Item GlossaryEverQuest icon

Vah Shir Tailoring  

WT: 0.1 Size: TINY
Language:Common Tongue
Item Type:Book
Merchant Value:0 pp 1 gp 0 sp 0 cp
Lucy Entry By:dra
Item Updated By:Gonzamer
IC Last Updated:2019-09-12 10:52:32
Page Updated:Sun Sep 8th, 2019
Shadows of Luclin Item

Average Price: No Data Pricing Data...
Rarity: Common
Level to Attain: 1

[Book Text | Merchants | Comments ]


Vendor listing - Premium only

Zone(s) Found In:
Book Text:


A detailed guide to the
creation of clothing.

To become a Tailor, you will
need a Sewing Kit. Sewing
Kits can be bought at most
leatherworking shops.

Once you have a Sewing Kit
and the correct component
pieces, you will need a
pattern for the garment
you wish to make.

Place the pattern and the
raw material in your Sewing
Kit. Start sewing.


Tattered Hopperhide is sewn
from Damaged Hopper Hides
The armor piece sewn is
determined by the pattern.

Studs for Studded Armor and
Steel Boning for Reinforced
Leather Armor can be forged
by blacksmiths.


Studded Hopperhide is sewn
from a Medium Quality Hopper
Hide. The armor piece sewn
is determined by the pattern.
Each piece of Studded Armor
requires metal Studs.

Masks require 1 Stud.
Gorgets, Belts, and
Bracers require 2 Studs.

Caps, Shoulderpads and
Sleeves require 3 Studs.
Cloaks, Gloves, Pants and
Boots require 4 Studs.
Tunics require 5 Studs.


Reinforced Hopperhide is
sewn from High Quality
Hopper Hides. The armor
piece sewn is determined by
the pattern.

Each piece of Reinforced
Leather requires Steel

Masks, Gorgets and Bracers
require 1 piece.
Caps, Shoulderpads, Cloaks,
Sleeves and Gloves require
2 pieces.
Boots and Pants require 3

Tunics require 4 pieces.

A BACKPACK is made from:
A Backpack pattern and a High
Quality Hopper Hide

Send a correction

Free account required to post

You must log in or create an account to post messages.