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Pale Velium Inlaid Claws  
 

Placeable
Slot: PRIMARY SECONDARY
Skill: Hand to Hand Atk Delay: 20
DMG: 13 Dmg Bonus: 33
This item is placeable in yards, guild yards, houses and guild halls.
STR: +7 WIS: +7 INT: +7 AGI: +7 HP: +55 MANA: +55 ENDUR: +55
SV FIRE: +7 SV COLD: +7 SV MAGIC: +7
Recommended level of 47. Required level of 45.
WT: 2.0 Size: MEDIUM
Class: MNK BST
Race: ALL
Slot 1, Type 4 (Weapon: General)
Slot 2, Type 7 (General: Group)
Slot 3, Type 20 (Ornamentation)

Item Type:Martial
Stackable:No
Merchant Value:348 pp 0 gp 2 sp 0 cp
Tribute:348
Lucy Entry By:evilbit
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-07-27 18:37:38
Page Updated:Thu Oct 9th, 2008

Expansion: Gates of Discord Gates of Discord


Average Price: No Data Pricing Data...
Rarity: Common
Level to Attain: 52

[Comments ]

Crafted: This item is crafted by players.
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kung fu fun
# Aug 20 2007 at 4:51 PM Rating: Decent
*
64 posts
I got this weapon on my monk.

And i can't get the music of kung fu fighting out.

I hit so fast that by the time the mob hits me i have already done 3-4 hits.

I am also duel wielding,

My monk is level 46 and has:this weapon and a weapon with 11 dmg 21 dly.

I think its crescent blades of luclin,but i could be wrong.

____________________________
your freind ranlren,cleric of 60th level
have it
# Dec 05 2004 at 6:11 PM Rating: Decent
it is a killer weapon i like it i am lvl 45 and just got it on me a few days ago because i dinged oh yeah and send me a tell anyone if u want it on xev my name is dragonister and if any of u guys want it real bad ill think about the price around like um..... uh..... 6k
it was ok
# Mar 16 2004 at 5:26 PM Rating: Decent
I used one of these before the nerf bat came around and beat the hell out of it, and I wasn't impressed at all. Having a 41% haste item and VQ sure made it hit alot but even with my H2H max'd I still missed 30-40% of the time and each hit was pretty low. I am very glad I sold mine for 12k
Nerfed!
# Mar 11 2004 at 1:31 PM Rating: Decent
looks like alot of the God weapons got hit pretty hard witht the nerf bat. As mentioned below new dam/dly is 12/22. Saw them in the bazaar from 10 to 15K+, glad I didnt buy one. Am still very happy with my LDoN HtH at 14/20.

Mez
curious
# Mar 03 2004 at 2:48 AM Rating: Decent
what would you price this at?
RE: curious
# Mar 04 2004 at 8:46 AM Rating: Excellent
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3,705 posts
About 500 pp. They are being nerfed. Already been done on test. New ratio is something like 12/22 according to reports from test.
#REDACTED, Posted: Feb 23 2004 at 7:05 PM, Rating: Sub-Default, (Expand Post) "Speed of the weapon will not affect the number of procs this thing swings out."
Maybe...
# Feb 23 2004 at 10:10 AM Rating: Good
Even if this is correct, from what I understand the lowest delay you can reach with max Bard haste is 9 or something like that. Regaurdless there is a low end cap on the delay. Plus with 1h you get major agro. 2hb is still the best for Monks at the raid lvl. Even if you only used these in a group, most tanks would have a hard time keeping agro with 2 of these. Maybe even 1.
RE: Maybe...
# Feb 23 2004 at 1:39 PM Rating: Decent
Lowest delay can be less than a second. It's been tested. And you can test it yourself. Grab this weapon and get haste. Watch how often you swing.
RE: Maybe...
# May 19 2004 at 8:33 PM Rating: Decent
As I said in my post, the lowest delay you can have is 9. Meaning if you have a 12/20 weapon and have max haste and bard overhaste, the fastest this weapon would be is 12/9.
RE: Maybe...
# Feb 26 2004 at 1:23 PM Rating: Decent
Would agree, I used to think the same thing... if you're not seeing more messages than once a second, it's just lag slowing your messages down.
Omg
# Feb 23 2004 at 7:59 AM Rating: Default
Very nice. In sewers in GoD now there is slot 7 augments that add procs to weponds so you could actually put 2 procs on this with a 10 delay the dps could be threw the roof.

Edited, Mon Feb 23 07:59:39 2004
RE: Omg
# Mar 04 2004 at 1:52 AM Rating: Decent
I think I would put damage Augs on this instead of procs.
RE: Omg
# Feb 23 2004 at 1:41 PM Rating: Good
Proc rate is independent of delay. Most weapons have a set proc rate of about 1 proc every 30 secs.
RE: Omg
# Feb 26 2004 at 1:30 PM Rating: Excellent
Actually, it's been parsed in a few places. Weapons proc normally 2 times a minute. Certain procs can proc more often (they have a field, wish Lucy showed it, unknown field 70...). Basically, if it's set to 0, it will average 2 a min. If it's set to 1, it will proc 4 times... etc etc. Cleric hammers are set to 7 (at least the lvl 56 one is) heh.

Dex adjusts this as well, although noone has been able to calc (or has tried) what effect it has. If you get a 20 delay weapon and proc 2 times a minute, ON AVERAGE, then get 100% haste (attacking with delay 10) you'll still proc that same average. That has been tested, that average rates do not change with haste. The delay changes the percentage chance so that it will work out. Guess you can look at it as, attacking every 2 seconds (30 a minute) you have a 6.67% chance of procing an average weapon. Getting haste of 100% so you're attacking 60 times a minute, you'll have a 3.33% chance of procing.

Do more tests if you want, just posting what has been parsed by others on several occasions. Believe it was the shadowknight boards that discovered, tested and stated that it's this unknown field 70 in SOE's weapon description that adjusts proc rate.
RE: Omg
# Feb 26 2004 at 1:31 PM Rating: Decent
Sorry, forgot to add, almost every ldon bought augment that I've looked at (think it was EQcompanion that has some of the field 70's filled in) had it set to 0, which means they proc avg 2 times a minute before dex adj.
RE: Omg
# Dec 18 2005 at 1:35 PM Rating: Decent
**
530 posts
With my Venemous Axe of the Velium Brood, my proc rate seems entirely dependent on my haste and DEX. Unbuffed with 185 DEX and 21% haste, I proc maybe 3 times a fight. 4 if it's a good fight or a long one. With anything that puts my DEX up to 230 or above (HoS, certain bard songs, etc.) that ups it to 4 or 5. Add in Speed of Vallon, and I'm proccing the same number of times, the mob just dies a lot faster. In a group, that falls a long way, since the mob dies faster still, but I've seen a direct correlation between DEX score, Haste, and frequency of proc.

Edited, Sun Dec 18 12:39:40 2005
____________________________
Jiriki Sa`Onserei, 120/67k AA Wood Elf Ranger
Anadriel Starfire, 120/46k AA High Elf Mage
RE: Omg
# Dec 18 2005 at 7:15 PM Rating: Good
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3,705 posts
Dex yes, haste no.

Dex has a direct impact on proc rate. Haste only has an effect on attack speed, which has no effect on proc rate at all.

However, many higher level hastes also add stats, which I suspect is causing the confusion.

Take Speed of Salik, or Visions of Grandeur for example. In addition to haste, Salik adds 50 dex, and Grandeur adds 25 dex. The haste has no impact on proc rate, the dex does.
RE: Omg
# Jan 09 2006 at 4:12 PM Rating: Decent
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530 posts
Haste: More procs per minute, yes. More procs per swing, no.
____________________________
Jiriki Sa`Onserei, 120/67k AA Wood Elf Ranger
Anadriel Starfire, 120/46k AA High Elf Mage
RE: Omg
# Jan 09 2006 at 5:34 PM Rating: Good
***
3,705 posts
No, that is not correct. Proc rate has nothign to do with swing rate. I know it seems odd, but lets say you take two weapons, that do not have procs. One is a weighted Axe (150 delay). The other is an ornate rune blade (30 delay). Augment them both with the same exact augment, and they will both proc the same number of times per minute, assuming the same dex, and AAs and any other factors that affect procs.
RE: Omg
# Jan 10 2006 at 12:59 PM Rating: Decent
**
530 posts
Have you parsed this? I don't have the programs to do it, but it seems that with haste, I have the same number of procs in a shorter fight.

And yes, I made sure I had the same DEX score hasted and unhasted.
____________________________
Jiriki Sa`Onserei, 120/67k AA Wood Elf Ranger
Anadriel Starfire, 120/46k AA High Elf Mage
RE: Omg
# Jan 13 2006 at 12:34 PM Rating: Good
***
3,705 posts
I have not personally parsed this, but it was done some time ago on the Steel Warrior site, and they found that haste had no effect on procs per minute.

I asked the question on Steel Warriors, looking for those old parses, but apparently they were lost when they switched sites.

Here are the replies I did get.

http://www.thesteelwarrior.org/forum/showthread.php?t=13613
RE: Omg
# Feb 23 2004 at 5:49 PM Rating: Decent
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195 posts
Proc rate is a set percentage chance to proc, per swing, hit or miss. Dex increases this chance in very small increments. It's not on a timer. Ask anybody who has had their Sword of the Bloodsworn not proc for two battles and then proc 3 times in one battle, fighting all three mobs back to back. (Like me). SoE adjusts the proc percentage according to the delay, so that the 2HS with Ykesha procs as often as the 1HS that procs Ykesha in terms of time between procs, but they do so with the percentage adjustment. For example, using made up numbers for the example, a Ykesha weapon with 40 delay would have a 10% chance to proc if a Ykesha weapon with 20 delay had a 5% chance to proc.

Also, some weapons have a 100% chance to proc, like Rodrick's Dagger, though you DON'T want it to proc as it makes the user Whirl-Till-They-Hurl. I know it procs on every swing because it took me a couple stabs to realize what was happening.

So, a 10 delay weapon with 100% haste becomes a 5 delay weapon, which means if you have a proc on it you have a CHANCE to proc every half second, twice if you double attack. The chance is lower, because the percentage gets lowered, but a user will still be a proccing maniac.

As to a BL or Monk wanting to proc that often, bad idea. You'd die quick.
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Farwarden Aquendar Lerilon, 105 Season Human Ranger of Tunare
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RE: Omg
# Feb 23 2004 at 5:47 PM Rating: Default
they changed that long ago. Now procs depend on delay that is why you can double or triple proc.
This weapon isn't terribly poweful
# Feb 22 2004 at 5:33 PM Rating: Default
I've parsed that 5/11 cestus weapon in Vex Thal the other night. I came out at 80 DPS using the 5/11 in primary and the Slave's Hidden Orb in offhand. At level 65, its better to hit the very minimum haste delays with more powerful weapons, instead of weapons with low haste and low damage.

You can only swing so fast no matter what the delay is.

These weapons are excellent for low levels, but they're not supreme weapons.
RE: This weapon isn't terribly poweful
# Feb 26 2004 at 2:22 AM Rating: Decent
are you a monk or BL?
#REDACTED, Posted: Feb 22 2004 at 2:31 PM, Rating: Sub-Default, (Expand Post) I can't believe that people haven't considered that this is a typo... the rest of the pale platinum stuff is about 6-7 damage 25-32 delay and i cannot see this being any different.
RE: Typo perhaps
# Feb 22 2004 at 3:18 PM Rating: Decent
They actually are that ridiculously low delay. This might be a snafu by SoE, but the claws & ulak are really low delay toys.
RE: Typo perhaps
# Feb 23 2004 at 9:16 AM Rating: Decent
16 posts
SoE already stated on EQTraders that the low delay was a mistake and a change will be forthcoming...
Crazy
# Feb 22 2004 at 1:51 PM Rating: Default

Why are you people even looking twice at these? Last I saw NO ammount of haste will let you go under 10 delay... And as for augs there are NOT type 4 or 8 damage augs. Type 4 augs are for procs - as stated above - even if you could fit a damage upgrade aug into its wrong slot type , the minimum delay on damage upgrade augs is 16.

Now maybe if they are bringing out new augs (that don't follow these rules) in GoD these would be worth more than twink gear...
RE: Crazy
# Feb 22 2004 at 3:47 PM Rating: Good
there is no delay cap.
damage bonus.
skill ups.

Edited, Sun Feb 22 15:48:16 2004
What mob drops this item?
# Feb 22 2004 at 12:57 PM Rating: Default
I am a BstLd lvl49 3/4 hehe, soon to be hunting in GoD what mobs drop this item as it would be really nice for me to pick up and have a few left over for my pet when he feels really nasty mood...hehe thx


Tuchuk, 49 Bst., Spiritscar Clutch
Tallon Zek
RE: What mob drops this item?
# Feb 22 2004 at 9:19 PM Rating: Decent
Try glancing over at the right side of the description now and then. See where it says "This item is crafted by players"? giving them to pets would be useless, though. Weapon delay is completely irrelevant for pets. They're good for skill-ups for your own HTH or dual wield skills, though.
RE: What mob drops this item?
# Feb 23 2004 at 3:04 PM Rating: Default
Although I did see the "this item can be crafted by players.." tag on the screen as u so rudely put it, I also know that alot of items that can be crafted can also be found on mobs as well and as for delay for pets it has been my exp that pets do benefit from wep. delay why else whould I have a haste spell to cast on my pet....if my pet was weilding that wep and I hasted him 30% u better believe he would be hittin gyou faster that you could beg me to get him off of you.



RE: What mob drops this item?
# Feb 24 2004 at 2:37 PM Rating: Decent
Weapon delay doesn't matter at all. The pet hit's the same rate no matter what it's using for weapons.

Haste SPELLS AND ITEMS are a different story.
Proc Rate....
# Feb 22 2004 at 9:39 AM Rating: Decent
Get out your favorite calculator and/or stopwatch. Proc rates is done in procs/per-second. DEX means everything to procs. Speed of the weapon will not affect the number of procs this thing swings out.

Take the cleric hammer for instance. Or a fast effect item with 2 effects. You will see that weapons speed has very little to do with how often it procs.

Try and you will see,

Elisaren Silverymoon
Luclin
RE: Proc Rate....
# Feb 23 2004 at 5:34 PM Rating: Default
I'm pretty sure I have double attacked a mob and procced twice. Could be wrong, of course... but even with 305 dex I don't proc often enough to test this 100%.
.
# Feb 21 2004 at 10:45 PM Rating: Decent
First off, damage augs have a minimum delay restriction, obviously well above 10. Second, delay has nothing to do with proc rate. Still, this is better than the "twig" and it was nerfed long ago. I don't get why they made another one.
RE: .
# Feb 22 2004 at 7:13 AM Rating: Default
That would be true if it weren't for the fact that the roll for a proc is run every time the weapon is swung. Mathematically speaking, you're incorrect on that point.
RE: .
# Feb 22 2004 at 4:01 PM Rating: Excellent
No hes not incorrect. Proc rates are set at a given number per time unit (lets say 5 per minute). You have a weapon with a 50 delay. That's 5 seconds. Thats 12 swings per minute. The "chance to to proc per swing" will be 5/12, or ~41.6%, because the game sets the chance to proc at a probability that will maintain that proc rate in an IDEAL world where exactly 5 out of the 12 swings that happen each minute will be procs.

Now if you haste the person, call it 100% haste, the new delay is:
50 / (1+ 100%) = 50 / 2 = 25delay or 2.5seconds

You now have 60 / 2.5 = 24 swings per minute. To maintain that given probability of 5 procs per minute, the "chance to proc per swing" is changed to 5 / 24 = ~20.8% chance to proc on a swing.

This is what leads to the Warrior AE group. Get a bunch of warrior, get them a Earthshaker (https://everquest.allakhazam.com/db/item.html?item=462). Have a shaman SLOW them. This will INCREASE the chance to proc on a given swing to a near certainty, resulting in mucho damage.

----

Thats why we say procs arent affected by delay. The game compensates for the delay.

Now do you understand?
RE: .
# Feb 22 2004 at 1:19 AM Rating: Decent
I was wondering if my 18/19 weapon is a lot better. Anyone know?

thanks.

Eagleclaww
RE: .
# Feb 22 2004 at 2:00 AM Rating: Default
I would imagine that in primary this weapon is similar to a 15/20 weapon.. i'm going to parse it tonight.. so will find out
RE: .
# Feb 21 2004 at 11:40 PM Rating: Default
Actually, twig was nerfed a very long time ago when main hand damage bonus made the dmg done by them unbalanced from every other weapon that was in the game, ala 2hb 20dly dmg nerf.
Now a days this isn't such a fantastic weapon thanks to easily bought cheap 14/20 weapons and 16/22 and 17/21.. etc.
If anything, these weapons will have required 45 level like other GoD weapons
Nerf
# Feb 21 2004 at 8:54 PM Rating: Default
These will never last, they will be hit by the nerf bat soon!
RE: Nerf
# Feb 21 2004 at 10:22 PM Rating: Default
agreed someone will put damage aug in it and then they will put a DD aug and then when SoE finds out wtf they did they will nerf the crap out of it
RE: Nerf
# Feb 21 2004 at 10:33 PM Rating: Good
Damage augs are slots 5 and 6 only however
RE: Nerf
# Feb 21 2004 at 11:46 PM Rating: Decent
no actually dmg augs aer type 4 and 8 as well.
this having a type 4 means you can infact load a 150dmg proc, or even 75 lifetap proc.
RE: Nerf
# Feb 22 2004 at 1:44 AM Rating: Decent
There are no damage augs (at least from LDoN) that will go on a 1 hander with less that 16 delay. What you see is what you get basically
RE: Nerf
# Feb 22 2004 at 4:25 AM Rating: Decent
You can toss a proc aug in for slot 4 purchased from LDoN. There are also slot 7 dropped augs in GoD that can go in slot 7. That would make this one nasty weapon until it gets slapped down hard by the nerf bat. It would still be pretty nasty even after that happens. 2 75pt life tap procs sounds pretty tastey to me.
RE: Nerf
# Feb 22 2004 at 2:18 PM Rating: Decent
There is a type 7 proc Aug that drops in GoD.
I thought wow i can put it on my shield and my bashes will proc.
RE: Nerf
# Feb 22 2004 at 4:39 PM Rating: Default
Is that true? Procing on a bash would be friggin awesome!
RE: Nerf
# Feb 23 2004 at 2:35 AM Rating: Decent
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