Full Grand Master suit of armour
guys, right quick did calculations for the full set of gm. Here are the raw numbers:
ac58 hp160 sr42 dx8 sa13 ag22 ch0
m11 f11 p11 c11 d11 wt1.1
Now assuming that raw ac and ag translate up higher that makes
ac@1.5 = 87 @2.0 = 116
ag@1.5 = 33 @2.0 = 44
The other stats I think are direct transfers and don't need modifiers the full suit is nice at wt 1.1 however for a full suit the resists suck, for a full suit the ac sucks, for a full suit for a MONK theres not a lot of DEX, AGI, STR, AC. This i think is shameful since these stats are the same as the planar armour from POG. Notice that all this gear is magical and not just cloth. Which means it is supposed to have a magical dweomer. For a magical dweomer from a planar stand point it's pathetic. I agree with each of you that there are much better items and it would seem that whoever made this eq was actually going back to prekunark standards for monk. Remember the sashes and headbands? Shocking. Feel free to correct any of the math. It's still quite pathetic.