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Tantor's Tusk  
 

Lore Item Placeable
Slot: PRIMARY
Skill: 2H Piercing Atk Delay: 60
DMG: 50 Dmg Bonus: 181
This item is placeable in yards, guild yards, houses and guild halls.
HP: +50
SV COLD: +10
WT: 9.8 Size: LARGE
Class: WAR PAL RNG SHD BER
Race: ALL
Slot 1, Type 4 (Weapon: General)
Slot 2, Type 20 (Ornamentation)

Item Type:2H Piercing
Stackable:No
Tribute:1912
Submitted By:Gallux Damazar
Lucy Entry By:Kerasota
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2022-01-19 03:31:25
Page Updated:Thu Oct 9th, 2008

Expansion: Scars of Velious Scars of Velious


Average Price: No Data Pricing Data...
Rarity: Common
Level to Attain: 58

[Drops | Comments ]

Drops

This item is found on creatures.

Western Wastes
NPC Name
Tantor
The Fabled Tantor



Zone(s) Found In:


Zone Name
Western Wastes
Screenshot

Uploaded December 23rd, 2022 by halfridge
Updated December 27th, 2022
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oops
# May 12 2010 at 6:13 PM Rating: Decent
wrong window.

Edited, May 12th 2010 8:13pm by texanego
Pic?
# Dec 24 2008 at 8:58 PM Rating: Default
Anyone have a pic of this thing?
Pic?
# Jul 29 2013 at 8:48 PM Rating: Good
Avatar
***
1,344 posts
A little late, but there you go.


____________________________
Alliance Artisan Demonicspawn Dealerofdeath, Scoundrel of the Oathbreakers
Ogre Shadow Knight
Vertigo
Tunare - The Seventh Hammer

Ascending Angels on Beta
great weapon
# Sep 09 2005 at 3:57 AM Rating: Decent
great weapon indeed for level 20, when dmaga ecap of 31 max til 20 is removed, this weapon is a great self powerleveler sort, most most dont have much hp in the oldworld/kunark era, and with this you can gain levels up to 50 real fast using hotzones, nad mobs you fight wont stand a chance, if you have this and lets say a 27% haste item, hasted with speed of shissar or swift like the wind its actually not that slow, and for grouping its good for holding aggro, or if your just dps, big hits create good aggro if tank, and if your an sk, this is awesome tank weapon til 50 to mid 50's maybe even 60, and that high delay gives it a enormous damage bonus too. Great in the area if you like to farm, just collect a ton of mobs your farming use a riposte disc, or just fight off the group killing 1 by 1, and your ripostes will kill half the mobsitself.
175
# Mar 20 2005 at 5:11 PM Rating: Decent
had a lvl 30 troll sk ...master in piercing hit for a max of 175...not bad
Ouhies
# Jul 01 2004 at 11:46 AM Rating: Decent
Just bought one of these in bazaar and went to try it out. With 115 str and 42 skill in piercing, i hit for a max of 117 dmg. Real nice dmg output with this thing.
535 crippling blow at lvl 38
# Apr 21 2004 at 1:45 PM Rating: Decent
I was in Lower Guk, heading to a group at bedroom. Being a rallos zek warrior I was kos to the frog at ent. Begin swinging away with my Tantor's Tusk, had a HoS and about 30% hp (Berserker Frenzy) hit his *** for 535 damage Crippling Blow at level 38, my dex is maybe 180 and str 175 with HoS..get this weapon~
Dmg Bonus?
# Nov 10 2003 at 12:46 PM Rating: Default
there a damage bonus? I didnt see one...

would suck for 60 delay and no bonus 8-(
#REDACTED, Posted: Sep 09 2003 at 8:09 PM, Rating: Sub-Default, (Expand Post) This is UBER. I am a 51 warrior and my dual wield is 215 atm i believe. I have secondary delay of like 40. This means it would do a 60dmg 40 delay, thats friggen better then the windblade. I am also high at piercing. Just think bout it. This would be about the same as 1/7 faster than the argent protecter (beleive thats the ubah one) and 1/3 more damage. PLUS, i would be doing more damage in my primary. I am defenetly gonna set myself on a mission to kick this bullys butt. I would recomend this to any tank in there secondary slot, or if pali or shadow, primary.
RE: UHBAH DE DUBAH
# Sep 24 2003 at 7:18 AM Rating: Default
If you look closer up above, it's a TWO-HAND Pierce. Sorry to burst your bubble. :(
#REDACTED, Posted: Oct 22 2003 at 2:32 AM, Rating: Sub-Default, (Expand Post) dude said it was for his lvl 20 ogre war you phool!
RE: UHBAH DE DUBAH
# Oct 22 2003 at 1:36 PM Rating: Decent
***
3,705 posts
No he said it was for his 51 warrior. You might want to turn the default filter to never filter, to see the post he replied to before flaming him. Just makes you look like the fool, not him.

The post he was replying to had so much bad info in it, its almost scary.

How the guy got to thinking that this is faster than argent protector is completely baffling to me.
RE: UHBAH DE DUBAH
# Jul 27 2004 at 9:24 AM Rating: Decent
**
387 posts
I was being Sarcastic, ever heard of it???
Tantor sux ~
# Aug 14 2003 at 8:27 AM Rating: Default
Hey all,

I have killed Tantor now the 5th time without letting some1 else kill him/or a spawn... Just wondering allkhazam says Tusk is common oh well, didnt get a tusk yet, only once a Velium Mastodon Fur.... Also was wondering what spawn time he has, im thinking about 24 hours ? or 12 hours ? not sure, I only know its 24 hours or less since I have been killing him the last 5 days, no prob 64 bard can easily kill, just takes 30 min thats all, but its kinda disapointing that the tusk didnt drop yet... my lvl 20 oger war twink would love it for some nice crits hehe....

cya
RE: Tantor sux ~
# Jul 06 2004 at 9:11 AM Rating: Default
Not to sound like an ***...but he should be piercing ya if he has the tusk. Let him hit ya few times then you will know.

#REDACTED, Posted: Jun 03 2003 at 2:59 PM, Rating: Sub-Default, (Expand Post) you call players noobs but your a noob yourself,
RE: NOOBS
# Jun 15 2004 at 1:24 PM Rating: Default
Hey Kurt, guess what, YOUR A ****** NOOB!
Clearing up dmg bonus questions
# Mar 22 2003 at 5:30 PM Rating: Default
Ok noobs, let's get one thing straight. Dmg bonus doesn't add to the damage of the weapon. That would be f-ing ridiculous. Dmg bonus is added to whatever dmg you do after you hit so if had a dmg bonus of 20 and you just hit for 10, you would now do 30.
Lucky SoB
# Feb 03 2003 at 5:28 PM Rating: Default
With my 54 Beastlord on Tarew Marr last yesterday, I accompanied another Guild, The Dogs Of War, into the Western Wastes to do a turn in and kill some named Giant. Well the turn in was not up, but Tantor was, so we killed the Hairy bugger, and sure enough, he dropped the tusks. Being the only non-guild member, I was surprised when they announced an open roll for it. Well, in a random 1-1000, I came up with a WHOPPING 33! Surely I had lost, but it turns out, that the lowest wins. I was STUNNED. I admit the pic is quite ugly, especially with my Dwarf Warrior holding it, but I think this will be a nice Upgrade from my Heavy Velium War Lance. (32/39 with a DMG bonus depending on level FYI) Now I cannot wait to go back into the Dreadlands and show those Yetis what pain really is.
hm gcdm xd
# Jan 21 2003 at 12:34 PM Rating: Default
This thing is awesome swap out weapon for a ranger really trying to keep down on agro, or avoid a killer DS. Doubles for 200+ a hit are not uncommon for me, and record is a whopping 480 (roughly) single round....215 hit + 265 hit....=)

Edited, Tue Jan 21 12:07:05 2003
#REDACTED, Posted: May 13 2003 at 9:59 PM, Rating: Sub-Default, (Expand Post) ya it is nice =) i was using it for a bit an its quiet funny to watch someone duel u an go omg u hit so slow but JESUS WTF 200dmg + omg omg i quit lol
#REDACTED, Posted: May 13 2003 at 9:59 PM, Rating: Sub-Default, (Expand Post) ya it is nice =) i was using it for a bit an its quiet funny to watch someone duel u an go omg u hit so slow but JESUS WTF 200dmg + omg omg i quit lol
Tantor Tusk for dealing out damage
# Dec 17 2002 at 12:35 PM Rating: Decent
*
58 posts
Wow, this is a powerful weapon.

Soloing Tae Ew Crusaders and their friends out in front of Cazic Thule, the most common hit or riposte for my unbuffed level 40 Ogre SK is 117. A great many hits and double hits are in the 150 to 170 range.

A double hit for 160 160, followed by another for 160 160, and you've put over 600 hp of damage on the lizard in just a few seconds.

I've heard some people complain that a 6 second delay is just too slow. But the ratio is so strong that even without haste buffs the mobs still die very fast: rarely more than 30 seconds to put a Crusader or Spiritualist on the ground.

In a group, with buffs for strength, dex and haste, this will deal out more damage.

The tusk is currently selling in the bazaar on Vazaelle for 8 to 10 k. It was a little higher than that, maybe 12 k or so, a couple weeks ago. But people were whining that it was a wimpy weapon and too slow, so someone sold it to my SK for 3 k.

My advice? Get you one of these. Go to the bazaar, ask in /ooc for people's opinions of it. Most of them will say it's a piece of junk, worthless because it's too slow. With a little luck, that will drop the price and you can pick up a bargain.
#REDACTED, Posted: May 23 2003 at 5:00 AM, Rating: Sub-Default, (Expand Post) Umm, yeah you won't be fighting with this thing while nekkid. A very good weapon to solo with, just depends what you are willing to pay for it and what you are using with it. Would I pay 2k for it? If the graphic was better, sure.
this IS Two handed, right?
# Aug 28 2002 at 2:11 AM Rating: Default
Yeah?
RE: this IS Two handed, right?
# Oct 15 2002 at 7:14 AM Rating: Decent
Have you ever seen a 50/60 one hander? =)
RE: this IS Two handed, right?
# Mar 22 2003 at 5:08 PM Rating: Default
wish I had lol : )
This thing hurts
# Aug 09 2002 at 2:53 PM Rating: Good
Averaging 111 damage with my 31 Shadowknight, and have hit for 183. It's not worth using at all before 30, however... damage cap too low.

After 30 it's really lethal, though, and after damage caps are all lifted it'll be hitting for hardcore damage. I've dropped Stonegrabbers in Marus in as little as about 10 seconds.

For those saying Iceflame is better, I have used both of them: there are very few (droppable) weapons as damaging as Tantor's Tusk.

The only unfavorable aspect of this weapon is it's butt-ugly graphic.
#REDACTED, Posted: Jul 26 2002 at 6:12 AM, Rating: Sub-Default, (Expand Post) I think this should be made 1hp and rogue usable.
RE: Bizzah
# Sep 19 2002 at 2:35 PM Rating: Default
Nah, that would be crazy. All rogue weapons have low damage for a good reason.

Think about backstab...
RE: Bizzah
# Aug 02 2002 at 10:43 AM Rating: Default
Nod, defnitly a monk err rogue itm ;)
RE: Bizzah
# Oct 11 2002 at 3:35 PM Rating: Decent
Rogues would never be able to use this thing. They do enough damage allready. Besides this thing is to slow for ya rogues. And don't even start about saying that this is a monk item, /bonk.

Takata K'Trazz LVL 58 Darkelf Myrmidon of Rallos Zek
Erollisi Marr
http://www.magelo.com/eq_view_profile.html?num=251453
RE: Bizzah
# Jan 21 2003 at 12:32 PM Rating: Default
my rogue friend would like to point out, and this is assuming this were actually rog useable, which it aint, you wouldnt use this for normal melee. What you WOULD use it for, is to swap in when your backstab ability refreshes. =) Like he said, too bad it's not rogue useable.
=/
#REDACTED, Posted: Apr 08 2003 at 11:44 AM, Rating: Sub-Default, (Expand Post) o sure i can see it now: "aradune backstabs random mob for 2836 points of damage." or maybe
#REDACTED, Posted: Jul 22 2002 at 11:06 AM, Rating: Sub-Default, (Expand Post) OK every one listen up dmg bonus is DMG!!! added on to the weapon hint the NAME DMG BONUS for all u people that think it is min dmg u are wrong i have a tantors tusk and the DMG bonus is 21 at my lvl but YET I sometimes HIT for 15 how i do that because simply dmg bonus is NOT MIN Dmg!!!!
rare?
# Jun 17 2002 at 5:10 AM Rating: Default
we're killed this mammoth 2 times and no drop so far... how rare is the tusk??
Pally+Tantor's UBAH
# Jun 06 2002 at 5:53 AM Rating: Default
This is a great weapon for a 51+ pally on PvP's im currently useing SC hand wraps and my lvl49 self only buff (both item and buff are 25%=50% haste) greatly increases speed and give the pally that extra boost of damage that they cant normally output, hope to get one of these soon,
Shemfade Vortigem
52paladin
Tallonzek
#REDACTED, Posted: May 15 2002 at 10:58 AM, Rating: Sub-Default, (Expand Post) Warriors can nuke now
Damage Bonus
# May 05 2002 at 6:26 PM Rating: Excellent
-REDACTED-
44 posts
Damage bonus does not add to the listed Dam on a wep.Having a Dam bonus of 20 would not make this a 70 dam weapon it just gaurantees that oyu will never hit below 21 points of damage with it.

For those of you that want to test this(And before you flame me and look like an idiot please do)

Put a weapon in your main hand.Then in oyur offhand equip a wep that uses a different skill.For instance I use a Bash weapon in main hand and a slash weapon in off hand.

Now when I hit with my bash wep the lowest I hit for is 9 points.That is a damage bonus of 8 added on to the 1 point of damage I did with the weapon.I never hit below this...

I will often however slash for one point of damage because the bonus is not applied to the off hand..

Damage bonus adds that number of damage to your mainhand damage on every hit.Again before you flame me try it.You will see it is very simple to test.You will never hit below your listed damage bonus(+1point) in your main hand but will often hit for 1 point in your off ..just use different skills so you see

crush for 30
crush for 26
slash for 47
slash for 1 (!)lol
RE: Damage Bonus
# Mar 22 2003 at 5:10 PM Rating: Decent
so it doesnt increase max damage? just tryin to figure things out.
Angry Gnome
# Apr 24 2002 at 11:48 AM Rating: Default
I am an angry gnome I have this and am only hitting for 60 at lvl 23.. I am just wondering and verifying that there is a damage cap at 30 'cause my friends keep arguing about it...any help would be cool
RE: Angry Gnome
# Apr 28 2002 at 9:02 AM Rating: Decent
I was told there are several dmg caps, and the last one is at 45 I believe.
#REDACTED, Posted: Mar 08 2002 at 6:32 PM, Rating: Sub-Default, (Expand Post) please correct me if i'm wrong because I don't know these stats are 100% correct.
RE: Figuring in Haste Cap + Damage Bonuses
# Mar 11 2002 at 12:59 PM Rating: Default
Damage bonus is figured into the hit not the weapon!
RE: Figuring in Haste Cap + Damage Bonuses
# Mar 28 2002 at 10:16 AM Rating: Default
Im sorry, but I was ******** around with Magello when I stumbled on this thread. I was looking for the best AC item for every slot, and it seems that you have exactly that. Not too beleivable. Try again.
RE: Figuring in Haste Cap + Damage Bonuses
# Apr 25 2002 at 9:20 AM Rating: Default
*
110 posts
not quite the highest ac, mots likely best overall stats. (no 30 AC earing on that profile...)
RE: Figuring in Haste Cap + Damage Bonuses
# Mar 25 2002 at 10:28 AM Rating: Default
WOW!

i checked out this guys profile.....has nice shiz!! axe of vulak....range of cazic....ring of AoW.....

either you are the baddest SK i have ever seen.....or your a total liar

i know of sk's with simalr goodies and i know they can be gotten, but to have it all on one toon....this guy is a god!
RE: Figuring in Haste Cap + Damage Bonuses
# Jan 09 2004 at 6:40 AM Rating: Default
nothin to brag about really ...
RE: Figuring in Haste Cap + Damage Bonuses
# Apr 01 2002 at 4:35 PM Rating: Default
Im thinking thats fake, he has the best item for every slot, and i think the puldron is guide/gm only, he has maxed out AA. its just to good to be on one toon not to mention on a PvP server.
RE: Figuring in Haste Cap + Damage Bonuses
# Apr 03 2002 at 1:28 AM Rating: Default
Ummm mabey it because he IS a guide . :P Being a guide dosent mean he cannot alter his equipment when he isnt guiding ...
RE: Figuring in Haste Cap + Damage Bonuses
# Apr 23 2002 at 9:26 AM Rating: Decent
"mabey it because he IS a guide . :P Being a guide dosent mean he cannot alter his equipment when he isnt guiding ..."

Yes, actually it does. The rules are strict. Guides wear armor provided by Verant, and they are not allowed to buy anything from normal merchants or loot any corpses except as required to resolve problems (e.g. they might loot a corpse which was not rotting due to a bug, or some other such contrivance). This is to prevent the situation where guides would contend with "real players" for loot and a host of other balance and fairness problems.

If this guy has that stuff, he's claiming to be a normal player, and as noted, that's not a very likely set of gear even for a normal player.
RE: Figuring in Haste Cap + Damage Bonuses
# Apr 07 2002 at 11:50 PM Rating: Default
Take a look at his skills.....

Only ONE skill is able to be over 200...he has listed all of them at 250.....It's a phony :)
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