee skills, even h2h. Was really bored at levels 51 - 53 in EF soloing IG's, so I maxed my melee skills and begging to 170, lol. I've also farmed a ton of greenies for tradeskills, so I've done a huge amount of actual combat melee, and let me tell you, my melee is slow and I'm lucky to score a hit three times in a row on a crag spider in EK. I've used procing weapons with fast delays before like staff of writhing, and the procs don't come often (dex has always been around 130 or so). And I can assure you, there is no way that my swinging a staff of the silent star is going out aggro a warrior in a group at 85 percent, even with max haste on. Wizzys get one swing per round, warriors get all kinds of things like double attack, dual wield, kick, taunt, bash, etc.

Second, no half decent wiz is going to be melee'ing in a group unless the group is just messing around and having fun, or the wiz wants a specific proc to go off, like wandering mind from drakkel wolf claws. They are most likely going to be medding, playing ghetto CC, or nuking. Now in a regular 6 person group at level 60, mobs have apx 5-20k hps depending on where you are (old world vs tier 2 mini), and at 85 percent, I can cast Sunstrike for 1615 dmg, and not pull aggro off the MA, despite the high amount of burst aggro it generates. So there is no way I'm gonna pull aggro off melee'ing with almost any weapon. Tested this out last night by partnering with a pally in KC for kicks, I would begin melee'ing with a and enc clicky haste + fo7 + boon of the garou at 98 percent and could not pull aggro off of him. Pally was only self buffed for the test, and wasn't chain stunning. Even after melee'ing until 65 percent, I casted Sunstrike for a full hit and did not pull aggro.

Now these two sentences totally blew my mind:
Quote:
If you wait til the mob is half it will not agro as much but the beauty of this is if you are a wiz and have your epic. You can hit the mob with a concussion to make it forget you and go back to meleeing.


To the low level wizzys checking out cool items on Alla's out there who don't know what our epic is, here is the link for it: It does not proc Concussion, and according to Alla's database, this is the only item in the game with concussion as an effect on it: You can also follow those links to find out more about Concussion, and the quest on how to get it.

If you made it 50+ in EQ as a wizzy and still haven't figured out how best to use yer abilities for dps, I can't help you. As for me, if I had this weapon I could find uses for it, primarly the stats of 10 sta, 75 hps, 100 m, and 10+ sv all. Secondarily for the proc, great for farming greenies, and solo when yer quadding and 3 of them die, and the last one is at 1 percent health and trying to run. Sometimes just easier to beat it down than a few hundred mana. Other than that, no other times come to mind for a better reason to melee with this than either med or nuke.
RE: =P
# Mar 18 2002 at 1:06 PM Rating: Default
I think this is more a raid weapon, use it on those MoBs where you gotta get up close to cast on it that keeps on summoning you. If you are oom don't have much else to do so ya start whacking away untill you eventually **** the MoB off enough to kill ya.
Damage/delay Ratios
# Jan 03 2002 at 7:12 AM Rating: Default
Lol - you guys are killing me..After 20 or so - a wiz doesn't melee - nor should they, so that takes them out of the equation - watching my friend play a necro, he's usually casting or running - so maybe he'll whack on accident if he gets too close...now i have a guildie chanter who loves to melee and aoe stun (works great when we do aoe groups) But he usually pokes every now and then ...if that.
I have my offense in the 120s maybe - and 1HB at 100 (wouldnt believe how long that took to get up there)
Wanna see what its like to fight a spider w/ a 5/30 staff? a up close and personal fight w/ spider in ek..
miss
miss
miss
1
miss
miss
10
miss
miss
miss
miss
miss
miss
miss
1
You begin casting force strike
..was hit for 397 damage
You have killed a..

My god aren't we AWESOME at melee?
Yet - we have to farm silks and pelts for out shawl quests

Once while kiting a giant-it turned on me so i said what the hell, ill whack it
I missed 19 times in a row, hit for 1, missed for another 9, then hit for 1 a few times in a row - missed 7 more times

I know as a wiz - we dont do damage melee
If we even think about it we wont get past 20s very far, wish you idiot tanks would stop complaining
:)
RE: Damage/delay Ratios
# Jul 31 2002 at 11:44 AM Rating: Decent
I have max offense and 107 piercing, against the crag spider you are talking about in EK...

miss
miss
25
24
miss
23
....

I have a jumpy robe on and using a dagger of frost...
I was able to kill that spider without casting a single spell, the spider did not do much dmg to me in return, however I was poisoned.
RE: Damage/delay Ratios
# Jul 17 2002 at 3:37 PM Rating: Default
just fyi casters can do melee dmg I play a 60 nec and i have 41% gloves and when i have Gfos i have around 190 dex. Sure i dont hit mobs everytime but in long fights i do end up doin some dmg. I dont have this staff as yet since it hasnt dropped for us but once it does you can bet ill take it.
RE: Damage/delay Ratios
# Jan 16 2002 at 9:23 PM Rating: Decent
Do you realize that you CAN do good damage even if your a caster? My good friend uses one of these and whines for haste and boon. Dex + 400dmg lure + dmg15 dly10(with haste) weap = scary wizard.
dmg is moot
# Dec 14 2001 at 5:59 PM Rating: Decent
the dmg rating is not important, what's important is the proc, and the delay. even if you miss you can proc on something, so a caster with +DEX and haste can do a lot of damage with this thing, assuming the proc isn't resisted of course. otherwise, not gonna do a lot of melee damage as a caster on lvl 60+ mobs. :P
OMG
# Aug 21 2001 at 7:00 AM Rating: Default
I crapped my pants when i saw the DMG/DLY, anybody else have that problem? Now we casters can qiot whining about not having enough caster items =P
RE: OMG
# Apr 12 2002 at 8:11 AM Rating: Decent
Actually...

Whining is still appropriate as our items do little to improve our combat ability while melee items make a huge difference. (Obviously the cumulative affect of our items is important ie mana pool, ac, hp, resists).

So until they put in focus items (and not the mage summoned tipe =P) I am whining.

tell me it doesnt..
# Jul 03 2001 at 4:15 AM Rating: Decent
look like the same ol staff of writhing graphic, im sooo tired of seein that same old cheesy thing hehe
RE: tell me it doesnt..
# Aug 10 2001 at 6:07 AM Rating: Decent
34 posts
Heh, no it looks like any of the xxx crystal staffs :b

Lizala has the only one on Brell atm.
#Anonymous, Posted: May 30 2001 at 3:40 AM, Rating: Sub-Default, (Expand Post) Go verant! Go verant!! GO GO! GO VERANT!! Muahahaha finally a weapon that make you monks drool that you can't get (even though you think any weapon that is blunt should be monk useable). All i have to say is that finally verant is getting smart.. torment poor meleers. Now all they need to do is make a 20int and 200mana 2hand slash that is rogue only!!! Muahahahaha
If tank can use those caster weapon 2
# May 28 2001 at 9:54 AM Rating: Default
By the way,if the 60 40delay become 2hb but tank useable,how much the price will fly to?Don't expect it replace the best each class velious weapon,but could it be second best or third?
If tank can use those caster weapon
# May 28 2001 at 9:49 AM Rating: Default
Oh well,if tank can use.Then among all int casters,only chanter are needed in this game.no more wiz mage and necros.....
RE: If tank can use those caster weapon
# Dec 14 2001 at 12:34 AM Rating: Decent
People like you, need to STFU... Necro, Magicians and Wizards are really good essentials into having things die fast. Your just pissed off because you don't have the patience to play a caster class.
Why you shouldn't be mad about the damage/delay
# May 13 2001 at 11:44 AM Rating: Decent
*
75 posts
Ok, so on a raid you will never use this thing for meleeing. But have you ever been attacked by a bixie drone or a skeleton at high level? Meleeing it down is much easier than wasting mana, and with this you can kill most of the nuisance creatures in 4 or 5 swings or less. High levels do more than just raid all the time ;)

Dementieva of Tallon
RE: Why you shouldn't be mad about the damage/delay
# Aug 10 2001 at 6:12 AM Rating: Decent
34 posts
Hehe, our necro has one of these. With Avatar + Haste cast on her she did 6k of damage to one of the drakes in ToV :) The proc is 600 dmg lure based fire. Gives her something to do other than feed mana to the cleric every once in a while. :b
RE: Why you shouldn't be mad about the damage/delay
# Nov 08 2001 at 1:01 PM Rating: Decent
Odd, it only hits for 400 for me.
#Anonymous, Posted: May 12 2001 at 1:36 PM, Rating: Sub-Default, (Expand Post) Stop complaining about crazy ratios on caster items. Do you honestly think that it matters to a caster whether a caster item has 15dmg/18dly or if an item has no melee stats at all? I sure as heck don't. Take of the melee stats and I would still take this item in my hands. Enough said. It's just a sick joke played by verant to give the impression that casters are getting upgrades in velious =P. I really doubt Verant puts any thought into weapon stats when putting in on items for casters. All melee stats on caster items are for amusement only and have no bearing on class balance, how well others taunt, etc etc.
#Anonymous, Posted: May 11 2001 at 8:27 PM, Rating: Sub-Default, (Expand Post) It's for Int casters hrm... LOL well I guess now they can get up into the mix again. It's probably been lvl 8 since they saw some melee action /cheer. Oh and the item could be 50/10 wouldn't mean that Necro's going to beat on something with it. (like they could actualy hit the mob lol.) Nothing against you casters I love you guys without you I'd just be "Monkey Meat".
#Anonymous, Posted: May 11 2001 at 7:38 PM, Rating: Sub-Default, (Expand Post) For those whiner twink monks out there, don't wanna hear about us not bein' able to get this. With the INT & MANA bein' half of this thing's stats it's an obvious for casters. Although they might be a royal pain to get in some cases we do have good staves already...one or two that might own this one at that. ;C)
huh?
# May 10 2001 at 2:55 PM Rating: Default
Monk? Warrior? This is a caster item people. Last time I checked, neither of those classes were int casters. Granted, Verant is capeable of anything, so it wouldn't be a total shocker - I could be wrong. I guess that I overlooked that the monk/warrior int casting upgrade was part of the last patch.
#Anonymous, Posted: May 11 2001 at 12:16 AM, Rating: Sub-Default, (Expand Post) Yay- a caster 1HB with better damage:delay than all melee epic.
#Anonymous, Posted: May 10 2001 at 1:28 PM, Rating: Sub-Default, (Expand Post) Verant just did this cause they wanted to **** you whining Americans off...
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