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Gauntlets of Iron Tactics  
 

MAGIC ITEM LORE ITEM
Slot: HANDS
AC: 2
STR: +7 DEX: +7 CHA: -5 WIS: +7
WT: 1.0 Size: SMALL
Class: CLR DRU SHM
Race: ALL
Slot 1, Type 7 (General: Group)
Slot 2, Type 21 (Special Ornamentation)
Item Type:Armor
Appearance:Plate
Tint:
 
Color (RGB):0, 0, 0
Stackable:No
Tribute:652
Submitted By:Mokuzai Yousei
Lucy Entry By:Tiana
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2020-06-23 06:44:01
Page Updated:Thu Oct 9th, 2008
Scars of Velious Item


Average Price: No Data Pricing Data...
Rarity: Common
Level to Attain: 40

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Drops: This item is found on creatures.



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Uploaded November 27th, 2008
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Check this out!!
# May 02 2003 at 12:12 AM Rating: Default
I was messing around in Velks one day and I saw 2 haflings killing spiders. I thought cool Hafling Warriors...so i did a /w ???? and it came up that both were druids. I thought cool...but one was tanking....so i targeted h the tanking one and watched a while...he didn't loze health rapidly and didn't die the 20 minutes I watched. I know there are glitches in the game...but this guy een looked like a druid...he would cast a few spells but not during battle. I thought it was interesting and thought i would share it with ya.

Gifon Tinkertot
Lvl 53 Gnome SK
Crimson Dragons
RE: Check this out!!
# Feb 13 2004 at 5:31 AM Rating: Decent
**
569 posts




Quote:
I was messing around in Velks one day and I saw 2 haflings killing spiders. I thought cool Hafling Warriors...so i did a /w ???? and it came up that both were druids. I thought cool...but one was tanking....so i targeted h the tanking one and watched a while...he didn't loze health rapidly and didn't die the 20 minutes I watched. I know there are glitches in the game...but this guy een looked like a druid...he would cast a few spells but not during battle. I thought it was interesting and thought i would share it with ya.

Gifon Tinkertot
Lvl 53 Gnome SK
Crimson Dragons

I may be fat...but you are ugly...I can diet!




LOL what the hell does this have to do with these gloves?
#REDACTED, Posted: Jan 31 2003 at 3:21 PM, Rating: Sub-Default, (Expand Post) The ONLY times you MIGHT melee mobs are as follows:
RE: DRUIDS DO NOT TANK!!!!!!
# Dec 27 2004 at 2:20 PM Rating: Decent
Quote:
Druids are concerned with +wis and +mana, NOT AC, NOT HP, NOT STR, NOT STA, NOT anything other than WIS and MANA until the max of 255 has been reached, in which case the druid may want to raise sv's in a manner which does not lower WIS or MANA.


Alright sparky... lets take this piece by piece:

Quote:
NOT AC

So... you DON'T want to be able to take a hit from a random add? A mob you're kiting? A mob the tank loses aggro on ((This does happen, and it's not always 100% the tanks fault)). AC isn't a primary stat, but you cannot ignore it.

Quote:
NOT HP

First, see above. Secondly, I can prove you wrong in three words: Area. Effect. Spells. Many many many enemies in the game, later on, especially if you choose to raid, have area effect spells. Many of which contain a DoT component. And the MH ((Sometimes YOU)) cannot always spare a heal to keep you alive. Having HP will save your backside. You won't have what an equal level warrior has, but RELATIVE TO YOUR CLASS there is a level of HP to have.

Quote:
NOT STR

Carrying weight?

Quote:
NOT STA

See HP.

Again, are these a druids main stats? No. But every class needs to pay attention to most stats, with a few exceptions ((INt casters can ignore Wis, and vice versa. Warriors can ignore Wis/Int altogether)) But you can't skimp on anything. If a piece of gear has the same wis/mana, but better Str, Stamina, and AC, a druid would be a FOOL not to consider it a worthy upgrade. Resists are also primary, to EVERYONE, never secondary.
Bargain
# Nov 05 2002 at 10:49 AM Rating: Decent
I just got a set of this gauntlets on Morell Thule for the cheap price of 25pp, in the bazaar of all places. Just had to tell someone.
10k in your ear
# Oct 02 2002 at 6:08 PM Rating: Decent
i paid 2k for mine on the moon before anyone knew what they were, they rock and now so do I thanks to the dude that had them for sale so cheap on brell///' by they way im a 39 druid and untwinked. as far as tanking i dont even carry a weapon... you should not dead one no matter how cool you look with that dark ember past 30. there is way to much other stuff that gives you more mana and wis. untill i get my epic.. my paw of opalla and my testment of venner all all i need or want.


nuff said (ben grim)
fearlezz
Well...
# Jul 03 2002 at 8:23 AM Rating: Decent
Now this is the 1st time i've posted here but I havn't really found it necessary. However this time i think it is. Everyone here is complaining about the ac and how the "druid" will not be able to tank as well. Now I don't play a druid so I can't be positive on this but, what in the hell makes you want to tank, Grouped or not. I KNOW that your dots, even dd's do much more dmg than uyou can even think about by tanking and that youcan easily outdmg most tanks your lvls with those dots/dd's. I also know AC is important for pure casters as well b/c of the hits we do seem to grab every once in a while. However the other stats on these gloves make them very good items to wear, good wisdom, good dex, and I personally never turn down Str. I am still confused why you people who are Pure casters want to be up with the mob. Thats what they makes the tanks for. To keep them off you(us) so we can deal massive dmg and you guys keep the damn tanks alive, even though you may not be the main healer you still need your mana for buffs/snares/dots/ and backup healing. Just my 2cp



Chromintah Manatorch
51 Wizard of Luclin
Well...
# Jul 24 2011 at 12:46 AM Rating: Decent
Scholar
**
633 posts
You used a period so I take it you mean it as a rhetorical question. But, just in case it might be an actual question, by you or someone...the answer of course is there will always be the factor of "human nature", and so, a lot of people, no matter what they CAN do will always want to do what they "can't" (normally shouldn't be doing) do.
RE: Well...
# Sep 03 2002 at 6:39 PM Rating: Default
I don't "tank" as my druid, but I do often get into the heat of battle and AC is a great thing. If I happen to do more damage than my tank the mob is going to give me a lot more attention than I want.

These gloves look great to me, but the low AC and high DEX don't make sense. DEX isn't important at all for a non tank... now if it were AGI ...;o)
dexterity?
# Nov 24 2002 at 8:11 PM Rating: Good
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86 posts
I'm not quite sure, but i've always thought that dex is more important to a non-tank than agi. dex affects your spell casting abilities and decreases the likeliness of getting interupted. Unless i'm missing what key elements agi gives, wouldn't dex be more important?
just a thought.

Lancastro Shadowleaf
34 Druid of Tholuxe Paells
dexterity?
# Jul 24 2011 at 12:40 AM Rating: Decent
Scholar
**
633 posts
I don't believe Dex. ever had that effect.
to the druid that tanks
# Jun 20 2002 at 5:21 AM Rating: Default
If you were ever in any of my groups and you started to tank i would either disband you or let you die where you stand. you are stupid and im a lvl 50 druid main and i have 7 other alts. DRUIDS are NOT tanks, you are obvisly mistaking a druid for a ranger that is hiped up on him self. ill give you a for instance... you go and hit a mob for lets say 50hp well he hits you for 100hp, and thats low, well you only have like 1500hp altogether you do the math he hits you 15 times you dead, and you hit him 15 times you've done as much damage as my lvl 34 dott spell. LOL go be a pally if you want to tank. my pally cracks heads for 109hp a swing and i double for that some times so thats 218hp in 3 secs lvl 34 pally ALT. sorry for his stupidity all
RE: to the druid that tanks
# Oct 13 2003 at 8:05 AM Rating: Decent
"If you were ever in any of my groups and you started to tank i would either disband you or let you die"

Heh, then you would have let a lot of GROUPS die. In my experience there are three kinds of druids:

1. The dot-root soloer. These are the worst kind of druid. They tend not to know how to play their class, and usually end up at odds with the chanter in a group.

2. The alt-port flunky. These tend to be under-played and leveled slowly. While they usually tend to be light on tactics, they also tend to be players who aren't looking to be heros and can play the class fairly well as support.

3. The Jack of All Trades. There are a few druids out there (and I know only one personally) who take playing their class as a science, and study it well. These players know just how versatile a support-class druids are, and they know when to get agro (yes, GET AGRO) and when to avoid it. One of the things that a druid has to deal with is the fact that most of their useful spells (high damage dots, snare, etc) are going to generate a lot of agro, but one of the uses for that is that they CAN generate more agro than any other class relative to their ability to tank.

So what do I mean by that? I mean that as a chain class, a druid who sees the chanter getting beat on can and SHOULD aquire agro... yeah, they're probably going to die, but they'll last a heck of a lot longer than the chanter, and their death MIGHT just save the party/raid. The only other class that has a chance is a necro, and that's because they can do so much healing by chain fast-lifetapping that they can make up some of the AC/HP delta with druids while quickly aquiring agro. My necro did this just last night with touch of mujaki (sp?) and did not live, but DID save a cleric who in turn saved the MT. Would it have been a wipe? Thankfully, we'll never know.

Mind you, both classes would be happier letting a pally or sk take the hit and while neither class can generate the agro that a pure caster can, they both have good spells for it. Still, when that's not possible, you do what you need to.

If you hear "druid tanking" and can't imagine when it would ever happen, then I suggest you go on a few more raids. Not to offend, but I've been raiding for a while now, and while I'm no expert, I certainly have seen my share of bad situations, and I can understand why a druid would want AC and/or HP in his/her gear.
RE: to the druid that tanks
# Jul 24 2011 at 1:13 AM Rating: Decent
Scholar
**
633 posts
Well you're obviously intelligent, but your obviously limited experience with druids has you fall into meaningless and semi-inaccurate stereotypes. "dot-root soloer" druids ARE NOT as you say "the worst". This may be your opinion but it's simply bogus. I am not going on to explain because i think the vast majority know this (then and now). If you had made a case for grouping v. soling i might have cut you some slack but since you didn't it's offensive and plain wrong. Many might say, for dramatic effect that quad kiting druids are the worst. not because of any good reason other than they got themselves killed getting too close to a camp area and don't play a druid, for instance.

While i agree with your final conclusion I totally disagree with your opening statement. that you would just disband or let them die, thus precluding you might want to communicate and educate or help someone out. Well, i would like to think it was just an omission on your part cause i wouldn't want to be in your group then if that's how you interact, and wouldn't have you in mine either!

"three kinds of druids" - ridiculous! "in your experience" exposed as extremely lacking despite good personal talents.

Maybe a telling fault that represents your game knowledge here is the out and out error that " a druid is a chain class" it isn't, it's leather and always has been - fact - no debate needed.

For a fine, well meaning, intelligent person your credibility is on the wane here, and it need not be so.

I hope you have gone on in life to learn to use and hone your above average personal abilities much better than you did here, (heck, it's only an instance).
Lessons learned - communicate/educate/be helpful, before pulling the trigger (if possible of course). Even if you're smart stay away form labeling and stereotyping, very rarely will they serve you well. Even though you may have learned a lot and have confidence don't presume to know enough to draw conclusions before testing your theories out with others who may know more - pre-publication (at least not until you're in a position to get away with it - hehe). It is your own rope you make long enough that will hang you if you're not careful. If you are going to come out in such a fashion make sure you check you facts and your script for errors - pretty basic.

Edited, Jul 24th 2011 3:36am by KathleenF
RE: to the druid that tanks
# Oct 13 2003 at 8:08 AM Rating: Decent
Followup on my post: I don't think druids are natually a chain class, but I can't remember. The main reason I refer to them as a chain class is because of the Elysian armor which is so easy to get and so very nice for them. It has a chain look, and I tend to think of druids in that armor...
RE: to the druid that tanks
# Jul 24 2011 at 1:40 AM Rating: Decent
Scholar
**
633 posts
Stop thinking (in this manor)! Self justification for errors isn't going to "cut the mustard"! When solely facts are involved it doesn't matter what you think. (Admit to an error is a better way to go imo.) Or a good lesson to learn...the ole "don't judge a book the cover"

Edited, Jul 24th 2011 3:42am by KathleenF
RE: to the druid that tanks
# Jun 24 2002 at 9:20 PM Rating: Decent
I would never try to tank some high level mob, BUT its fun as all heck to toss on a few DoTs then run in with a weapon and start beatin things down. Make sure your with friends that know what your doing. Its a game with my group i make our SK fight for aggro from me and its fun. And in the end thats all that really matters its fun and we are all haveing fun.

PS high agi is wonderful.... miss miss miss miss miss miss 100 miss miss miss 100 miss miss miss. Just makes your feel powerful i think. Nobody is ever to big not to like and ego trip but some people just can't stand to let others go to.
RE: to the druid that tanks
# Jul 24 2011 at 1:50 AM Rating: Decent
Scholar
**
633 posts
Totally agree with your first paragraph (i wish everyone wanted to have fun instead of trying to anally micro manage everyone else into heir fantasy replacement for having any self respectable status in real life), but specifically under those type of circumstnces as you conditionally outlined.
druids & AC
# Mar 28 2002 at 2:56 PM Rating: Decent
Avatar
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129 posts
Ac is important to everybody. Period. And for those people that think druids cant do a little tanking...I'll duel you anyday. Been tanking since level one and 48 levels later I still have to step in and beat the MOB into submission. Too often there are not enough heavy tanks to group with so if you dont tank, you'd best lick your lollipop and log.
RE: druids & AC
# Apr 29 2002 at 9:39 PM Rating: Good
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127 posts
Ok, if a druid starts tanking in a group I am in, I doubt that druids competence until shown otherwise, and it becomes a pretty high burden of proof when they start talking like this above post.

Consider this. All that time you spend "tanking," you can spend medding. So instead of doing one swing every 2-3 seconds (as opposed to the 2-4 swings every 1-2 seconds a melee around your level will be doing), with a far lower attack rating (and hence damage) than a tank of even 10 levels your junior, you could be medding up 20+ mana per tick. With that mana, you could do things that a melee (who, lets go over it again, will outdamage you by over a factor of 4 in most situations) cannot do, such as DoT/Debuff, heal, crowd control, or buffs, etc.

Tanking is taking agro, a druid taking Agro will die. Rangers, the good ones at least, do not generally tank. They do damage. Likewise with rogues. We leave that for those who are better suited for it, such as the heavies.

AC concerns are perfectly valid, but for gods sake, if I saw a druid attempting to "tank," I would either kick them from the group or leave myself if it was even a halfway serious situation. AC matters if you are a caster for those times when Agro hits (CH, Tash, Malo...), not for tanking mobs.
RE: druids & AC
# Jul 24 2011 at 1:57 AM Rating: Decent
Scholar
**
633 posts
Extremely well said! I would only take one exception. As it seems to be some kind of trend even among "scholars". Why do we almost instantly go to a knee-jerk reaction of "disbanding" instead of communicating?
RE: druids & AC
# Jun 07 2002 at 11:57 AM Rating: Decent
Tissy Tank Time... Heck if i have C3 and a bard in my group i am up meleeing. I whip out my IBC (7/18) and go to town hey if i get a good haste i am hitting 1 ever second. I still love it tho when in the hole the hole the other night after snareing a mob i steped in to melee (mob was at 80% life tanks should have had a good aggro by then) Nope he still turned to me and until i turned off attack he didn't leave me. My ac isn't bad hitting in the 800s and the pally that was tanking at the time was only in his 900s. So doin a little fun tankin doesn't hurt anything. I will say this tho if i am main healer you bet your little tushie i am on mine medding the whole time.
these are also a drop
# Jan 22 2002 at 9:24 AM Rating: Decent
I was on a raid in Kael last night on Test and these gloves dropped off one of the giants we killed in the Kael Arena area.

They're pretty sweet gloves and are a welcome replacement for my SP Hide Gloves... (nothing more embarassing than being LV52 and still having some lowbie gear equipped).

Cronealus Arbor
52nd Wood Elf Druid of Tunare
Stormbringer Legacy
Test Server
RE: these are also a drop
# Aug 11 2002 at 5:34 AM Rating: Decent
LOL lvl 47 and proudly wearing my SP Gloves

[PLZ HELP ME! :) ]
WTB
# Aug 11 2001 at 12:26 AM Rating: Default
i want to buy these on terris_thule server, name is Melia, send me a tell or email me at kavon_banejad@hotmail.com, looking to pay around 5k but price can be negociated.

Melia Sylventara
47th Season Druid
ac
# Jul 01 2001 at 12:11 PM Rating: Decent
i have these and love them. i am a 55 cleric and when you are sitting medding it maters none what your ac is you are getting hit for max. ac is not as important as wisdon and mana, no mana, no heals, no tank. you die no matter what your ac is
RE: ac
# Nov 25 2001 at 10:42 AM Rating: Decent
Your ac lowers the damage you take. When you heal another char fighting i find that heals act like a taunt the higher the number healed the higher the taunt rate if you continue to heal i.e. taunt they will aggro on you and thus you get hit. if you have a higher ac you get hit for less.
RE: ac
# Apr 29 2002 at 5:57 PM Rating: Decent
notice he said he was 55.. sure ac will lower the dmg taken.. but as said he is 55.. he should know how to manage his own agro.. i play a 51 SK.. i frequently play with a 52+ wizard.. i can keep agro off him with no problems.. any tank that is worth his salt never complains about caster agro because he is better at it.. i agree with him, that wis/mana is much more important to the life of the group than a high ac cleric who is oom.. his tanks should be the ones worrying about his agro, not him..
RE: ac
# Apr 30 2002 at 6:56 AM Rating: Default
ya caster aggro is no problem... its the damn monks and rogues tryin to pull aggro that is hard to taunt off (ive grouped with soo many monks/rogues who try to out taunt me... wish one would enrage and swat them down!) if you dont see ac as important at 55 and as a cleric you should be shot....
Well to the guy....
# Jun 13 2001 at 3:47 PM Rating: Default
that said that having a caster with 300ac at lvl 60 would be hit for every time.... well, when i have NO gear on as a lvl 51 shaman i have 530ac, i dont know how a shaman druid or cleric would ever have 300ac at lvl 60 heh
Not that great for druids, but nice
# Jun 04 2001 at 1:34 AM Rating: Default
I'm a 52 druid with no planes gear and 212 max wis. thats with crappy gem inlaid gaunts on. Lets just say my wis was 200, wearing these would allow me to free up another slot like those 7wis rings and replace with other stats maybe 6ac 65hp rings. So in this case I would gain 65hp my ac would stay the same, +7str +4dex -3sta -5 char (taking off gem gaunts) . The strenght is useless to me as I dont usually use my +30 buff. So I gain 65hps which is like the RyGorr Chief breathing on me. There are just too many wis items in this game just got a black alloy medallion for 200pp 6ac 5wis now. These gaunts would be nice but I would sell rather sell the 10K or so I would save on one of those auction sites for $150. or put the plat towards something better. Pretty nice for shamans but again this game is getting silly in that you can reach 200 wis without getting GEBs or any real high price items. I can't wait to Luclin when 10 wis items should be dropping like crazy. Verant makes it so you have to buy the expansion because if you don't your Uber gear will quickly be middle of the road.
RE: Not that great for druids, but nice
# Aug 11 2001 at 1:36 PM Rating: Default
These gaunts ARE great, because there aren't many hand pieces with more wis. I know you prolly have 200 wis by the time you get this, but it'll sure make you able to change some other gear, like the rings and the earrings etc, to SV/ac/hp/mana gear instead. I have 205 wis without wis on headpiece or boots, I'm trying to get better SV's so I can follow me guild to ToV where SV's really does matter.

Eithindyr Oakheart
54 wanderer
Dracaena Arcanum
Brell Serilis
These are great guantlets!
# May 12 2001 at 3:26 AM Rating: Default
uh, maybe you are not reading the stats here folks, but let me explain this. STR=strength, and yes, STR does matter, it does a lot in determining what chance you have of hitting the mob for max damage , very important for a solo'ing shaman.

also, +7 on gloves is insane , the low AC is EASILY made up elsewhere, allowing you to keep your AC up while not sacrificing your WIS index to do so (WIS = mana pool) you need to try to keep your WIS close to 200 , and your AC as close to or betther than 800 as you can at end game levels, these guantlets are GREAT, they are RARE, and they would be AWESOME also for high level Druids or Clerics, altho there are better high end guants for Clerics out there.

i think 8 - 10k is very reasonable for these compared to several other items i can think of right off hand, remember we are talking HAND slot here, and +7 STR and +7 WIS in a hand slot item is insane!

Great Guantlets , for 3 classes that really need them, think about it, and you will understand what these are all about after you get lvl 40, i promise you.

see yas - Nebulonn
RE: Druid yes. others no? Not quite.
# May 10 2001 at 8:14 AM Rating: Default
First off it isn't hard to make a shaman's and cleric's ac realy high. Heck i play a shaman just got him to 48 and have 780 ac that is unbuffed buffed by myself i can be over 800 ac. my wis is 188 and i think im doing pretty good for being my first character. I do no have any plains armor and am still using gatorscale leggings. losing ac from one spot is nothing. you can easly gain it in other places. rember our kunark armor has realy good ac. I belive the JBhelm has 21ac effect glamor. heck i can get rid of my totomic helm take up my kunark and these gloves and come out with more ac and more wis. these are great guantlets but you have to consider that they have to work with other peaces of armor to make you better. realy i rather have a few low ac high wis items and fill the rest with high ac items than get a bunch of mid wis and mid ac items that give lesser stats in the long run thats just my opion
Druid gloves i agree
# May 08 2001 at 10:51 AM Rating: Default
I had these drop from the giant that gives the quest out, so if you on dwarf faction, just kill him. but don't be fooled, this is deep in Kael near arena, and there were about 25 mid 50's fighting there. he is no pushover. I'm a druid, and the wis is great, STR and DEX are a nice added bonus. 200wis is easy to hit with a druid, but these allow me to add more resist type gear and not sacrifice my WIS for it.
dex does affect casting when interrupted
# May 07 2001 at 8:19 AM Rating: Default
just a side note about dex for casters,this stat will affect the ability to resume casting when you get disrupted, it matters for melee classes in landing max dam and wielding stuff like bows and 2 weps, crits and crips BUT it also decides if a caster is going to get that spell going again: " you regain concentration and continue/resume your casting...".
Fizzles are a "channeling" skill thing so that and dex and wisdom are the 2 biggest concerns for my h/e dru with its base wis of 80(146 fully dressed btw) and base INT of 85! I don't have wis legginses, or boots or cloak or belt and just me paw gluvvs so these gluvvs will do me nicely fanx
and cut out the anti-druid negativism and talk when you play more than one dimension of the game, I play warr, dru, mage, ench, shaman, cleric, monk, bard and so far have only never played rogue.

Misty from EMarr - 50th grove druid of Karana
RE: dex does affect casting when interrupted
# May 16 2001 at 1:56 PM Rating: Good
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52 posts
No, no, and no. Dex has absolutely no bearing on regaining concentration. That is based solely upon the channelling skill.

Karkas 51 DE Heretic
Quellious
RE: dex does affect casting when interrupted
# Jul 15 2001 at 8:15 AM Rating: Default
32 posts
If I'm not mistaken though, Dex does affect fizzles somewhat? I believe the original poster had it backwards: Dex = fizzles, Channelling = recover from interrupts.
RE: dex does NOT affect casting when interrupted
# Nov 22 2001 at 9:45 PM Rating: Decent
18 posts
Dex only affects the fizzle (missed note) rate on bards. For casters it is Int and for priests it is Wis as far as fizzle rates go - this has been confirmed by Verant.

Dex has no relationship to fizzles or channeling whatsoever for casters/priests. The other poster was merely repeating an oft-quoted misconception that lingers on with the ill-informed.

(-: Zel :-)
Price?
# Feb 07 2001 at 2:35 AM Rating: Default
What is price on these?
gauntlets of iron tactics
# Jan 14 2001 at 3:13 AM Rating: Default
hmm my roommate just obtain these and noone seems to know the real value of them. This guy with his dex thing hmm i think hes smoking something anyways if someone could give a price value would be nice im thinking at least 7-8k and i dont know anyone else that has them
RE: gauntlets of iron tactics
# Jan 19 2001 at 3:11 AM Rating: Decent
I have Guantlets, they just made quest harder so i expect these babies to run for 10k easy, but I won't be selling mine...
RE: gauntlets of iron tactics
# Mar 10 2001 at 2:32 AM Rating: Default
Bah this is so much more than 10k
RE: gauntlets of iron tactics
# Mar 29 2001 at 3:52 PM Rating: Default
Actually, these gloves are only a slight upgrade to split paw gloves. 2 AC sucks. The 7 Wisdom is very nice though, but anyone who would pay more than 1000pp for these is sick in the head.

The coldain skin gloves, however, are worth that kind of money.
RE: gauntlets of iron tactics
# Apr 30 2001 at 7:23 AM Rating: Default
Actually, the AC is worthless for any cleric, shaman or druid who can attain these. The wisdom, however, is BEYOND awesome. This is a HUGE upgrade to split paw gloves. I am hoping you play a Warrior or someone below level 15. If so, you can not be blamed, so don't worry. When you reach 35-ish, you will know what I mean...
RE: gauntlets of iron tactics
# Dec 22 2001 at 1:47 AM Rating: Decent
These are a HUGE upgrade over Splitpaw gloves... the extra 5 Wis means I can free up another slot and not lose any Wisdom.

And it's not like there are many Druid gloves out there to begin with! (ask a few lvl 40+ Druids when they finally got rid of THEIR Splitpaw gloves... and find out how many are STILL wearing them!)
ummm how easy?
# Jan 01 2001 at 5:47 AM Rating: Decent
I'm a level 20 druid and there is only one thing going through my mind, how easy are these puppies to get and if they are ******** hard to get, how much do they cost? thanks
gloves
# Dec 23 2000 at 7:08 PM Rating: Decent
these look like a nice pair of gloves are they hard to accqire?

atan
Druids dont need AC?
# Dec 18 2000 at 5:29 AM Rating: Default
Whoever the last person that posted "Druid yes, other no." Must be some level 10 newbie. You will never see(unless you see some stupid or poor) a level 60 cleric, druid, or shaman with those. After you get the 200 WIS (and thats really easy for most to do) you start on AC. You dont want to be a caster with 300 AC at level 60. Get hit for max every time.
RE: Druids dont need AC?
# Apr 27 2001 at 1:41 PM Rating: Default
You dont always need to go for AC after the 200 wis. You can go for manna bonous items(What I am doing). I dont know about druids and shamens but I dont care about AC that much(But I dont neglect it it's still important). So I go for manna, if I got this item I would be able to get rid of one of my platnum jasper rings(+6wis) and get a ring ring made thats +55hp and manna. I find it worth while to increase manna more then AC because I dont solo and when fighting in groups I manage my argo pertty well so I dont get hit often enough by mobs to care.
RE: Druids dont need AC?
# Apr 17 2001 at 11:35 AM Rating: Good
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119 posts
Well...as a druid there's only so much you can do for AC. You just can't get anywhere near tank levels, so you boost it when you can without giving up too much else.

By making a conscious effort to boost AC, I can absorb say 10% more hits...maybe 20% if I try really hard and give up a lot of other stats. It's nice, and might make a difference a couple times. (This applies only to casters--if tanks make the same effort to boost AC it makes a much bigger difference. Being hit for 40 instead of 60 is much more important than being hit for 140 instead of 160.)

Resists, I am finding, are much more important. I _can_ boost my resists to the point where I can absorb 10 TIMES as many spells with the same amount of effort. The deadliest creatures I've run into are either:
(1) casters, in which case resists WILL make the difference between life and death regardless of other stats, or
(2) are magic resistant so I'm only a backup healer that can't make the mob angry enough at me to hit me anyway (unless I sit down).

In any case, I'd love to have these gloves to replace the wisdom lost in another slot. Let's face it, there aren't a lot of good druid gloves out there...might as well put the wisdom there and put the really good items (whether they're +resist, +mana, +AC, or right-clickable) that may not necessarily have a lot of wisdom in other slots.

Now, that said, this only applies to druids. Clerics and shamen need to be prepared to be hit more often because they will usually be generating more hate than a druid will. They have more AC to begin with, so having extra AC will make a bigger difference. I imagine they also have more gloves to choose from, being able to wear chain and in the case of the cleric plate...
Druids want this
# Dec 16 2000 at 12:30 AM Rating: Default
This is a Druid piece all the way. Give it to me!

Consider that every druid that doesn't have gloves from fear is still using split paw ac4 dex3 wis2.
actually the gloves from fear bite and ive been using split
# Dec 17 2000 at 3:15 PM Rating: Decent
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1,075 posts

dex doesn't do jack for druids or any casters and the ac is no big deal. The fear gloves were almost a boobie prize and I only took to have SOME verm. Now im wearing all ulthork from eastern wastes and my wood elf druid girl is quite the cutey ; ) The split paw gloves get me back to 200 wis.

These from kael REALLY rock though. I could stick something res in some other slot with these gloves.
RE: actually the gloves from fear bite and ive been using sp
# Dec 23 2000 at 1:02 PM Rating: Default
Actually you must not play a caster much if you don't know the importance of dex, so I will inform you as to the need to have decent dex as a caster. Dex for casters reduces your interuption, so if some baddy is smacken the @5^* out of you and you need to make a run for it without it on your heals cracking you all the time, you think to yourself I wish I could snare or root this pain but I can't cast anything without getting interupted. As you fall to the ground dieing you say if only I had higher dex I could have rooted the mob and I wouldn't be sitting here wondering who I could get to rez me.
Dex does not effect interruptions sorry (NT)
# Dec 25 2000 at 4:03 AM Rating: Default
RE: Dex does not effect interruptions sorry (NT)
# Jan 18 2001 at 1:06 AM Rating: Decent
Well your only partially right sir/madam.. While dex does not effect your ability to cast a spell while being beaten on, it most certainly DOES effect your ability to stop moving and cast a spell (ie: for a druid or a shaman: enhancing the ability to run, stop, cast, run, stop, cast, etc etc. If a cleric, the ability to move away from that mob that has been pounding you and then get off another heal spell that you have been unable to cast because of the previously agroed mob.)
Of course if your the root and dot type, then it would have little benefit.. but who doesn't need extra dex or extra str. Sorry it was lame to flame the first poster who commented on liking the stat buffs. If they want the str and dex buffs, let them have them, it certainly does not make the item undesirable.

RE: Dex does not effect interruptions sorry (NT)
# Jan 18 2001 at 11:29 PM Rating: Default
Actually it's AGI that helps you avoid and dodge being hit. AGI also affects movement and speed of movement < that I've noticed > ... when encumbered you lose AGI and at a point start to walk then if AGI goes to 1 -- you can't move. Also when low on HPs or STA you lose AGI too and begin to walk... not a good feeling when low on HPs. 8(
DEX more a damage dealing stat -- may effect chance to hit < archery for one > Proc's < criticals and backstabs too >
last anon was smart
# Feb 27 2001 at 6:42 PM Rating: Default
/agree with the last thread. AGI is speed and dodging ability....defense. DEX is for offensive abilities like chance to hit and the speed your melee abilities level. even with this, the gloves are very much worth getting since they have the highest wis of any gloves i've ever seen...also, the str and dex isn't too shabby either
The truth about stats
# Mar 29 2001 at 3:49 PM Rating: Default
Dex - affects how fast you learn offensive skills, increases proc rate from weapons slightly

Agi - affects how fast you learn defensive skills, raises ac slightly

That's all they do... period. The shaman community already knew this before Verant came out and said it on their message boards.

If your Agi drops below 75, you start to slow down. Your Agi drops when you get very low on health, so a VERY high Agi will give you another hit or two before you are walking. Somewhat useful.

Agi does not effect your ability to dodge, parry, etc. It will increase the rate of skill increases, but your chance of dodging is based slowly on your skill level in Dodge.

Dex DOES NOT effect your chance to hit.

These gloves are GREAT, but for the AC and Wisdom alone. The other stats are just fluff.
The Name
# Dec 15 2000 at 1:48 PM Rating: Default
I think what the first poster was referring to was the NAME of the item and not it's stats. Gauntlets of Iron Tactics? Come on, that just screams Warrior.
Hmm...
# Dec 15 2000 at 1:01 AM Rating: Default
This sounds better suited to a warrior, or one of the tank classes...just my 2 cp

Serephistus Blackflame
RE: Hmm... NO
# Dec 15 2000 at 1:35 AM Rating: Default
actually, i would have to say no ranger in his/her right mind would equip this, 2 ac. besides, if i were a healer i would love the 7 wis in a hands slot, thats a pretty rare thing.

"I hope YOU get violated by Pig-monkey-men in the woods"!!!!!!
RE: Hmm... NO
# Dec 15 2000 at 4:31 PM Rating: Default
as a shaman I won't wear it, I don't need 7 wis bad enough to give up 12 ac for it.
RE: Hmm... NO
# Dec 15 2000 at 1:51 AM Rating: Decent
Ummmm did yall see who it was for I wish people would look before posting idotic messages these are great for the classes listed a 7 wis glove is perfect, the str and dex are a big bonus
RE: Hmm... NO
# Dec 15 2000 at 10:15 AM Rating: Default
yes I think they saw it. Anyways for warriors and tanks and such? No way with +7 wis. Clerics wis isnt high enough runs out of mana tank dies cause he is wearing these gloves. Lesson of the day think before you speak. Oh btw anyone know if this is a random drop off of all Giants in Kael or is it off of specific ones and if so which ones?
#Anonymous, Posted: Dec 15 2000 at 10:10 AM, Rating: Sub-Default, (Expand Post)
Druid yes, others no.
# Dec 15 2000 at 5:02 PM Rating: Default
Cleric and Shaman can't lower thier AC in order to gain a miserable 70ish mana.

Sham get wis buffs = useless.
Clerics need the extra AC from thier own class specific gloves in order to survive the extra hits.

Druids worth thier weight in foraged berries are not agroing enough to need the AC.
#Anonymous, Posted: Jan 07 2001 at 11:33 PM, Rating: Sub-Default, (Expand Post) you stupid *************, shamans DONT get wis buffs. Jesus christ, you newbies keep your mouths shut
#Anonymous, Posted: Apr 28 2001 at 6:36 AM, Rating: Sub-Default, (Expand Post) Shaman do get 1 wis buff, it also turns em into a bear, 10 wis, little regen, you are just rude.
RE: Druid yes, others no.
# Jan 06 2001 at 3:19 PM Rating: Decent
Shamans do not get a wis buff, and mine would wear these anytime. At level 40+ a shaman really should not be getting hit, they should be buffing and debuffing and if mana permits getting in a few nukes or helping with heals
RE: Druid yes, others no.
# Mar 11 2001 at 11:04 PM Rating: Default
If you think a shaman never gets hit you are gonna be suprised when you fight mobs 50+ and land a slow spell. A USEFUL one like Turgurs will get you summoned in an instant. Many shaman use lower level slows to avoid this (but only the weak ones). AC is as important as wisdom. That said these are awesome gloves and i wear them when i can sacrifice some ac.
RE: Druid yes, others no.
# Mar 09 2001 at 3:56 PM Rating: Default
Technically, at lvl 55 shamans *do* get a wis buff, its called Form of the Great Bear. I believe it adds +10wis.
RE: Druid yes, others no? Not quite.
# Dec 18 2000 at 6:33 PM Rating: Good
As a High-elf Cleric, my Strength is terribly low. I get a bit of loot, and I'm encumbered. As a level 30+ Cleric, I can fight giants in the Frontier Mountains all day with a group and pretty-much never have to worry about dying unless someone trains the whole fort on us. I can easily lose 10ac from my hands in order to be able to upgrade my cloak (from sleek black cape) plus not have to drop down to Burynai Hide boots from my quest boots.

While they may stink for a high level healer, these items are great for a healer in the 20's & 30's. I've spent big bucks, and started with a Wisdom of 130, yet I'm still only at 190. I'd love to hit that magic 200 mark before planar armour. That way I can be picky as heck and keep fashionable too.
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