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Boots of Stability  

Slot: FEET
Charges: Unlimited
AC: 21
STR: +2 STA: +5
Effect: Abundant Drink (Any Slot/Can Equip, Casting Time: 10.0)
WT: 6.0 Size: MEDIUM
Class: CLR
Slot 1, Type 7 (General: Group)
Slot 2, Type 21 (Special Ornamentation)
Item Type:Armor
Appearance:Velious Plate 1
Color (RGB):0, 0, 0
Lucy Entry By:Yrys
Item Updated By:SwiftyMUSE
IC Last Updated:2020-11-24 06:19:15
Page Updated:Thu Oct 9th, 2008
Scars of Velious Item

Rarity: Rare
Level to Attain: 46

[Drops | Comments ]

Drops: This item is found on creatures.

Plane of Growth

Zone(s) Found In:

Uploaded November 27th, 2008
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# Nov 28 2001 at 12:08 AM Rating: Default
Abundant Drink
Summoning Globe of Water (Summoned)

Classes: Clr (L29)

Skill: Conjuration
Allowable Targets: Self

Resistance Check: None

Mana Required: 25
Spell Duration: Instant
Casting Time: 4.0 seconds
Spell Recovery: 2.25 seconds
like the effect
# Feb 15 2001 at 11:53 PM Rating: Default
i think this effect is nice myself. but thats just me..i know these spells when i cast them have saved me cash on food and drink so i can save those coppers for spells and better eq.
RE: like the effect
# Apr 09 2001 at 9:27 AM Rating: Default
I actually think the effect is nice too, the first thing I do when I log in is mem those two spells and summon up some food and drink. This way I can move them to the back of the spellbook to make room for more useful ones.

Avenea Arach'Daemos 57th cleric
# Feb 03 2001 at 4:04 PM Rating: Default
311 posts
Did anyone notice that the picture include ELF, not HEF? And has anyone brought this to someone's attention? Not that I could ever use them or even attain them, I'm just an enchanter.

Bofor Shinystone, 49th Chanter of CazicThule
Bo knows jewelry.
RE: Races
# Nov 24 2001 at 11:33 PM Rating: Decent
half elves cant use anyways so y does it matter?
poor bards
# Jan 26 2001 at 4:04 AM Rating: Default
poor bards, won't be able to use their proc to benefit the group!!! I mean, this very useful proc (cough, yeah right), has been taken away from bards and just thrown around as if it wasn't a good thing, and given to us to!! FOR THE BARDS SAKES GIVE US A DIFFERENT PROC... like retribution, or something...
Logic Dictates
# Jan 19 2001 at 4:28 PM Rating: Default
The the effect on OUR boots should have been a STA regen. Not a freaken water spell.


Least the AC rocks.

54 Cleric of Brell
# Dec 21 2000 at 4:01 PM Rating: Default
Okay, this is important...

As a Cleric of Tunare who's best friend is a Druid of Tunare... do we really want to hunt on Tunare's front lawn?

With faction being such a huge deal in Velious, does hunting on the Plane of Growth cause bad faction with anyone?
Don't complain...
# Dec 20 2000 at 5:36 PM Rating: Default
Hey look at the effect they gave us wizzies on the new class specific boots before you complain. (O'kiels radiation a lvl 4- 2 pt dmg shield) :D
No +wis??
# Dec 20 2000 at 9:29 PM Rating: Default
They're cleric only boots and no wisdom bonus :(
Oh great, they think we're bards...
# Dec 20 2000 at 3:48 PM Rating: Default
Oh how nice of them to put abundant drink on these boots. What do they think we are, bards? ;-)
RE: Oh great, they think we're bards...
# Dec 20 2000 at 7:59 PM Rating: Default
Forbidden, or stability?
# Dec 20 2000 at 7:38 AM Rating: Default
Are these boots of stability from PoG, or are these Boots of forbidden rights from the dwarf city? I thought that Abashi said the quested items and the drop items would be at least slightly different, and these two items are identical all the way down to the weight and the spell they cast.
RE: Forbidden, or stability?
# Dec 29 2000 at 5:41 PM Rating: Default
The only difference bewteen quest and PoG drops that I have seen is the appearance. The quest items make clerics look like batman, and hte pog makes ya look like an american indian. Other than that they are the same.
RE: Forbidden, or stability?
# Dec 20 2000 at 8:01 PM Rating: Default
He said that some could be slightly different.... it looks like, from the stats I've seen, most are identical. I think he meant that they won't be wildly different, and if they are different at all, it won't be by much.
RE: Forbidden, or stability?
# Dec 20 2000 at 9:15 PM Rating: Default
Eek this needs to summon KY,,So it dont hurt so bad when they bend us over.
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