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Dragonshade Mask  

Lore Item No Trade
Slot: FACE
Charges: Unlimited
AC: 45
STR: +17 DEX: +35+5 STA: +25 AGI: +23+3 HP: +335 ENDUR: +325
Attack: +30 HP Regen +7
Required level of 70.
Effect: Assassin's Blood (Any Slot/Can Equip, Casting Time: 1.0)
Recast Delay: 120 seconds, Recast Type: 8
Effect: Cleave V (Worn, Casting Time: Instant)
Recast Delay: 120 seconds, Recast Type: 8
WT: 1.1 Size: SMALL
Class: ROG
Race: ALL
Slot 1, Type 8 (General: Raid)

Item Lore:Crafted in the shadow of a dragon's wing
Item Type:Armor
Light:Flameless Lantern
Lucy Entry By:Angelcat
Item Updated By:SwiftyMUSE
IC Last Updated:2021-07-28 01:36:34
Page Updated:Thu Oct 9th, 2008

*This item is the result of a raid event.
Expansion: Dragons of Norrath Dragons of Norrath

Rarity: Common
Level to Attain: 70

[Drops | Comments ]

This item is the result of a quest.
Expansion List - Premium only.
Quest Name
Mask of the Hidden


This item is found on creatures.

The Ascent
NPC Name
a mysterious chest

Zone(s) Found In:

Zone Name
The Ascent

Item Lore: Crafted in the shadow of a dragon's wing

Additional effect:

Cleave V (Worn)


Uploaded November 27th, 2008
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I still use this all the time.
# Jan 02 2015 at 12:34 PM Rating: Decent
66 posts
I still use this all the time as a 103 rogue. I've had it for years and I just found out that this can be cast on the run yesterday. I usually use it to tag mobs.
Assassin's Blood Needs Modernization
# Jul 05 2005 at 5:34 PM Rating: Excellent
20 posts
The -60 dexterity debuff will be decent to have on some raids, but the 150dd needs to be increased to 1000dd or so to cover the amount of damage a rogue would be losing by clicking the mask (a rogue at this level of the game is doing a lot more than 150 dps). Only 2 rogues are needed on a raid to keep Assassin's Blood on the target at all times (1 minute duration, 2 minute recast), and any other rogues clicking their masks would be completely redundant since the debuff doesn't stack. They would ALL be losing dps by clicking the mask. If the damage on Assassin's Blood were raised, this problem would be solved, and rogues might actually use this item in experience groups instead of just on select raid mobs. As it currently stands, this effect is highly inferior to the free nukes, dps and heals that other classes get on their Vishimtar quest items. If you're going to recycle an effect from almost 5 expansions ago, at least modernize it!
RE: Assassin's Blood Needs Modernization
# Oct 17 2005 at 10:18 AM Rating: Decent
How will the rogue lose dps?
RE: Assassin's Blood Needs Modernization
# May 29 2006 at 5:28 PM Rating: Default
1 Second cast time, damage dealt in that second = 150. Rogues at this level of the game will be doing 1k+ dps on raid encounters, thats a net loss of ~850 damage, more if the rogue is very well equipped.
RE: Assassin's Blood Needs Modernization
# Jul 08 2005 at 8:01 AM Rating: Default
25 posts
They already changed the effects on this mask once, quit complaining.
RE: Assassin's Blood Needs Modernization
# Aug 29 2005 at 1:29 AM Rating: Default
If they change one crappy effect to another crappy effect is that supposed to satisfy everyone?

Now admittedly, you are losing far less dps than the original poster assumes. A rogue watching his attacks should be able to time the click during delay and lose little damage if any. But it's still, as the OP opines, quite weak compared to many of the others.

Of note, the druid one offers a 1.0s heal. This is not an ability that druids normally have, in any form. But rogues get as a clicky that that had as a proc five expansions ago? My rogue is an alt and will never see this mask anyway. But if he were my main, I would be miffed about this effect.
Post on The Rogues Alley
# Jun 09 2005 at 5:03 PM Rating: Decent

Ok, I've changed the effect to be Cleave instead of Ferocity, since a ton of people have given feedback that they would prefer that. I've also changed the spell to be Assassin's Blood on a 2 minute recast. This will go live next patch.

Thanks for the feedback,

# Jun 06 2005 at 11:15 AM Rating: Decent
why would a rog only item have mana?
RE: mana????
# Jun 06 2005 at 11:31 AM Rating: Good
672 posts
RE: mana????
# Jun 06 2005 at 4:47 PM Rating: Good
6,998 posts
Sloppy data entry on my part. Fixed, thanks.
10k %?????
# Jun 04 2005 at 6:01 PM Rating: Default
Is that a mistype? 10k% increase to hit is just wrong...
RE: 10k %?????
# Jun 29 2005 at 5:55 AM Rating: Decent
25 posts
Daggerfall only works on the opening backstab for a given fight, and only if your hidden/sneaking before-hand.

Edited, Wed Jun 29 06:59:18 2005
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