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Intricate Jewelers Glass  
 

Lore Item No Trade Placeable
Lore Group: Jeweler Trophy
Evolving: Level 7/7
Slot: RANGE PRIMARY SECONDARY AMMO
Charges: Unlimited
This item can be used in tradeskills.
This item is placeable in yards, guild yards, houses and guild halls.
Skill Mod: Jewelry Making +15% (45 Max)
STR: +13 CHA: +63 WIS: +13 INT: +13
Effect: Artisan Satchel (Any Slot/Can Equip, Casting Time: 5.0)
WT: 0.1 Size: SMALL
Class: ALL
Race: ALL
Slot 1, Type 7 (General: Group)

Item Type:Misc
Stackable:No
Lucy Entry By:Kilzadi
Item Updated By:Byren
Source:Live
IC Last Updated:2022-11-27 19:16:58
Page Updated:Sat Sep 7th, 2019

Expansion: Prophecy of Ro Prophecy of Ro


Rarity: Common
Level to Attain: 1

[Comments ]



Lore Group: Jeweler Trophy
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Uploaded September 23rd, 2018 by Drewinette
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Cool Idea, Sony...
# Apr 14 2008 at 11:39 PM Rating: Decent
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195 posts
I think it would be neat if Sony would make some sort of combining quest for all of the trophies you've obtained once they've been completely evolved. Of course, they'd have to write a program that would configure which TS's are available to which character, but that should be easy enough.

Combining the trophies would certainly take up less space in the bank than having a whole bag full of them! And besides, the Effect of summoning a bag is the same. Just have the final piece include all of the stats from each trophy.

What do you think, fellow tradeskillers??
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Cool Idea, Sony...
# Jul 25 2008 at 9:25 AM Rating: Decent
I like the concept, but how are you going to evolve each when they raise the tradeskill cap and add more to tradeskills? I guess the stats of each skill/trophy evolution would be specific to the stat on the trophy, but I think Master Artisan Trophy is a rather generic name for such a wonderful thing to have. Evolving it to Grand Master... would be a status far greater than almost anything if you are a tradeskiller. The stats would be nice if they were all combined, sort of like using infusion to combine stuff that really counts so that you could easily max all your stats, or even boost beyond the cap, (I suppose it would be fair to make this zone specific to almost anywhere you can do tradeskills in a static or instanced zone with containers).

Yeah, we earned it. (around 5 million plat and time spent farming and foraging, aside from bazaar purchases is definitely deserving of something like that...)
Cool Idea, Sony...
# Jul 01 2008 at 12:21 AM Rating: Decent
29 posts
i like that idea
Info
# Dec 13 2007 at 12:45 PM Rating: Excellent
I got this Trophy by accident really if you can believe that. I actually have no interest in cutting stones or making rings and whatnot. I only wanted to do tailoring.

But, for me the best path for tailoring was the buried sea sunshard pieces. And that means doing two jewelry combines for every tailoring combine in order to make the Spun cloth and Fitted leather armors.

I just happened to check my jeweler's trophy one day and noticed that it was at 15%.

So if you are hurting to get your jewelcraft up, just do sunshard tailoring components hehe.
#2 is
# Jan 12 2007 at 6:12 PM Rating: Good
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238 posts
#2 is apprentice jeweler Trophy
#2 is
# Jan 12 2007 at 6:16 PM Rating: Good
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238 posts
3 Topaz Silver Necklace
3 Silvered Peridot Rings
3 Silver Emerald Rings
3 Silver Opal Engagement Rings
1 Blackened Pearl Silver Ring
2 Electrum Carnelian Wedding Rings
2 Electrum Start Amulets
2 Electrum Amber Earrings
2 WOlf's Eye Electrum Bracelets
2 Jaded Electrum Bracelets
#2 is
# Jan 12 2007 at 6:13 PM Rating: Good
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238 posts
#2 is apprentice jeweler Trophy.
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