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Wanderer's Whistle  
 

Lore Item No Trade
Slot: CHARM
AC: 10
STR: +10 DEX: +10 STA: +10 CHA: +10 AGI: +10 HP: +80 MANA: +80 ENDUR: +80
SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10
Recommended level of 70. Required level of 63.
WT: 0.8 Size: SMALL
Class: RNG MNK ROG BST BER
Race: ALL
Slot 1, Type 7 (General: Group)
Slot 2, Type 9 (General: Dragon Points)
Item Information:
Gains power the more distance you traverse in an area.

Item Lore:This item grants a wanderer great strength
Item Type:Charm
Charm Effect:Gains power the more distance you traverse in an area.
Stackable:No
Price:165 Points
Adv Merch Sold:Yes
Lucy Entry By:Castina - Terris Thule - Clan Ta Veren
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2022-01-15 11:11:27
Page Updated:Thu Oct 9th, 2008

Expansion: Dragons of Norrath Dragons of Norrath


Rarity: Common
Level to Attain: 70

[Adventure Merchants | Comments ]

Adventure Merchants



Zone(s) Found In:


Zone Name
Lavastorm Mountains

Item Lore: This item grants a wanderer great strength

Gains power the more distance you traverse in an area.

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Max Stat Variability
# Aug 27 2006 at 6:11 AM Rating: Decent
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2,689 posts
It appears zone size has something to do with limit on max stats, in GH, I can't seem to et above +10/+80, in GL max I've achieved is +11/+88, PoK or any zone at least that size +15/+120 is no problem.

Yther Ore
Nice charm
# Jul 14 2006 at 6:54 AM Rating: Decent
I was a little worried spending crystals on this considering the mixed reviews on it. But since my current charm was the PoP one, which only has 18 hp on it considering my progression, I decided to try it. I'm glad I did.

As of July 14, 2006, this charm seems to update every 60 seconds. Each 60 seconds it seems to calculate how much you've run in that time. If you run for a full minute upon zoning in, it maxes it's stats at 120hp. Every minute you stand idle, it loses 3hp. So not horrible that way. Especially if you pull for your group. You'll end up running every minute anyway.

If you move for 6-12 seconds(I didn't figure it out exactly), when the 1 minute refresh comes up, the stats hold steady. Any more than that time running and they raise if they aren't maxed. And less, and they drop.

So overall, this charm is currently raising up real good, and lowering quite slow.

I like it. Plus the extra aug slot makes it especially nice.
Still loses stats
# May 14 2006 at 3:44 PM Rating: Decent
Just an update. The charm will always have at minimum +40hp, but it still loses stats when not moving for even a few minutes. If it's a bug it's a bug, if not, whatever. That's how it is working as of today though.
still bugged
# Dec 26 2005 at 1:53 AM Rating: Decent
**
449 posts
Just got mine today (12/25/05) and my stats are dropping when I stay still for a short period of time =(. I guess the bug is back
RE: still bugged
# Jan 12 2006 at 5:37 AM Rating: Default
Got the same, stats go down fast or even refuse to go up (even if I 'traverse' the max distance I can in a zone from zone-in, i.e. whilst hugging OMM stats are still crappy...).

Thinking of switching to Blessed Reviver's Charm, cause as a ranger, I'm allways grouped with heal/rezzpower :D
no bug for me
# Nov 03 2005 at 2:59 PM Rating: Decent
As of 11/2/05 mine is not bugged, it always has stats. At rest it has 40 hp etc.
Classes Wrong On This
# Sep 23 2005 at 8:55 AM Rating: Decent
Not ALL

Correct classes: RNG MNK ROG BST BER
Not bad, not great...
# Jun 18 2005 at 5:48 PM Rating: Decent
This one is sorta disappointing.
Min Stats at level 70 are 5AC, 5Str, 5Dex, 5Stam, 5Agil amd all resists with 40 HP/Mana/End.
Max stats raise to +15AC, 15Str, 15Stam, 15Dex, 15Agil and all resists with 120HP/Mana/End.
To attain max stats requires moving around the zone for about 30 seconds worth of running, not too bad for the stat return. The sad part is that if you stop for any lenght of time, or cast, or fight, the stats go back to minimums.
Slot9 looks nice and with a decent aug in there and chance to use stat food again, (been using Stone of Defiance) I thought I could still improve, but I cant find any decent aug to go in the charm slot, other then Adventurers stone.
Lui
RE: Not bad, not great...
# Oct 16 2005 at 12:18 AM Rating: Decent
39 posts
Those resets were a bug, & it's since fixed. Stats stay after stopping, & attacking etc.
RE: Not bad, not great...
# Oct 19 2005 at 11:08 AM Rating: Decent
As of 10/19/2005, the stats are still degrading for me after sitting idle for a few minutes.
RE: Not bad, not great...
# Aug 24 2005 at 9:43 AM Rating: Decent
Quote:
The sad part is that if you stop for any lenght of time, or cast, or fight, the stats go back to minimums.


I can verify this. I ran around the other evening, pumping the charm up to +10s, then got called away from the computer for less than a minute, and all the stats had gone back to +5s. Very disapointing.
RE: Not bad, not great...
# Jul 11 2005 at 5:12 AM Rating: Decent
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1,074 posts
Quote:
The sad part is that if you stop for any lenght of time, or cast, or fight, the stats go back to minimums.


I do not doubt what you are saying. I simply think this must be a bug. You only need stats when fighting or tradeskilling perhaps. It does not make sense that they would reset when fighting.
____________________________
After 16 years, I'm not listing every friggin character.
RE: Not bad, not great...
# Sep 12 2005 at 8:32 PM Rating: Decent
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1,074 posts
Fixed! Stats will no longer reset when you stop to fight, cast etc. As of 9/12/2005 on Test. It will not make it live for Depths expansion patch though.

Edited, Mon Sep 12 21:38:55 2005
____________________________
After 16 years, I'm not listing every friggin character.
RE: Not bad, not great...
# Dec 23 2005 at 10:01 AM Rating: Good
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3,128 posts
Great for Rogue, I am constantly moving to stay behind the mob.
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