Item GlossaryEverQuest icon

Charmweaver's Robe  
 

Lore Item No Trade
Slot: CHEST
Charges: Unlimited
AC: 25
DEX: +10 STA: +17 INT: +15 AGI: +8 HP: +120 MANA: +135
SV DISEASE: +10 SV COLD: +15 SV POISON: +15
Recommended level of 64. Required level of 60.
Effect: Bedazzling Eyes (Any Slot/Can Equip, Casting Time: 0.8)
Recast Delay: 300 seconds, Recast Type: 7
WT: 4.0 Size: LARGE
Class: ENC
Race: ALL
Slot 1, Type 7 (General: Group)
Slot 2, Type 21 (Special Ornamentation)

Item Lore:Worn by a Charismatic Few
Item Type:Armor
Appearance:Robe of the Kedge
Tint:
 
Color (RGB):0, 155, 200
Stackable:No
Lucy Entry By:Inquex of Prexus
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-07-28 01:34:14
Page Updated:Thu Oct 9th, 2008

Expansion: Omens of War Omens of War


Rarity: Common
Level to Attain: 70

[Comments ]

This item is the result of a quest.
Expansion List - Premium only.
Quest Name
Korshawn's Silk Armor (Tier 1)


Zone(s) Found In:


Zone Name
Wall of Slaughter

Item Lore: Worn by a Charismatic Few
Screenshot

Uploaded November 27th, 2008
Send a correction
Post Comment
Not 40% to final chance
# Jul 10 2005 at 8:43 PM Rating: Good
36 posts
Well I got the robe this morning. The buff lasts 30 seconds. With extended duration aa for me that was 42 seconds. However it drops after 2 casts, whatever the spells may be. It is definitely NOT a straight 40% final resist drop. I used it today raiding Warlord Gintolaken in PoEB ring, the final boss off the first ring after zoning into earth. We fought him twice, first as someone else's leftovers then as our own ring. He is nigh total MR but *not* flagged immune to slow etc.

Without the robe's effects he resisted amongst total raidees about 98 in 100 slow attempts using the low resist slows, 30 from enchs and 60 from shamen. Two golden beebees in all of that landed. With the robe applied he also resisted 10 of 10, neg 30 mr attempts from me. Were this a straight 40% if-it-was-going-to-resist-it-lands-anyway I would have expected to see four land plus or minus some. None landed.

I'm sure this is designed to reduces resists in some fashion but I doubt its a flat 40% of Ha!-didnt-resist-after-all.

Meredeth, Amicus, Tunare
Orvis
# Nov 16 2004 at 5:04 PM Rating: Decent
hhmmm lemme see,raid mob with ubar resist, gets nailed with this at start of fight, get it slowed asap, and necs/druids/shammy's all get dots running asap w/o any resist, sounds like a damn good focus to me. with 3 chanters with this robe on a raid could put dot/slow/debuff resist to 0 would help alot.and as far as a nuke fest goes, it only works on spells with a duration so dont do anything for nukes.
RE: Orvis
# Dec 16 2004 at 3:20 PM Rating: Decent
*
101 posts
This is a buff, not a debuff.
Good for raid targets, or if you have a pull incoming of more than one mob, you click your robe and your mez is almost guaranteed not to resist. For anyone who would wear this for the stats, that's pretty good. If you have better gear than this, this effect is probably not a big deal, you can take a few rounds of melee with your gear I'd imagine. However if this is a NICE robe for you, you probably aren't going to live thru a resisted mez in say Riftseekers, while you xp, if you get a resisted mez on a 2 mob pull. That.... is the kind of situation this effect was tailored for imo. A critical mez situation, and you have a pimp little clicky that's gonna pretty much eliminate the 'chance' of a resist.

This sceptre comes off of 2 mobs that are easily do-able by guilds without time-level or better gear.

note : with the last patch this effect has a 0.8 sec cast time now.

Edited, Thu Dec 16 21:00:50 2004
RE: Orvis
# Dec 31 2004 at 12:41 AM Rating: Default
first off i'm happy and disappointed(at the same time) about the effect. It says 5 ticks but mine goes 6 tick. Secondly the effect will stop when u attempt 2 spells. Maybe its a bug or maybe not but for sure this chanter will /bug it

Edited, Fri Dec 31 00:42:50 2004
RE: Orvis
# Dec 16 2004 at 5:04 PM Rating: Good
***
3,705 posts
Spells are not "combat skills".
RE: Orvis
# Nov 20 2004 at 3:26 PM Rating: Decent
*
105 posts
The effect on the robe is cast on yourself, not on the mob. It is a short-term focus buff that lowers the resist rate of YOUR spells by 40%. So a smart chanter would probably do tash (virtually unresistable) then click the robe then drop a slow, cripple, asphyxiate if we're talking a single mob encounter. If he is mezzing, he would be best off clicking the robe first then throwing mezzes on all the mobs he could before the effect runs out, then tashing and establishing control. In a group situation would most likely be used for things like an add coming with the named, well you click the robe and that add is mezzed and the named is slowed with less resists.

Quite useful, a lot more so than some of the effects on the other OoW BPs.
effect
# Nov 06 2004 at 9:29 AM Rating: Decent
If this effect is correct is it one of the most powerful focus effects I have ever seen. 40% reduction in the resist rate for slow, mezz, charm, even root and their dots. Incredible.
RE: effect
# Nov 15 2004 at 6:13 AM Rating: Default
think hard here.....
1.5 sec cast time with 5 MINUTE re-use and how long does the effect last you ask.......

5 TIKS or 30 seconds for the math impared

most spells have a 2 or 3 sec time period after casting that you cant cast any spell so you can

cast robe...Tash....Mez...charm...time is pretty much up

Other than that it seems like it will be relatively low use.

trying to root rot with this is useless cause most root rots take longer than 30sec.

this might help in short nuke fests....sort of a lure line for enchanter

To sum up would have been a nice spell if it had a longer duration but thats all we ever get from SOE half-measures and items that could have been great.
RE: effect
# Nov 07 2005 at 11:24 PM Rating: Default
Click, mez. There, 4.5 seconds used. If you want, you can Click, Tash, Mez. click = 1.5 seconds, tash = 1 + 2 second refresh for all gems, mez = 3. for a total of 7.5 seconds, which is way to long, just click and mez. This is very powerful on raids expecially, "okay, now, Barxxt is going to spawn twelve mezzable ghosts, get them mezzed fast"

you see his health nearing the spawn point, click the robe, mez, mez, go go go!

This robe is infinitley useful, and the only item i want from these armour quests, i wouldnt even WEAR the robe, but id use it on several occasions.

Edited, Mon Nov 7 23:34:43 2005
RE: effect
# Nov 16 2004 at 2:58 AM Rating: Decent
Trying to root rot with a chanter is only done by druids who are given the account info from someone else. (any self respecting necro or shammy would never be seen playing a chanter)
RE: effect
# May 04 2005 at 11:06 PM Rating: Default
35 posts
Any enchanter who doesn't keep Root memmed at all times is an idiot. Necros and shammys also, for that matter.
RE: effect
# Jul 26 2005 at 12:47 AM Rating: Decent
An idiot? Only time I ever mem it is if im soloing so in case charm break happens I dont have to deal with 2 mobs running after me. In group or raid situations its pretty much useless. If you are afraid of doing your job(AKA mezzing/Crowd Control) than you shouldn't play a chanter plain and simple.
RE: effect
# Jan 23 2005 at 1:21 AM Rating: Decent
*
70 posts
Not so. I keep root up at all times. Granted I don't use it often at all but it has saved my groups enough time to be worth the spell gem slot. If you KNOW that if you gotta mez something it is DoTed accidentally or otherwise then it's best to cast root instead of letting it beat on people more. If you KNOW that people are hitting it but you absolutely have to stop it from chasing someone (mostly the healer) then I cast root (more often than scenario 1 by far).

I don't know how many people my usage of root has saved but I feel sorry for you if you really think it's that useless.

Besides, if we didn't use root when soloing, well, we couldn't at all.

Back onto the topic. Quit whinin' about the duration. :P Boohoo. Most chanters don't need to cast more spells than the 30 seconds would take anyway. As for it not affecting root? It's not like after the 30 seconds root is gonna fail. Greater Fetter sticks quite well assuming no one nukes the mob. If they do, no focus is going to stop that. Other than that, if the mob is tashed, it usually lasts full duration for me anyway even on yellow cons.

This isn't proven but I also personally believe the duration is determined as you cast the spell. In other words, what the spell duration is gonna be won't change if tash just happens to run off mid-root.

Because I prefered to stay 65 for a long time my mez resisted a lot. Every other time I cast it, it was resisted and I thusly died before I could slow both. Had I had this, mez wouldn'tve resisted. Quick click, smack the keyboard to send off the mez hotbutton and you can take comfort in the fact your resist isn't going to wipe the group.

Chanters anymore seem scared to mez and for good reason. Our JOB is to mez and everyone knows it bloody kills us. If I flashed this effect in front of the Shadowknight's nose maybe he wouldn't waste my time and exp feign death splitting no matter how many times I asked him to bring the add.

PS - Satis? I play a necro And a shammy and I respect myself a lot more than I do you right now. :P

Edited, Sun Jan 23 01:39:35 2005
Post Comment

Free account required to post

You must log in or create an account to post messages.